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author | Feng Chen <vonchenplus@gmail.com> | 2021-11-01 05:00:13 +0100 |
---|---|---|
committer | Feng Chen <vonchenplus@gmail.com> | 2021-11-04 02:26:16 +0100 |
commit | f2a420424546fbc031594c5927b553b9d928b3a4 (patch) | |
tree | a6c1a833d37ea156c4b2898283806690771e3e34 /src | |
parent | Support gl_FogFragCoord attribute (diff) | |
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Diffstat (limited to 'src')
3 files changed, 125 insertions, 152 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 386c14ce5..3c84e6466 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -441,6 +441,22 @@ size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_location } throw RuntimeError("Unable to get an unused location for legacy attribute"); } + +Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, + size_t& start_offset) { + const Id id{DefineInput(ctx, ctx.F32[4], true)}; + const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); + ctx.Decorate(id, spv::Decoration::Location, location); + return id; +} + +Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, + size_t& start_offset, std::optional<u32> invocations) { + const Id id{DefineOutput(ctx, ctx.F32[4], invocations)}; + const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); + ctx.Decorate(id, spv::Decoration::Location, location); + return id; +} } // Anonymous namespace void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { @@ -522,6 +538,64 @@ Id EmitContext::BitOffset16(const IR::Value& offset) { return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u)); } +Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) { + if (attribute >= IR::Attribute::ColorFrontDiffuseR && + attribute <= IR::Attribute::ColorFrontDiffuseA) { + return input_front_color; + } + if (attribute >= IR::Attribute::ColorFrontSpecularR && + attribute <= IR::Attribute::ColorFrontSpecularA) { + return input_front_secondary_color; + } + if (attribute >= IR::Attribute::ColorBackDiffuseR && + attribute <= IR::Attribute::ColorBackDiffuseA) { + return input_back_color; + } + if (attribute >= IR::Attribute::ColorBackSpecularR && + attribute <= IR::Attribute::ColorBackSpecularA) { + return input_back_secondary_color; + } + if (attribute == IR::Attribute::FogCoordinate) { + return input_fog_frag_coord; + } + if (attribute >= IR::Attribute::FixedFncTexture0S && + attribute <= IR::Attribute::FixedFncTexture9Q) { + u32 index = + (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; + return input_fixed_fnc_textures[index]; + } + throw InvalidArgument("Attribute is not legacy attribute {}", attribute); +} + +Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) { + if (attribute >= IR::Attribute::ColorFrontDiffuseR && + attribute <= IR::Attribute::ColorFrontDiffuseA) { + return output_front_color; + } + if (attribute >= IR::Attribute::ColorFrontSpecularR && + attribute <= IR::Attribute::ColorFrontSpecularA) { + return output_front_secondary_color; + } + if (attribute >= IR::Attribute::ColorBackDiffuseR && + attribute <= IR::Attribute::ColorBackDiffuseA) { + return output_back_color; + } + if (attribute >= IR::Attribute::ColorBackSpecularR && + attribute <= IR::Attribute::ColorBackSpecularA) { + return output_back_secondary_color; + } + if (attribute == IR::Attribute::FogCoordinate) { + return output_fog_frag_coord; + } + if (attribute >= IR::Attribute::FixedFncTexture0S && + attribute <= IR::Attribute::FixedFncTexture9Q) { + u32 index = + (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; + return output_fixed_fnc_textures[index]; + } + throw InvalidArgument("Attribute is not legacy attribute {}", attribute); +} + void EmitContext::DefineCommonTypes(const Info& info) { void_id = TypeVoid(); @@ -1281,41 +1355,26 @@ void EmitContext::DefineInputs(const IR::Program& program) { } size_t previous_unused_location = 0; if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_front_color = id; + input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location); } if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_front_secondary_color = id; + input_front_secondary_color = + DefineLegacyInput(*this, used_locations, previous_unused_location); } if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_back_color = id; + input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location); } if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_back_secondary_color = id; + input_back_secondary_color = + DefineLegacyInput(*this, used_locations, previous_unused_location); } if (loads.AnyComponent(IR::Attribute::FogCoordinate)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_fog_frag_coord = id; + input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location); } for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - input_fixed_fnc_textures[index] = id; + input_fixed_fnc_textures[index] = + DefineLegacyInput(*this, used_locations, previous_unused_location); } } if (stage == Stage::TessellationEval) { @@ -1377,46 +1436,29 @@ void EmitContext::DefineOutputs(const IR::Program& program) { } size_t previous_unused_location = 0; if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - static_cast<u32>( - FindAndSetNextUnusedLocation(used_locations, previous_unused_location))); - output_front_color = id; + output_front_color = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - static_cast<u32>( - FindAndSetNextUnusedLocation(used_locations, previous_unused_location))); - output_front_secondary_color = id; + output_front_secondary_color = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - static_cast<u32>( - FindAndSetNextUnusedLocation(used_locations, previous_unused_location))); - output_back_color = id; + output_back_color = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - static_cast<u32>( - FindAndSetNextUnusedLocation(used_locations, previous_unused_location))); - output_back_secondary_color = id; + output_back_secondary_color = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - static_cast<u32>( - FindAndSetNextUnusedLocation(used_locations, previous_unused_location))); - output_fog_frag_coord = id; + output_fog_frag_coord = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, - FindAndSetNextUnusedLocation(used_locations, previous_unused_location)); - output_fixed_fnc_textures[index] = id; + output_fixed_fnc_textures[index] = + DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } } switch (stage) { diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index e1af12a38..112c52382 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -113,6 +113,9 @@ public: [[nodiscard]] Id BitOffset8(const IR::Value& offset); [[nodiscard]] Id BitOffset16(const IR::Value& offset); + Id InputLegacyAttribute(IR::Attribute attribute); + Id OutputLegacyAttribute(IR::Attribute attribute); + Id Const(u32 value) { return Constant(U32[1], value); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 6fa99cc1a..d3a93d5f4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -43,23 +43,12 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... } } -bool IsFixedFncTexture(IR::Attribute attribute) { - return attribute >= IR::Attribute::FixedFncTexture0S && - attribute <= IR::Attribute::FixedFncTexture9Q; -} - -u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { - if (!IsFixedFncTexture(attribute)) { - throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); - } - return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u; -} - -u32 FixedFncTextureAttributeElement(IR::Attribute attribute) { - if (!IsFixedFncTexture(attribute)) { - throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); - } - return static_cast<u32>(attribute) % 4u; +bool IsLegacyAttribute(IR::Attribute attribute) { + return (attribute >= IR::Attribute::ColorFrontDiffuseR && + attribute <= IR::Attribute::ColorBackSpecularA) || + attribute == IR::Attribute::FogCoordinate || + (attribute >= IR::Attribute::FixedFncTexture0S && + attribute <= IR::Attribute::FixedFncTexture9Q); } template <typename... Args> @@ -93,12 +82,16 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); } } - if (IsFixedFncTexture(attr)) { - const u32 index{FixedFncTextureAttributeIndex(attr)}; - const u32 element{FixedFncTextureAttributeElement(attr)}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index], - element_id); + if (IsLegacyAttribute(attr)) { + if (attr == IR::Attribute::FogCoordinate) { + return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), + ctx.Const(0u)); + } else { + const u32 element{static_cast<u32>(attr) % 4}; + const Id element_id{ctx.Const(element)}; + return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), + element_id); + } } switch (attr) { case IR::Attribute::PointSize: @@ -111,43 +104,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { const Id element_id{ctx.Const(element)}; return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); } - case IR::Attribute::ColorFrontDiffuseR: - case IR::Attribute::ColorFrontDiffuseG: - case IR::Attribute::ColorFrontDiffuseB: - case IR::Attribute::ColorFrontDiffuseA: { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id); - } - case IR::Attribute::ColorFrontSpecularR: - case IR::Attribute::ColorFrontSpecularG: - case IR::Attribute::ColorFrontSpecularB: - case IR::Attribute::ColorFrontSpecularA: { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_secondary_color, element_id); - } - case IR::Attribute::ColorBackDiffuseR: - case IR::Attribute::ColorBackDiffuseG: - case IR::Attribute::ColorBackDiffuseB: - case IR::Attribute::ColorBackDiffuseA: { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_back_color, element_id); - } - case IR::Attribute::ColorBackSpecularR: - case IR::Attribute::ColorBackSpecularG: - case IR::Attribute::ColorBackSpecularB: - case IR::Attribute::ColorBackSpecularA: { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_back_secondary_color, element_id); - } - case IR::Attribute::FogCoordinate: { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fog_frag_coord, element_id); - } case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: @@ -370,11 +326,17 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id value{ctx.OpLoad(type->id, pointer)}; return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } - if (IsFixedFncTexture(attr)) { - const u32 index{FixedFncTextureAttributeIndex(attr)}; - const Id attr_id{ctx.input_fixed_fnc_textures[index]}; - const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))}; - return ctx.OpLoad(ctx.F32[1], attr_ptr); + if (IsLegacyAttribute(attr)) { + if (attr == IR::Attribute::FogCoordinate) { + const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, + ctx.InputLegacyAttribute(attr), ctx.Const(0u))}; + return ctx.OpLoad(ctx.F32[1], attr_ptr); + } else { + const Id element_id{ctx.Const(element)}; + const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, + ctx.InputLegacyAttribute(attr), element_id)}; + return ctx.OpLoad(ctx.F32[1], attr_ptr); + } } switch (attr) { case IR::Attribute::PrimitiveId: @@ -385,40 +347,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionW: return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element))); - case IR::Attribute::ColorFrontDiffuseR: - case IR::Attribute::ColorFrontDiffuseG: - case IR::Attribute::ColorFrontDiffuseB: - case IR::Attribute::ColorFrontDiffuseA: { - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color, - ctx.Const(element))); - } - case IR::Attribute::ColorFrontSpecularR: - case IR::Attribute::ColorFrontSpecularG: - case IR::Attribute::ColorFrontSpecularB: - case IR::Attribute::ColorFrontSpecularA: { - return ctx.OpLoad(ctx.F32[1], - AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_secondary_color, - ctx.Const(element))); - } - case IR::Attribute::ColorBackDiffuseR: - case IR::Attribute::ColorBackDiffuseG: - case IR::Attribute::ColorBackDiffuseB: - case IR::Attribute::ColorBackDiffuseA: { - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_back_color, - ctx.Const(element))); - } - case IR::Attribute::ColorBackSpecularR: - case IR::Attribute::ColorBackSpecularG: - case IR::Attribute::ColorBackSpecularB: - case IR::Attribute::ColorBackSpecularA: { - return ctx.OpLoad(ctx.F32[1], - AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_back_secondary_color, - ctx.Const(element))); - } - case IR::Attribute::FogCoordinate: { - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, - ctx.input_fog_frag_coord, ctx.Const(element))); - } case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); |