diff options
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 1 | ||||
-rw-r--r-- | src/input_common/drivers/gc_adapter.cpp | 3 | ||||
-rw-r--r-- | src/input_common/drivers/gc_adapter.h | 2 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 2 | ||||
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 3 | ||||
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.h | 3 | ||||
-rw-r--r-- | src/input_common/helpers/touch_from_buttons.cpp | 4 | ||||
-rw-r--r-- | src/input_common/input_engine.h | 10 | ||||
-rw-r--r-- | src/input_common/input_poller.cpp | 8 | ||||
-rw-r--r-- | src/input_common/input_poller.h | 10 | ||||
-rw-r--r-- | src/input_common/main.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/applets/qt_controller.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 25 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.h | 16 | ||||
-rw-r--r-- | src/yuzu/debugger/controller.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/debugger/controller.h | 9 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 7 |
20 files changed, 83 insertions, 53 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index b9d16657a..b04ab4cd8 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -91,6 +91,7 @@ void EmulatedController::ReloadFromSettings() { } void EmulatedController::ReloadInput() { + // If you load any device here add the equivalent to the UnloadInput() function const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; @@ -113,7 +114,7 @@ void EmulatedController::ReloadInput() { battery_devices[0] = Input::CreateDevice<Input::InputDevice>(left_side); battery_devices[1] = Input::CreateDevice<Input::InputDevice>(right_side); - button_params[Settings::NativeButton::ZL].Set("output",true); + button_params[Settings::NativeButton::ZL].Set("output", true); output_devices[0] = Input::CreateDevice<Input::OutputDevice>(button_params[Settings::NativeButton::ZL]); @@ -179,6 +180,9 @@ void EmulatedController::UnloadInput() { for (auto& battery : battery_devices) { battery.reset(); } + for (auto& output : output_devices) { + output.reset(); + } } void EmulatedController::EnableConfiguration() { diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 18f29bb78..5391334f4 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -8,7 +8,6 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/frontend/input.h" #include "core/hardware_properties.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_readable_event.h" diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 2aa5a16a6..4a56abb99 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -322,7 +322,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) { return true; } -Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { +Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, + const Input::VibrationStatus vibration) { const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f; const auto processed_amplitude = static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8); diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index dd23dd9f3..dd0e4aa1d 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -25,7 +25,7 @@ public: ~GCAdapter(); Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + const Input::VibrationStatus vibration) override; /// Used for automapping features std::vector<Common::ParamPackage> GetInputDevices() const override; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index f66b33c77..1ff85f48d 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -59,7 +59,7 @@ public: u8 GetHatButtonId(const std::string direction_name) const override; Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + const Input::VibrationStatus vibration) override; private: void InitJoystick(int joystick_index); diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 89ba4aeb1..38f150746 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -251,8 +251,7 @@ private: std::chrono::time_point<std::chrono::steady_clock> last_update; }; -std::unique_ptr<Input::InputDevice> StickFromButton::Create( - const Common::ParamPackage& params) { +std::unique_ptr<Input::InputDevice> StickFromButton::Create(const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto up = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("up", null_engine)); auto down = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("down", null_engine)); diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h index 87165e022..1d6e24c98 100644 --- a/src/input_common/helpers/stick_from_buttons.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -25,8 +25,7 @@ public: * - "modifier": a serialized ParamPackage for creating a button device as the modifier * - "modifier_scale": a float for the multiplier the modifier gives to the position */ - std::unique_ptr<Input::InputDevice> Create( - const Common::ParamPackage& params) override; + std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 6c9046ffb..2abfaf841 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -57,9 +57,7 @@ private: const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; }; - -std::unique_ptr<Input::InputDevice> TouchFromButton::Create( - const Common::ParamPackage& params) { +std::unique_ptr<Input::InputDevice> TouchFromButton::Create(const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto button = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("button", null_engine)); diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index 8a953c382..31ce900d7 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -121,14 +121,16 @@ public: } // Sets rumble to a controller - virtual Input::VibrationError SetRumble([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::VibrationStatus vibration) { + virtual Input::VibrationError SetRumble( + [[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::VibrationStatus vibration) { return Input::VibrationError::NotSupported; } // Sets polling mode to a controller - virtual Input::PollingError SetPollingMode([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::PollingMode vibration) { + virtual Input::PollingError SetPollingMode( + [[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::PollingMode vibration) { return Input::PollingError::NotSupported; } diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 781012886..62ade951c 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -597,7 +597,7 @@ public: explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) : identifier(identifier_), input_engine(input_engine_) {} - virtual void SetLED( Input::LedStatus led_status) { + virtual void SetLED(Input::LedStatus led_status) { input_engine->SetLeds(identifier, led_status); } @@ -847,8 +847,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par InputFactory::InputFactory(std::shared_ptr<InputEngine> input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr<Input::InputDevice> InputFactory::Create( - const Common::ParamPackage& params) { +std::unique_ptr<Input::InputDevice> InputFactory::Create(const Common::ParamPackage& params) { if (params.Has("button") && params.Has("axis")) { return CreateTriggerDevice(params); } @@ -883,8 +882,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::Create( OutputFactory::OutputFactory(std::shared_ptr<InputEngine> input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr<Input::OutputDevice> OutputFactory::Create( - const Common::ParamPackage& params) { +std::unique_ptr<Input::OutputDevice> OutputFactory::Create(const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, .port = static_cast<std::size_t>(params.Get("port", 0)), diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h index 16cade5fa..1357e104b 100644 --- a/src/input_common/input_poller.h +++ b/src/input_common/input_poller.h @@ -29,8 +29,7 @@ public: * @param - "pad": slot of the connected controller * @return an unique ouput device with the parameters specified */ - std::unique_ptr<Input::OutputDevice> Create( - const Common::ParamPackage& params) override; + std::unique_ptr<Input::OutputDevice> Create(const Common::ParamPackage& params) override; private: std::shared_ptr<InputEngine> input_engine; @@ -41,8 +40,8 @@ public: explicit InputFactory(std::shared_ptr<InputEngine> input_engine_); /** - * Creates an input device from the parameters given. Identifies the type of input to be returned - * if it contains the following parameters: + * Creates an input device from the parameters given. Identifies the type of input to be + * returned if it contains the following parameters: * - button: Contains "button" or "code" * - hat_button: Contains "hat" * - analog: Contains "axis" @@ -65,8 +64,7 @@ public: * @param - "battery": Only used as a placeholder to set the input type * @return an unique input device with the parameters specified */ - std::unique_ptr<Input::InputDevice> Create( - const Common::ParamPackage& params) override; + std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override; private: /** diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b7fe9cb37..7807dd38f 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -48,8 +48,10 @@ struct InputSubsystem::Impl { gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter); gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter); - Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_input_factory); - Input::RegisterFactory<Input::OutputDevice>(gcadapter->GetEngineName(), gcadapter_output_factory); + Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), + gcadapter_input_factory); + Input::RegisterFactory<Input::OutputDevice>(gcadapter->GetEngineName(), + gcadapter_output_factory); udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index 98060e6f8..ca09fde04 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -106,7 +106,6 @@ private: Core::Frontend::ControllerParameters parameters; InputCommon::InputSubsystem* input_subsystem; - Core::System& system; std::unique_ptr<InputProfiles> input_profiles; diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 642a5f966..1eb9d70e5 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -74,7 +74,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, hotkeys_tab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); - input_tab->Initialize(input_subsystem); + input_tab->Initialize(input_subsystem, system_); general_tab->SetResetCallback([&] { this->close(); }); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 61513865f..a8611f77f 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -146,10 +146,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co advanced = new ConfigureInputAdvanced(this); ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); ui->tabAdvanced->layout()->addWidget(advanced); - connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { - CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(), - system); - }); + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, + [this, input_subsystem, &system] { + CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, + profiles.get(), system); + }); connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem); }); diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 