diff options
-rw-r--r-- | src/yuzu/game_list.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index fffa57ce1..fae5be372 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -141,7 +141,7 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { * @param userinput String containing all words getting checked * @return true if the haystack contains all words of userinput */ -bool GameList::containsAllWords(const QString& haystack, const QString& userinput) const { +bool GameList::ContainsAllWords(const QString& haystack, const QString& userinput) const { const QStringList userinput_split = userinput.split(' ', QString::SplitBehavior::SkipEmptyParts); @@ -180,7 +180,7 @@ void GameList::onTextChanged(const QString& newText) { // The search is case insensitive because of toLower() // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent // multiple conversions of edit_filter_text for each game in the gamelist - if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || + if (ContainsAllWords(file_name.append(' ').append(file_title), edit_filter_text) || (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { tree_view->setRowHidden(i, root_index, false); ++result_count; diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index bf8486b54..14db3956d 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -89,7 +89,7 @@ private: void PopupContextMenu(const QPoint& menu_location); void RefreshGameDirectory(); - bool containsAllWords(const QString& haystack, const QString& userinput) const; + bool ContainsAllWords(const QString& haystack, const QString& userinput) const; SearchField* search_field; GMainWindow* main_window = nullptr; |