diff options
-rw-r--r-- | src/video_core/textures/astc.cpp | 157 |
1 files changed, 78 insertions, 79 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index aba47a0e8..7d5796794 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -17,7 +17,6 @@ #include <algorithm> #include <cassert> -#include <cstdint> #include <cstring> #include <vector> @@ -40,18 +39,18 @@ constexpr u32 Popcnt(u32 n) { class InputBitStream { public: - explicit InputBitStream(const unsigned char* ptr, int start_offset = 0) + explicit InputBitStream(const u8* ptr, s32 start_offset = 0) : m_CurByte(ptr), m_NextBit(start_offset % 8) {} ~InputBitStream() = default; - int GetBitsRead() const { + s32 GetBitsRead() const { return m_BitsRead; } - int ReadBit() { + s32 ReadBit() { - int bit = *m_CurByte >> m_NextBit++; + s32 bit = *m_CurByte >> m_NextBit++; while (m_NextBit >= 8) { m_NextBit -= 8; m_CurByte++; @@ -61,57 +60,57 @@ public: return bit & 1; } - unsigned int ReadBits(unsigned int nBits) { - unsigned int ret = 0; - for (unsigned int i = 0; i < nBits; i++) { + u32 ReadBits(u32 nBits) { + u32 ret = 0; + for (u32 i = 0; i < nBits; i++) { ret |= (ReadBit() & 1) << i; } return ret; } private: - const unsigned char* m_CurByte; - int m_NextBit = 0; - int m_BitsRead = 0; + const u8* m_CurByte; + s32 m_NextBit = 0; + s32 m_BitsRead = 0; }; class OutputBitStream { public: - explicit OutputBitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0) + explicit OutputBitStream(u8* ptr, s32 nBits = 0, s32 start_offset = 0) : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {} ~OutputBitStream() = default; - int GetBitsWritten() const { + s32 GetBitsWritten() const { return m_BitsWritten; } - void WriteBitsR(unsigned int val, unsigned int nBits) { - for (unsigned int i = 0; i < nBits; i++) { + void WriteBitsR(u32 val, u32 nBits) { + for (u32 i = 0; i < nBits; i++) { WriteBit((val >> (nBits - i - 1)) & 1); } } - void WriteBits(unsigned int val, unsigned int nBits) { - for (unsigned int i = 0; i < nBits; i++) { + void WriteBits(u32 val, u32 nBits) { + for (u32 i = 0; i < nBits; i++) { WriteBit((val >> i) & 1); } } private: - void WriteBit(int b) { + void WriteBit(s32 b) { if (done) return; - const unsigned int mask = 1 << m_NextBit++; + const u32 mask = 1 << m_NextBit++; // clear the bit - *m_CurByte &= static_cast<unsigned char>(~mask); + *m_CurByte &= static_cast<u8>(~mask); // Write the bit, if necessary if (b) - *m_CurByte |= static_cast<unsigned char>(mask); + *m_CurByte |= static_cast<u8>(mask); // Next byte? if (m_NextBit >= 8) { @@ -122,10 +121,10 @@ private: done = done || ++m_BitsWritten >= m_NumBits; } - int m_BitsWritten = 0; - const int m_NumBits; - unsigned char* m_CurByte; - int m_NextBit = 0; + s32 m_BitsWritten = 0; + const s32 m_NumBits; + u8* m_CurByte; + s32 m_NextBit = 0; bool done = false; }; @@ -159,7 +158,7 @@ private: const IntType& m_Bits; }; -enum class IntegerEncoding { JustBits, Quint, Trit }; +enum class IntegerEncoding { JustBits, Qus32, Trit }; class IntegerEncodedValue { private: @@ -167,7 +166,7 @@ private: const u32 m_NumBits; u32 m_BitValue; union { - u32 m_QuintValue; + u32 m_Qus32Value; u32 m_TritValue; }; @@ -203,11 +202,11 @@ public: m_TritValue = val; } - u32 GetQuintValue() const { - return m_QuintValue; + u32 GetQus32Value() const { + return m_Qus32Value; } - void SetQuintValue(u32 val) { - m_QuintValue = val; + void SetQus32Value(u32 val) { + m_Qus32Value = val; } bool MatchesEncoding(const IntegerEncodedValue& other) const { @@ -219,7 +218,7 @@ public: u32 totalBits = m_NumBits * nVals; if (m_Encoding == IntegerEncoding::Trit) { totalBits += (nVals * 8 + 4) / 5; - } else if (m_Encoding == IntegerEncoding::Quint) { + } else if (m_Encoding == IntegerEncoding::Qus32) { totalBits += (nVals * 7 + 2) / 3; } return totalBits; @@ -243,10 +242,10 @@ public: // Is maxVal of the type 5*2^n - 1? if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) { - return IntegerEncodedValue(IntegerEncoding::Quint, Popcnt(check / 5 - 1)); + return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1)); } - // Apparently it can't be represented with a bounded integer sequence... + // Apparently it can't be represented with a bounded s32eger sequence... // just iterate. maxVal--; } @@ -265,8 +264,8 @@ public: u32 nValsDecoded = 0; while (nValsDecoded < nValues) { switch (val.GetEncoding()) { - case IntegerEncoding::Quint: - DecodeQuintBlock(bits, result, val.BaseBitLength()); + case IntegerEncoding::Qus32: + DecodeQus32Block(bits, result, val.BaseBitLength()); nValsDecoded += 3; break; @@ -345,7 +344,7 @@ private: } } - static void DecodeQuintBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result, + static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedValue>& result, u32 nBitsPerValue) { // Implement the algorithm in section C.2.12 u32 m[3]; @@ -386,9 +385,9 @@ private: } for (u32 i = 0; i < 3; i++) { - IntegerEncodedValue val(IntegerEncoding::Quint, nBitsPerValue); + IntegerEncodedValue val(IntegerEncoding::Qus32, nBitsPerValue); val.m_BitValue = m[i]; - val.m_QuintValue = q[i]; + val.m_Qus32Value = q[i]; result.push_back(val); } } @@ -626,7 +625,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) { static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 blockWidth, u32 blockHeight) { // Don't actually care about the void extent, just read the bits... - for (int i = 0; i < 4; ++i) { + for (s32 i = 0; i < 4; ++i) { strm.ReadBits(13); } @@ -687,7 +686,7 @@ protected: public: Pixel() = default; - Pixel(u32 a, u32 r, u32 g, u32 b, unsigned bitDepth = 8) + Pixel(u32 a, u32 r, u32 g, u32 b, u32 bitDepth = 8) : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)}, color{static_cast<ChannelType>(a), static_cast<ChannelType>(r), static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {} @@ -772,13 +771,13 @@ public: } void GetBitDepth(u8 (&outDepth)[4]) const { - for (int i = 0; i < 4; i++) { + for (s32 i = 0; i < 4; i++) { outDepth[i] = m_BitDepth[i]; } } // Take all of the components, transform them to their 8-bit variants, - // and then pack each channel into an R8G8B8A8 32-bit integer. We assume + // and then pack each channel s32o an R8G8B8A8 32-bit s32eger. We assume // that the architecture is little-endian, so the alpha channel will end // up in the most-significant byte. u32 Pack() const { @@ -838,7 +837,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP } } - // We now have enough to decode our integer sequence. + // We now have enough to decode our s32eger sequence. std::vector<IntegerEncodedValue> decodedColorValues; InputBitStream colorStream(data); IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues); @@ -920,9 +919,9 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP } // case IntegerEncoding::Trit break; - case IntegerEncoding::Quint: { + case IntegerEncoding::Qus32: { - D = val.GetQuintValue(); + D = val.GetQus32Value(); switch (bitlen) { case 1: { @@ -958,10 +957,10 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP } break; default: - assert(!"Unsupported quint encoding for color values!"); + assert(!"Unsupported qus32 encoding for color values!"); break; } // switch(bitlen) - } // case IntegerEncoding::Quint + } // case IntegerEncoding::Qus32 break; } // switch(val.GetEncoding()) @@ -1024,8 +1023,8 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) { } } break; - case IntegerEncoding::Quint: { - D = val.GetQuintValue(); + case IntegerEncoding::Qus32: { + D = val.GetQus32Value(); assert(D < 5); switch (bitlen) { @@ -1045,7 +1044,7 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) { } break; default: - assert(!"Invalid quint encoding for texel weight"); + assert(!"Invalid qus32 encoding for texel weight"); break; } } break; @@ -1260,8 +1259,8 @@ static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount, } // Section C.2.14 -static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues, - u32 colorEndpointMode) { +static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues, + u32 colorEndpos32Mode) { #define READ_UINT_VALUES(N) \ u32 v[N]; \ for (u32 i = 0; i < N; i++) { \ @@ -1274,7 +1273,7 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues, v[i] = static_cast<s32>(*(colorValues++)); \ } - switch (colorEndpointMode) { + switch (colorEndpos32Mode) { case 0: { READ_UINT_VALUES(2) ep1 = Pixel(0xFF, v[0], v[0], v[0]); @@ -1373,7 +1372,7 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues, } break; default: - assert(!"Unsupported color endpoint mode (is it HDR?)"); + assert(!"Unsupported color endpos32 mode (is it HDR?)"); break; } @@ -1426,23 +1425,23 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 return; } - // Based