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-rw-r--r--src/yuzu/configuration/configure_input.cpp406
-rw-r--r--src/yuzu/configuration/configure_input.h53
-rw-r--r--src/yuzu/configuration/configure_input.ui1064
3 files changed, 525 insertions, 998 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 42a7beac6..9ae9827fe 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -9,334 +9,164 @@
#include <QMessageBox>
#include <QTimer>
#include "common/param_package.h"
+#include "configuration/configure_touchscreen_advanced.h"
+#include "core/core.h"
#include "input_common/main.h"
+#include "ui_configure_input.h"
+#include "ui_configure_input_player.h"
+#include "ui_configure_mouse_advanced.h"
+#include "ui_configure_touchscreen_advanced.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
-
-const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
- ConfigureInput::analog_sub_buttons{{
- "up",
- "down",
- "left",
- "right",
- "modifier",
- }};
-
-static QString getKeyName(int key_code) {
- switch (key_code) {
- case Qt::Key_Shift:
- return QObject::tr("Shift");
- case Qt::Key_Control:
- return QObject::tr("Ctrl");
- case Qt::Key_Alt:
- return QObject::tr("Alt");
- case Qt::Key_Meta:
- return "";
- default:
- return QKeySequence(key_code).toString();
- }
-}
-
-static void SetAnalogButton(const Common::ParamPackage& input_param,
- Common::ParamPackage& analog_param, const std::string& button_name) {
- if (analog_param.Get("engine", "") != "analog_from_button") {
- analog_param = {
- {"engine", "analog_from_button"},
- {"modifier_scale", "0.5"},
- };
- }
- analog_param.Set(button_name, input_param.Serialize());
-}
-
-static QString ButtonToText(const Common::ParamPackage& param) {
- if (!param.Has("engine")) {
- return QObject::tr("[not set]");
- } else if (param.Get("engine", "") == "keyboard") {
- return getKeyName(param.Get("code", 0));
- } else if (param.Get("engine", "") == "sdl") {
- if (param.Has("hat")) {
- return QString(QObject::tr("Hat %1 %2"))
- .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
- }
- if (param.Has("axis")) {
- return QString(QObject::tr("Axis %1%2"))
- .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
- }
- if (param.Has("button")) {
- return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
- }
- return QString();
- } else {
- return QObject::tr("[unknown]");
- }
-};
-
-static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
- if (!param.Has("engine")) {
- return QObject::tr("[not set]");
- } else if (param.Get("engine", "") == "analog_from_button") {
- return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
- } else if (param.Get("engine", "") == "sdl") {
- if (dir == "modifier") {
- return QString(QObject::tr("[unused]"));
- }
-
- if (dir == "left" || dir == "right") {
- return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
- } else if (dir == "up" || dir == "down") {
- return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
- }
- return QString();
- } else {
- return QObject::tr("[unknown]");
- }
-};
+#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_mouse_advanced.h"
ConfigureInput::ConfigureInput(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
- timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
-
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
- setFocusPolicy(Qt::ClickFocus);
- button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
- ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
- ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ players_enabled = {
+ ui->player1_checkbox, ui->player2_checkbox, ui->player3_checkbox, ui->player4_checkbox,
+ ui->player5_checkbox, ui->player6_checkbox, ui->player7_checkbox, ui->player8_checkbox,
};
- analog_map_buttons = {{
- {
- ui->buttonLStickUp,
- ui->buttonLStickDown,
- ui->buttonLStickLeft,
- ui->buttonLStickRight,
- ui->buttonLStickMod,
- },
- {
- ui->buttonRStickUp,
- ui->buttonRStickDown,
- ui->buttonRStickLeft,
- ui->buttonRStickRight,
- ui->buttonRStickMod,
- },
- }};
+ player_controller = {
+ ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
+ ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
+ };
- analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
+ player_configure = {
+ ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
+ ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
+ };
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- if (!button_map[button_id])
- continue;
- button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button_map[button_id], &QPushButton::released, [=]() {
- handleClick(
- button_map[button_id],
- [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
- InputCommon::Polling::DeviceType::Button);
- });
- connect(button_map[button_id], &QPushButton::customContextMenuRequested,
- [=](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
+ for (auto* controller_box : player_controller) {
+ controller_box->addItems(
+ {"Pro Controller", "Dual Joycons", "Single Right Joycon", "Single Left Joycon"});
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
- if (!analog_map_buttons[analog_id][sub_button_id])
- continue;
- analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
- Qt::CustomContextMenu);
- connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
- handleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
- });
- connect(analog_map_buttons[analog_id][sub_button_id],
- &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
- analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- });
- context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
- menu_location));
- });
- }
- connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
- QMessageBox::information(this, tr("Information"),
- tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."));
- handleClick(
- analog_map_stick[analog_id],
- [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
- InputCommon::Polling::DeviceType::Analog);
- });
- }
+ this->loadConfiguration();
+ updateUIEnabled();
- connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+ connect(ui->restore_defaults_button, &QPushButton::pressed, this,
+ &ConfigureInput::restoreDefaults);
- timeout_timer->setSingleShot(true);
- connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
+ for (auto* enabled : players_enabled)
+ connect(enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
+ &ConfigureInput::updateUIEnabled);
+ connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInput::updateUIEnabled);
- connect(poll_timer.get(), &QTimer::timeout, [this]() {
- Common::ParamPackage params;
- for (auto& poller : device_pollers) {
- params = poller->GetNextInput();
- if (params.Has("engine")) {
- setPollingResult(params, false);
- return;
- }
- }
- });
+ for (std::size_t i = 0; i < player_configure.size(); ++i) {
+ connect(player_configure[i], &QPushButton::pressed, this,
+ [this, i]() { CallConfigureDialog<ConfigureInputPlayer>(i, false); });
+ }
- this->loadConfiguration();
+ connect(ui->handheld_configure, &QPushButton::pressed, this,
+ [this]() { CallConfigureDialog<ConfigureInputPlayer>(8, false); });
- // TODO(wwylele): enable this when we actually emulate it
- ui->buttonHome->setEnabled(false);
-}
+ connect(ui->debug_configure, &QPushButton::pressed, this,
+ [this]() { CallConfigureDialog<ConfigureInputPlayer>(9, true); });
-void ConfigureInput::applyConfiguration() {
- std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(),
- [](const Common::ParamPackage& param) { return param.Serialize(); });
- std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
- [](const Common::ParamPackage& param) { return param.Serialize(); });
-}
+ connect(ui->mouse_advanced, &QPushButton::pressed, this,
+ [this]() { CallConfigureDialog<ConfigureMouseAdvanced>(); });
-void ConfigureInput::loadConfiguration() {
- std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
- buttons_param.begin(),
- [](const std::string& str) { return Common::ParamPackage(str); });
- std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(),
- analogs_param.begin(),
- [](const std::string& str) { return Common::ParamPackage(str); });
- updateButtonLabels();
+ connect(ui->touchscreen_advanced, &QPushButton::pressed, this,
+ [this]() { CallConfigureDialog<ConfigureTouchscreenAdvanced>(); });
+
+ ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
-void ConfigureInput::restoreDefaults() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- }
+template <typename Dialog, typename... Args>
+void ConfigureInput::CallConfigureDialog(Args... args) {
+ this->applyConfiguration();
+ Dialog dialog(this, args...);
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
- }
+ const auto res = dialog.exec();
+ if (res == QDialog::Accepted) {
+ dialog.applyConfiguration();
}
- updateButtonLabels();
}
-void ConfigureInput::ClearAll() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- if (button_map[button_id] && button_map[button_id]->isEnabled())
- buttons_param[button_id].Clear();
- }
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
- if (analog_map_buttons[analog_id][sub_button_id] &&
- analog_map_buttons[analog_id][sub_button_id]->isEnabled())
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
- }
- }
- updateButtonLabels();
+void ConfigureInput::applyConfiguration() {
+ for (std::size_t i = 0; i < 8; ++i) {
+ Settings::values.players[i].connected = players_enabled[i]->isChecked();
+ Settings::values.players[i].type =
+ static_cast<Settings::ControllerType>(player_controller[i]->currentIndex());
+ }
+
+ Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
+ Settings::values.players[8].connected = ui->handheld_connected->isChecked();
+ Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
+ Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
+ Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
+ Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
-void ConfigureInput::updateButtonLabels() {
- for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
- button_map[button]->setText(ButtonToText(buttons_param[button]));
- }
+void ConfigureInput::updateUIEnabled() {
+ for (std::size_t i = 0; i < 8; ++i) {
+ const auto enabled = players_enabled[i]->checkState() == Qt::Checked;
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
- if (analog_map_buttons[analog_id][sub_button_id]) {
- analog_map_buttons[analog_id][sub_button_id]->setText(
- AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- }
- }
- analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ player_controller[i]->setEnabled(enabled);
+ player_configure[i]->setEnabled(enabled);
}
-}
-
-void ConfigureInput::handleClick(QPushButton* button,
- std::function<void(const Common::ParamPackage&)> new_input_setter,
- InputCommon::Polling::DeviceType type) {
- button->setText(tr("[press key]"));
- button->setFocus();
-
- input_setter = new_input_setter;
-
- device_pollers = InputCommon::Polling::GetPollers(type);
-
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- for (auto& poller : device_pollers) {
- poller->Start();
+ bool hit_disabled = false;
+ for (auto* player : players_enabled) {
+ if (hit_disabled)
+ player->setDisabled(true);
+ else
+ player->setEnabled(true);
+ if (!player->isChecked())
+ hit_disabled = true;
}
- grabKeyboard();
- grabMouse();
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+ ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
+ ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
+ !ui->use_docked_mode->isChecked());
+ ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
+ ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
+ ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
}
-void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
- timeout_timer->stop();
- poll_timer->stop();
- for (auto& poller : device_pollers) {
- poller->Stop();
- }
+void ConfigureInput::loadConfiguration() {
+ std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(),
+ [](const auto& player) { return player.connected; });
- if (!abort) {
- (*input_setter)(params);
+ for (std::size_t i = 0; i < 8; ++i) {
+ players_enabled[i]->setChecked(Settings::values.players[i].connected);
+ player_controller[i]->setCurrentIndex(static_cast<u8>(Settings::values.players[i].type));
}
- updateButtonLabels();
- input_setter = {};
+ ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
+ ui->handheld_connected->setChecked(Settings::values.players[8].connected);
+ ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
+ ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
+ ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
+ ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+
+ updateUIEnabled();
}
-void ConfigureInput::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event)
- return;
+void ConfigureInput::restoreDefaults() {
+ players_enabled[0]->setCheckState(Qt::Checked);
+ player_controller[0]->setCurrentIndex(1);
- if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_keys) {
- setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
- false);
- } else {
- // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
- return;
- }
+ for (std::size_t i = 1; i < 8; ++i) {
+ players_enabled[i]->setCheckState(Qt::Unchecked);
+ player_controller[i]->setCurrentIndex(0);
}
- setPollingResult({}, true);
+
+ ui->use_docked_mode->setCheckState(Qt::Unchecked);
+ ui->handheld_connected->setCheckState(Qt::Unchecked);
+ ui->mouse_enabled->setCheckState(Qt::Unchecked);
+ ui->keyboard_enabled->setCheckState(Qt::Unchecked);
+ ui->debug_enabled->setCheckState(Qt::Unchecked);
+ ui->touchscreen_enabled->setCheckState(Qt::Checked);
+ updateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 32c7183f9..0ba77c5ef 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -18,6 +18,7 @@
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
+#include "yuzu/configuration/config.h"
class QPushButton;
class QString;
@@ -37,57 +38,19 @@ public:
void applyConfiguration();
private:
- std::unique_ptr<Ui::ConfigureInput> ui;
-
- std::unique_ptr<QTimer> timeout_timer;
- std::unique_ptr<QTimer> poll_timer;
-
- /// This will be the the setting function when an input is awaiting configuration.
- std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
-
- std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
- std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
-
- static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
-
- /// Each button input is represented by a QPushButton.
- std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
-
- /// A group of five QPushButtons represent one analog input. The buttons each represent up,
- /// down, left, right, and modifier, respectively.
- std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
- analog_map_buttons;
+ void updateUIEnabled();
- /// Analog inputs are also represented each with a single button, used to configure with an
- /// actual analog stick
- std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
-
- static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
-
- std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
-
- /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
- /// keyboard events are ignored.
- bool want_keyboard_keys = false;
+ template <typename Dialog, typename... Args>
+ void CallConfigureDialog(Args... args);
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
void restoreDefaults();
- /// Clear all input configuration
- void ClearAll();
- /// Update UI to reflect current configuration.
- void updateButtonLabels();
-
- /// Called when the button was pressed.
- void handleClick(QPushButton* button,
- std::function<void(const Common::ParamPackage&)> new_input_setter,
- InputCommon::Polling::DeviceType type);
-
- /// Finish polling and configure input using the input_setter
- void setPollingResult(const Common::ParamPackage& params, bool abort);
+ std::unique_ptr<Ui::ConfigureInput> ui;
- /// Handle key press events.