2ba9d7290..446b72e55 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -19,15 +19,11 @@ PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { } PlayerControlPreview::~PlayerControlPreview() { - if (is_controller_set) { - controller->DeleteCallback(callback_key); - } + UnloadController(); }; void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) { - if (is_controller_set) { - controller->DeleteCallback(callback_key); - } + UnloadController(); is_controller_set = true; controller = controller_; Core::HID::ControllerUpdateCallback engine_callback{ @@ -36,14 +32,21 @@ void PlayerControlPreview::SetController(Core::HID::EmulatedController* controll ControllerUpdate(Core::HID::ControllerTriggerType::All); } -void PlayerControlPreview::BeginMappingButton(std::size_t index) { - button_mapping_index = index; +void PlayerControlPreview::UnloadController() { + if (is_controller_set) { + controller->DeleteCallback(callback_key); + is_controller_set = false; + } +} + +void PlayerControlPreview::BeginMappingButton(std::size_t button_id) { + button_mapping_index = button_id; mapping_active = true; } -void PlayerControlPreview::BeginMappingAnalog(std::size_t index) { - button_mapping_index = Settings::NativeButton::LStick + index; - analog_mapping_index = index; +void PlayerControlPreview::BeginMappingAnalog(std::size_t stick_id) { + button_mapping_index = Settings::NativeButton::LStick + stick_id; + analog_mapping_index = stick_id; mapping_active = true; } diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 16f9748f5..333c3fc56 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -25,11 +25,25 @@ public: explicit PlayerControlPreview(QWidget* parent); ~PlayerControlPreview() override; + // Sets the emulated controller to be displayed void SetController(Core::HID::EmulatedController* controller); + + // Disables events from the emulated controller + void UnloadController(); + + // Starts blinking animation at the button specified void BeginMappingButton(std::size_t button_id); - void BeginMappingAnalog(std::size_t button_id); + + // Starts moving animation at the stick specified + void BeginMappingAnalog(std::size_t stick_id); + + // Stops any ongoing animation void EndMapping(); + + // Handles emulated controller events void ControllerUpdate(Core::HID::ControllerTriggerType type); + + // Updates input on sheduled interval void UpdateInput(); protected: diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index d8e41f8b6..3619aed26 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -10,7 +10,8 @@ #include "yuzu/configuration/configure_input_player_widget.h" #include "yuzu/debugger/controller.h" -ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { +ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) + : QWidget(parent, Qt::Dialog) { setObjectName(QStringLiteral("Controller")); setWindowTitle(tr("Controller P1")); resize(500, 350); @@ -20,7 +21,7 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog Qt::WindowMaximizeButtonHint); widget = new PlayerControlPreview(this); - widget->SetController(Core::System::GetInstance().HIDCore().GetEmulatedController( + widget->SetController(system.HIDCore().GetEmulatedController( Core::HID::NpadIdType::Player1)); QLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); @@ -45,6 +46,10 @@ QAction* ControllerDialog::toggleViewAction() { return toggle_view_action; } +void ControllerDialog::UnloadController() { + widget->UnloadController(); +} + void ControllerDialog::showEvent(QShowEvent* ev) { if (toggle_view_action) { toggle_view_action->setChecked(isVisible()); diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index 697489cbb..33f617b9b 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -11,6 +11,10 @@ class QHideEvent; class QShowEvent; class PlayerControlPreview; +namespace Core { +class System; +} + namespace InputCommon { class InputSubsystem; } @@ -19,11 +23,14 @@ class ControllerDialog : public QWidget { Q_OBJECT public: - explicit ControllerDialog(QWidget* parent = nullptr); + explicit ControllerDialog(Core::System& system, QWidget* parent = nullptr); /// Returns a QAction that can be used to toggle visibility of this dialog. QAction* toggleViewAction(); + // Disables events from the emulated controller + void UnloadController(); + protected: void showEvent(QShowEvent* ev) override; void hideEvent(QHideEvent* ev) override; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 19cb5313f..ae997ccfa 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -228,7 +228,7 @@ GMainWindow::GMainWindow() ConnectMenuEvents(); ConnectWidgetEvents(); - Core::System::GetInstance().HIDCore().ReloadInputDevices(); + system->HIDCore().ReloadInputDevices(); const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); @@ -924,7 +924,7 @@ void GMainWindow::InitializeDebugWidgets() { waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); - controller_dialog = new ControllerDialog(this); + controller_dialog = new ControllerDialog(*system, this); controller_dialog->hide(); debug_menu->addAction(controller_dialog->toggleViewAction()); @@ -3372,7 +3372,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UpdateUISettings(); game_list->SaveInterfaceLayout(); hotkey_registry.SaveHotkeys(); - Core::System::GetInstance().HIDCore().UnloadInputDevices(); + controller_dialog->UnloadController(); + system->HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { |