diff options
Diffstat (limited to 'src/android/app')
26 files changed, 312 insertions, 211 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt index 5a7cf4ed7..c8706d7a6 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt @@ -22,9 +22,7 @@ import org.yuzu.yuzu_emu.utils.FileUtil.exists import org.yuzu.yuzu_emu.utils.FileUtil.getFileSize import org.yuzu.yuzu_emu.utils.FileUtil.isDirectory import org.yuzu.yuzu_emu.utils.FileUtil.openContentUri -import org.yuzu.yuzu_emu.utils.Log.error -import org.yuzu.yuzu_emu.utils.Log.verbose -import org.yuzu.yuzu_emu.utils.Log.warning +import org.yuzu.yuzu_emu.utils.Log import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable /** @@ -465,7 +463,7 @@ object NativeLibrary { val emulationActivity = sEmulationActivity.get() if (emulationActivity == null) { - warning("[NativeLibrary] EmulationActivity is null, can't exit.") + Log.warning("[NativeLibrary] EmulationActivity is null, can't exit.") return } @@ -490,15 +488,27 @@ object NativeLibrary { } fun setEmulationActivity(emulationActivity: EmulationActivity?) { - verbose("[NativeLibrary] Registering EmulationActivity.") + Log.verbose("[NativeLibrary] Registering EmulationActivity.") sEmulationActivity = WeakReference(emulationActivity) } fun clearEmulationActivity() { - verbose("[NativeLibrary] Unregistering EmulationActivity.") + Log.verbose("[NativeLibrary] Unregistering EmulationActivity.") sEmulationActivity.clear() } + @Keep + @JvmStatic + fun onEmulationStarted() { + sEmulationActivity.get()!!.onEmulationStarted() + } + + @Keep + @JvmStatic + fun onEmulationStopped(status: Int) { + sEmulationActivity.get()!!.onEmulationStopped(status) + } + /** * Logs the Yuzu version, Android version and, CPU. */ diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt index dbd602a1d..bbd328c71 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt @@ -28,6 +28,7 @@ import android.view.Surface import android.view.View import android.view.inputmethod.InputMethodManager import android.widget.Toast +import androidx.activity.viewModels import androidx.appcompat.app.AppCompatActivity import androidx.core.view.WindowCompat import androidx.core.view.WindowInsetsCompat @@ -41,6 +42,7 @@ import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting import org.yuzu.yuzu_emu.features.settings.model.IntSetting import org.yuzu.yuzu_emu.features.settings.model.Settings +import org.yuzu.yuzu_emu.model.EmulationViewModel import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.utils.ControllerMappingHelper import org.yuzu.yuzu_emu.utils.ForegroundService @@ -70,8 +72,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { private val actionMute = "ACTION_EMULATOR_MUTE" private val actionUnmute = "ACTION_EMULATOR_UNMUTE" + private val emulationViewModel: EmulationViewModel by viewModels() + override fun onDestroy() { stopForegroundService(this) + emulationViewModel.clear() super.onDestroy() } @@ -416,6 +421,16 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { } } + fun onEmulationStarted() { + emulationViewModel.setEmulationStarted(true) + } + + fun onEmulationStopped(status: Int) { + if (status == 0) { + finish() + } + } + private fun startMotionSensorListener() { val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress.kt index a18efef19..6f4b5b13f 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress.kt @@ -4,43 +4,43 @@ package org.yuzu.yuzu_emu.disk_shader_cache import androidx.annotation.Keep +import androidx.lifecycle.ViewModelProvider import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.R -import org.yuzu.yuzu_emu.disk_shader_cache.ui.ShaderProgressDialogFragment +import org.yuzu.yuzu_emu.activities.EmulationActivity +import org.yuzu.yuzu_emu.model.EmulationViewModel +import org.yuzu.yuzu_emu.utils.Log @Keep object DiskShaderCacheProgress { - val finishLock = Object() - private lateinit var fragment: ShaderProgressDialogFragment + private lateinit var emulationViewModel: EmulationViewModel - private fun prepareDialog() { - val emulationActivity = NativeLibrary.sEmulationActivity.get()!! - emulationActivity.runOnUiThread { - fragment = ShaderProgressDialogFragment.newInstance( - emulationActivity.getString(R.string.loading), - emulationActivity.getString(R.string.preparing_shaders) - ) - fragment.show( - emulationActivity.supportFragmentManager, - ShaderProgressDialogFragment.TAG - ) - } - synchronized(finishLock) { finishLock.wait() } + private fun prepareViewModel() { + emulationViewModel = + ViewModelProvider( + NativeLibrary.sEmulationActivity.get() as EmulationActivity + )[EmulationViewModel::class.java] } @JvmStatic fun loadProgress(stage: Int, progress: Int, max: Int) { val emulationActivity = NativeLibrary.sEmulationActivity.get() - ?: error("[DiskShaderCacheProgress] EmulationActivity not present") - - when (LoadCallbackStage.values()[stage]) { - LoadCallbackStage.Prepare -> prepareDialog() - LoadCallbackStage.Build -> fragment.onUpdateProgress( - emulationActivity.getString(R.string.building_shaders), - progress, - max - ) - LoadCallbackStage.Complete -> fragment.dismiss() + if (emulationActivity == null) { + Log.error("[DiskShaderCacheProgress] EmulationActivity not present") + return + } + + emulationActivity.runOnUiThread { + when (LoadCallbackStage.values()[stage]) { + LoadCallbackStage.Prepare -> prepareViewModel() + LoadCallbackStage.Build -> emulationViewModel.updateProgress( + emulationActivity.getString(R.string.building_shaders), + progress, + max + ) + + LoadCallbackStage.Complete -> {} + } } } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ShaderProgressViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ShaderProgressViewModel.kt deleted file mode 100644 index bf6f0366d..000000000 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ShaderProgressViewModel.kt +++ /dev/null @@ -1,31 +0,0 @@ -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -package org.yuzu.yuzu_emu.disk_shader_cache - -import androidx.lifecycle.LiveData -import androidx.lifecycle.MutableLiveData -import androidx.lifecycle.ViewModel - -class ShaderProgressViewModel : ViewModel() { - private val _progress = MutableLiveData(0) - val progress: LiveData<Int> get() = _progress - - private val _max = MutableLiveData(0) - val max: LiveData<Int> get() = _max - - private val _message = MutableLiveData("") - val message: LiveData<String> get() = _message - - fun setProgress(progress: Int) { - _progress.postValue(progress) - } - - fun setMax(max: Int) { - _max.postValue(max) - } - - fun setMessage(msg: String) { - _message.postValue(msg) - } -} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ui/ShaderProgressDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ui/ShaderProgressDialogFragment.kt deleted file mode 100644 index 8a8e0a6e8..000000000 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/disk_shader_cache/ui/ShaderProgressDialogFragment.kt +++ /dev/null @@ -1,103 +0,0 @@ -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -package org.yuzu.yuzu_emu.disk_shader_cache.ui - -import android.app.Dialog -import android.os.Bundle -import android.view.LayoutInflater -import android.view.View -import android.view.ViewGroup -import androidx.appcompat.app.AlertDialog -import androidx.fragment.app.DialogFragment -import androidx.lifecycle.ViewModelProvider -import com.google.android.material.dialog.MaterialAlertDialogBuilder -import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding -import org.yuzu.yuzu_emu.disk_shader_cache.DiskShaderCacheProgress -import org.yuzu.yuzu_emu.disk_shader_cache.ShaderProgressViewModel - -class ShaderProgressDialogFragment : DialogFragment() { - private var _binding: DialogProgressBarBinding? = null - private val binding get() = _binding!! - - private lateinit var alertDialog: AlertDialog - - private lateinit var shaderProgressViewModel: ShaderProgressViewModel - - override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { - _binding = DialogProgressBarBinding.inflate(layoutInflater) - shaderProgressViewModel = - ViewModelProvider(requireActivity())[ShaderProgressViewModel::class.java] - - val title = requireArguments().getString(TITLE) - val message = requireArguments().getString(MESSAGE) - - isCancelable = false - alertDialog = MaterialAlertDialogBuilder(requireActivity()) - .setView(binding.root) - .setTitle(title) - .setMessage(message) - .create() - return alertDialog - } - - override fun onCreateView( - inflater: LayoutInflater, - container: ViewGroup?, - savedInstanceState: Bundle? - ): View { - return binding.root - } - - override fun onViewCreated(view: View, savedInstanceState: Bundle?) { - super.onViewCreated(view, savedInstanceState) - shaderProgressViewModel.progress.observe(viewLifecycleOwner) { progress -> - binding.progressBar.progress = progress - setUpdateText() - } - shaderProgressViewModel.max.observe(viewLifecycleOwner) { max -> - binding.progressBar.max = max - setUpdateText() - } - shaderProgressViewModel.message.observe(viewLifecycleOwner) { msg -> - alertDialog.setMessage(msg) - } - synchronized(DiskShaderCacheProgress.finishLock) { - DiskShaderCacheProgress.finishLock.notifyAll() - } - } - - override fun onDestroyView() { - super.onDestroyView() - _binding = null - } - - fun onUpdateProgress(msg: String, progress: Int, max: Int) { - shaderProgressViewModel.setProgress(progress) - shaderProgressViewModel.setMax(max) - shaderProgressViewModel.setMessage(msg) - } - - private fun setUpdateText() { - binding.progressText.text = String.format( - "%d/%d", - shaderProgressViewModel.progress.value, - shaderProgressViewModel.max.value - ) - } - - companion object { - const val TAG = "ProgressDialogFragment" - const val TITLE = "title" - const val MESSAGE = "message" - - fun newInstance(title: String, message: String): ShaderProgressDialogFragment { - val frag = ShaderProgressDialogFragment() - val args = Bundle() - args.putString(TITLE, title) - args.putString(MESSAGE, message) - frag.arguments = args - return frag - } - } -} diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 53f19c4f8..944ae652e 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -24,8 +24,9 @@ import androidx.core.content.res.ResourcesCompat import androidx.core.graphics.Insets import androidx.core.view.ViewCompat import androidx.core.view.WindowInsetsCompat -import androidx.core.view.isVisible +import androidx.drawerlayout.widget.DrawerLayout import androidx.fragment.app.Fragment +import androidx.fragment.app.activityViewModels import androidx.lifecycle.Lifecycle import androidx.lifecycle.lifecycleScope import androidx.lifecycle.repeatOnLifecycle @@ -50,6 +51,7 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile import org.yuzu.yuzu_emu.model.Game +import org.yuzu.yuzu_emu.model.EmulationViewModel import org.yuzu.yuzu_emu.overlay.InputOverlay import org.yuzu.yuzu_emu.utils.* @@ -66,6 +68,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { private lateinit var game: Game + private val emulationViewModel: EmulationViewModel by activityViewModels() + private var isInFoldableLayout = false override fun onAttach(context: Context) { @@ -130,9 +134,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { binding.showFpsText.setTextColor(Color.YELLOW) binding.doneControlConfig.setOnClickListener { stopConfiguringControls() } - // Setup overlay. - updateShowFpsOverlay() - + binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED) binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text = game.title binding.inGameMenu.setNavigationItemSelectedListener { @@ -174,7 +176,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { R.id.menu_exit -> { emulationState.stop() - requireActivity().finish() + emulationViewModel.setIsEmulationStopping(true) + binding.drawerLayout.close() + binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED) true } @@ -188,6 +192,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { requireActivity(), object : OnBackPressedCallback(true) { override fun handleOnBackPressed() { + if (!NativeLibrary.isRunning()) { + return + } + if (binding.drawerLayout.isOpen) { binding.drawerLayout.close() } else { @@ -204,6 +212,54 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { .collect { updateFoldableLayout(requireActivity() as EmulationActivity, it) } } } + + GameIconUtils.loadGameIcon(game, binding.loadingImage) + binding.loadingTitle.text = game.title + binding.loadingTitle.isSelected = true + binding.loadingText.isSelected = true + + emulationViewModel.shaderProgress.observe(viewLifecycleOwner) { + if (it > 0 && it != emulationViewModel.totalShaders.value!!) { + binding.loadingProgressIndicator.isIndeterminate = false + + if (it < binding.loadingProgressIndicator.max) { + binding.loadingProgressIndicator.progress = it + } + } + + if (it == emulationViewModel.totalShaders.value!!) { + binding.loadingText.setText(R.string.loading) + binding.loadingProgressIndicator.isIndeterminate = true + } + } + emulationViewModel.totalShaders.observe(viewLifecycleOwner) { + binding.loadingProgressIndicator.max = it + } + emulationViewModel.shaderMessage.observe(viewLifecycleOwner) { + if (it.isNotEmpty()) { + binding.loadingText.text = it + } + } + + emulationViewModel.emulationStarted.observe(viewLifecycleOwner) { started -> + if (started) { + binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED) + ViewUtils.showView(binding.surfaceInputOverlay) + ViewUtils.hideView(binding.loadingIndicator) + + // Setup overlay + updateShowFpsOverlay() + } + } + + emulationViewModel.isEmulationStopping.observe(viewLifecycleOwner) { + if (it) { + binding.loadingText.setText(R.string.shutting_down) + ViewUtils.showView(binding.loadingIndicator) + ViewUtils.hideView(binding.inputContainer) + ViewUtils.hideView(binding.showFpsText) + } + } } override fun onConfigurationChanged(newConfig: Configuration) { @@ -213,11 +269,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { binding.drawerLayout.close() } if (EmulationMenuSettings.showOverlay) { - binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = false } + binding.surfaceInputOverlay.post { + binding.surfaceInputOverlay.visibility = View.VISIBLE + } } } else { - if (EmulationMenuSettings.showOverlay) { - binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = true } + if (EmulationMenuSettings.showOverlay && + emulationViewModel.emulationStarted.value == true + ) { + binding.surfaceInputOverlay.post { + binding.surfaceInputOverlay.visibility = View.VISIBLE + } + } else { + binding.surfaceInputOverlay.post { + binding.surfaceInputOverlay.visibility = View.INVISIBLE + } } if (!isInFoldableLayout) { if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { @@ -226,9 +292,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE } } - if (!binding.surfaceInputOverlay.isInEditMode) { - refreshInputOverlay() - } } } @@ -260,10 +323,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { super.onDetach() } - private fun refreshInputOverlay() { - binding.surfaceInputOverlay.refreshControls() - } - private fun resetInputOverlay() { preferences.edit() .remove(Settings.PREF_CONTROL_SCALE) @@ -281,17 +340,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { val FRAMETIME = 2 val SPEED = 3 perfStatsUpdater = { - val perfStats = NativeLibrary.getPerfStats() - if (perfStats[FPS] > 0 && _binding != null) { - binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS]) - } - - if (!emulationState.isStopped) { + if (emulationViewModel.emulationStarted.value == true) { + val perfStats = NativeLibrary.getPerfStats() + if (perfStats[FPS] > 0 && _binding != null) { + binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS]) + } perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100) } } perfStatsUpdateHandler.post(perfStatsUpdater!!) - binding.showFpsText.text = resources.getString(R.string.emulation_game_loading) binding.showFpsText.visibility = View.VISIBLE } else { if (perfStatsUpdater != null) { @@ -349,7 +406,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { isInFoldableLayout = true binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE - refreshInputOverlay() } } it.isSeparating @@ -437,7 +493,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { .apply() } .setPositiveButton(android.R.string.ok) { _, _ -> - refreshInputOverlay() + binding.surfaceInputOverlay.refreshControls() } .setNegativeButton(android.R.string.cancel, null) .setNeutralButton(R.string.emulation_toggle_all) { _, _ -> } @@ -461,7 +517,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { R.id.menu_show_overlay -> { it.isChecked = !it.isChecked EmulationMenuSettings.showOverlay = it.isChecked - refreshInputOverlay() + binding.surfaceInputOverlay.refreshControls() true } @@ -567,14 +623,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { preferences.edit() .putInt(Settings.PREF_CONTROL_SCALE, scale) .apply() - refreshInputOverlay() + binding.surfaceInputOverlay.refreshControls() } private fun setControlOpacity(opacity: Int) { preferences.edit() .putInt(Settings.PREF_CONTROL_OPACITY, opacity) .apply() - refreshInputOverlay() + binding.surfaceInputOverlay.refreshControls() } private fun setInsets() { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt new file mode 100644 index 000000000..e35f51bc3 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt @@ -0,0 +1,59 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +package org.yuzu.yuzu_emu.model + +import androidx.lifecycle.LiveData +import androidx.lifecycle.MutableLiveData +import androidx.lifecycle.ViewModel + +class EmulationViewModel : ViewModel() { + private val _emulationStarted = MutableLiveData(false) + val emulationStarted: LiveData<Boolean> get() = _emulationStarted + + private val _isEmulationStopping = MutableLiveData(false) + val isEmulationStopping: LiveData<Boolean> get() = _isEmulationStopping + + private val _shaderProgress = MutableLiveData(0) + val shaderProgress: LiveData<Int> get() = _shaderProgress + + private val _totalShaders = MutableLiveData(0) + val totalShaders: LiveData<Int> get() = _totalShaders + + private val _shaderMessage = MutableLiveData("") + val shaderMessage: LiveData<String> get() = _shaderMessage + + fun setEmulationStarted(started: Boolean) { + _emulationStarted.postValue(started) + } + + fun setIsEmulationStopping(value: Boolean) { + _isEmulationStopping.value = value + } + + fun setShaderProgress(progress: Int) { + _shaderProgress.value = progress + } + + fun setTotalShaders(max: Int) { + _totalShaders.value = max + } + + fun setShaderMessage(msg: String) { + _shaderMessage.value = msg + } + + fun updateProgress(msg: String, progress: Int, max: Int) { + setShaderMessage(msg) + setShaderProgress(progress) + setTotalShaders(max) + } + + fun clear() { + _emulationStarted.value = false + _isEmulationStopping.value = false + _shaderProgress.value = 0 + _totalShaders.value = 0 + _shaderMessage.value = "" + } +} diff --git a/src/android/app/src/main/jni/id_cache.cpp b/src/android/app/src/main/jni/id_cache.cpp index 9cbbf23a3..960abf95a 100644 --- a/src/android/app/src/main/jni/id_cache.cpp +++ b/src/android/app/src/main/jni/id_cache.cpp @@ -15,6 +15,8 @@ static jclass s_disk_cache_progress_class; static jclass s_load_callback_stage_class; static jmethodID s_exit_emulation_activity; static jmethodID s_disk_cache_load_progress; +static jmethodID s_on_emulation_started; +static jmethodID s_on_emulation_stopped; static constexpr jint JNI_VERSION = JNI_VERSION_1_6; @@ -59,6 +61,14 @@ jmethodID GetDiskCacheLoadProgress() { return s_disk_cache_load_progress; } +jmethodID GetOnEmulationStarted() { + return s_on_emulation_started; +} + +jmethodID GetOnEmulationStopped() { + return s_on_emulation_stopped; +} + } // namespace IDCache #ifdef __cplusplus @@ -85,6 +95,10 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) { env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V"); s_disk_cache_load_progress = env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V"); + s_on_emulation_started = + env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V"); + s_on_emulation_stopped = + env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V"); // Initialize Android Storage Common::FS::Android::RegisterCallbacks(env, s_native_library_class); diff --git a/src/android/app/src/main/jni/id_cache.h b/src/android/app/src/main/jni/id_cache.h index be535fe1e..b76158928 100644 --- a/src/android/app/src/main/jni/id_cache.h +++ b/src/android/app/src/main/jni/id_cache.h @@ -15,5 +15,7 @@ jclass GetDiskCacheProgressClass(); jclass GetDiskCacheLoadCallbackStageClass(); jmethodID GetExitEmulationActivity(); jmethodID GetDiskCacheLoadProgress(); +jmethodID GetOnEmulationStarted(); +jmethodID GetOnEmulationStopped(); } // namespace IDCache diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index b2adfdeda..83e88010f 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -335,6 +335,8 @@ public: // Tear down the render window. m_window.reset(); + + OnEmulationStopped(m_load_result); } void PauseEmulation() { @@ -376,6 +378,8 @@ public: m_system.InitializeDebugger(); } + OnEmulationStarted(); + while (true) { { [[maybe_unused]] std::unique_lock lock(m_mutex); @@ -511,6 +515,18 @@ private: static_cast<jint>(progress), static_cast<jint>(max)); } + static void OnEmulationStarted() { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), + IDCache::GetOnEmulationStarted()); + } + + static void OnEmulationStopped(Core::SystemResultStatus result) { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), + IDCache::GetOnEmulationStopped(), static_cast<jint>(result)); + } + private: static EmulationSession s_instance; diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml index e54a10e8f..da97d85c1 100644 --- a/src/android/app/src/main/res/layout/fragment_emulation.xml +++ b/src/android/app/src/main/res/layout/fragment_emulation.xml @@ -26,6 +26,81 @@ android:focusable="false" android:focusableInTouchMode="false" /> + <com.google.android.material.card.MaterialCardView + android:id="@+id/loading_indicator" + style="?attr/materialCardViewOutlinedStyle" + android:layout_width="wrap_content" + android:layout_height="wrap_content" + android:layout_gravity="center" + android:focusable="false"> + + <androidx.constraintlayout.widget.ConstraintLayout + android:id="@+id/loading_layout" + android:layout_width="wrap_content" + android:layout_height="wrap_content" + android:gravity="center_horizontal"> + + <ImageView + android:id="@+id/loading_image" + android:layout_width="wrap_content" + android:layout_height="0dp" + android:adjustViewBounds="true" + app:layout_constraintBottom_toBottomOf="@+id/linearLayout" + app:layout_constraintStart_toStartOf="parent" + app:layout_constraintTop_toTopOf="@+id/linearLayout" + tools:src="@drawable/default_icon" /> + + <LinearLayout + android:id="@+id/linearLayout" + android:layout_width="wrap_content" + android:layout_height="wrap_content" + android:orientation="vertical" + android:paddingHorizontal="24dp" + android:paddingVertical="36dp" + app:layout_constraintBottom_toBottomOf="parent" + app:layout_constraintEnd_toEndOf="parent" + app:layout_constraintStart_toEndOf="@id/loading_image" + app:layout_constraintTop_toTopOf="parent"> + + <com.google.android.material.textview.MaterialTextView + android:id="@+id/loading_title" + style="@style/TextAppearance.Material3.TitleMedium" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:ellipsize="marquee" + android:marqueeRepeatLimit="marquee_forever" + android:requiresFadingEdge="horizontal" + android:singleLine="true" + android:textAlignment="viewStart" + tools:text="@string/games" /> + + <com.google.android.material.textview.MaterialTextView + android:id="@+id/loading_text" + style="@style/TextAppearance.Material3.TitleSmall" + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:layout_marginTop="4dp" + android:ellipsize="marquee" + android:marqueeRepeatLimit="marquee_forever" + android:requiresFadingEdge="horizontal" + android:singleLine="true" + android:text="@string/loading" + android:textAlignment="viewStart" /> + + <com.google.android.material.progressindicator.LinearProgressIndicator + android:id="@+id/loading_progress_indicator" + android:layout_width="192dp" + android:layout_height="wrap_content" + android:layout_marginTop="12dp" + android:indeterminate="true" + app:trackCornerRadius="8dp" /> + + </LinearLayout> + + </androidx.constraintlayout.widget.ConstraintLayout> + + </com.google.android.material.card.MaterialCardView> + </FrameLayout> <FrameLayout @@ -41,11 +116,12 @@ android:layout_height="match_parent" android:layout_gravity="center" android:focusable="true" - android:focusableInTouchMode="true" /> + android:focusableInTouchMode="true" + android:visibility="invisible" /> <Button - style="@style/Widget.Material3.Button.ElevatedButton" android:id="@+id/done_control_config" + style="@style/Widget.Material3.Button.ElevatedButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" @@ -81,6 +157,7 @@ android:layout_height="match_parent" android:layout_gravity="start|bottom" app:headerLayout="@layout/header_in_game" - app:menu="@menu/menu_in_game" /> + app:menu="@menu/menu_in_game" + tools:visibility="gone" /> </androidx.drawerlayout.widget.DrawerLayout> diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index 0c1d91264..daaa7ffde 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -209,7 +209,6 @@ <string name="emulation_pause">Emulation pausieren</string> <string name="emulation_unpause">Emulation fortsetzen</string> <string name="emulation_input_overlay">Overlay-Optionen</string> - <string name="emulation_game_loading">Spiel lädt…</string> <string name="load_settings">Lädt Einstellungen...</string> diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index 357f956d1..e9129cb00 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Pausar Emulación</string> <string name="emulation_unpause">Reanudar Emulación</string> <string name="emulation_input_overlay">Opciones de pantalla </string> - <string name="emulation_game_loading">Cargando juego...</string> <string name="load_settings">Cargando configuración...</string> diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index dfca1c830..2d99d618e 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Mettre en pause l\'émulation</string> <string name="emulation_unpause">Reprendre l\'émulation</string> <string name="emulation_input_overlay">Options de l\'overlay</string> - <string name="emulation_game_loading">Chargement du jeu...</string> <string name="load_settings">Chargement des paramètres…</string> diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml index 089d93ed6..d9c3de385 100644 --- a/src/android/app/src/main/res/values-it/strings.xml +++ b/src/android/app/src/main/res/values-it/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Metti in pausa l\'emulazione</string> <string name="emulation_unpause">Riprendi Emulazione</string> <string name="emulation_input_overlay">Impostazioni Overlay</string> - <string name="emulation_game_loading">Caricamento del gioco...</string> <string name="load_settings">Caricamento delle impostazioni...</string> diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml index 39b590bee..7a226cd5c 100644 --- a/src/android/app/src/main/res/values-ja/strings.xml +++ b/src/android/app/src/main/res/values-ja/strings.xml @@ -211,7 +211,6 @@ <string name="emulation_pause">エミュレーションを一時停止</string> <string name="emulation_unpause">エミュレーションを再開</string> <string name="emulation_input_overlay">オーバーレイオプション</string> - <string name="emulation_game_loading">ロード中…</string> <string name="load_settings">設定をロード中…</string> diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml index cbcb2873f..427b6e5a0 100644 --- a/src/android/app/src/main/res/values-ko/strings.xml +++ b/src/android/app/src/main/res/values-ko/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">에뮬레이션 일시 중지</string> <string name="emulation_unpause">에뮬레이션 일시 중지 해제</string> <string name="emulation_input_overlay">오버레이 옵션</string> - <string name="emulation_game_loading">게임 불러오기 중...</string> <string name="load_settings">설정 불러오기 중...</string> diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml index e48a4be38..ce8d7a9e4 100644 --- a/src/android/app/src/main/res/values-nb/strings.xml +++ b/src/android/app/src/main/res/values-nb/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Pause Emulering</string> <string name="emulation_unpause">Opphev pausing av emulering</string> <string name="emulation_input_overlay">Alternativer for overlegg</string> - <string name="emulation_game_loading">Spillet lastes inn...</string> <string name="load_settings">Laster inn innstillinger...</string> diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index bc9c0f7f4..c2c24b48f 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Wstrzymaj emulację</string> <string name="emulation_unpause">Wznów emulację</string> <string name="emulation_input_overlay">Opcje nakładki</string> - <string name="emulation_game_loading">Wczytywanie gry...</string> <string name="load_settings">Wczytywanie ustawień...</string> diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index 75fe0edbf..04f276108 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Pausa emulação</string> <string name="emulation_unpause">Retomar emulação</string> <string name="emulation_input_overlay">Opções de sobreposição </string> - <string name="emulation_game_loading">Jogo a carregar...</string> <string name="load_settings">Configurações a carregar...</string> diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml index 96b040c66..66a3a1a2e 100644 --- a/src/android/app/src/main/res/values-pt-rPT/strings.xml +++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Pausa emulação</string> <string name="emulation_unpause">Retomar emulação</string> <string name="emulation_input_overlay">Opções de sobreposição </string> - <string name="emulation_game_loading">Jogo a carregar...</string> <string name="load_settings">Configurações a carregar...</string> diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index 8d954f59e..f770e954f 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Пауза эмуляции</string> <string name="emulation_unpause">Возобновление эмуляции</string> <string name="emulation_input_overlay">Настройки оверлея</string> - <string name="emulation_game_loading">Загрузка игры...</string> <string name="load_settings">Загрузка настроек...</string> diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index 6c028535b..ea3ab1b15 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">Пауза емуляції</string> <string name="emulation_unpause">Відновлення емуляції</string> <string name="emulation_input_overlay">Налаштування оверлея</string> - <string name="emulation_game_loading">Завантаження гри...</string> <string name="load_settings">Завантаження налаштувань...</string> diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index e4ad2ed07..b45a5a528 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">暂停模拟</string> <string name="emulation_unpause">继续模拟</string> <string name="emulation_input_overlay">虚拟按键选项</string> - <string name="emulation_game_loading">载入游戏中…</string> <string name="load_settings">正在载入设定…</string> diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 0d32f23df..3aab889e4 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -213,7 +213,6 @@ <string name="emulation_pause">暫停模擬</string> <string name="emulation_unpause">取消暫停模擬</string> <string name="emulation_input_overlay">覆疊選項</string> - <string name="emulation_game_loading">遊戲正在載入…</string> <string name="load_settings">正在載入設定…</string> diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index d43891cec..b163e6fc1 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -204,6 +204,7 @@ <string name="error_saving">Error saving %1$s.ini: %2$s</string> <string name="unimplemented_menu">Unimplemented Menu</string> <string name="loading">Loading…</string> + <string name="shutting_down">Shutting down…</string> <string name="reset_setting_confirmation">Do you want to reset this setting back to its default value?</string> <string name="reset_to_default">Reset to default</string> <string name="reset_all_settings">Reset all settings?</string> @@ -262,7 +263,6 @@ <string name="emulation_pause">Pause emulation</string> <string name="emulation_unpause">Unpause emulation</string> <string name="emulation_input_overlay">Overlay options</string> - <string name="emulation_game_loading">Game loading…</string> <string name="load_settings">Loading settings…</string> |