diff options
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 12 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 70 | ||||
-rw-r--r-- | src/shader_recompiler/shader_info.h | 1 |
3 files changed, 29 insertions, 54 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 3236def25..3b73e8757 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -37,6 +37,10 @@ bool IsInputArray(Stage stage) { std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) { return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : ""; } + +u32 TexCoordIndex(IR::Attribute attr) { + return (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; +} } // Anonymous namespace void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset) { @@ -76,6 +80,11 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal ctx.Add("MOV.F {}.x,in_attr{}{}[0].{};", inst, index, VertexIndex(ctx, vertex), swizzle); return; } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + const u32 index{TexCoordIndex(attr)}; + ctx.Add("MOV.F {}.x,{}.texcoord[{}].{};", inst, ctx.attrib_name, index, swizzle); + return; + } switch (attr) { case IR::Attribute::PrimitiveId: ctx.Add("MOV.S {}.x,primitive.id;", inst); @@ -128,8 +137,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, return; } if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9R) { - const u32 index{ - (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4}; + const u32 index{TexCoordIndex(attr)}; ctx.Add("MOV.F result.texcoord[{}].{},{};", index, swizzle, value); return; } diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index b343f0429..6a5243c9f 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -28,12 +28,16 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) { }); } -void GetAttribute(Info& info, IR::Attribute attribute) { - if (IR::IsGeneric(attribute)) { - info.input_generics.at(IR::GenericAttributeIndex(attribute)).used = true; +void GetAttribute(Info& info, IR::Attribute attr) { + if (IR::IsGeneric(attr)) { + info.input_generics.at(IR::GenericAttributeIndex(attr)).used = true; return; } - switch (attribute) { + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + info.loads_fixed_fnc_textures = true; + return; + } + switch (attr) { case IR::Attribute::PrimitiveId: info.loads_primitive_id = true; break; @@ -67,16 +71,20 @@ void GetAttribute(Info& info, IR::Attribute attribute) { info.loads_front_face = true; break; default: - throw NotImplementedException("Get attribute {}", attribute); + throw NotImplementedException("Get attribute {}", attr); } } -void SetAttribute(Info& info, IR::Attribute attribute) { - if (IR::IsGeneric(attribute)) { - info.stores_generics.at(IR::GenericAttributeIndex(attribute)) = true; +void SetAttribute(Info& info, IR::Attribute attr) { + if (IR::IsGeneric(attr)) { + info.stores_generics.at(IR::GenericAttributeIndex(attr)) = true; return; } - switch (attribute) { + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + info.stores_fixed_fnc_textures = true; + return; + } + switch (attr) { case IR::Attribute::Layer: info.stores_layer = true; break; @@ -116,48 +124,6 @@ void SetAttribute(Info& info, IR::Attribute attribute) { case IR::Attribute::ColorBackSpecularA: info.stores_color_front_specular = true; break; - case IR::Attribute::FixedFncTexture0S: - case IR::Attribute::FixedFncTexture0T: - case IR::Attribute::FixedFncTexture0R: - case IR::Attribute::FixedFncTexture0Q: - case IR::Attribute::FixedFncTexture1S: - case IR::Attribute::FixedFncTexture1T: - case IR::Attribute::FixedFncTexture1R: - case IR::Attribute::FixedFncTexture1Q: - case IR::Attribute::FixedFncTexture2S: - case IR::Attribute::FixedFncTexture2T: - case IR::Attribute::FixedFncTexture2R: - case IR::Attribute::FixedFncTexture2Q: - case IR::Attribute::FixedFncTexture3S: - case IR::Attribute::FixedFncTexture3T: - case IR::Attribute::FixedFncTexture3R: - case IR::Attribute::FixedFncTexture3Q: - case IR::Attribute::FixedFncTexture4S: - case IR::Attribute::FixedFncTexture4T: - case IR::Attribute::FixedFncTexture4R: - case IR::Attribute::FixedFncTexture4Q: - case IR::Attribute::FixedFncTexture5S: - case IR::Attribute::FixedFncTexture5T: - case IR::Attribute::FixedFncTexture5R: - case IR::Attribute::FixedFncTexture5Q: - case IR::Attribute::FixedFncTexture6S: - case IR::Attribute::FixedFncTexture6T: - case IR::Attribute::FixedFncTexture6R: - case IR::Attribute::FixedFncTexture6Q: - case IR::Attribute::FixedFncTexture7S: - case IR::Attribute::FixedFncTexture7T: - case IR::Attribute::FixedFncTexture7R: - case IR::Attribute::FixedFncTexture7Q: - case IR::Attribute::FixedFncTexture8S: - case IR::Attribute::FixedFncTexture8T: - case IR::Attribute::FixedFncTexture8R: - case IR::Attribute::FixedFncTexture8Q: - case IR::Attribute::FixedFncTexture9S: - case IR::Attribute::FixedFncTexture9T: - case IR::Attribute::FixedFncTexture9R: - case IR::Attribute::FixedFncTexture9Q: - info.stores_fixed_fnc_textures = true; - break; case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: @@ -175,7 +141,7 @@ void SetAttribute(Info& info, IR::Attribute attribute) { info.stores_viewport_mask = true; break; default: - throw NotImplementedException("Set attribute {}", attribute); + throw NotImplementedException("Set attribute {}", attr); } } diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index b60ba0457..d5b2ca7bc 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -123,6 +123,7 @@ struct Info { bool loads_primitive_id{}; bool loads_position{}; bool loads_color_front_diffuse{}; + bool loads_fixed_fnc_textures{}; bool loads_point_coord{}; bool loads_instance_id{}; bool loads_vertex_id{}; |