diff options
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 28 |
2 files changed, 27 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 27c011e6f..83a6fd875 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1235,6 +1235,7 @@ union Instruction { BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; BitField<20, 24, s64> smem_imm; + BitField<0, 5, ControlCode> flow_control_code; Attribute attribute; Sampler sampler; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 601c41f31..09b003c59 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -3474,6 +3474,12 @@ private: EmitFragmentOutputsWrite(); } + const Tegra::Shader::ControlCode cc = instr.flow_control_code; + if (cc != Tegra::Shader::ControlCode::T) { + LOG_CRITICAL(HW_GPU, "EXIT Control Code used: {}", static_cast<u32>(cc)); + UNREACHABLE(); + } + switch (instr.flow.cond) { case Tegra::Shader::FlowCondition::Always: shader.AddLine("return true;"); @@ -3503,6 +3509,11 @@ private: // Enclose "discard" in a conditional, so that GLSL compilation does not complain // about unexecuted instructions that may follow this. + const Tegra::Shader::ControlCode cc = instr.flow_control_code; + if (cc != Tegra::Shader::ControlCode::T) { + LOG_CRITICAL(HW_GPU, "KIL Control Code used: {}", static_cast<u32>(cc)); + UNREACHABLE(); + } shader.AddLine("if (true) {"); ++shader.scope; shader.AddLine("discard;"); @@ -3560,6 +3571,11 @@ private: case OpCode::Id::BRA: { ASSERT_MSG(instr.bra.constant_buffer == 0, "BRA with constant buffers are not implemented"); + const Tegra::Shader::ControlCode cc = instr.flow_control_code; + if (cc != Tegra::Shader::ControlCode::T) { + LOG_CRITICAL(HW_GPU, "BRA Control Code used: {}", static_cast<u32>(cc)); + UNREACHABLE(); + } const u32 target = offset + instr.bra.GetBranchTarget(); shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); break; @@ -3600,13 +3616,21 @@ private: } case OpCode::Id::SYNC: { // The SYNC opcode jumps to the address previously set by the SSY opcode - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + const Tegra::Shader::ControlCode cc = instr.flow_control_code; + if (cc != Tegra::Shader::ControlCode::T) { + LOG_CRITICAL(HW_GPU, "SYNC Control Code used: {}", static_cast<u32>(cc)); + UNREACHABLE(); + } EmitPopFromFlowStack(); break; } case OpCode::Id::BRK: { // The BRK opcode jumps to the address previously set by the PBK opcode - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + const Tegra::Shader::ControlCode cc = instr.flow_control_code; + if (cc != Tegra::Shader::ControlCode::T) { + LOG_CRITICAL(HW_GPU, "BRK Control Code used: {}", static_cast<u32>(cc)); + UNREACHABLE(); + } EmitPopFromFlowStack(); break; } |