diff options
3 files changed, 8 insertions, 12 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 13f47b253..222285021 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -214,8 +214,8 @@ void EmitSelectU64(EmitContext& ctx, std::string_view cond, std::string_view tru std::string_view false_value); void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value, std::string_view false_value); -void EmitSelectF32(EmitContext& ctx, std::string_view cond, std::string_view true_value, - std::string_view false_value); +void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond, + std::string_view true_value, std::string_view false_value); void EmitSelectF64(EmitContext& ctx, std::string_view cond, std::string_view true_value, std::string_view false_value); void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index 1289d950f..579806c38 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp @@ -12,7 +12,7 @@ namespace Shader::Backend::GLASM { void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - ctx.Add("ADD {},{},{};", inst, a, b); + ctx.Add("ADD.U {},{},{};", inst, a, b); } void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -22,7 +22,7 @@ void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - ctx.Add("SUB {},{},{};", inst, a, b); + ctx.Add("SUB.U {},{},{};", inst, a, b); } void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp index 636cbe8a0..16f6c33f3 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp @@ -24,12 +24,7 @@ void EmitSelectU16(EmitContext&, std::string_view, std::string_view, std::string void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond, std::string_view true_value, std::string_view false_value) { - ctx.Add("MOV.U.CC RC,{};", cond); - ctx.Add("IF NE.x;"); - ctx.Add("MOV.U {},{};", inst, true_value); - ctx.Add("ELSE;"); - ctx.Add("MOV.U {},{};", inst, false_value); - ctx.Add("ENDIF;"); + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); } void EmitSelectU64(EmitContext&, std::string_view, std::string_view, std::string_view) { @@ -40,8 +35,9 @@ void EmitSelectF16(EmitContext&, std::string_view, std::string_view, std::string throw NotImplementedException("GLASM instruction"); } -void EmitSelectF32(EmitContext&, std::string_view, std::string_view, std::string_view) { - throw NotImplementedException("GLASM instruction"); +void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond, + std::string_view true_value, std::string_view false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); } void EmitSelectF64(EmitContext&, std::string_view, std::string_view, std::string_view) { |