on the number of partitions, read the color endpoint mode for + // Based on the number of partitions, read the color endpos32 mode for // each partition. - // Determine partitions, partition index, and color endpoint modes + // Determine partitions, partition index, and color endpos32 modes s32 planeIdx = -1; u32 partitionIndex; - u32 colorEndpointMode[4] = {0, 0, 0, 0}; + u32 colorEndpos32Mode[4] = {0, 0, 0, 0}; // Define color data. - u8 colorEndpointData[16]; - memset(colorEndpointData, 0, sizeof(colorEndpointData)); - OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0); + u8 colorEndpos32Data[16]; + memset(colorEndpos32Data, 0, sizeof(colorEndpos32Data)); + OutputBitStream colorEndpos32Stream(colorEndpos32Data, 16 * 8, 0); // Read extra config data... u32 baseCEM = 0; if (nPartitions == 1) { - colorEndpointMode[0] = strm.ReadBits(4); + colorEndpos32Mode[0] = strm.ReadBits(4); partitionIndex = 0; } else { partitionIndex = strm.ReadBits(10); @@ -1450,7 +1449,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 } u32 baseMode = (baseCEM & 3); - // Remaining bits are color endpoint data... + // Remaining bits are color endpos32 data... u32 nWeightBits = weightParams.GetPackedBitSize(); s32 remainingBits = 128 - nWeightBits - strm.GetBitsRead(); @@ -1486,7 +1485,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 while (remainingBits > 0) { u32 nb = std::min(remainingBits, 8); u32 b = strm.ReadBits(nb); - colorEndpointStream.WriteBits(b, nb); + colorEndpos32Stream.WriteBits(b, nb); remainingBits -= 8; } @@ -1513,34 +1512,34 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 } for (u32 i = 0; i < nPartitions; i++) { - colorEndpointMode[i] = baseMode; + colorEndpos32Mode[i] = baseMode; if (!(C[i])) - colorEndpointMode[i] -= 1; - colorEndpointMode[i] <<= 2; - colorEndpointMode[i] |= M[i]; + colorEndpos32Mode[i] -= 1; + colorEndpos32Mode[i] <<= 2; + colorEndpos32Mode[i] |= M[i]; } } else if (nPartitions > 1) { u32 CEM = baseCEM >> 2; for (u32 i = 0; i < nPartitions; i++) { - colorEndpointMode[i] = CEM; + colorEndpos32Mode[i] = CEM; } } // Make sure everything up till here is sane. for (u32 i = 0; i < nPartitions; i++) { - assert(colorEndpointMode[i] < 16); + assert(colorEndpos32Mode[i] < 16); } assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128); // Decode both color data and texel weight data - u32 colorValues[32]; // Four values, two endpoints, four maximum paritions - DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions, + u32 colorValues[32]; // Four values, two endpos32s, four maximum paritions + DecodeColorValues(colorValues, colorEndpos32Data, colorEndpos32Mode, nPartitions, colorDataBits); - Pixel endpoints[4][2]; + Pixel endpos32s[4][2]; const u32* colorValuesPtr = colorValues; for (u32 i = 0; i < nPartitions; i++) { - ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]); + ComputeEndpos32s(endpos32s[i][0], endpos32s[i][1], colorValuesPtr, colorEndpos32Mode[i]); } // Read the texel weight data.. @@ -1551,8 +1550,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 for (u32 i = 0; i < 8; i++) { // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits #define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32 - unsigned char a = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[i])); - unsigned char b = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[15 - i])); + u8 a = static_cast<u8>(REVERSE_BYTE(texelWeightData[i])); + u8 b = static_cast<u8>(REVERSE_BYTE(texelWeightData[15 - i])); #undef REVERSE_BYTE texelWeightData[i] = b; @@ -1577,7 +1576,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 u32 weights[2][144]; UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight); - // Now that we have endpoints and weights, we can interpolate and generate + // Now that we have endpos32s and weights, we can s32erpolate and generate // the proper decoding... for (u32 j = 0; j < blockHeight; j++) for (u32 i = 0; i < blockWidth; i++) { @@ -1587,9 +1586,9 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 Pixel p; for (u32 c = 0; c < 4; c++) { - u32 C0 = endpoints[partition][0].Component(c); + u32 C0 = endpos32s[partition][0].Component(c); C0 = Replicate(C0, 8, 16); - u32 C1 = endpoints[partition][1].Component(c); + u32 C1 = endpos32s[partition][1].Component(c); C1 = Replicate(C1, 8, 16); u32 plane = 0; |