- void keyPressEvent(QKeyEvent* event) override;
+ std::array<QCheckBox*, 8> players_enabled;
+ std::array<QComboBox*, 8> player_controller;
+ std::array<QPushButton*, 8> player_configure;
};
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index 8a019a693..f12896b47 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>343</width>
+ <width>473</width>
<height>677</height>
</rect>
</property>
@@ -15,740 +15,474 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
- <layout class="QGridLayout" name="buttons">
- <item row="3" column="1">
- <widget class="QGroupBox" name="misc">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox">
<property name="title">
- <string>Misc.</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
+ <string>Players</string>
</property>
- <layout class="QGridLayout" name="gridLayout_6">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
- <item>
- <widget class="QLabel" name="labelMinus">
- <property name="text">
- <string>Minus:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonMinus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="1" column="2">
+ <widget class="QComboBox" name="player1_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
- <item>
- <widget class="QLabel" name="labelPlus">
- <property name="text">
- <string>Plus:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonPlus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="1" column="3">
+ <widget class="QPushButton" name="player1_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
</item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
- <item>
- <widget class="QLabel" name="labelHome">
- <property name="text">
- <string>Home:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonHome">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="0" column="2">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Controller Type</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
</item>
<item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
- <item>
- <widget class="QLabel" name="labelScrCap">
- <property name="text">
- <string>Screen
-Capture:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonScreenshot">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QCheckBox" name="player1_checkbox">
+ <property name="text">
+ <string>Player 1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1">
+ <widget class="QCheckBox" name="player7_checkbox">
+ <property name="text">
+ <string>Player 7</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QCheckBox" name="player4_checkbox">
+ <property name="text">
+ <string>Player 4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1">
+ <widget class="QCheckBox" name="player5_checkbox">
+ <property name="text">
+ <string>Player 5</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1">
+ <widget class="QCheckBox" name="player6_checkbox">
+ <property name="text">
+ <string>Player 6</string>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1">
+ <widget class="QCheckBox" name="player8_checkbox">
+ <property name="text">
+ <string>Player 8</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QCheckBox" name="player3_checkbox">
+ <property name="text">
+ <string>Player 3</string>
+ </property>
+ </widget>
</item>
<item row="2" column="1">
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QCheckBox" name="player2_checkbox">
+ <property name="text">
+ <string>Player 2</string>
</property>
- <property name="sizeHint" stdset="0">
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QComboBox" name="player2_combobox">
+ <property name="minimumSize">
<size>
- <width>20</width>
- <height>40</height>
+ <width>110</width>
+ <height>0</height>
</size>
</property>
- </spacer>
+ </widget>
</item>
- </layout>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QGroupBox" name="faceButtons">
- <property name="title">
- <string>Face Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
- <item>
- <widget class="QLabel" name="labelA">
- <property name="text">
- <string>A:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonA">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="3" column="2">
+ <widget class="QComboBox" name="player3_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
- <item>
- <widget class="QLabel" name="labelB">
- <property name="text">
- <string>B:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonB">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="4" column="2">
+ <widget class="QComboBox" name="player4_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
- <item>
- <widget class="QLabel" name="labelX">
- <property name="text">
- <string>X:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonX">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="5" column="2">
+ <widget class="QComboBox" name="player5_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
- <item>
- <widget class="QLabel" name="labelY">
- <property name="text">
- <string>Y:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonY">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="6" column="2">
+ <widget class="QComboBox" name="player6_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- </layout>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QGroupBox" name="Dpad">
- <property name="title">
- <string>Directional Pad</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
- <item>
- <widget class="QLabel" name="labelDpadUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonDpadUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="7" column="2">
+ <widget class="QComboBox" name="player7_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
</item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
- <item>
- <widget class="QLabel" name="labelDpadDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonDpadDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="8" column="2">
+ <widget class="QComboBox" name="player8_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>110</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QPushButton" name="player2_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="3">
+ <widget class="QPushButton" name="player3_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="3">
+ <widget class="QPushButton" name="player4_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="3">
+ <widget class="QPushButton" name="player5_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="3">
+ <widget class="QPushButton" name="player6_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="3">
+ <widget class="QPushButton" name="player7_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="3">
+ <widget class="QPushButton" name="player8_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
</item>
<item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
- <item>
- <widget class="QLabel" name="labelDpadLeft">
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonDpadLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="4">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
</item>
<item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
- <item>
- <widget class="QLabel" name="labelDpadRight">
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonDpadRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Enabled</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
</item>
</layout>
</widget>
</item>
- <item row="3" column="0">
- <widget class="QGroupBox" name="shoulderButtons">
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox">
<property name="title">
- <string>Shoulder Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
+ <string>Handheld</string>
</property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
- <item>
- <widget class="QLabel" name="labelL">
- <property name="text">
- <string>L:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="2">
+ <spacer name="horizontalSpacer_5">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>72</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
- <item>
- <widget class="QLabel" name="labelR">
- <property name="text">
- <string>R:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="1" column="4">
+ <spacer name="horizontalSpacer_4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="3">
+ <widget class="QPushButton" name="handheld_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
</item>
<item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
- <item>
- <widget class="QLabel" name="labelZL">
- <property name="text">
- <string>ZL:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <spacer name="horizontalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
</item>
<item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
- <item>
- <widget class="QLabel" name="labelZR">
- <property name="text">
- <string>ZR:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="2" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
- <item>
- <widget class="QLabel" name="labelSL">
- <property name="text">
- <string>SL:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QCheckBox" name="handheld_connected">
+ <property name="text">
+ <string>Connected</string>
+ </property>
+ </widget>
</item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
- <item>
- <widget class="QLabel" name="labelSR">
- <property name="text">
- <string>SR:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="0" column="1">
+ <widget class="QCheckBox" name="use_docked_mode">
+ <property name="text">
+ <string>Use Docked Mode</string>
+ </property>
+ </widget>
</item>
</layout>
</widget>
</item>
- <item row="1" column="1">
- <widget class="QGroupBox" name="RStick">
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox">
<property name="title">
- <string>Right Stick</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
+ <string>Other</string>
</property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_5">
+ <layout class="QGridLayout" name="gridLayout_3">
<item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickRight">
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="0" colspan="2">
- <widget class="QPushButton" name="buttonRStickAnalog">
+ <widget class="QCheckBox" name="keyboard_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
<property name="text">
- <string>Set Analog Stick</string>
+ <string>Keyboard</string>
</property>
</widget>
</item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickLeft">
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="2" column="0">
- <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickPressed">
- <property name="text">
- <string>Pressed:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStick">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item row="2" column="1">
- <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
- <item>
- <widget class="QLabel" name="labelRStickMod">
- <property name="text">
- <string>Modifier:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QCheckBox" name="debug_enabled">
+ <property name="text">
+ <string>Debug Controller</string>
+ </property>
+ </widget>
</item>
- </layout>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QGroupBox" name="LStick">
- <property name="title">
- <string>Left Stick</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_4">
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
- <item>
- <widget class="QLabel" name="labelLStickDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="4" column="0" colspan="2">
- <widget class="QPushButton" name="buttonLStickAnalog">
+ <item row="3" column="1">
+ <widget class="QCheckBox" name="touchscreen_enabled">
<property name="text">
- <string>Set Analog Stick</string>
+ <string>Touchscreen</string>
</property>
</widget>
</item>
<item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
- <item>
- <widget class="QLabel" name="labelLStickRight">
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QCheckBox" name="mouse_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Mouse</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <spacer name="horizontalSpacer_7">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="2">
+ <spacer name="horizontalSpacer_8">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>76</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
</item>
<item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
- <item>
- <widget class="QLabel" name="labelLStickLeft">
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <spacer name="horizontalSpacer_6">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
</item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
- <item>
- <widget class="QLabel" name="labelLStickUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="0">
- <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
- <item>
- <widget class="QLabel" name="labelLStickMod">
- <property name="text">
- <string>Modifier:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="3" column="3">
+ <widget class="QPushButton" name="touchscreen_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
</item>
- <item row="3" column="1">
- <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0">
- <item>
- <widget class="QLabel" name="labelLStickPressed">
- <property name="text">
- <string>Pressed:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStick">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item row="2" column="3">
+ <widget class="QPushButton" name="debug_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QPushButton" name="mouse_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
</item>
</layout>
</widget>
</item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout">
<item>
- <spacer name="horizontalSpacer">
+ <spacer name="verticalSpacer">
<property name="orientation">
- <enum>Qt::Horizontal</enum>
+ <enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
- <width>40</width>
- <height>20</height>
+ <width>20</width>
+ <height>40</height>
</size>
</property>
</spacer>
</item>
<item>
- <widget class="QPushButton" name="buttonClearAll">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Clear All</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRestoreDefaults">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Restore Defaults</string>
- </property>
- </widget>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="restore_defaults_button">
+ <property name="text">
+ <string>Restore Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer_9">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
</item>
</layout>
</item>