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authorZach Hilman <zachhilman@gmail.com>2018-11-04 16:18:59 +0100
committerZach Hilman <zachhilman@gmail.com>2018-11-19 05:22:36 +0100
commite58c951a59d7f3851fd3a71ae6f99933fba8cdbb (patch)
treec4a90063f114439c9860db718d1fd3d3ad58f55a /src
parenthid: Use player-defined controller type as PREFERRED_CONTROLLER (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/yuzu/configuration/config.cpp8
-rw-r--r--src/yuzu/configuration/configure_general.cpp36
-rw-r--r--src/yuzu/configuration/configure_general.h1
-rw-r--r--src/yuzu/configuration/configure_general.ui9
-rw-r--r--src/yuzu/configuration/configure_input.cpp113
-rw-r--r--src/yuzu/configuration/configure_input.h7
-rw-r--r--src/yuzu/configuration/configure_input.ui120
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_player.h1
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.cpp2
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.h1
11 files changed, 148 insertions, 152 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 652f6a0b7..e24ed5f2b 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -5,6 +5,7 @@
#include <QSettings>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
+#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
@@ -262,8 +263,11 @@ void Config::ReadPlayerValues() {
}
}
- std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(),
- [](const auto& player) { return player.connected; });
+ std::stable_partition(
+ Settings::values.players.begin(),
+ Settings::values.players.begin() +
+ Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
+ [](const auto& player) { return player.connected; });
}
void Config::ReadDebugValues() {
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index c22742007..92a441308 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -3,10 +3,6 @@
// Refer to the license.txt file included.
#include "core/core.h"
-#include "core/hle/service/am/am.h"
-#include "core/hle/service/am/applet_ae.h"
-#include "core/hle/service/am/applet_oe.h"
-#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h"
@@ -36,7 +32,6 @@ void ConfigureGeneral::setConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
- ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
}
@@ -44,33 +39,6 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
ui->widget->Populate(registry);
}
-void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) {
- if (last_state == new_state) {
- return;
- }
-
- Core::System& system{Core::System::GetInstance()};
- if (!system.IsPoweredOn()) {
- return;
- }
- Service::SM::ServiceManager& sm = system.ServiceManager();
-
- // Message queue is shared between these services, we just need to signal an operation
- // change to one and it will handle both automatically
- auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
- auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
- bool has_signalled = false;
-
- if (applet_oe != nullptr) {
- applet_oe->GetMessageQueue()->OperationModeChanged();
- has_signalled = true;
- }
-
- if (applet_ae != nullptr && !has_signalled) {
- applet_ae->GetMessageQueue()->OperationModeChanged();
- }
-}
-
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -78,9 +46,5 @@ void ConfigureGeneral::applyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
-
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 2210d48da..4770034cc 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -25,7 +25,6 @@ public:
private:
void setConfiguration();
- void OnDockedModeChanged(bool last_state, bool new_state);
std::unique_ptr<Ui::ConfigureGeneral> ui;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index b82fffde8..bf37446c6 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>300</width>
- <height>377</height>
+ <height>407</height>
</rect>
</property>
<property name="windowTitle">
@@ -72,13 +72,6 @@
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
- <widget class="QCheckBox" name="use_docked_mode">
- <property name="text">
- <string>Enable docked mode</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="enable_nfc">
<property name="text">
<string>Enable NFC</string>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index a52abdd8f..25066d4d9 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -11,7 +11,11 @@
#include "common/param_package.h"
#include "configuration/configure_touchscreen_advanced.h"
#include "core/core.h"
+#include "core/hle/service/am/am.h"
+#include "core/hle/service/am/applet_ae.h"
+#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/sm/sm.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
#include "ui_configure_input_player.h"
@@ -26,24 +30,19 @@ ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
- players_enabled = {
- ui->player1_checkbox, ui->player2_checkbox, ui->player3_checkbox, ui->player4_checkbox,
- ui->player5_checkbox, ui->player6_checkbox, ui->player7_checkbox, ui->player8_checkbox,
- };
-
- player_controller = {
+ players_controller = {
ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
};
- player_configure = {
+ players_configure = {
ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
};
- for (auto* controller_box : player_controller) {
- controller_box->addItems(
- {"Pro Controller", "Dual Joycons", "Single Right Joycon", "Single Left Joycon"});
