diff options
Diffstat (limited to 'src/android')
11 files changed, 751 insertions, 170 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt index be6e17e65..a6251bafd 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt @@ -112,25 +112,36 @@ class Settings { const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown" - const val PREF_OVERLAY_INIT = "OverlayInit" + const val PREF_OVERLAY_VERSION = "OverlayVersion" + const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion" + const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion" + const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion" + val overlayLayoutPrefs = listOf( + PREF_LANDSCAPE_OVERLAY_VERSION, + PREF_PORTRAIT_OVERLAY_VERSION, + PREF_FOLDABLE_OVERLAY_VERSION + ) + const val PREF_CONTROL_SCALE = "controlScale" const val PREF_CONTROL_OPACITY = "controlOpacity" const val PREF_TOUCH_ENABLED = "isTouchEnabled" - const val PREF_BUTTON_TOGGLE_0 = "buttonToggle0" - const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1" - const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2" - const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3" - const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4" - const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5" - const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6" - const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7" - const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8" - const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9" - const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10" - const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11" - const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12" - const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13" - const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14" + const val PREF_BUTTON_A = "buttonToggle0" + const val PREF_BUTTON_B = "buttonToggle1" + const val PREF_BUTTON_X = "buttonToggle2" + const val PREF_BUTTON_Y = "buttonToggle3" + const val PREF_BUTTON_L = "buttonToggle4" + const val PREF_BUTTON_R = "buttonToggle5" + const val PREF_BUTTON_ZL = "buttonToggle6" + const val PREF_BUTTON_ZR = "buttonToggle7" + const val PREF_BUTTON_PLUS = "buttonToggle8" + const val PREF_BUTTON_MINUS = "buttonToggle9" + const val PREF_BUTTON_DPAD = "buttonToggle10" + const val PREF_STICK_L = "buttonToggle11" + const val PREF_STICK_R = "buttonToggle12" + const val PREF_BUTTON_STICK_L = "buttonToggle13" + const val PREF_BUTTON_STICK_R = "buttonToggle14" + const val PREF_BUTTON_HOME = "buttonToggle15" + const val PREF_BUTTON_SCREENSHOT = "buttonToggle16" const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter" const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable" @@ -145,6 +156,30 @@ class Settings { private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap() + val overlayPreferences = listOf( + PREF_OVERLAY_VERSION, + PREF_CONTROL_SCALE, + PREF_CONTROL_OPACITY, + PREF_TOUCH_ENABLED, + PREF_BUTTON_A, + PREF_BUTTON_B, + PREF_BUTTON_X, + PREF_BUTTON_Y, + PREF_BUTTON_L, + PREF_BUTTON_R, + PREF_BUTTON_ZL, + PREF_BUTTON_ZR, + PREF_BUTTON_PLUS, + PREF_BUTTON_MINUS, + PREF_BUTTON_DPAD, + PREF_STICK_L, + PREF_STICK_R, + PREF_BUTTON_HOME, + PREF_BUTTON_SCREENSHOT, + PREF_BUTTON_STICK_L, + PREF_BUTTON_STICK_R + ) + const val LayoutOption_Unspecified = 0 const val LayoutOption_MobilePortrait = 4 const val LayoutOption_MobileLandscape = 5 diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 09976db62..0e7c1ba88 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -212,9 +212,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } if (!isInFoldableLayout) { if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { - binding.surfaceInputOverlay.orientation = InputOverlay.PORTRAIT + binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT } else { - binding.surfaceInputOverlay.orientation = InputOverlay.LANDSCAPE + binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE } } if (!binding.surfaceInputOverlay.isInEditMode) { @@ -260,7 +260,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { .remove(Settings.PREF_CONTROL_SCALE) .remove(Settings.PREF_CONTROL_OPACITY) .apply() - binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.resetButtonPlacement() } + binding.surfaceInputOverlay.post { + binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement() + } } private fun updateShowFpsOverlay() { @@ -337,7 +339,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { binding.inGameMenu.layoutParams.height = it.bounds.bottom isInFoldableLayout = true - binding.surfaceInputOverlay.orientation = InputOverlay.FOLDABLE + binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE refreshInputOverlay() } } @@ -410,9 +412,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { R.id.menu_toggle_controls -> { val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) - val optionsArray = BooleanArray(15) - for (i in 0..14) { - optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 13) + val optionsArray = BooleanArray(Settings.overlayPreferences.size) + Settings.overlayPreferences.forEachIndexed { i, _ -> + optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15) } val dialog = MaterialAlertDialogBuilder(requireContext()) @@ -436,7 +438,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { dialog.getButton(AlertDialog.BUTTON_NEUTRAL) .setOnClickListener { val isChecked = !optionsArray[0] - for (i in 0..14) { + Settings.overlayPreferences.forEachIndexed { i, _ -> optionsArray[i] = isChecked dialog.listView.setItemChecked(i, isChecked) preferences.edit() diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt index 6251ec783..c055c2e35 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt @@ -51,15 +51,23 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : private lateinit var windowInsets: WindowInsets - var orientation = LANDSCAPE + var layout = LANDSCAPE override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) { super.onLayout(changed, left, top, right, bottom) windowInsets = rootWindowInsets - if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { - defaultOverlay() + val overlayVersion = preferences.getInt(Settings.PREF_OVERLAY_VERSION, 0) + if (overlayVersion != OVERLAY_VERSION) { + resetAllLayouts() + } else { + val layoutIndex = overlayLayouts.indexOf(layout) + val currentLayoutVersion = + preferences.getInt(Settings.overlayLayoutPrefs[layoutIndex], 0) + if (currentLayoutVersion != overlayLayoutVersions[layoutIndex]) { + resetCurrentLayout() + } } // Load the controls. @@ -266,10 +274,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : MotionEvent.ACTION_POINTER_UP -> if (buttonBeingConfigured === button) { // Persist button position by saving new place. saveControlPosition( - buttonBeingConfigured!!.buttonId, + buttonBeingConfigured!!.prefId, buttonBeingConfigured!!.bounds.centerX(), buttonBeingConfigured!!.bounds.centerY(), - orientation + layout ) buttonBeingConfigured = null } @@ -299,10 +307,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) { // Persist button position by saving new place. saveControlPosition( - dpadBeingConfigured!!.upId, + Settings.PREF_BUTTON_DPAD, dpadBeingConfigured!!.bounds.centerX(), dpadBeingConfigured!!.bounds.centerY(), - orientation + layout ) dpadBeingConfigured = null } @@ -330,10 +338,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : MotionEvent.ACTION_UP, MotionEvent.ACTION_POINTER_UP -> if (joystickBeingConfigured != null) { saveControlPosition( - joystickBeingConfigured!!.buttonId, + joystickBeingConfigured!!.prefId, joystickBeingConfigured!!.bounds.centerX(), joystickBeingConfigured!!.bounds.centerY(), - orientation + layout ) joystickBeingConfigured = null } @@ -343,9 +351,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : return true } - private fun addOverlayControls(orientation: String) { + private fun addOverlayControls(layout: String) { val windowSize = getSafeScreenSize(context) - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -353,11 +361,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_a, R.drawable.facebutton_a_depressed, ButtonType.BUTTON_A, - orientation + Settings.PREF_BUTTON_A, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_1, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_B, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -365,11 +374,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_b, R.drawable.facebutton_b_depressed, ButtonType.BUTTON_B, - orientation + Settings.PREF_BUTTON_B, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_2, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_X, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -377,11 +387,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_x, R.drawable.facebutton_x_depressed, ButtonType.BUTTON_X, - orientation + Settings.PREF_BUTTON_X, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_3, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_Y, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -389,11 +400,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_y, R.drawable.facebutton_y_depressed, ButtonType.BUTTON_Y, - orientation + Settings.PREF_BUTTON_Y, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_4, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_L, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -401,11 +413,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.l_shoulder, R.drawable.l_shoulder_depressed, ButtonType.TRIGGER_L, - orientation + Settings.PREF_BUTTON_L, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_5, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_R, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -413,11 +426,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.r_shoulder, R.drawable.r_shoulder_depressed, ButtonType.TRIGGER_R, - orientation + Settings.PREF_BUTTON_R, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_6, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_ZL, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -425,11 +439,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.zl_trigger, R.drawable.zl_trigger_depressed, ButtonType.TRIGGER_ZL, - orientation + Settings.PREF_BUTTON_ZL, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_7, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_ZR, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -437,11 +452,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.zr_trigger, R.drawable.zr_trigger_depressed, ButtonType.TRIGGER_ZR, - orientation + Settings.PREF_BUTTON_ZR, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_8, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_PLUS, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -449,11 +465,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_plus, R.drawable.facebutton_plus_depressed, ButtonType.BUTTON_PLUS, - orientation + Settings.PREF_BUTTON_PLUS, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_9, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_MINUS, true)) { overlayButtons.add( initializeOverlayButton( context, @@ -461,11 +478,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_minus, R.drawable.facebutton_minus_depressed, ButtonType.BUTTON_MINUS, - orientation + Settings.PREF_BUTTON_MINUS, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_10, true)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_DPAD, true)) { overlayDpads.add( initializeOverlayDpad( context, @@ -473,11 +491,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.dpad_standard, R.drawable.dpad_standard_cardinal_depressed, R.drawable.dpad_standard_diagonal_depressed, - orientation + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_11, true)) { + if (preferences.getBoolean(Settings.PREF_STICK_L, true)) { overlayJoysticks.add( initializeOverlayJoystick( context, @@ -487,11 +505,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.joystick_depressed, StickType.STICK_L, ButtonType.STICK_L, - orientation + Settings.PREF_STICK_L, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_12, true)) { + if (preferences.getBoolean(Settings.PREF_STICK_R, true)) { overlayJoysticks.add( initializeOverlayJoystick( context, @@ -501,11 +520,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.joystick_depressed, StickType.STICK_R, ButtonType.STICK_R, - orientation + Settings.PREF_STICK_R, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_13, false)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_HOME, false)) { overlayButtons.add( initializeOverlayButton( context, @@ -513,11 +533,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_home, R.drawable.facebutton_home_depressed, ButtonType.BUTTON_HOME, - orientation + Settings.PREF_BUTTON_HOME, + layout ) ) } - if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_14, false)) { + if (preferences.getBoolean(Settings.PREF_BUTTON_SCREENSHOT, false)) { overlayButtons.add( initializeOverlayButton( context, @@ -525,7 +546,34 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.drawable.facebutton_screenshot, R.drawable.facebutton_screenshot_depressed, ButtonType.BUTTON_CAPTURE, - orientation + Settings.PREF_BUTTON_SCREENSHOT, + layout + ) + ) + } + if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_L, true)) { + overlayButtons.add( + initializeOverlayButton( + context, + windowSize, + R.drawable.button_l3, + R.drawable.button_l3_depressed, + ButtonType.STICK_L, + Settings.PREF_BUTTON_STICK_L, + layout + ) + ) + } + if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_R, true)) { + overlayButtons.add( + initializeOverlayButton( + context, + windowSize, + R.drawable.button_r3, + R.drawable.button_r3_depressed, + ButtonType.STICK_R, + Settings.PREF_BUTTON_STICK_R, + layout ) ) } @@ -539,18 +587,18 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // Add all the enabled overlay items back to the HashSet. if (EmulationMenuSettings.showOverlay) { - addOverlayControls(orientation) + addOverlayControls(layout) } invalidate() } - private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) { + private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) { val windowSize = getSafeScreenSize(context) val min = windowSize.first val max = windowSize.second PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit() - .putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x) - .putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y) + .putFloat("$prefId-X$layout", (x - min.x).toFloat() / max.x) + .putFloat("$prefId-Y$layout", (y - min.y).toFloat() / max.y) .apply() } @@ -558,19 +606,31 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : inEditMode = editMode } - private fun defaultOverlay() { - if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { - defaultOverlayByLayout(orientation) - } - - resetButtonPlacement() + private fun resetCurrentLayout() { + defaultOverlayByLayout(layout) + val layoutIndex = overlayLayouts.indexOf(layout) preferences.edit() - .putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true) + .putInt(Settings.overlayLayoutPrefs[layoutIndex], overlayLayoutVersions[layoutIndex]) .apply() } - fun resetButtonPlacement() { - defaultOverlayByLayout(orientation) + private fun resetAllLayouts() { + val editor = preferences.edit() + overlayLayouts.forEachIndexed { i, layout -> + defaultOverlayByLayout(layout) + editor.putInt(Settings.overlayLayoutPrefs[i], overlayLayoutVersions[i]) + } + editor.putInt(Settings.PREF_OVERLAY_VERSION, OVERLAY_VERSION) + editor.apply() + } + + fun resetLayoutVisibilityAndPlacement() { + defaultOverlayByLayout(layout) + val editor = preferences.edit() + Settings.overlayPreferences.forEachIndexed { _, pref -> + editor.remove(pref) + } + editor.apply() refreshControls() } @@ -604,7 +664,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.integer.SWITCH_STICK_R_X, R.integer.SWITCH_STICK_R_Y, R.integer.SWITCH_STICK_L_X, - R.integer.SWITCH_STICK_L_Y + R.integer.SWITCH_STICK_L_Y, + R.integer.SWITCH_BUTTON_STICK_L_X, + R.integer.SWITCH_BUTTON_STICK_L_Y, + R.integer.SWITCH_BUTTON_STICK_R_X, + R.integer.SWITCH_BUTTON_STICK_R_Y ) private val portraitResources = arrayOf( @@ -637,7 +701,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.integer.SWITCH_STICK_R_X_PORTRAIT, R.integer.SWITCH_STICK_R_Y_PORTRAIT, R.integer.SWITCH_STICK_L_X_PORTRAIT, - R.integer.SWITCH_STICK_L_Y_PORTRAIT + R.integer.SWITCH_STICK_L_Y_PORTRAIT, + R.integer.SWITCH_BUTTON_STICK_L_X_PORTRAIT, + R.integer.SWITCH_BUTTON_STICK_L_Y_PORTRAIT, + R.integer.SWITCH_BUTTON_STICK_R_X_PORTRAIT, + R.integer.SWITCH_BUTTON_STICK_R_Y_PORTRAIT ) private val foldableResources = arrayOf( @@ -670,139 +738,159 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : R.integer.SWITCH_STICK_R_X_FOLDABLE, R.integer.SWITCH_STICK_R_Y_FOLDABLE, R.integer.SWITCH_STICK_L_X_FOLDABLE, - R.integer.SWITCH_STICK_L_Y_FOLDABLE + R.integer.SWITCH_STICK_L_Y_FOLDABLE, + R.integer.SWITCH_BUTTON_STICK_L_X_FOLDABLE, + R.integer.SWITCH_BUTTON_STICK_L_Y_FOLDABLE, + R.integer.SWITCH_BUTTON_STICK_R_X_FOLDABLE, + R.integer.SWITCH_BUTTON_STICK_R_Y_FOLDABLE ) - private fun getResourceValue(orientation: String, position: Int): Float { - return when (orientation) { + private fun getResourceValue(layout: String, position: Int): Float { + return when (layout) { PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000 FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000 else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000 } } - private fun defaultOverlayByLayout(orientation: String) { + private fun defaultOverlayByLayout(layout: String) { // Each value represents the position of the button in relation to the screen size without insets. preferences.edit() .putFloat( - ButtonType.BUTTON_A.toString() + "-X$orientation", - getResourceValue(orientation, 0) + "${Settings.PREF_BUTTON_A}-X$layout", + getResourceValue(layout, 0) + ) + .putFloat( + "${Settings.PREF_BUTTON_A}-Y$layout", + getResourceValue(layout, 1) + ) + .putFloat( + "${Settings.PREF_BUTTON_B}-X$layout", + getResourceValue(layout, 2) + ) + .putFloat( + "${Settings.PREF_BUTTON_B}-Y$layout", + getResourceValue(layout, 3) + ) + .putFloat( + "${Settings.PREF_BUTTON_X}-X$layout", + getResourceValue(layout, 4) ) .putFloat( - ButtonType.BUTTON_A.toString() + "-Y$orientation", - getResourceValue(orientation, 1) + "${Settings.PREF_BUTTON_X}-Y$layout", + getResourceValue(layout, 5) ) .putFloat( - ButtonType.BUTTON_B.toString() + "-X$orientation", - getResourceValue(orientation, 2) + "${Settings.PREF_BUTTON_Y}-X$layout", + getResourceValue(layout, 6) ) .putFloat( - ButtonType.BUTTON_B.toString() + "-Y$orientation", - getResourceValue(orientation, 3) + "${Settings.PREF_BUTTON_Y}-Y$layout", + getResourceValue(layout, 7) ) .putFloat( - ButtonType.BUTTON_X.toString() + "-X$orientation", - getResourceValue(orientation, 4) + "${Settings.PREF_BUTTON_ZL}-X$layout", + getResourceValue(layout, 8) ) .putFloat( - ButtonType.BUTTON_X.toString() + "-Y$orientation", - getResourceValue(orientation, 5) + "${Settings.PREF_BUTTON_ZL}-Y$layout", + getResourceValue(layout, 9) ) .putFloat( - ButtonType.BUTTON_Y.toString() + "-X$orientation", - getResourceValue(orientation, 6) + "${Settings.PREF_BUTTON_ZR}-X$layout", + getResourceValue(layout, 10) ) .putFloat( - ButtonType.BUTTON_Y.toString() + "-Y$orientation", - getResourceValue(orientation, 7) + "${Settings.PREF_BUTTON_ZR}-Y$layout", + getResourceValue(layout, 11) ) .putFloat( - ButtonType.TRIGGER_ZL.toString() + "-X$orientation", - getResourceValue(orientation, 8) + "${Settings.PREF_BUTTON_DPAD}-X$layout", + getResourceValue(layout, 12) ) .putFloat( - ButtonType.TRIGGER_ZL.toString() + "-Y$orientation", - getResourceValue(orientation, 9) + "${Settings.PREF_BUTTON_DPAD}-Y$layout", + getResourceValue(layout, 13) ) .putFloat( - ButtonType.TRIGGER_ZR.toString() + "-X$orientation", - getResourceValue(orientation, 10) + "${Settings.PREF_BUTTON_L}-X$layout", + getResourceValue(layout, 14) ) .putFloat( - ButtonType.TRIGGER_ZR.toString() + "-Y$orientation", - getResourceValue(orientation, 11) + "${Settings.PREF_BUTTON_L}-Y$layout", + getResourceValue(layout, 15) ) .putFloat( - ButtonType.DPAD_UP.toString() + "-X$orientation", - getResourceValue(orientation, 12) + "${Settings.PREF_BUTTON_R}-X$layout", + getResourceValue(layout, 16) ) .putFloat( - ButtonType.DPAD_UP.toString() + "-Y$orientation", - getResourceValue(orientation, 13) + "${Settings.PREF_BUTTON_R}-Y$layout", + getResourceValue(layout, 17) ) .putFloat( - ButtonType.TRIGGER_L.toString() + "-X$orientation", - getResourceValue(orientation, 14) + "${Settings.PREF_BUTTON_PLUS}-X$layout", + getResourceValue(layout, 18) ) .putFloat( - ButtonType.TRIGGER_L.toString() + "-Y$orientation", - getResourceValue(orientation, 15) + "${Settings.PREF_BUTTON_PLUS}-Y$layout", + getResourceValue(layout, 19) ) .putFloat( - ButtonType.TRIGGER_R.toString() + "-X$orientation", - getResourceValue(orientation, 16) + "${Settings.PREF_BUTTON_MINUS}-X$layout", + getResourceValue(layout, 20) ) .putFloat( - ButtonType.TRIGGER_R.toString() + "-Y$orientation", - getResourceValue(orientation, 17) + "${Settings.PREF_BUTTON_MINUS}-Y$layout", + getResourceValue(layout, 