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-rw-r--r--src/android/app/src/main/jni/native.cpp1
-rw-r--r--src/core/core.cpp6
-rw-r--r--src/core/core.h7
-rw-r--r--src/core/hle/service/am/am.cpp40
-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/game_list.h3
-rw-r--r--src/yuzu/main.cpp14
-rw-r--r--src/yuzu/main.h11
-rw-r--r--src/yuzu_cmd/yuzu.cpp1
9 files changed, 70 insertions, 19 deletions
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index 0f2a6d9e4..b9ecefa74 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -270,6 +270,7 @@ public:
m_vulkan_library);
m_system.SetFilesystem(m_vfs);
+ m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e95ae80da..f075ae7fa 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -562,6 +562,8 @@ struct System::Impl {
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
gpu_dirty_memory_write_manager{};
+
+ std::deque<std::vector<u8>> user_channel;
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
@@ -1036,6 +1038,10 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
+std::deque<std::vector<u8>>& System::GetUserChannel() {
+ return impl->user_channel;
+}
+
void System::RegisterExitCallback(ExitCallback&& callback) {
impl->exit_callback = std::move(callback);
}
diff --git a/src/core/core.h b/src/core/core.h
index a9ff9315e..fba312125 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -4,6 +4,7 @@
#pragma once
#include <cstddef>
+#include <deque>
#include <functional>
#include <memory>
#include <mutex>
@@ -459,6 +460,12 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /**
+ * Gets a reference to the user channel stack.
+ * It is used to transfer data between programs.
+ */
+ [[nodiscard]] std::deque<std::vector<u8>>& GetUserChannel();
+
/// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 42e00c30a..f9c4f9678 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1518,12 +1518,26 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto kind = rp.PopEnum<LaunchParameterKind>();
- LOG_WARNING(Service_AM, "(STUBBED) called, kind={:08X}", kind);
+ LOG_INFO(Service_AM, "called, kind={:08X}", kind);
if (kind == LaunchParameterKind::UserChannel) {
- LOG_ERROR(Service_AM, "Popping from UserChannel is not supported!");
+ auto channel = system.GetUserChannel();
+ if (channel.empty()) {
+ LOG_ERROR(Service_AM, "Attempted to load launch parameter but none was found!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(AM::ResultNoDataInChannel);
+ return;
+ }
+
+ auto data = channel.back();
+ channel.pop_back();
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IStorage>(system, std::move(data));
} else if (kind == LaunchParameterKind::AccountPreselectedUser &&
!launch_popped_account_preselect) {
+ // TODO: Verify this is hw-accurate
LaunchParameterAccountPreselectedUser params{};
params.magic = LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC;
@@ -1535,7 +1549,6 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
params.current_user = *uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
-
rb.Push(ResultSuccess);
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
@@ -1543,12 +1556,11 @@ void IApplicationFunctions::PopLaunchParameter(HLERequestContext& ctx) {
rb.PushIpcInterface<IStorage>(system, std::move(buffer));
launch_popped_account_preselect = true;
- return;
+ } else {
+ LOG_ERROR(Service_AM, "Unknown launch parameter kind.");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(AM::ResultNoDataInChannel);
}
-
- LOG_ERROR(Service_AM, "Attempted to load launch parameter but none was found!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(AM::ResultNoDataInChannel);
}
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(HLERequestContext& ctx) {
@@ -1840,14 +1852,22 @@ void IApplicationFunctions::ExecuteProgram(HLERequestContext& ctx) {
}
void IApplicationFunctions::ClearUserChannel(HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
+
+ system.GetUserChannel().clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IApplicationFunctions::UnpopToUserChannel(HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
+
+ IPC::RequestParser rp{ctx};
+ const auto storage = rp.PopIpcInterface<IStorage>().lock();
+ if (storage) {
+ system.GetUserChannel().push_back(storage->GetData());
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index b5a02700d..c29d762c2 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -588,10 +588,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
connect(start_game, &QAction::triggered, [this, path]() {
- emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal);
+ emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal,
+ AmLaunchType::UserInitiated);
});
connect(start_game_global, &QAction::triggered, [this, path]() {
- emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global);
+ emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global,
+ AmLaunchType::UserInitiated);
});
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 6c2f75e53..45d6dee88 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -28,6 +28,7 @@ class GameListWorker;
class GameListSearchField;
class GameListDir;
class GMainWindow;
+enum class AmLaunchType;
enum class StartGameType;
namespace FileSys {
@@ -103,7 +104,7 @@ public:
signals:
void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
- StartGameType type);
+ StartGameType type, AmLaunchType launch_type);
void GameChosen(const QString& game_path, const u64 title_id = 0);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 4e435c7e2..538174462 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1698,7 +1698,8 @@ void GMainWindow::AllowOSSleep() {
#endif
}
-bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) {
+bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
+ AmLaunchType launch_type) {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr) {
ShutdownGame();
@@ -1710,6 +1711,10 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
system->SetFilesystem(vfs);
+ if (launch_type == AmLaunchType::UserInitiated) {
+ system->GetUserChannel().clear();
+ }
+
system->SetAppletFrontendSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true)
@@ -1849,7 +1854,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
}
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
- StartGameType type) {
+ StartGameType type, AmLaunchType launch_type) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
@@ -1893,7 +1898,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
}
}
- if (!LoadROM(filename, program_id, program_index)) {
+ if (!LoadROM(filename, program_id, program_index, launch_type)) {
return;
}
@@ -3314,7 +3319,8 @@ void GMainWindow::OnLoadComplete() {
void GMainWindow::OnExecuteProgram(std::size_t program_index) {
ShutdownGame();
- BootGame(last_filename_booted, 0, program_index);
+ BootGame(last_filename_booted, 0, program_index, StartGameType::Normal,
+ AmLaunchType::ApplicationInitiated);
}
void GMainWindow::OnExit() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 668dbc3b1..fd8b196c3 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -58,6 +58,11 @@ enum class StartGameType {
Global, // Only uses global configuration
};
+enum class AmLaunchType {
+ UserInitiated,
+ ApplicationInitiated,
+};
+
namespace Core {
enum class SystemResultStatus : u32;
class System;
@@ -239,9 +244,11 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index);
+ bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
+ AmLaunchType launch_type);
void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
- StartGameType with_config = StartGameType::Normal);
+ StartGameType with_config = StartGameType::Normal,
+ AmLaunchType launch_type = AmLaunchType::UserInitiated);
void ShutdownGame();
void ShowTelemetryCallout();
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index c1695cc6e..55d0938f7 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -358,6 +358,7 @@ int main(int argc, char** argv) {
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
+ system.GetUserChannel().clear();
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};