+ for (auto* controller_box : players_controller) {
+ controller_box->addItems({"None", "Pro Controller", "Dual Joycons", "Single Right Joycon",
+ "Single Left Joycon"});
}
this->loadConfiguration();
@@ -52,8 +51,9 @@ ConfigureInput::ConfigureInput(QWidget* parent)
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
&ConfigureInput::restoreDefaults);
- for (auto* enabled : players_enabled)
- connect(enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ for (auto* enabled : players_controller)
+ connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ &ConfigureInput::updateUIEnabled);
connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
&ConfigureInput::updateUIEnabled);
@@ -63,8 +63,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
&ConfigureInput::updateUIEnabled);
- for (std::size_t i = 0; i < player_configure.size(); ++i) {
- connect(player_configure[i], &QPushButton::pressed, this,
+ for (std::size_t i = 0; i < players_configure.size(); ++i) {
+ connect(players_configure[i], &QPushButton::pressed, this,
[this, i]() { CallConfigureDialog<ConfigureInputPlayer>(i, false); });
}
@@ -79,8 +79,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
connect(ui->touchscreen_advanced, &QPushButton::pressed, this,
[this]() { CallConfigureDialog<ConfigureTouchscreenAdvanced>(); });
-
- ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
template <typename Dialog, typename... Args>
@@ -94,14 +92,50 @@ void ConfigureInput::CallConfigureDialog(Args&&... args) {
}
}
+void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
+ if (last_state == new_state) {
+ return;
+ }
+
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ // Message queue is shared between these services, we just need to signal an operation
+ // change to one and it will handle both automatically
+ auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
+ auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
+ bool has_signalled = false;
+
+ if (applet_oe != nullptr) {
+ applet_oe->GetMessageQueue()->OperationModeChanged();
+ has_signalled = true;
+ }
+
+ if (applet_ae != nullptr && !has_signalled) {
+ applet_ae->GetMessageQueue()->OperationModeChanged();
+ }
+}
+
void ConfigureInput::applyConfiguration() {
- for (std::size_t i = 0; i < players_enabled.size(); ++i) {
- Settings::values.players[i].connected = players_enabled[i]->isChecked();
- Settings::values.players[i].type =
- static_cast<Settings::ControllerType>(player_controller[i]->currentIndex());
+ for (std::size_t i = 0; i < players_controller.size(); ++i) {
+ const auto controller_type_index = players_controller[i]->currentIndex();
+
+ Settings::values.players[i].connected = controller_type_index != 0;
+
+ if (controller_type_index > 0) {
+ Settings::values.players[i].type =
+ static_cast<Settings::ControllerType>(controller_type_index - 1);
+ } else {
+ Settings::values.players[i].type = Settings::ControllerType::DualJoycon;
+ }
}
+ const bool pre_docked_mode = Settings::values.use_docked_mode;
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
Settings::values
.players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
.connected = ui->handheld_connected->isChecked();
@@ -112,20 +146,17 @@ void ConfigureInput::applyConfiguration() {
}
void ConfigureInput::updateUIEnabled() {
- for (std::size_t i = 0; i < players_enabled.size(); ++i) {
- const auto enabled = players_enabled[i]->checkState() == Qt::Checked;
-
- player_controller[i]->setEnabled(enabled);
- player_configure[i]->setEnabled(enabled);
- }
-
bool hit_disabled = false;
- for (auto* player : players_enabled) {
+ for (auto* player : players_controller) {
player->setDisabled(hit_disabled);
- if (!player->isChecked())
+ if (!hit_disabled && player->currentIndex() == 0)
hit_disabled = true;
}
+ for (std::size_t i = 0; i < players_controller.size(); ++i) {
+ players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
+ }
+
ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
@@ -135,12 +166,16 @@ void ConfigureInput::updateUIEnabled() {
}
void ConfigureInput::loadConfiguration() {
- std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(),
- [](const auto& player) { return player.connected; });
-
- for (std::size_t i = 0; i < players_enabled.size(); ++i) {
- players_enabled[i]->setChecked(Settings::values.players[i].connected);
- player_controller[i]->setCurrentIndex(static_cast<u8>(Settings::values.players[i].type));
+ std::stable_partition(
+ Settings::values.players.begin(),
+ Settings::values.players.begin() +
+ Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
+ [](const auto& player) { return player.connected; });
+
+ for (std::size_t i = 0; i < players_controller.size(); ++i) {
+ const auto connected = Settings::values.players[i].connected;
+ players_controller[i]->setCurrentIndex(
+ connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0);
}
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
@@ -157,12 +192,10 @@ void ConfigureInput::loadConfiguration() {
}
void ConfigureInput::restoreDefaults() {
- players_enabled[0]->setCheckState(Qt::Checked);
- player_controller[0]->setCurrentIndex(1);
+ players_controller[0]->setCurrentIndex(2);
- for (std::size_t i = 1; i < players_enabled.size(); ++i) {
- players_enabled[i]->setCheckState(Qt::Unchecked);
- player_controller[i]->setCurrentIndex(0);
+ for (std::size_t i = 1; i < players_controller.size(); ++i) {
+ players_controller[i]->setCurrentIndex(0);
}
ui->use_docked_mode->setCheckState(Qt::Unchecked);
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 51b8e609c..29a8a03f8 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -43,6 +43,8 @@ private:
template <typename Dialog, typename... Args>
void CallConfigureDialog(Args&&... args);
+ void OnDockedModeChanged(bool last_state, bool new_state);
+
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
@@ -50,7 +52,6 @@ private:
std::unique_ptr<Ui::ConfigureInput> ui;
- std::array<QCheckBox*, 8> players_enabled;
- std::array<QComboBox*, 8> player_controller;
- std::array<QPushButton*, 8> player_configure;
+ std::array<QComboBox*, 8> players_controller;
+ std::array<QPushButton*, 8> players_configure;
};
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index f12896b47..8beae959e 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>473</width>
- <height>677</height>
+ <height>685</height>
</rect>
</property>
<property name="windowTitle">
@@ -49,62 +49,6 @@
</property>
</widget>
</item>
- <item row="1" column="1">
- <widget class="QCheckBox" name="player1_checkbox">
- <property name="text">
- <string>Player 1</string>
- </property>
- </widget>
- </item>
- <item row="7" column="1">
- <widget class="QCheckBox" name="player7_checkbox">
- <property name="text">
- <string>Player 7</string>
- </property>
- </widget>
- </item>
- <item row="4" column="1">
- <widget class="QCheckBox" name="player4_checkbox">
- <property name="text">
- <string>Player 4</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
- <widget class="QCheckBox" name="player5_checkbox">
- <property name="text">
- <string>Player 5</string>
- </property>
- </widget>
- </item>
- <item row="6" column="1">
- <widget class="QCheckBox" name="player6_checkbox">
- <property name="text">
- <string>Player 6</string>
- </property>
- </widget>
- </item>
- <item row="8" column="1">
- <widget class="QCheckBox" name="player8_checkbox">
- <property name="text">
- <string>Player 8</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QCheckBox" name="player3_checkbox">
- <property name="text">
- <string>Player 3</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QCheckBox" name="player2_checkbox">
- <property name="text">
- <string>Player 2</string>
- </property>
- </widget>
- </item>
<item row="2" column="2">
<widget class="QComboBox" name="player2_combobox">
<property name="minimumSize">
@@ -250,13 +194,65 @@
</property>
</spacer>
</item>
- <item row="0" column="1">
- <widget class="QLabel" name="label_2">
+ <item row="1" column="1">
+ <widget class="QLabel" name="label_3">
+ <property name="minimumSize">
+ <size>
+ <width>55</width>
+ <height>0</height>
+ </size>
+ </property>
<property name="text">
- <string>Enabled</string>
+ <string>Player 1</string>
</property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Player 2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Player 3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Player 4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>Player 5</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1">
+ <widget class="QLabel" name="label_8">
+ <property name="text">
+ <string>Player 6</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1">
+ <widget class="QLabel" name="label_9">
+ <property name="text">
+ <string>Player 7</string>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1">
+ <widget class="QLabel" name="label_10">
+ <property name="text">
+ <string>Player 8</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 995725b0f..ba6e09368 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -325,6 +325,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, boo
ui->buttonHome->setEnabled(false);
}
+ConfigureInputPlayer::~ConfigureInputPlayer() = default;
+
void ConfigureInputPlayer::applyConfiguration() {
auto& buttons =
debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 8248cd7de..b0e5550c5 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -30,6 +30,7 @@ class ConfigureInputPlayer : public QDialog {
public:
explicit ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug = false);
+ ~ConfigureInputPlayer() override;
/// Save all button configurations to settings file
void applyConfiguration();
diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp
index ac9c84096..dab58fbaa 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.cpp
+++ b/src/yuzu/configuration/configure_mouse_advanced.cpp
@@ -112,6 +112,8 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
resize(0, 0);
}
+ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default;
+
void ConfigureMouseAdvanced::applyConfiguration() {
std::transform(buttons_param.begin(), buttons_param.end(),
Settings::values.mouse_buttons.begin(),
diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h
index 983ac4158..218df2bda 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.h
+++ b/src/yuzu/configuration/configure_mouse_advanced.h
@@ -23,6 +23,7 @@ class ConfigureMouseAdvanced : public QDialog {
public:
explicit ConfigureMouseAdvanced(QWidget* parent);
+ ~ConfigureMouseAdvanced() override;
void applyConfiguration();