diff options
-rw-r--r-- | src/input_common/main.cpp | 12 | ||||
-rw-r--r-- | src/input_common/main.h | 2 | ||||
-rw-r--r-- | src/input_common/sdl/sdl.cpp | 387 | ||||
-rw-r--r-- | src/input_common/sdl/sdl.h | 9 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 22 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 7 |
7 files changed, 339 insertions, 101 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b12623d55..37f572853 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> +#include <thread> #include "common/param_package.h" #include "input_common/analog_from_button.h" #include "input_common/keyboard.h" @@ -17,6 +18,10 @@ namespace InputCommon { static std::shared_ptr<Keyboard> keyboard; static std::shared_ptr<MotionEmu> motion_emu; +#ifdef HAVE_SDL2 +static std::thread poll_thread; +#endif + void Init() { keyboard = std::make_shared<Keyboard>(); Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); @@ -30,6 +35,12 @@ void Init() { #endif } +void StartJoystickEventHandler() { +#ifdef HAVE_SDL2 + poll_thread = std::thread(SDL::PollLoop); +#endif +} + void Shutdown() { Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); keyboard.reset(); @@ -39,6 +50,7 @@ void Shutdown() { #ifdef HAVE_SDL2 SDL::Shutdown(); + poll_thread.join(); #endif } diff --git a/src/input_common/main.h b/src/input_common/main.h index 77a0ce90b..9eb13106e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -20,6 +20,8 @@ void Init(); /// Deregisters all built-in input device factories and shuts them down. void Shutdown(); +void StartJoystickEventHandler(); + class Keyboard; /// Gets the keyboard button device factory. diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp index d1b960fd7..faf3c1fa3 100644 --- a/src/input_common/sdl/sdl.cpp +++ b/src/input_common/sdl/sdl.cpp @@ -2,15 +2,24 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <atomic> #include <cmath> +#include <functional> +#include <iterator> +#include <mutex> #include <string> +#include <thread> #include <tuple> #include <unordered_map> #include <utility> +#include <vector> #include <SDL.h> +#include "common/assert.h" #include "common/logging/log.h" #include "common/math_util.h" #include "common/param_package.h" +#include "common/threadsafe_queue.h" #include "input_common/main.h" #include "input_common/sdl/sdl.h" @@ -21,33 +30,51 @@ namespace SDL { class SDLJoystick; class SDLButtonFactory; class SDLAnalogFactory; -static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list; + +/// Map of GUID of a list of corresponding virtual Joysticks +static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; +static std::mutex joystick_map_mutex; + static std::shared_ptr<SDLButtonFactory> button_factory; static std::shared_ptr<SDLAnalogFactory> analog_factory; -static bool initialized = false; +/// Used by the Pollers during config +static std::atomic<bool> polling; +static Common::SPSCQueue<SDL_Event> event_queue; + +static std::atomic<bool> initialized = false; + +static std::string GetGUID(SDL_Joystick* joystick) { + SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); + char guid_str[33]; + SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); + return guid_str; +} class SDLJoystick { public: - explicit SDLJoystick(int joystick_index) - : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} { - if (!joystick) { - LOG_ERROR(Input, "failed to open joystick {}", joystick_index); - } + SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, + decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) + : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {} + + void SetButton(int button, bool value) { + std::lock_guard<std::mutex> lock(mutex); + state.buttons[button] = value; } bool GetButton(int button) const { - if (!joystick) - return {}; - SDL_JoystickUpdate(); - return SDL_JoystickGetButton(joystick.get(), button) == 1; + std::lock_guard<std::mutex> lock(mutex); + return state.buttons.at(button); + } + + void SetAxis(int axis, Sint16 value) { + std::lock_guard<std::mutex> lock(mutex); + state.axes[axis] = value; } float GetAxis(int axis) const { - if (!joystick) - return {}; - SDL_JoystickUpdate(); - return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f; + std::lock_guard<std::mutex> lock(mutex); + return state.axes.at(axis) / 32767.0f; } std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { @@ -67,18 +94,213 @@ public: return std::make_tuple(x, y); } + void SetHat(int hat, Uint8 direction) { + std::lock_guard<std::mutex> lock(mutex); + state.hats[hat] = direction; + } + bool GetHatDirection(int hat, Uint8 direction) const { - return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; + std::lock_guard<std::mutex> lock(mutex); + return (state.hats.at(hat) & direction) != 0; + } + /** + * The guid of the joystick + */ + const std::string& GetGUID() const { + return guid; + } + + /** + * The number of joystick from the same type that were connected before this joystick + */ + int GetPort() const { + return port; + } + + SDL_Joystick* GetSDLJoystick() const { + return sdl_joystick.get(); } - SDL_JoystickID GetJoystickID() const { - return SDL_JoystickInstanceID(joystick.get()); + void SetSDLJoystick(SDL_Joystick* joystick, + decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) { + sdl_joystick = + std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter); } private: - std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick; + struct State { + std::unordered_map<int, bool> buttons; + std::unordered_map<int, Sint16> axes; + std::unordered_map<int, Uint8> hats; + } state; + std::string guid; + int port; + std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; + mutable std::mutex mutex; }; +/** + * Get the nth joystick with the corresponding GUID + */ +static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) { + std::lock_guard<std::mutex> lock(joystick_map_mutex); + const auto it = joystick_map.find(guid); + if (it != joystick_map.end()) { + while (it->second.size() <= port) { + auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr, + [](SDL_Joystick*) {}); + it->second.emplace_back(std::move(joystick)); + } + return it->second[port]; + } + auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {}); + return joystick_map[guid].emplace_back(std::move(joystick)); +} + +/** + * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie + * it to a SDLJoystick with the same guid and that port + */ +static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { + std::lock_guard<std::mutex> lock(joystick_map_mutex); + auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); + const std::string guid = GetGUID(sdl_joystick); + auto map_it = joystick_map.find(guid); + if (map_it != joystick_map.end()) { + auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(), + [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { + return sdl_joystick == joystick->GetSDLJoystick(); + }); + if (vec_it != map_it->second.end()) { + // This is the common case: There is already an existing SDL_Joystick maped to a + // SDLJoystick. return the SDLJoystick + return *vec_it; + } + // Search for a SDLJoystick without a mapped SDL_Joystick... + auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), + [](const std::shared_ptr<SDLJoystick>& joystick) { + return !joystick->GetSDLJoystick(); + }); + if (nullptr_it != map_it->second.end()) { + // ... and map it + (*nullptr_it)->SetSDLJoystick(sdl_joystick); + return *nullptr_it; + } + // There is no SDLJoystick without a mapped SDL_Joystick + // Create a new SDLJoystick + auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick); + return map_it->second.emplace_back(std::move(joystick)); + } + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + return joystick_map[guid].emplace_back(std::move(joystick)); +} + +void InitJoystick(int joystick_index) { + std::lock_guard<std::mutex> lock(joystick_map_mutex); + SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); + if (!sdl_joystick) { + LOG_ERROR(Input, "failed to open joystick {}", joystick_index); + return; + } + std::string guid = GetGUID(sdl_joystick); + if (joystick_map.find(guid) == joystick_map.end()) { + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + joystick_map[guid].emplace_back(std::move(joystick)); + return; + } + auto& joystick_guid_list = joystick_map[guid]; + const auto it = std::find_if( + joystick_guid_list.begin(), joystick_guid_list.end(), + [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); + if (it != joystick_guid_list.end()) { + (*it)->SetSDLJoystick(sdl_joystick); + return; + } + auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick); + joystick_guid_list.emplace_back(std::move(joystick)); +} + +void CloseJoystick(SDL_Joystick* sdl_joystick) { + std::lock_guard<std::mutex> lock(joystick_map_mutex); + std::string guid = GetGUID(sdl_joystick); + // This call to guid is save since the joystick is guranteed to be in that map + auto& joystick_guid_list = joystick_map[guid]; + const auto joystick_it = + std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), + [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { + return joystick->GetSDLJoystick() == sdl_joystick; + }); + (*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {}); +} + +void HandleGameControllerEvent(const SDL_Event& event) { + switch (event.type) { + case SDL_JOYBUTTONUP: { + auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); + if (joystick) { + joystick->SetButton(event.jbutton.button, false); + } + break; + } + case SDL_JOYBUTTONDOWN: { + auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); + if (joystick) { + joystick->SetButton(event.jbutton.button, true); + } + break; + } + case SDL_JOYHATMOTION: { + auto joystick = GetSDLJoystickBySDLID(event.jhat.which); + if (joystick) { + joystick->SetHat(event.jhat.hat, event.jhat.value); + } + break; + } + case SDL_JOYAXISMOTION: { + auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); + if (joystick) { + joystick->SetAxis(event.jaxis.axis, event.jaxis.value); + } + break; + } + case SDL_JOYDEVICEREMOVED: + LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which); + CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which)); + break; + case SDL_JOYDEVICEADDED: + LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which); + InitJoystick(event.jdevice.which); + break; + } +} + +void CloseSDLJoysticks() { + std::lock_guard<std::mutex> lock(joystick_map_mutex); + joystick_map.clear(); +} + +void PollLoop() { + if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { + LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); + return; + } + + SDL_Event event; + while (initialized) { + // Wait for 10 ms or until an event happens + if (SDL_WaitEventTimeout(&event, 10)) { + // Don't handle the event if we are configuring + if (polling) { + event_queue.Push(event); + } else { + HandleGameControllerEvent(event); + } + } + } + CloseSDLJoysticks(); + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); +} + class SDLButton final : public Input::ButtonDevice { public: explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) @@ -144,22 +366,14 @@ private: int axis_y; }; -static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) { - std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock(); - if (!joystick) { - joystick = std::make_shared<SDLJoystick>(joystick_index); - joystick_list[joystick_index] = joystick; - } - return joystick; -} - /// A button device factory that creates button devices from SDL joystick class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { public: /** * Creates a button device from a joystick button * @param params contains parameters for creating the device: - * - "joystick": the index of the joystick to bind + * - "guid": the guid of the joystick to bind + * - "port": the nth joystick of the same type to bind * - "button"(optional): the index of the button to bind * - "hat"(optional): the index of the hat to bind as direction buttons * - "axis"(optional): the index of the axis to bind @@ -167,12 +381,15 @@ public: * "down", "left" or "right" * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is * triggered if the axis value crosses - * - "direction"(only used for axis): "+" means the button is triggered when the axis value - * is greater than the threshold; "-" means the button is triggered when the axis value - * is smaller than the threshold + * - "direction"(only used for axis): "+" means the button is triggered when the axis + * value is greater than the threshold; "-" means the button is triggered when the axis + * value is smaller than the threshold */ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { - const int joystick_index = params.Get("joystick", 0); + const std::string guid = params.Get("guid", "0"); + const int port = params.Get("port", 0); + + auto joystick = GetSDLJoystickByGUID(guid, port); if (params.Has("hat")) { const int hat = params.Get("hat", 0); @@ -189,8 +406,9 @@ public: } else { direction = 0; } - return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat, - direction); + // This is necessary so accessing GetHat with hat won't crash + joystick->SetHat(hat, SDL_HAT_CENTERED); + return std::make_unique<SDLDirectionButton>(joystick, hat, direction); } if (params.Has("axis")) { @@ -206,12 +424,15 @@ public: trigger_if_greater = true; LOG_ERROR(Input, "Unknown direction '{}'", direction_name); } - return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold, - trigger_if_greater); + // This is necessary so accessing GetAxis with axis won't crash + joystick->SetAxis(axis, 0); + return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater); } const int button = params.Get("button", 0); - return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); + // This is necessary so accessing GetButton with button won't crash + joystick->SetButton(button, false); + return std::make_unique<SDLButton>(joystick, button); } }; @@ -221,27 +442,32 @@ public: /** * Creates analog device from joystick axes * @param params contains parameters for creating the device: - * - "joystick": the index of the joystick to bind + * - "guid": the guid of the joystick to bind + * - "port": the nth joystick of the same type * - "axis_x": the index of the axis to be bind as x-axis * - "axis_y": the index of the axis to be bind as y-axis */ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { - const int joystick_index = params.Get("joystick", 0); + const std::string guid = params.Get("guid", "0"); + const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y); + + auto joystick = GetSDLJoystickByGUID(guid, port); + + // This is necessary so accessing GetAxis with axis_x and axis_y won't crash + joystick->SetAxis(axis_x, 0); + joystick->SetAxis(axis_y, 0); + return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y); } }; void Init() { - if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { - LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); - } else { - using namespace Input; - RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); - RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); - initialized = true; - } + using namespace Input; + RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); + RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); + polling = false; + initialized = true; } void Shutdown() { @@ -249,30 +475,17 @@ void Shutdown() { using namespace Input; UnregisterFactory<ButtonDevice>("sdl"); UnregisterFactory<AnalogDevice>("sdl"); - SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + initialized = false; } } -/** - * This function converts a joystick ID used in SDL events to the device index. This is necessary - * because Citra opens joysticks using their indices, not their IDs. - */ -static int JoystickIDToDeviceIndex(SDL_JoystickID id) { - int num_joysticks = SDL_NumJoysticks(); - for (int i = 0; i < num_joysticks; i++) { - auto joystick = GetJoystick(i); - if (joystick->GetJoystickID() == id) { - return i; - } - } - return -1; -} - Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) { Common::ParamPackage params({{"engine", "sdl"}}); switch (event.type) { - case SDL_JOYAXISMOTION: - params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which)); + case SDL_JOYAXISMOTION: { + auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); + params.Set("port", joystick->GetPort()); + params.Set("guid", joystick->GetGUID()); params.Set("axis", event.jaxis.axis); if (event.jaxis.value > 0) { params.Set("direction", "+"); @@ -282,12 +495,18 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) { params.Set("threshold", "-0.5"); } break; - case SDL_JOYBUTTONUP: - params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which)); + } + case SDL_JOYBUTTONUP: { + auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); + params.Set("port", joystick->GetPort()); + params.Set("guid", joystick->GetGUID()); params.Set("button", event.jbutton.button); break; - case SDL_JOYHATMOTION: - params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which)); + } + case SDL_JOYHATMOTION: { + auto joystick = GetSDLJoystickBySDLID(event.jhat.which); + params.Set("port", joystick->GetPort()); + params.Set("guid", joystick->GetGUID()); params.Set("hat", event.jhat.hat); switch (event.jhat.value) { case SDL_HAT_UP: @@ -307,6 +526,7 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) { } break; } + } return params; } @@ -315,31 +535,20 @@ namespace Polling { class SDLPoller : public InputCommon::Polling::DevicePoller { public: void Start() override { - // SDL joysticks must be opened, otherwise they don't generate events - SDL_JoystickUpdate(); - int num_joysticks = SDL_NumJoysticks(); - for (int i = 0; i < num_joysticks; i++) { - joysticks_opened.emplace_back(GetJoystick(i)); - } - // Empty event queue to get rid of old events. citra-qt doesn't use the queue - SDL_Event dummy; - while (SDL_PollEvent(&dummy)) { - } + event_queue.Clear(); + polling = true; } void Stop() override { - joysticks_opened.clear(); + polling = false; } - -private: - std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened; }; class SDLButtonPoller final : public SDLPoller { public: Common::ParamPackage GetNextInput() override { SDL_Event event; - while (SDL_PollEvent(&event)) { + while (event_queue.Pop(event)) { switch (event.type) { case SDL_JOYAXISMOTION: if (std::abs(event.jaxis.value / 32767.0) < 0.5) { @@ -367,7 +576,7 @@ public: Common::ParamPackage GetNextInput() override { SDL_Event event; - while (SDL_PollEvent(&event)) { + while (event_queue.Pop(event)) { if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { continue; } @@ -384,8 +593,10 @@ public: } Common::ParamPackage params; if (analog_xaxis != -1 && analog_yaxis != -1) { + auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); params.Set("engine", "sdl"); - params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick)); + params.Set("port", joystick->GetPort()); + params.Set("guid", joystick->GetGUID()); params.Set("axis_x", analog_xaxis); params.Set("axis_y", analog_yaxis); analog_xaxis = -1; diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 7934099d4..0206860d3 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -28,6 +28,15 @@ void Init(); /// Unresisters SDL device factories and shut them down. void Shutdown(); +/// Needs to be called before SDL_QuitSubSystem. +void CloseSDLJoysticks(); + +/// Handle SDL_Events for joysticks from SDL_PollEvent +void HandleGameControllerEvent(const SDL_Event& event); + +/// A Loop that calls HandleGameControllerEvent until Shutdown is called +void PollLoop(); + /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 4a60f450a..4e4c108ab 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -112,6 +112,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) setWindowTitle(QString::fromStdString(window_title)); InputCommon::Init(); + InputCommon::StartJoystickEventHandler(); } GRenderWindow::~GRenderWindow() { diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 5e7badedf..d29abb74b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -1,4 +1,4 @@ -// Copyright 2016 Citra Emulator Project +// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. @@ -53,19 +53,18 @@ static QString ButtonToText(const Common::ParamPackage& param) { } else if (param.Get("engine", "") == "keyboard") { return getKeyName(param.Get("code", 0)); } else if (param.Get("engine", "") == "sdl") { - QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str()); if (param.Has("hat")) { - text += QString(QObject::tr(" Hat %1 %2")) - .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); } if (param.Has("axis")) { - text += QString(QObject::tr(" Axis %1%2")) - .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); } if (param.Has("button")) { - text += QString(QObject::tr(" Button %1")).arg(param.Get("button", "").c_str()); + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); } - return text; + return QString(); } else { return QObject::tr("[unknown]"); } @@ -81,13 +80,12 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string return QString(QObject::tr("[unused]")); } - QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str()); if (dir == "left" || dir == "right") { - text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_x", "").c_str()); + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); } else if (dir == "up" || dir == "down") { - text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_y", "").c_str()); + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); } - return text; + return QString(); } else { return QObject::tr("[unknown]"); } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 2f7916256..1c4717123 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -16,6 +16,7 @@ #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" +#include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { @@ -116,7 +117,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { SDL_SetMainReady(); // Initialize the window - if (SDL_Init(SDL_INIT_VIDEO) < 0) { + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } @@ -176,6 +177,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { } EmuWindow_SDL2::~EmuWindow_SDL2() { + InputCommon::SDL::CloseSDLJoysticks(); SDL_GL_DeleteContext(gl_context); SDL_Quit(); @@ -220,6 +222,9 @@ void EmuWindow_SDL2::PollEvents() { case SDL_QUIT: is_open = false; break; + default: + InputCommon::SDL::HandleGameControllerEvent(event); + break; } } } |