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-rw-r--r--src/core/hle/service/gsp_gpu.cpp4
-rw-r--r--src/core/hle/service/gsp_gpu.h25
2 files changed, 12 insertions, 17 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 00a941658..4ca2b9bd0 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -210,12 +210,12 @@ void SignalInterrupt(InterruptId interrupt_id) {
}
for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
- interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1;
-
u8 next = interrupt_relay_queue->index;
next += interrupt_relay_queue->number_interrupts;
next = next % 0x34; // 0x34 is the number of interrupt slots
+ interrupt_relay_queue->number_interrupts += 1;
+
interrupt_relay_queue->slot[next] = interrupt_id;
interrupt_relay_queue->error_code = 0x0; // No error
diff --git a/src/core/hle/service/gsp_gpu.h b/src/core/hle/service/gsp_gpu.h
index 932b6170f..65abb194a 100644
--- a/src/core/hle/service/gsp_gpu.h
+++ b/src/core/hle/service/gsp_gpu.h
@@ -45,21 +45,16 @@ enum class CommandId : u32 {
/// GSP thread interrupt relay queue
struct InterruptRelayQueue {
- union {
- u32 hex;
-
- // Index of last interrupt in the queue
- BitField<0,8,u32> index;
-
- // Number of interrupts remaining to be processed by the userland code
- BitField<8,8,u32> number_interrupts;
-
- // Error code - zero on success, otherwise an error has occurred
- BitField<16,8,u32> error_code;
- };
-
- u32 unk0;
- u32 unk1;
+ // Index of last interrupt in the queue
+ u8 index;
+ // Number of interrupts remaining to be processed by the userland code
+ u8 number_interrupts;
+ // Error code - zero on success, otherwise an error has occurred
+ u8 error_code;
+ u8 padding1;
+
+ u32 missed_PDC0;
+ u32 missed_PDC1;
InterruptId slot[0x34]; ///< Interrupt ID slots
};