diff options
-rw-r--r-- | src/core/settings.cpp | 1 | ||||
-rw-r--r-- | src/core/settings.h | 1 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 7 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 6 |
8 files changed, 3 insertions, 29 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index c1365879b..6d32ebea3 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -90,7 +90,6 @@ void LogSettings() { LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit); LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); - LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile); LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation); LogSetting("Renderer_UseAsynchronousGpuEmulation", diff --git a/src/core/settings.h b/src/core/settings.h index 5ff3634aa..b84390745 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -390,7 +390,6 @@ struct Values { float resolution_factor; bool use_frame_limit; u16 frame_limit; - bool use_compatibility_profile; bool use_disk_shader_cache; bool use_accurate_gpu_emulation; bool use_asynchronous_gpu_emulation; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 9e420b359..5243fe820 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -379,12 +379,8 @@ void GRenderWindow::InitRenderTarget() { // WA_DontShowOnScreen, WA_DeleteOnClose QSurfaceFormat fmt; fmt.setVersion(4, 3); - if (Settings::values.use_compatibility_profile) { - fmt.setProfile(QSurfaceFormat::CompatibilityProfile); - fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); - } else { - fmt.setProfile(QSurfaceFormat::CoreProfile); - } + fmt.setProfile(QSurfaceFormat::CompatibilityProfile); + fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); // TODO: expose a setting for buffer value (ie default/single/double/triple) fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); shared_context = std::make_unique<QOpenGLContext>(); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index db27da23e..02a213e58 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -531,8 +531,6 @@ void Config::ReadRendererValues() { Settings::values.use_frame_limit = ReadSetting(QStringLiteral("use_frame_limit"), true).toBool(); Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt(); - Settings::values.use_compatibility_profile = - ReadSetting(QStringLiteral("use_compatibility_profile"), true).toBool(); Settings::values.use_disk_shader_cache = ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool(); Settings::values.use_accurate_gpu_emulation = @@ -912,8 +910,6 @@ void Config::SaveRendererValues() { static_cast<double>(Settings::values.resolution_factor), 1.0); WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); - WriteSetting(QStringLiteral("use_compatibility_profile"), - Settings::values.use_compatibility_profile, true); WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache, true); WriteSetting(QStringLiteral("use_accurate_gpu_emulation"), diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 08ea41b0f..c01281ee1 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -75,8 +75,6 @@ void ConfigureGraphics::setConfiguration() { static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setValue(Settings::values.frame_limit); - ui->use_compatibility_profile->setEnabled(runtime_lock); - ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); @@ -93,7 +91,6 @@ void ConfigureGraphics::applyConfiguration() { ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); - Settings::values.use_compatibility_profile = ui->use_compatibility_profile->isChecked(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 0f6f6c003..15ab18ecd 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -50,13 +50,6 @@ </layout> </item> <item> - <widget class="QCheckBox" name="use_compatibility_profile"> - <property name="text"> - <string>Use OpenGL compatibility profile</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="use_disk_shader_cache"> <property name="text"> <string>Use disk shader cache</string> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 730956427..f3817bb87 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -349,8 +349,6 @@ void Config::ReadValues() { Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); Settings::values.frame_limit = static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); - Settings::values.use_compatibility_profile = - sdl2_config->GetBoolean("Renderer", "use_compatibility_profile", true); Settings::values.use_disk_shader_cache = sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); Settings::values.use_accurate_gpu_emulation = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 904022137..e2d3df180 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -74,13 +74,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { } EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(bool fullscreen) : EmuWindow_SDL2(fullscreen) { - const SDL_GLprofile profile = Settings::values.use_compatibility_profile - ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY - : SDL_GL_CONTEXT_PROFILE_CORE; - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); |