diff options
-rw-r--r-- | CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_adapter.cpp | 176 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_adapter.h | 145 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 125 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_poller.h | 3 | ||||
-rw-r--r-- | src/input_common/main.cpp | 2 | ||||
-rw-r--r-- | src/input_common/main.h | 4 | ||||
-rw-r--r-- | src/input_common/udp/client.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 50 |
9 files changed, 289 insertions, 228 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b71071271..967968226 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -328,6 +328,12 @@ elseif(SDL2_FOUND) target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}") endif() +# Ensure libusb is properly configured (based on dolphin libusb include) +find_package(LibUSB) +add_subdirectory(externals/libusb) +set(LIBUSB_LIBRARIES usb) + + # Prefer the -pthread flag on Linux. set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index dc04116ce..0696a96c7 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp @@ -3,45 +3,41 @@ // Refer to the license.txt file included. #include "common/logging/log.h" -#include "common/threadsafe_queue.h" #include "input_common/gcadapter/gc_adapter.h" -Common::SPSCQueue<GCPadStatus> pad_queue[4]; -struct GCState state[4]; - namespace GCAdapter { +Adapter* Adapter::adapter_instance{nullptr}; -static libusb_device_handle* usb_adapter_handle = nullptr; -static u8 adapter_controllers_status[4] = { - ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, - ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE}; - -static std::mutex s_mutex; - -static std::thread adapter_input_thread; -static bool adapter_thread_running; - -static std::mutex initialization_mutex; -static std::thread detect_thread; -static bool detect_thread_running = false; +Adapter::Adapter() { + if (usb_adapter_handle != nullptr) { + return; + } + LOG_INFO(Input, "GC Adapter Initialization started"); -static libusb_context* libusb_ctx; + current_status = NO_ADAPTER_DETECTED; + libusb_init(&libusb_ctx); -static u8 input_endpoint = 0; + StartScanThread(); +} -static bool configuring = false; +Adapter* Adapter::GetInstance() { + if (!adapter_instance) { + adapter_instance = new Adapter; + } + return adapter_instance; +} -GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) { +GCPadStatus Adapter::CheckStatus(int port, u8 adapter_payload[37]) { GCPadStatus pad = {}; bool get_origin = false; - u8 type = adapter_payload[1 + (9 * port)] >> 4; - if (type) + ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4); + if (type != ControllerTypes::None) get_origin = true; adapter_controllers_status[port] = type; - if (adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE) { + if (adapter_controllers_status[port] != ControllerTypes::None) { u8 b1 = adapter_payload[1 + (9 * port) + 1]; u8 b2 = adapter_payload[1 + (9 * port) + 2]; @@ -88,18 +84,17 @@ GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) { pad.button |= PAD_GET_ORIGIN; } - pad.stickX = adapter_payload[1 + (9 * port) + 3]; - pad.stickY = adapter_payload[1 + (9 * port) + 4]; - pad.substickX = adapter_payload[1 + (9 * port) + 5]; - pad.substickY = adapter_payload[1 + (9 * port) + 6]; - pad.triggerLeft = adapter_payload[1 + (9 * port) + 7]; - pad.triggerRight = adapter_payload[1 + (9 * port) + 8]; + pad.stick_x = adapter_payload[1 + (9 * port) + 3]; + pad.stick_y = adapter_payload[1 + (9 * port) + 4]; + pad.substick_x = adapter_payload[1 + (9 * port) + 5]; + pad.substick_y = adapter_payload[1 + (9 * port) + 6]; + pad.trigger_left = adapter_payload[1 + (9 * port) + 7]; + pad.trigger_right = adapter_payload[1 + (9 * port) + 8]; } return pad; } -void PadToState(GCPadStatus pad, GCState& state) { - // std::lock_guard lock{s_mutex}; +void Adapter::PadToState(GCPadStatus pad, GCState& state) { state.buttons.insert_or_assign(PAD_BUTTON_A, pad.button & PAD_BUTTON_A); state.buttons.insert_or_assign(PAD_BUTTON_B, pad.button & PAD_BUTTON_B); state.buttons.insert_or_assign(PAD_BUTTON_X, pad.button & PAD_BUTTON_X); @@ -112,15 +107,15 @@ void PadToState(GCPadStatus pad, GCState& state) { state.buttons.insert_or_assign(PAD_TRIGGER_Z, pad.button & PAD_TRIGGER_Z); state.buttons.insert_or_assign(PAD_TRIGGER_L, pad.button & PAD_TRIGGER_L); state.buttons.insert_or_assign(PAD_TRIGGER_R, pad.button & PAD_TRIGGER_R); - state.axes.insert_or_assign(STICK_X, pad.stickX); - state.axes.insert_or_assign(STICK_Y, pad.stickY); - state.axes.insert_or_assign(SUBSTICK_X, pad.substickX); - state.axes.insert_or_assign(SUBSTICK_Y, pad.substickY); - state.axes.insert_or_assign(TRIGGER_LEFT, pad.triggerLeft); - state.axes.insert_or_assign(TRIGGER_RIGHT, pad.triggerRight); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickX), pad.stick_x); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickY), pad.stick_y); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickX), pad.substick_x); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickY), pad.substick_y); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerLeft), pad.trigger_left); + state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerRight), pad.trigger_right); } -static void Read() { +void Adapter::Read() { LOG_INFO(Input, "GC Adapter Read() thread started"); int payload_size_in; @@ -145,8 +140,9 @@ static void Read() { LOG_ERROR(Input, "error reading payload (size: %d, type: %02x)", payload_size, controller_payload_copy[0]); } else { - for (int i = 0; i < 4; i++) - pad[i] = CheckStatus(i, controller_payload_copy); + for (int port = 0; port < 4; port++) { + pad[port] = CheckStatus(port, controller_payload_copy); + } } for (int port = 0; port < 4; port++) { if (DeviceConnected(port) && configuring) { @@ -155,28 +151,36 @@ static void Read() { } // Accounting for a threshold here because of some controller variance - if (pad[port].stickX > pad[port].MAIN_STICK_CENTER_X + pad[port].THRESHOLD || - pad[port].stickX < pad[port].MAIN_STICK_CENTER_X - pad[port].THRESHOLD) { - pad[port].axis_which = STICK_X; - pad[port].axis_value = pad[port].stickX; + if (pad[port].stick_x > + pad_constants.MAIN_STICK_CENTER_X + pad_constants.THRESHOLD || + pad[port].stick_x < + pad_constants.MAIN_STICK_CENTER_X - pad_constants.THRESHOLD) { + pad[port].axis = GCAdapter::PadAxes::StickX; + pad[port].axis_value = pad[port].stick_x; pad_queue[port].Push(pad[port]); } - if (pad[port].stickY > pad[port].MAIN_STICK_CENTER_Y + pad[port].THRESHOLD || - pad[port].stickY < pad[port].MAIN_STICK_CENTER_Y - pad[port].THRESHOLD) { - pad[port].axis_which = STICK_Y; - pad[port].axis_value = pad[port].stickY; + if (pad[port].stick_y > + pad_constants.MAIN_STICK_CENTER_Y + pad_constants.THRESHOLD || + pad[port].stick_y < + pad_constants.MAIN_STICK_CENTER_Y - pad_constants.THRESHOLD) { + pad[port].axis = GCAdapter::PadAxes::StickY; + pad[port].axis_value = pad[port].stick_y; pad_queue[port].Push(pad[port]); } - if (pad[port].substickX > pad[port].C_STICK_CENTER_X + pad[port].THRESHOLD || - pad[port].substickX < pad[port].C_STICK_CENTER_X - pad[port].THRESHOLD) { - pad[port].axis_which = SUBSTICK_X; - pad[port].axis_value = pad[port].substickX; + if (pad[port].substick_x > + pad_constants.C_STICK_CENTER_X + pad_constants.THRESHOLD || + pad[port].substick_x < + pad_constants.C_STICK_CENTER_X - pad_constants.THRESHOLD) { + pad[port].axis = GCAdapter::PadAxes::SubstickX; + pad[port].axis_value = pad[port].substick_x; pad_queue[port].Push(pad[port]); } - if (pad[port].substickY > pad[port].C_STICK_CENTER_Y + pad[port].THRESHOLD || - pad[port].substickY < pad[port].C_STICK_CENTER_Y - pad[port].THRESHOLD) { - pad[port].axis_which = SUBSTICK_Y; - pad[port].axis_value = pad[port].substickY; + if (pad[port].substick_y > + pad_constants.C_STICK_CENTER_Y + pad_constants.THRESHOLD || + pad[port].substick_y < + pad_constants.C_STICK_CENTER_Y - pad_constants.THRESHOLD) { + pad[port].axis = GCAdapter::PadAxes::SubstickY; + pad[port].axis_value = pad[port].substick_y; pad_queue[port].Push(pad[port]); } } @@ -186,7 +190,7 @@ static void Read() { } } -static void ScanThreadFunc() { +void Adapter::ScanThreadFunc() { LOG_INFO(Input, "GC Adapter scanning thread started"); while (detect_thread_running) { @@ -198,20 +202,7 @@ static void ScanThreadFunc() { } } -void