21) ) .putFloat( - ButtonType.BUTTON_PLUS.toString() + "-X$orientation", - getResourceValue(orientation, 18) + "${Settings.PREF_BUTTON_HOME}-X$layout", + getResourceValue(layout, 22) ) .putFloat( - ButtonType.BUTTON_PLUS.toString() + "-Y$orientation", - getResourceValue(orientation, 19) + "${Settings.PREF_BUTTON_HOME}-Y$layout", + getResourceValue(layout, 23) ) .putFloat( - ButtonType.BUTTON_MINUS.toString() + "-X$orientation", - getResourceValue(orientation, 20) + "${Settings.PREF_BUTTON_SCREENSHOT}-X$layout", + getResourceValue(layout, 24) ) .putFloat( - ButtonType.BUTTON_MINUS.toString() + "-Y$orientation", - getResourceValue(orientation, 21) + "${Settings.PREF_BUTTON_SCREENSHOT}-Y$layout", + getResourceValue(layout, 25) ) .putFloat( - ButtonType.BUTTON_HOME.toString() + "-X$orientation", - getResourceValue(orientation, 22) + "${Settings.PREF_STICK_R}-X$layout", + getResourceValue(layout, 26) ) .putFloat( - ButtonType.BUTTON_HOME.toString() + "-Y$orientation", - getResourceValue(orientation, 23) + "${Settings.PREF_STICK_R}-Y$layout", + getResourceValue(layout, 27) ) .putFloat( - ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation", - getResourceValue(orientation, 24) + "${Settings.PREF_STICK_L}-X$layout", + getResourceValue(layout, 28) ) .putFloat( - ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation", - getResourceValue(orientation, 25) + "${Settings.PREF_STICK_L}-Y$layout", + getResourceValue(layout, 29) ) .putFloat( - ButtonType.STICK_R.toString() + "-X$orientation", - getResourceValue(orientation, 26) + "${Settings.PREF_BUTTON_STICK_L}-X$layout", + getResourceValue(layout, 30) ) .putFloat( - ButtonType.STICK_R.toString() + "-Y$orientation", - getResourceValue(orientation, 27) + "${Settings.PREF_BUTTON_STICK_L}-Y$layout", + getResourceValue(layout, 31) ) .putFloat( - ButtonType.STICK_L.toString() + "-X$orientation", - getResourceValue(orientation, 28) + "${Settings.PREF_BUTTON_STICK_R}-X$layout", + getResourceValue(layout, 32) ) .putFloat( - ButtonType.STICK_L.toString() + "-Y$orientation", - getResourceValue(orientation, 29) + "${Settings.PREF_BUTTON_STICK_R}-Y$layout", + getResourceValue(layout, 33) ) .apply() } @@ -812,12 +900,30 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : } companion object { + // Increase this number every time there is a breaking change to every overlay layout + const val OVERLAY_VERSION = 1 + + // Increase the corresponding layout version number whenever that layout has a breaking change + private const val LANDSCAPE_OVERLAY_VERSION = 1 + private const val PORTRAIT_OVERLAY_VERSION = 1 + private const val FOLDABLE_OVERLAY_VERSION = 1 + val overlayLayoutVersions = listOf( + LANDSCAPE_OVERLAY_VERSION, + PORTRAIT_OVERLAY_VERSION, + FOLDABLE_OVERLAY_VERSION + ) + private val preferences: SharedPreferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) - const val LANDSCAPE = "" + const val LANDSCAPE = "_Landscape" const val PORTRAIT = "_Portrait" const val FOLDABLE = "_Foldable" + val overlayLayouts = listOf( + LANDSCAPE, + PORTRAIT, + FOLDABLE + ) /** * Resizes a [Bitmap] by a given scale factor @@ -948,6 +1054,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : * @param defaultResId The resource ID of the [Drawable] to get the [Bitmap] of (Default State). * @param pressedResId The resource ID of the [Drawable] to get the [Bitmap] of (Pressed State). * @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents. + * @param prefId Identifier for determining where a button appears on screen. + * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE]. * @return An [InputOverlayDrawableButton] with the correct drawing bounds set. */ private fun initializeOverlayButton( @@ -956,7 +1064,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : defaultResId: Int, pressedResId: Int, buttonId: Int, - orientation: String + prefId: String, + layout: String ): InputOverlayDrawableButton { // Resources handle for fetching the initial Drawable resource. val res = context.resources @@ -964,17 +1073,20 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // SharedPreference to retrieve the X and Y coordinates for the InputOverlayDrawableButton. val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) - // Decide scale based on button ID and user preference - var scale: Float = when (buttonId) { - ButtonType.BUTTON_HOME, - ButtonType.BUTTON_CAPTURE, - ButtonType.BUTTON_PLUS, - ButtonType.BUTTON_MINUS -> 0.07f + // Decide scale based on button preference ID and user preference + var scale: Float = when (prefId) { + Settings.PREF_BUTTON_HOME, + Settings.PREF_BUTTON_SCREENSHOT, + Settings.PREF_BUTTON_PLUS, + Settings.PREF_BUTTON_MINUS -> 0.07f - ButtonType.TRIGGER_L, - ButtonType.TRIGGER_R, - ButtonType.TRIGGER_ZL, - ButtonType.TRIGGER_ZR -> 0.26f + Settings.PREF_BUTTON_L, + Settings.PREF_BUTTON_R, + Settings.PREF_BUTTON_ZL, + Settings.PREF_BUTTON_ZR -> 0.26f + + Settings.PREF_BUTTON_STICK_L, + Settings.PREF_BUTTON_STICK_R -> 0.155f else -> 0.11f } @@ -984,8 +1096,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // Initialize the InputOverlayDrawableButton. val defaultStateBitmap = getBitmap(context, defaultResId, scale) val pressedStateBitmap = getBitmap(context, pressedResId, scale) - val overlayDrawable = - InputOverlayDrawableButton(res, defaultStateBitmap, pressedStateBitmap, buttonId) + val overlayDrawable = InputOverlayDrawableButton( + res, + defaultStateBitmap, + pressedStateBitmap, + buttonId, + prefId + ) // Get the minimum and maximum coordinates of the screen where the button can be placed. val min = windowSize.first @@ -993,8 +1110,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. // These were set in the input overlay configuration menu. - val xKey = "$buttonId-X$orientation" - val yKey = "$buttonId-Y$orientation" + val xKey = "$prefId-X$layout" + val yKey = "$prefId-Y$layout" val drawableXPercent = sPrefs.getFloat(xKey, 0f) val drawableYPercent = sPrefs.getFloat(yKey, 0f) val drawableX = (drawableXPercent * max.x + min.x).toInt() @@ -1029,7 +1146,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : * @param defaultResId The [Bitmap] resource ID of the default state. * @param pressedOneDirectionResId The [Bitmap] resource ID of the pressed state in one direction. * @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed state in two directions. - * @return the initialized [InputOverlayDrawableDpad] + * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE]. + * @return The initialized [InputOverlayDrawableDpad] */ private fun initializeOverlayDpad( context: Context, @@ -1037,7 +1155,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : defaultResId: Int, pressedOneDirectionResId: Int, pressedTwoDirectionsResId: Int, - orientation: String + layout: String ): InputOverlayDrawableDpad { // Resources handle for fetching the initial Drawable resource. val res = context.resources @@ -1074,8 +1192,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay. // These were set in the input overlay configuration menu. - val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f) - val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f) + val drawableXPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-X$layout", 0f) + val drawableYPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-Y$layout", 0f) val drawableX = (drawableXPercent * max.x + min.x).toInt() val drawableY = (drawableYPercent * max.y + min.y).toInt() val width = overlayDrawable.width @@ -1107,7 +1225,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : * @param pressedResInner Resource ID for the pressed inner image of the joystick. * @param joystick Identifier for which joystick this is. * @param button Identifier for which joystick button this is. - * @return the initialized [InputOverlayDrawableJoystick]. + * @param prefId Identifier for determining where a button appears on screen. + * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE]. + * @return The initialized [InputOverlayDrawableJoystick]. */ private fun initializeOverlayJoystick( context: Context, @@ -1117,7 +1237,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : pressedResInner: Int, joystick: Int, button: Int, - orientation: String + prefId: String, + layout: String ): InputOverlayDrawableJoystick { // Resources handle for fetching the initial Drawable resource. val res = context.resources @@ -1141,8 +1262,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : // The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. // These were set in the input overlay configuration menu. - val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f) - val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f) + val drawableXPercent = sPrefs.getFloat("$prefId-X$layout", 0f) + val drawableYPercent = sPrefs.getFloat("$prefId-Y$layout", 0f) val drawableX = (drawableXPercent * max.x + min.x).toInt() val drawableY = (drawableYPercent * max.y + min.y).toInt() val outerScale = 1.66f @@ -1168,7 +1289,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : outerRect, innerRect, joystick, - button + button, + prefId ) // Need to set the image's position diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableButton.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableButton.kt index 4a93e0b14..2c28dda88 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableButton.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableButton.kt @@ -24,7 +24,8 @@ class InputOverlayDrawableButton( res: Resources, defaultStateBitmap: Bitmap, pressedStateBitmap: Bitmap, - val buttonId: Int + val buttonId: Int, + val prefId: String ) { // The ID value what motion event is tracking var trackId: Int diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableJoystick.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableJoystick.kt index fb48f584d..518b1e783 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableJoystick.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlayDrawableJoystick.kt @@ -37,7 +37,8 @@ class InputOverlayDrawableJoystick( rectOuter: Rect, rectInner: Rect, val joystickId: Int, - val buttonId: Int + val buttonId: Int, + val prefId: String ) { // The ID value what motion event is tracking var trackId = -1 diff --git a/src/android/app/src/main/res/drawable/button_l3.xml b/src/android/app/src/main/res/drawable/button_l3.xml new file mode 100644 index 000000000..0cb28836e --- /dev/null +++ b/src/android/app/src/main/res/drawable/button_l3.xml @@ -0,0 +1,128 @@ +<vector xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:aapt="http://schemas.android.com/aapt" + android:width="34.963dp" + android:height="37.265dp" + 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<item>@string/gamepad_d_pad</item> <item>@string/gamepad_left_stick</item> <item>@string/gamepad_right_stick</item> + <item>L3</item> + <item>R3</item> <item>@string/gamepad_home</item> <item>@string/gamepad_screenshot</item> </string-array> diff --git a/src/android/app/src/main/res/values/integers.xml b/src/android/app/src/main/res/values/integers.xml index 2e93b408c..5e39bc7d9 100644 --- a/src/android/app/src/main/res/values/integers.xml +++ b/src/android/app/src/main/res/values/integers.xml @@ -33,6 +33,10 @@ <integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer> <integer name="SWITCH_BUTTON_DPAD_X">260</integer> <integer name="SWITCH_BUTTON_DPAD_Y">790</integer> + <integer name="SWITCH_BUTTON_STICK_L_X">870</integer> + <integer name="SWITCH_BUTTON_STICK_L_Y">400</integer> + <integer name="SWITCH_BUTTON_STICK_R_X">960</integer> + <integer name="SWITCH_BUTTON_STICK_R_Y">430</integer> <!-- Default SWITCH portrait layout --> <integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer> @@ -65,6 +69,10 @@ <integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer> <integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer> <integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer> + <integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer> + <integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer> + <integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer> + <integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer> <!-- Default SWITCH foldable layout --> <integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer> @@ -97,5 +105,9 @@ <integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer> <integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer> <integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer> + <integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer> + <integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer> + <integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer> + <integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer> </resources> |