Init() { - - if (usb_adapter_handle != nullptr) { - return; - } - LOG_INFO(Input, "GC Adapter Initialization started"); - - current_status = NO_ADAPTER_DETECTED; - libusb_init(&libusb_ctx); - - StartScanThread(); -} - -void StartScanThread() { +void Adapter::StartScanThread() { if (detect_thread_running) { return; } @@ -220,21 +211,21 @@ void StartScanThread() { } detect_thread_running = true; - detect_thread = std::thread(ScanThreadFunc); + detect_thread = std::thread([=] { ScanThreadFunc(); }); } -void StopScanThread() { +void Adapter::StopScanThread() { detect_thread.join(); } -static void Setup() { +void Adapter::Setup() { // Reset the error status in case the adapter gets unplugged if (current_status < 0) { current_status = NO_ADAPTER_DETECTED; } for (int i = 0; i < 4; i++) { - adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE; + adapter_controllers_status[i] = ControllerTypes::None; } libusb_device** devs; // pointer to list of connected usb devices @@ -250,7 +241,7 @@ static void Setup() { } } -static bool CheckDeviceAccess(libusb_device* device) { +bool Adapter::CheckDeviceAccess(libusb_device* device) { libusb_device_descriptor desc; int ret = libusb_get_device_descriptor(device, &desc); if (ret) { @@ -300,7 +291,7 @@ static bool CheckDeviceAccess(libusb_device* device) { return true; } -static void GetGCEndpoint(libusb_device* device) { +void Adapter::GetGCEndpoint(libusb_device* device) { libusb_config_descriptor* config = nullptr; libusb_get_config_descriptor(device, 0, &config); for (u8 ic = 0; ic < config->bNumInterfaces; ic++) { @@ -318,18 +309,17 @@ static void GetGCEndpoint(libusb_device* device) { adapter_thread_running = true; current_status = ADAPTER_DETECTED; - - adapter_input_thread = std::thread(Read); // Read input + adapter_input_thread = std::thread([=] { Read(); }); // Read input } -void Shutdown() { +Adapter::~Adapter() { StopScanThread(); Reset(); current_status = NO_ADAPTER_DETECTED; } -static void Reset() { +void Adapter::Reset() { std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock); if (!lock.try_lock()) { return; @@ -343,7 +333,7 @@ static void Reset() { } for (int i = 0; i < 4; i++) { - adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE; + adapter_controllers_status[i] = ControllerTypes::None; } current_status = NO_ADAPTER_DETECTED; @@ -355,20 +345,28 @@ static void Reset() { } } -bool DeviceConnected(int port) { - return adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE; +bool Adapter::DeviceConnected(int port) { + return adapter_controllers_status[port] != ControllerTypes::None; } -void ResetDeviceType(int port) { - adapter_controllers_status[port] = ControllerTypes::CONTROLLER_NONE; +void Adapter::ResetDeviceType(int port) { + adapter_controllers_status[port] = ControllerTypes::None; } -void BeginConfiguration() { +void Adapter::BeginConfiguration() { configuring = true; } -void EndConfiguration() { +void Adapter::EndConfiguration() { configuring = false; } +std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() { + return pad_queue; +} + +std::array<GCState, 4>& Adapter::GetPadState() { + return state; +} + } // end of namespace GCAdapter diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index 05ee73c65..3d5c41f9a 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -8,6 +8,9 @@ #include <mutex> #include <libusb.h> #include "common/common_types.h" +#include "common/threadsafe_queue.h" + +namespace GCAdapter { enum { PAD_USE_ORIGIN = 0x0080, @@ -33,29 +36,38 @@ enum PadButton { }; -enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT }; +enum class PadAxes : u8 { + StickX, + StickY, + SubstickX, + SubstickY, + TriggerLeft, + TriggerRight, + Undefined, +}; +const struct GCPadConstants { + const u8 MAIN_STICK_CENTER_X = 0x80; + const u8 MAIN_STICK_CENTER_Y = 0x80; + const u8 MAIN_STICK_RADIUS = 0x7f; + const u8 C_STICK_CENTER_X = 0x80; + const u8 C_STICK_CENTER_Y = 0x80; + const u8 C_STICK_RADIUS = 0x7f; + + const u8 TRIGGER_CENTER = 20; + const u8 THRESHOLD = 10; +} pad_constants; struct GCPadStatus { - u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits - u8 stickX; // 0 <= stickX <= 255 - u8 stickY; // 0 <= stickY <= 255 - u8 substickX; // 0 <= substickX <= 255 - u8 substickY; // 0 <= substickY <= 255 - u8 triggerLeft; // 0 <= triggerLeft <= 255 - u8 triggerRight; // 0 <= triggerRight <= 255 - bool isConnected{true}; - - static const u8 MAIN_STICK_CENTER_X = 0x80; - static const u8 MAIN_STICK_CENTER_Y = 0x80; - static const u8 MAIN_STICK_RADIUS = 0x7f; - static const u8 C_STICK_CENTER_X = 0x80; - static const u8 C_STICK_CENTER_Y = 0x80; - static const u8 C_STICK_RADIUS = 0x7f; - - static const u8 TRIGGER_CENTER = 20; - static const u8 THRESHOLD = 10; + u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits + u8 stick_x; // 0 <= stick_x <= 255 + u8 stick_y; // 0 <= stick_y <= 255 + u8 substick_x; // 0 <= substick_x <= 255 + u8 substick_y; // 0 <= substick_y <= 255 + u8 trigger_left; // 0 <= trigger_left <= 255 + u8 trigger_right; // 0 <= trigger_right <= 255 + u8 port; - u8 axis_which = 255; + PadAxes axis = PadAxes::Undefined; u8 axis_value = 255; }; @@ -64,51 +76,88 @@ struct GCState { std::unordered_map<int, u16> axes; }; -namespace GCAdapter { -enum ControllerTypes { CONTROLLER_NONE = 0, CONTROLLER_WIRED = 1, CONTROLLER_WIRELESS = 2 }; +enum class ControllerTypes { None, Wired, Wireless }; enum { NO_ADAPTER_DETECTED = 0, ADAPTER_DETECTED = 1, }; -// Current adapter status: detected/not detected/in error (holds the error code) -static int current_status = NO_ADAPTER_DETECTED; +/// Singleton Adapter class +class Adapter { +public: + /// For retreiving the singleton instance + static Adapter* GetInstance(); + + /// Used for polling + void BeginConfiguration(); + void EndConfiguration(); + + std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue(); + std::array<GCState, 4>& GetPadState(); + +private: + /// Singleton instance. + static Adapter* adapter_instance; + + /// Initialize the GC Adapter capture and read sequence + Adapter(); -GCPadStatus CheckStatus(int port, u8 adapter_payload[37]); -/// Initialize the GC Adapter capture and read sequence -void Init(); + /// Close the adapter read thread and release the adapter + ~Adapter(); -/// Close the adapter read thread and release the adapter -void Shutdown(); + GCPadStatus CheckStatus(int port, u8 adapter_payload[37]); -/// Begin scanning for the GC Adapter. -void StartScanThread(); + void PadToState(GCPadStatus pad, GCState& state); -/// Stop scanning for the adapter -void StopScanThread(); + void Read(); + void ScanThreadFunc(); + /// Begin scanning for the GC Adapter. + void StartScanThread(); -/// Returns true if there is a device connected to port -bool DeviceConnected(int port); + /// Stop scanning for the adapter + void StopScanThread(); -/// Resets status of device connected to port -void ResetDeviceType(int port); + /// Returns true if there is a device connected to port + bool DeviceConnected(int port); -/// Returns true if we successfully gain access to GC Adapter -bool CheckDeviceAccess(libusb_device* device); + /// Resets status of device connected to port + void ResetDeviceType(int port); -/// Captures GC Adapter endpoint address, -void GetGCEndpoint(libusb_device* device); + /// Returns true if we successfully gain access to GC Adapter + bool CheckDeviceAccess(libusb_device* device); -/// For shutting down, clear all data, join all threads, release usb -void Reset(); + /// Captures GC Adapter endpoint address, + void GetGCEndpoint(libusb_device* device); -/// For use in initialization, querying devices to find the adapter -void Setup(); + /// For shutting down, clear all data, join all threads, release usb + void Reset(); -/// Used for polling -void BeginConfiguration(); + /// For use in initialization, querying devices to find the adapter + void Setup(); -void EndConfiguration(); + int current_status = NO_ADAPTER_DETECTED; + libusb_device_handle* usb_adapter_handle = nullptr; + ControllerTypes adapter_controllers_status[4] = {ControllerTypes::None, ControllerTypes::None, + ControllerTypes::None, ControllerTypes::None}; + + std::mutex s_mutex; + + std::thread adapter_input_thread; + bool adapter_thread_running; + + std::mutex initialization_mutex; + std::thread detect_thread; + bool detect_thread_running = false; + + libusb_context* libusb_ctx; + + u8 input_endpoint = 0; + + bool configuring = false; + + std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue; + std::array<GCState, 4> state; +}; } // end of namespace GCAdapter diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index 51b3362d6..0e591baca 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -10,35 +10,34 @@ #include "input_common/gcadapter/gc_adapter.h" #include "input_common/gcadapter/gc_poller.h" -// Using extern as to avoid multply defined symbols. -extern Common::SPSCQueue<GCPadStatus> pad_queue[4]; -extern struct GCState state[4]; - namespace InputCommon { class GCButton final : public Input::ButtonDevice { public: - explicit GCButton(int port_, int button_, int axis_) : port(port_), button(button_) {} + explicit GCButton(int port_, int button_, int axis_, GCAdapter::Adapter* adapter) + : port(port_), button(button_), gcadapter(adapter) {} ~GCButton() override; bool GetStatus() const override { - return state[port].buttons.at(button); + return gcadapter->GetPadState()[port].buttons.at(button); } private: const int port; const int button; + GCAdapter::Adapter* gcadapter; }; class GCAxisButton final : public Input::ButtonDevice { public: - explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_) - : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_) { - } + explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, + GCAdapter::Adapter* adapter) + : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), + gcadapter(adapter) {} bool GetStatus() const override { - const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f; + const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f; if (trigger_if_greater) { return axis_value > 0.10f; // TODO(ameerj) : Fix threshold. } @@ -50,14 +49,15 @@ private: const int axis; float threshold; bool trigger_if_greater; + GCAdapter::Adapter* gcadapter; }; GCButtonFactory::GCButtonFactory() { - GCAdapter::Init(); + adapter = GCAdapter::Adapter::GetInstance(); } GCButton::~GCButton() { - GCAdapter::Shutdown(); + // GCAdapter::Shutdown(); } std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) { @@ -77,76 +77,76 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param trigger_if_greater = true; LOG_ERROR(Input, "Unknown direction {}", direction_name); } - return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater); + return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater, adapter); } std::unique_ptr<GCButton> button = - std::make_unique<GCButton>(port, button_id, params.Get("axis", 0)); + std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter); return std::move(button); } Common::ParamPackage GCButtonFactory::GetNextInput() { Common::ParamPackage params; - GCPadStatus pad; + GCAdapter::GCPadStatus pad; for (int i = 0; i < 4; i++) { - while (pad_queue[i].Pop(pad)) { + while (adapter->GetPadQueue()[i].Pop(pad)) { // This while loop will break on the earliest detected button params.Set("engine", "gcpad"); params.Set("port", i); // I was debating whether to keep these verbose for ease of reading // or to use a while loop shifting the bits to test and set the value. - if (pad.button & PAD_BUTTON_A) { - params.Set("button", PAD_BUTTON_A); + if (pad.button & GCAdapter::PAD_BUTTON_A) { + params.Set("button", GCAdapter::PAD_BUTTON_A); break; } - if (pad.button & PAD_BUTTON_B) { - params.Set("button", PAD_BUTTON_B); + if (pad.button & GCAdapter::PAD_BUTTON_B) { + params.Set("button", GCAdapter::PAD_BUTTON_B); break; } - if (pad.button & PAD_BUTTON_X) { - params.Set("button", PAD_BUTTON_X); + if (pad.button & GCAdapter::PAD_BUTTON_X) { + params.Set("button", GCAdapter::PAD_BUTTON_X); break; } - if (pad.button & PAD_BUTTON_Y) { - params.Set("button", PAD_BUTTON_Y); + if (pad.button & GCAdapter::PAD_BUTTON_Y) { + params.Set("button", GCAdapter::PAD_BUTTON_Y); break; } - if (pad.button & PAD_BUTTON_DOWN) { - params.Set("button", PAD_BUTTON_DOWN); + if (pad.button & GCAdapter::PAD_BUTTON_DOWN) { + params.Set("button", GCAdapter::PAD_BUTTON_DOWN); break; } - if (pad.button & PAD_BUTTON_LEFT) { - params.Set("button", PAD_BUTTON_LEFT); + if (pad.button & GCAdapter::PAD_BUTTON_LEFT) { + params.Set("button", GCAdapter::PAD_BUTTON_LEFT); break; } - if (pad.button & PAD_BUTTON_RIGHT) { - params.Set("button", PAD_BUTTON_RIGHT); + if (pad.button & GCAdapter::PAD_BUTTON_RIGHT) { + params.Set("button", GCAdapter::PAD_BUTTON_RIGHT); break; } - if (pad.button & PAD_BUTTON_UP) { - params.Set("button", PAD_BUTTON_UP); + if (pad.button & GCAdapter::PAD_BUTTON_UP) { + params.Set("button", GCAdapter::PAD_BUTTON_UP); break; } - if (pad.button & PAD_TRIGGER_L) { - params.Set("button", PAD_TRIGGER_L); + if (pad.button & GCAdapter::PAD_TRIGGER_L) { + params.Set("button", GCAdapter::PAD_TRIGGER_L); break; } - if (pad.button & PAD_TRIGGER_R) { - params.Set("button", PAD_TRIGGER_R); + if (pad.button & GCAdapter::PAD_TRIGGER_R) { + params.Set("button", GCAdapter::PAD_TRIGGER_R); break; } - if (pad.button & PAD_TRIGGER_Z) { - params.Set("button", PAD_TRIGGER_Z); + if (pad.button & GCAdapter::PAD_TRIGGER_Z) { + params.Set("button", GCAdapter::PAD_TRIGGER_Z); break; } - if (pad.button & PAD_BUTTON_START) { - params.Set("button", PAD_BUTTON_START); + if (pad.button & GCAdapter::PAD_BUTTON_START) { + params.Set("button", GCAdapter::PAD_BUTTON_START); break; } // For Axis button implementation - if (pad.axis_which != 255) { - params.Set("axis", pad.axis_which); - params.Set("button", PAD_STICK); + if (pad.axis != GCAdapter::PadAxes::Undefined) { + params.Set("axis", static_cast<u8>(pad.axis)); + params.Set("button", GCAdapter::PAD_STICK); if (pad.axis_value > 128) { params.Set("direction", "+"); params.Set("threshold", "0.5"); @@ -164,30 +164,30 @@ Common::ParamPackage GCButtonFactory::GetNextInput() { void GCButtonFactory::BeginConfiguration() { polling = true; for (int i = 0; i < 4; i++) { - pad_queue[i].Clear(); + adapter->GetPadQueue()[i].Clear(); } - GCAdapter::BeginConfiguration(); + adapter->BeginConfiguration(); } void GCButtonFactory::EndConfiguration() { polling = false; for (int i = 0; i < 4; i++) { - pad_queue[i].Clear(); + adapter->GetPadQueue()[i].Clear(); } - GCAdapter::EndConfiguration(); + adapter->EndConfiguration(); } class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_) - : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} + GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter) + : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {} float GetAxis(int axis) const { std::lock_guard lock{mutex}; // division is not by a perfect 128 to account for some variance in center location // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range // [20-230] - return (state[port].axes.at(axis) - 128.0f) / 95.0f; + return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f; } std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { @@ -238,10 +238,13 @@ private: const int axis_y; const float deadzone; mutable std::mutex mutex; + GCAdapter::Adapter* gcadapter; }; /// An analog device factory that creates analog devices from GC Adapter -GCAnalogFactory::GCAnalogFactory(){}; +GCAnalogFactory::GCAnalogFactory() { + adapter = GCAdapter::Adapter::GetInstance(); +}; /** * Creates analog device from joystick axes @@ -257,35 +260,36 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param const int axis_y = params.Get("axis_y", 1); const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); - return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone); + return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter); } void GCAnalogFactory::BeginConfiguration() { polling = true; for (int i = 0; i < 4; i++) { - pad_queue[i].Clear(); + adapter->GetPadQueue()[i].Clear(); } - GCAdapter::BeginConfiguration(); + adapter->BeginConfiguration(); } void GCAnalogFactory::EndConfiguration() { polling = false; for (int i = 0; i < 4; i++) { - pad_queue[i].Clear(); + adapter->GetPadQueue()[i].Clear(); } - GCAdapter::EndConfiguration(); + adapter->EndConfiguration(); } Common::ParamPackage GCAnalogFactory::GetNextInput() { - GCPadStatus pad; + GCAdapter::GCPadStatus pad; for (int i = 0; i < 4; i++) { - while (pad_queue[i].Pop(pad)) { - if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) { + while (adapter->GetPadQueue()[i].Pop(pad)) { + if (pad.axis == GCAdapter::PadAxes::Undefined || + std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) { continue; } // An analog device needs two axes, so we need to store the axis for later and wait for // a second SDL event. The axes also must be from the same joystick. - const int axis = pad.axis_which; + const u8 axis = static_cast<u8>(pad.axis); if (analog_x_axis == -1) { analog_x_axis = axis; controller_number = i; @@ -307,4 +311,5 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() { } return params; } + } // namespace InputCommon diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h index 43aa9e93a..29b8c0b7c 100644 --- a/src/input_common/gcadapter/gc_poller.h +++ b/src/input_common/gcadapter/gc_poller.h @@ -35,6 +35,7 @@ public: } private: + GCAdapter::Adapter* adapter; bool polling = false; }; @@ -54,9 +55,11 @@ public: } private: + GCAdapter::Adapter* adapter; int analog_x_axis = -1; int analog_y_axis = -1; int controller_number = -1; bool polling = false; }; + } // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 7fc0e2db4..536e5c80a 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -2,11 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <iostream> #include <memory> #include <thread> #include <libusb.h> #include "common/param_package.h" #include "input_common/analog_from_button.h" +#include "input_common/gcadapter/gc_adapter.h" #include "input_common/gcadapter/gc_poller.h" #include "input_common/keyboard.h" #include "input_common/main.h" diff --git a/src/input_common/main.h b/src/input_common/main.h index 9e1528c88..c26222f21 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -32,10 +32,8 @@ class MotionEmu; /// Gets the motion emulation factory. MotionEmu* GetMotionEmu(); -class GCButtonFactory; -class GCAnalogFactory; - GCButtonFactory* GetGCButtons(); + GCAnalogFactory* GetGCAnalogs(); /// Generates a serialized param package for creating a keyboard button device diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 4c9794ce2..da5227058 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -225,7 +225,8 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } else { failure_callback(); } - }).detach(); + }) + .detach(); } CalibrationConfigurationJob::CalibrationConfigurationJob( @@ -279,7 +280,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( complete_event.Wait(); socket.Stop(); worker_thread.join(); - }).detach(); + }) + .detach(); } CalibrationConfigurationJob::~CalibrationConfigurationJob() { diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index c1a0c423b..c7d3f4510 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -262,25 +262,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i button->setContextMenuPolicy(Qt::CustomContextMenu); connect(button, &QPushButton::clicked, [=] { - HandleClick( - button_map[button_id], - [=](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); + HandleClick(button_map[button_id], + [=](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX controllors. + // Analog triggers (from controllers like the XBOX controller) would not + // work due to a different range of their signals (from 0 to 255 on + // analog triggers instead of -32768 to 32768 on analog joysticks). The + // SDL driver misinterprets analog triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of the + // analog triggers of the GameCube controller. + if (button_id == Settings::NativeButton::ZL || + button_id == Settings::NativeButton::ZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + buttons_param[button_id] = std::move(params); + }, + InputCommon::Polling::DeviceType::Button); }); connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { QMenu context_menu; @@ -306,13 +305,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i analog_button->setContextMenuPolicy(Qt::CustomContextMenu); connect(analog_button, &QPushButton::clicked, [=]() { - HandleClick( - analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + HandleClick(analog_map_buttons[analog_id][sub_button_id], + [=](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); }); connect(analog_button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { |