diff options
Diffstat (limited to 'src/audio_core')
169 files changed, 1046 insertions, 1252 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index e7b595459..67dfe0290 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -2,6 +2,14 @@ # SPDX-License-Identifier: GPL-2.0-or-later add_library(audio_core STATIC + adsp/adsp.cpp + adsp/adsp.h + adsp/mailbox.h + adsp/apps/audio_renderer/audio_renderer.cpp + adsp/apps/audio_renderer/audio_renderer.h + adsp/apps/audio_renderer/command_buffer.h + adsp/apps/audio_renderer/command_list_processor.cpp + adsp/apps/audio_renderer/command_list_processor.h audio_core.cpp audio_core.h audio_event.h @@ -32,13 +40,6 @@ add_library(audio_core STATIC out/audio_out_system.cpp out/audio_out_system.h precompiled_headers.h - renderer/adsp/adsp.cpp - renderer/adsp/adsp.h - renderer/adsp/audio_renderer.cpp - renderer/adsp/audio_renderer.h - renderer/adsp/command_buffer.h - renderer/adsp/command_list_processor.cpp - renderer/adsp/command_list_processor.h renderer/audio_device.cpp renderer/audio_device.h renderer/audio_renderer.h diff --git a/src/audio_core/adsp/adsp.cpp b/src/audio_core/adsp/adsp.cpp new file mode 100644 index 000000000..0580990f5 --- /dev/null +++ b/src/audio_core/adsp/adsp.cpp @@ -0,0 +1,18 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "audio_core/adsp/adsp.h" +#include "core/core.h" + +namespace AudioCore::ADSP { + +ADSP::ADSP(Core::System& system, Sink::Sink& sink) { + audio_renderer = + std::make_unique<AudioRenderer::AudioRenderer>(system, system.ApplicationMemory(), sink); +} + +AudioRenderer::AudioRenderer& ADSP::AudioRenderer() { + return *audio_renderer.get(); +} + +} // namespace AudioCore::ADSP diff --git a/src/audio_core/adsp/adsp.h b/src/audio_core/adsp/adsp.h new file mode 100644 index 000000000..bd5bcc63b --- /dev/null +++ b/src/audio_core/adsp/adsp.h @@ -0,0 +1,50 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" +#include "common/common_types.h" + +namespace Core { +class System; +} // namespace Core + +namespace AudioCore { +namespace Sink { +class Sink; +} + +namespace ADSP { + +/** + * Represents the ADSP embedded within the audio sysmodule. + * This is a 32-bit Linux4Tegra kernel from nVidia, which is launched with the sysmodule on boot. + * + * The kernel will run the apps you write for it, Nintendo have the following: + * + * Gmix - Responsible for mixing final audio and sending it out to hardware. This is last place all + * audio samples end up, and we skip it entirely, since we have very different backends and + * mixing is implicitly handled by the OS (but also due to lack of research/simplicity). + * + * AudioRenderer - Receives command lists generated by the audio render + * system on the host, processes them, and sends the samples to Gmix. + * + * OpusDecoder - Contains libopus, and decodes Opus audio packets into raw pcm data. + * + * Communication between the host and ADSP is done through mailboxes, and mapping of shared memory. + */ +class ADSP { +public: + explicit ADSP(Core::System& system, Sink::Sink& sink); + ~ADSP() = default; + + AudioRenderer::AudioRenderer& AudioRenderer(); + +private: + /// AudioRenderer app + std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{}; +}; + +} // namespace ADSP +} // namespace AudioCore diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp index 9ca716b60..3da342ea3 100644 --- a/src/audio_core/renderer/adsp/audio_renderer.cpp +++ b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp @@ -1,12 +1,12 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <array> #include <chrono> +#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" #include "audio_core/audio_core.h" #include "audio_core/common/common.h" -#include "audio_core/renderer/adsp/audio_renderer.h" #include "audio_core/sink/sink.h" #include "common/logging/log.h" #include "common/microprofile.h" @@ -16,108 +16,92 @@ MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97)); -namespace AudioCore::AudioRenderer::ADSP { +namespace AudioCore::ADSP::AudioRenderer { -void AudioRenderer_Mailbox::HostSendMessage(RenderMessage message_) { - adsp_messages.enqueue(message_); - adsp_event.Set(); -} +AudioRenderer::AudioRenderer(Core::System& system_, Core::Memory::Memory& memory_, + Sink::Sink& sink_) + : system{system_}, memory{memory_}, sink{sink_} {} -RenderMessage AudioRenderer_Mailbox::HostWaitMessage() { - host_event.Wait(); - RenderMessage msg{RenderMessage::Invalid}; - if (!host_messages.try_dequeue(msg)) { - LOG_ERROR(Service_Audio, "Failed to dequeue host message!"); - } - return msg; +AudioRenderer::~AudioRenderer() { + Stop(); } -void AudioRenderer_Mailbox::ADSPSendMessage(const RenderMessage message_) { - host_messages.enqueue(message_); - host_event.Set(); -} +void AudioRenderer::Start() { + CreateSinkStreams(); -RenderMessage AudioRenderer_Mailbox::ADSPWaitMessage() { - adsp_event.Wait(); - RenderMessage msg{RenderMessage::Invalid}; - if (!adsp_messages.try_dequeue(msg)) { - LOG_ERROR(Service_Audio, "Failed to dequeue ADSP message!"); - } - return msg; -} + mailbox.Initialize(AppMailboxId::AudioRenderer); -CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const u32 session_id) { - return command_buffers[session_id]; -} + main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); }); -void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) { - command_buffers[session_id] = buffer; + mailbox.Send(Direction::DSP, {Message::InitializeOK, {}}); + if (mailbox.Receive(Direction::Host).msg != Message::InitializeOK) { + LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " + "message response from ADSP!"); + return; + } + running = true; } -u64 AudioRenderer_Mailbox::GetRenderTimeTaken() const { - return command_buffers[0].render_time_taken + command_buffers[1].render_time_taken; -} +void AudioRenderer::Stop() { + if (!running) { + return; + } -u64 AudioRenderer_Mailbox::GetSignalledTick() const { - return signalled_tick; -} + mailbox.Send(Direction::DSP, {Message::Shutdown, {}}); + if (mailbox.Receive(Direction::Host).msg != Message::Shutdown) { + LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " + "message response from ADSP!"); + } + main_thread.request_stop(); + main_thread.join(); -void AudioRenderer_Mailbox::SetSignalledTick(const u64 tick) { - signalled_tick = tick; + for (auto& stream : streams) { + if (stream) { + stream->Stop(); + sink.CloseStream(stream); + stream = nullptr; + } + } + running = false; } -void AudioRenderer_Mailbox::ClearRemainCount(const u32 session_id) { - command_buffers[session_id].remaining_command_count = 0; +void AudioRenderer::Signal() { + signalled_tick = system.CoreTiming().GetGlobalTimeNs().count(); + Send(Direction::DSP, {Message::Render, {}}); } -u32 AudioRenderer_Mailbox::GetRemainCommandCount(const u32 session_id) const { - return command_buffers[session_id].remaining_command_count; +void AudioRenderer::Wait() { + auto received = Receive(Direction::Host); + if (received.msg != Message::RenderResponse) { + LOG_ERROR(Service_Audio, + "Did not receive the expected render response from the AudioRenderer! Expected " + "{}, got {}", + Message::RenderResponse, received.msg); + } } -void AudioRenderer_Mailbox::ClearCommandBuffers() { - command_buffers[0].buffer = 0; - command_buffers[0].size = 0; - command_buffers[0].reset_buffers = false; - command_buffers[1].buffer = 0; - command_buffers[1].size = 0; - command_buffers[1].reset_buffers = false; +void AudioRenderer::Send(Direction dir, MailboxMessage message) { + mailbox.Send(dir, std::move(message)); } -AudioRenderer::AudioRenderer(Core::System& system_) - : system{system_}, sink{system.AudioCore().GetOutputSink()} { - CreateSinkStreams(); +MailboxMessage AudioRenderer::Receive(Direction dir, bool block) { + return mailbox.Receive(dir, block); } -AudioRenderer::~AudioRenderer() { - Stop(); - for (auto& stream : streams) { - if (stream) { - sink.CloseStream(stream); - } - stream = nullptr; - } +void AudioRenderer::SetCommandBuffer(s32 session_id, CommandBuffer& buffer) noexcept { + command_buffers[session_id] = buffer; } -void AudioRenderer::Start(AudioRenderer_Mailbox* mailbox_) { - if (running) { - return; - } - - mailbox = mailbox_; - thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); }); - running = true; +u32 AudioRenderer::GetRemainCommandCount(s32 session_id) const noexcept { + return command_buffers[session_id].remaining_command_count; } -void AudioRenderer::Stop() { - if (!running) { - return; - } +void AudioRenderer::ClearRemainCommandCount(s32 session_id) noexcept { + command_buffers[session_id].remaining_command_count = 0; +} - for (auto& stream : streams) { - stream->Stop(); - } - thread.join(); - running = false; +u64 AudioRenderer::GetRenderingStartTick(s32 session_id) const noexcept { + return (1000 * command_buffers[session_id].render_time_taken_us) + signalled_tick; } void AudioRenderer::CreateSinkStreams() { @@ -130,41 +114,45 @@ void AudioRenderer::CreateSinkStreams() { } } -void AudioRenderer::ThreadFunc(std::stop_token stop_token) { +void AudioRenderer::Main(std::stop_token stop_token) { static constexpr char name[]{"AudioRenderer"}; MicroProfileOnThreadCreate(name); Common::SetCurrentThreadName(name); Common::SetCurrentThreadPriority(Common::ThreadPriority::High); - if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) { + + // TODO: Create buffer map/unmap thread + mailbox + // TODO: Create gMix devices, initialize them here + + if (mailbox.Receive(Direction::DSP).msg != Message::InitializeOK) { LOG_ERROR(Service_Audio, "ADSP Audio Renderer -- Failed to receive initialize message from host!"); return; } - mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_InitializeOK); + mailbox.Send(Direction::Host, {Message::InitializeOK, {}}); - // 0.12 seconds (2304000 / 19200000) + // 0.12 seconds (2,304,000 / 19,200,000) constexpr u64 max_process_time{2'304'000ULL}; while (!stop_token.stop_requested()) { - auto message{mailbox->ADSPWaitMessage()}; - switch (message) { - case RenderMessage::AudioRenderer_Shutdown: - mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_Shutdown); + auto received{mailbox.Receive(Direction::DSP)}; + switch (received.msg) { + case Message::Shutdown: + mailbox.Send(Direction::Host, {Message::Shutdown, {}}); return; - case RenderMessage::AudioRenderer_Render: { + case Message::Render: { if (system.IsShuttingDown()) [[unlikely]] { std::this_thread::sleep_for(std::chrono::milliseconds(5)); - mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_RenderResponse); + mailbox.Send(Direction::Host, {Message::RenderResponse, {}}); continue; } std::array<bool, MaxRendererSessions> buffers_reset{}; std::array<u64, MaxRendererSessions> render_times_taken{}; - const auto start_time{system.CoreTiming().GetClockTicks()}; + const auto start_time{system.CoreTiming().GetGlobalTimeUs().count()}; - for (u32 index = 0; index < 2; index++) { - auto& command_buffer{mailbox->GetCommandBuffer(index)}; + for (u32 index = 0; index < MaxRendererSessions; index++) { + auto& command_buffer{command_buffers[index]}; auto& command_list_processor{command_list_processors[index]}; // Check this buffer is valid, as it may not be used. @@ -176,14 +164,14 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) { command_buffer.size, streams[index]); } - if (command_buffer.reset_buffers && !buffers_reset[index]) { + if (command_buffer.reset_buffer && !buffers_reset[index]) { streams[index]->ClearQueue(); buffers_reset[index] = true; } u64 max_time{max_process_time}; if (index == 1 && command_buffer.applet_resource_user_id == - mailbox->GetCommandBuffer(0).applet_resource_user_id) { + command_buffers[0].applet_resource_user_id) { max_time = max_process_time - render_times_taken[0]; if (render_times_taken[0] > max_process_time) { max_time = 0; @@ -193,7 +181,9 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) { max_time = std::min(command_buffer.time_limit, max_time); command_list_processor.SetProcessTimeMax(max_time); - streams[index]->WaitFreeSpace(stop_token); + if (index == 0) { + streams[index]->WaitFreeSpace(stop_token); + } // Process the command list { @@ -202,24 +192,24 @@ void AudioRenderer::ThreadFunc(std::stop_token stop_token) { command_list_processor.Process(index) - start_time; } - const auto end_time{system.CoreTiming().GetClockTicks()}; + const auto end_time{system.CoreTiming().GetGlobalTimeUs().count()}; command_buffer.remaining_command_count = command_list_processor.GetRemainingCommandCount(); - command_buffer.render_time_taken = end_time - start_time; + command_buffer.render_time_taken_us = end_time - start_time; } } - mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_RenderResponse); + mailbox.Send(Direction::Host, {Message::RenderResponse, {}}); } break; default: LOG_WARNING(Service_Audio, "ADSP AudioRenderer received an invalid message, msg={:02X}!", - static_cast<u32>(message)); + received.msg); break; } } } -} // namespace AudioCore::AudioRenderer::ADSP +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h new file mode 100644 index 000000000..b225e10fb --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h @@ -0,0 +1,115 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <memory> +#include <thread> + +#include "audio_core/adsp/apps/audio_renderer/command_buffer.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" +#include "audio_core/adsp/mailbox.h" +#include "common/common_types.h" +#include "common/polyfill_thread.h" +#include "common/reader_writer_queue.h" +#include "common/thread.h" + +namespace Core { +class System; +namespace Timing { +struct EventType; +} +namespace Memory { +class Memory; +} +class System; +} // namespace Core + +namespace AudioCore { +namespace Sink { +class Sink; +} + +namespace ADSP::AudioRenderer { + +enum Message : u32 { + Invalid = 0x00, + MapUnmap_Map = 0x01, + MapUnmap_MapResponse = 0x02, + MapUnmap_Unmap = 0x03, + MapUnmap_UnmapResponse = 0x04, + MapUnmap_InvalidateCache = 0x05, + MapUnmap_InvalidateCacheResponse = 0x06, + MapUnmap_Shutdown = 0x07, + MapUnmap_ShutdownResponse = 0x08, + InitializeOK = 0x16, + RenderResponse = 0x20, + Render = 0x2A, + Shutdown = 0x34, +}; + +/** + * The AudioRenderer application running on the ADSP. + */ +class AudioRenderer { +public: + explicit AudioRenderer(Core::System& system, Core::Memory::Memory& memory, Sink::Sink& sink); + ~AudioRenderer(); + + /** + * Start the AudioRenderer. + * + * @param mailbox The mailbox to use for this session. + */ + void Start(); + + /** + * Stop the AudioRenderer. + */ + void Stop(); + + void Signal(); + void Wait(); + + void Send(Direction dir, MailboxMessage message); + MailboxMessage Receive(Direction dir, bool block = true); + + void SetCommandBuffer(s32 session_id, CommandBuffer& buffer) noexcept; + u32 GetRemainCommandCount(s32 session_id) const noexcept; + void ClearRemainCommandCount(s32 session_id) noexcept; + u64 GetRenderingStartTick(s32 session_id) const noexcept; + +private: + /** + * Main AudioRenderer thread, responsible for processing the command lists. + */ + void Main(std::stop_token stop_token); + + /** + * Creates the streams which will receive the processed samples. + */ + void CreateSinkStreams(); + + /// Core system + Core::System& system; + /// Memory + Core::Memory::Memory& memory; + /// The output sink the AudioRenderer will use + Sink::Sink& sink; + /// The active mailbox + Mailbox mailbox; + /// Main thread + std::jthread main_thread{}; + /// The current state + std::atomic<bool> running{}; + std::array<CommandBuffer, MaxRendererSessions> command_buffers{}; + /// The command lists to process + std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{}; + /// The streams which will receive the processed samples + std::array<Sink::SinkStream*, MaxRendererSessions> streams{}; + u64 signalled_tick{0}; +}; + +} // namespace ADSP::AudioRenderer +} // namespace AudioCore diff --git a/src/audio_core/adsp/apps/audio_renderer/command_buffer.h b/src/audio_core/adsp/apps/audio_renderer/command_buffer.h new file mode 100644 index 000000000..3fd1b09dc --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/command_buffer.h @@ -0,0 +1,23 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "audio_core/common/common.h" +#include "common/common_types.h" + +namespace AudioCore::ADSP::AudioRenderer { + +struct CommandBuffer { + // Set by the host + CpuAddr buffer{}; + u64 size{}; + u64 time_limit{}; + u64 applet_resource_user_id{}; + bool reset_buffer{}; + // Set by the DSP + u32 remaining_command_count{}; + u64 render_time_taken_us{}; +}; + +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/renderer/adsp/command_list_processor.cpp b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp index 3a0f1ae38..acbc9100c 100644 --- a/src/audio_core/renderer/adsp/command_list_processor.cpp +++ b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp @@ -1,9 +1,9 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <string> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/command_list_header.h" #include "audio_core/renderer/command/commands.h" #include "common/settings.h" @@ -11,15 +11,15 @@ #include "core/core_timing.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer::ADSP { +namespace AudioCore::ADSP::AudioRenderer { void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size, Sink::SinkStream* stream_) { system = &system_; memory = &system->ApplicationMemory(); stream = stream_; - header = reinterpret_cast<CommandListHeader*>(buffer); - commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader)); + header = reinterpret_cast<Renderer::CommandListHeader*>(buffer); + commands = reinterpret_cast<u8*>(buffer + sizeof(Renderer::CommandListHeader)); commands_buffer_size = size; command_count = header->command_count; sample_count = header->sample_count; @@ -38,7 +38,7 @@ u32 CommandListProcessor::GetRemainingCommandCount() const { } void CommandListProcessor::SetBuffer(const CpuAddr buffer, const u64 size) { - commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader)); + commands = reinterpret_cast<u8*>(buffer + sizeof(Renderer::CommandListHeader)); commands_buffer_size = size; } @@ -47,7 +47,7 @@ Sink::SinkStream* CommandListProcessor::GetOutputSinkStream() const { } u64 CommandListProcessor::Process(u32 session_id) { - const auto start_time_{system->CoreTiming().GetClockTicks()}; + const auto start_time_{system->CoreTiming().GetGlobalTimeUs().count()}; const auto command_base{CpuAddr(commands)}; if (processed_command_count > 0) { @@ -60,12 +60,12 @@ u64 CommandListProcessor::Process(u32 session_id) { std::string dump{fmt::format("\nSession {}\n", session_id)}; for (u32 index = 0; index < command_count; index++) { - auto& command{*reinterpret_cast<ICommand*>(commands)}; + auto& command{*reinterpret_cast<Renderer::ICommand*>(commands)}; if (command.magic != 0xCAFEBABE) { LOG_ERROR(Service_Audio, "Command has invalid magic! Expected 0xCAFEBABE, got {:08X}", command.magic); - return system->CoreTiming().GetClockTicks() - start_time_; + return system->CoreTiming().GetGlobalTimeUs().count() - start_time_; } auto current_offset{CpuAddr(commands) - command_base}; @@ -74,8 +74,8 @@ u64 CommandListProcessor::Process(u32 session_id) { LOG_ERROR(Service_Audio, "Command exceeded command buffer, buffer size {:08X}, command ends at {:08X}", commands_buffer_size, - CpuAddr(commands) + command.size - sizeof(CommandListHeader)); - return system->CoreTiming().GetClockTicks() - start_time_; + CpuAddr(commands) + command.size - sizeof(Renderer::CommandListHeader)); + return system->CoreTiming().GetGlobalTimeUs().count() - start_time_; } if (Settings::values.dump_audio_commands) { @@ -101,8 +101,8 @@ u64 CommandListProcessor::Process(u32 session_id) { last_dump = dump; } - end_time = system->CoreTiming().GetClockTicks(); + end_time = system->CoreTiming().GetGlobalTimeUs().count(); return end_time - start_time_; } -} // namespace AudioCore::AudioRenderer::ADSP +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/renderer/adsp/command_list_processor.h b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h index d78269e1d..9d6fe1851 100644 --- a/src/audio_core/renderer/adsp/command_list_processor.h +++ b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -6,6 +6,7 @@ #include <span> #include "audio_core/common/common.h" +#include "audio_core/renderer/command/command_list_header.h" #include "common/common_types.h" namespace Core { @@ -20,10 +21,11 @@ namespace Sink { class SinkStream; } -namespace AudioRenderer { +namespace Renderer { struct CommandListHeader; +} -namespace ADSP { +namespace ADSP::AudioRenderer { /** * A processor for command lists given to the AudioRenderer. @@ -85,7 +87,7 @@ public: /// Stream for the processed samples Sink::SinkStream* stream{}; /// Header info for this command list - CommandListHeader* header{}; + Renderer::CommandListHeader* header{}; /// The command buffer u8* commands{}; /// The command buffer size @@ -114,6 +116,5 @@ public: std::string last_dump{}; }; -} // namespace ADSP -} // namespace AudioRenderer +} // namespace ADSP::AudioRenderer } // namespace AudioCore diff --git a/src/audio_core/adsp/mailbox.h b/src/audio_core/adsp/mailbox.h new file mode 100644 index 000000000..c31b73717 --- /dev/null +++ b/src/audio_core/adsp/mailbox.h @@ -0,0 +1,69 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/bounded_threadsafe_queue.h" +#include "common/common_types.h" + +namespace AudioCore::ADSP { + +enum class AppMailboxId : u32 { + Invalid = 0, + AudioRenderer = 50, + AudioRendererMemoryMapUnmap = 51, +}; + +enum class Direction : u32 { + Host, + DSP, +}; + +struct MailboxMessage { + u32 msg; + std::span<u8> data; +}; + +class Mailbox { +public: + void Initialize(AppMailboxId id_) { + Reset(); + id = id_; + } + + AppMailboxId Id() const noexcept { + return id; + } + + void Send(Direction dir, MailboxMessage&& message) { + auto& queue = dir == Direction::Host ? host_queue : adsp_queue; + queue.EmplaceWait(std::move(message)); + } + + MailboxMessage Receive(Direction dir, bool block = true) { + auto& queue = dir == Direction::Host ? host_queue : adsp_queue; + MailboxMessage t; + if (block) { + queue.PopWait(t); + } else { + queue.TryPop(t); + } + return t; + } + + void Reset() { + id = AppMailboxId::Invalid; + MailboxMessage t; + while (host_queue.TryPop(t)) { + } + while (adsp_queue.TryPop(t)) { + } + } + +private: + AppMailboxId id{0}; + Common::SPSCQueue<MailboxMessage> host_queue; + Common::SPSCQueue<MailboxMessage> adsp_queue; +}; + +} // namespace AudioCore::ADSP diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp index 703ef4494..fcaab2b32 100644 --- a/src/audio_core/audio_core.cpp +++ b/src/audio_core/audio_core.cpp @@ -11,7 +11,7 @@ namespace AudioCore { AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} { CreateSinks(); // Must be created after the sinks - adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink); + adsp = std::make_unique<ADSP::ADSP>(system, *output_sink); } AudioCore ::~AudioCore() { @@ -43,7 +43,7 @@ Sink::Sink& AudioCore::GetInputSink() { return *input_sink; } -AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() { +ADSP::ADSP& AudioCore::ADSP() { return *adsp; } diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h index ea047773e..e4e27fc66 100644 --- a/src/audio_core/audio_core.h +++ b/src/audio_core/audio_core.h @@ -5,8 +5,8 @@ #include <memory> +#include "audio_core/adsp/adsp.h" #include "audio_core/audio_manager.h" -#include "audio_core/renderer/adsp/adsp.h" #include "audio_core/sink/sink.h" namespace Core { @@ -55,7 +55,7 @@ public: * * @return Ref to the ADSP. */ - AudioRenderer::ADSP::ADSP& GetADSP(); + ADSP::ADSP& ADSP(); private: /** @@ -70,7 +70,7 @@ private: /// Sink used for audio input std::unique_ptr<Sink::Sink> input_sink; /// The ADSP in the sysmodule - std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp; + std::unique_ptr<ADSP::ADSP> adsp; }; } // namespace AudioCore diff --git a/src/audio_core/audio_in_manager.cpp b/src/audio_core/audio_in_manager.cpp index 3dfb613cb..a3667524f 100644 --- a/src/audio_core/audio_in_manager.cpp +++ b/src/audio_core/audio_in_manager.cpp @@ -73,7 +73,7 @@ void Manager::BufferReleaseAndRegister() { } } -u32 Manager::GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names, +u32 Manager::GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names, [[maybe_unused]] const u32 max_count, [[maybe_unused]] const bool filter) { std::scoped_lock l{mutex}; diff --git a/src/audio_core/audio_in_manager.h b/src/audio_core/audio_in_manager.h index 8a519df99..5c4614cd1 100644 --- a/src/audio_core/audio_in_manager.h +++ b/src/audio_core/audio_in_manager.h @@ -65,8 +65,8 @@ public: * * @return Number of names written. */ - u32 GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names, - u32 max_count, bool filter); + u32 GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names, u32 max_count, + bool filter); /// Core system Core::System& system; diff --git a/src/audio_core/audio_out_manager.cpp b/src/audio_core/audio_out_manager.cpp index f22821360..316ea7c81 100644 --- a/src/audio_core/audio_out_manager.cpp +++ b/src/audio_core/audio_out_manager.cpp @@ -73,7 +73,7 @@ void Manager::BufferReleaseAndRegister() { } u32 Manager::GetAudioOutDeviceNames( - std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const { + std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const { names.emplace_back("DeviceOut"); return 1; } diff --git a/src/audio_core/audio_out_manager.h b/src/audio_core/audio_out_manager.h index 1e05ec5ed..c3e445d5d 100644 --- a/src/audio_core/audio_out_manager.h +++ b/src/audio_core/audio_out_manager.h @@ -61,8 +61,7 @@ public: * @param names - Output container to write names to. * @return Number of names written. */ - u32 GetAudioOutDeviceNames( - std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const; + u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const; /// Core system Core::System& system; diff --git a/src/audio_core/audio_render_manager.cpp b/src/audio_core/audio_render_manager.cpp index 320715727..3c53e3afd 100644 --- a/src/audio_core/audio_render_manager.cpp +++ b/src/audio_core/audio_render_manager.cpp @@ -6,7 +6,7 @@ #include "audio_core/common/feature_support.h" #include "core/core.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { Manager::Manager(Core::System& system_) : system{system_}, system_manager{std::make_unique<SystemManager>(system)} { @@ -67,4 +67,4 @@ bool Manager::RemoveSystem(System& system_) { return system_manager->Remove(system_); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/audio_render_manager.h b/src/audio_core/audio_render_manager.h index fffa5944d..45537b270 100644 --- a/src/audio_core/audio_render_manager.h +++ b/src/audio_core/audio_render_manager.h @@ -20,7 +20,7 @@ class System; namespace AudioCore { struct AudioRendererParameterInternal; -namespace AudioRenderer { +namespace Renderer { /** * Wrapper for the audio system manager, handles service calls. */ @@ -101,5 +101,5 @@ private: std::unique_ptr<SystemManager> system_manager{}; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/common/audio_renderer_parameter.h b/src/audio_core/common/audio_renderer_parameter.h index 8c7892bcf..6c4e9fdc6 100644 --- a/src/audio_core/common/audio_renderer_parameter.h +++ b/src/audio_core/common/audio_renderer_parameter.h @@ -51,10 +51,10 @@ struct AudioRendererSystemContext { s32 session_id; s8 channels; s16 mix_buffer_count; - AudioRenderer::BehaviorInfo* behavior; + Renderer::BehaviorInfo* behavior; std::span<s32> depop_buffer; - AudioRenderer::UpsamplerManager* upsampler_manager; - AudioRenderer::MemoryPoolInfo* memory_pool_info; + Renderer::UpsamplerManager* upsampler_manager; + Renderer::MemoryPoolInfo* memory_pool_info; }; } // namespace AudioCore diff --git a/src/audio_core/renderer/adsp/adsp.cpp b/src/audio_core/renderer/adsp/adsp.cpp deleted file mode 100644 index b1db31e93..000000000 --- a/src/audio_core/renderer/adsp/adsp.cpp +++ /dev/null @@ -1,117 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include "audio_core/renderer/adsp/adsp.h" -#include "audio_core/renderer/adsp/command_buffer.h" -#include "audio_core/sink/sink.h" -#include "common/logging/log.h" -#include "core/core.h" -#include "core/core_timing.h" -#include "core/memory.h" - -namespace AudioCore::AudioRenderer::ADSP { - -ADSP::ADSP(Core::System& system_, Sink::Sink& sink_) - : system{system_}, memory{system.ApplicationMemory()}, sink{sink_} {} - -ADSP::~ADSP() { - ClearCommandBuffers(); -} - -State ADSP::GetState() const { - if (running) { - return State::Started; - } - return State::Stopped; -} - -AudioRenderer_Mailbox* ADSP::GetRenderMailbox() { - return &render_mailbox; -} - -void ADSP::ClearRemainCount(const u32 session_id) { - render_mailbox.ClearRemainCount(session_id); -} - -u64 ADSP::GetSignalledTick() const { - return render_mailbox.GetSignalledTick(); -} - -u64 ADSP::GetTimeTaken() const { - return render_mailbox.GetRenderTimeTaken(); -} - -u64 ADSP::GetRenderTimeTaken(const u32 session_id) { - return render_mailbox.GetCommandBuffer(session_id).render_time_taken; -} - -u32 ADSP::GetRemainCommandCount(const u32 session_id) const { - return render_mailbox.GetRemainCommandCount(session_id); -} - -void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) { - render_mailbox.SetCommandBuffer(session_id, command_buffer); -} - -u64 ADSP::GetRenderingStartTick(const u32 session_id) { - return render_mailbox.GetSignalledTick() + - render_mailbox.GetCommandBuffer(session_id).render_time_taken; -} - -bool ADSP::Start() { - if (running) { - return running; - } - - running = true; - systems_active++; - audio_renderer = std::make_unique<AudioRenderer>(system); - audio_renderer->Start(&render_mailbox); - render_mailbox.HostSendMessage(RenderMessage::AudioRenderer_InitializeOK); - if (render_mailbox.HostWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) { - LOG_ERROR( - Service_Audio, - "Host Audio Renderer -- Failed to receive initialize message response from ADSP!"); - } - return running; -} - -void ADSP::Stop() { - systems_active--; - if (running && systems_active == 0) { - { - std::scoped_lock l{mailbox_lock}; - render_mailbox.HostSendMessage(RenderMessage::AudioRenderer_Shutdown); - if (render_mailbox.HostWaitMessage() != RenderMessage::AudioRenderer_Shutdown) { - LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " - "message response from ADSP!"); - } - } - audio_renderer->Stop(); - running = false; - } -} - -void ADSP::Signal() { - const auto signalled_tick{system.CoreTiming().GetClockTicks()}; - render_mailbox.SetSignalledTick(signalled_tick); - render_mailbox.HostSendMessage(RenderMessage::AudioRenderer_Render); -} - -void ADSP::Wait() { - std::scoped_lock l{mailbox_lock}; - auto response{render_mailbox.HostWaitMessage()}; - if (response != RenderMessage::AudioRenderer_RenderResponse) { - LOG_ERROR(Service_Audio, "Invalid ADSP response message, expected 0x{:02X}, got 0x{:02X}", - static_cast<u32>(RenderMessage::AudioRenderer_RenderResponse), - static_cast<u32>(response)); - } - - ClearCommandBuffers(); -} - -void ADSP::ClearCommandBuffers() { - render_mailbox.ClearCommandBuffers(); -} - -} // namespace AudioCore::AudioRenderer::ADSP diff --git a/src/audio_core/renderer/adsp/adsp.h b/src/audio_core/renderer/adsp/adsp.h deleted file mode 100644 index f7a2f25e4..000000000 --- a/src/audio_core/renderer/adsp/adsp.h +++ /dev/null @@ -1,171 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <memory> -#include <mutex> - -#include "audio_core/renderer/adsp/audio_renderer.h" -#include "common/common_types.h" - -namespace Core { -namespace Memory { -class Memory; -} -class System; -} // namespace Core - -namespace AudioCore { -namespace Sink { -class Sink; -} - -namespace AudioRenderer::ADSP { -struct CommandBuffer; - -enum class State { - Started, - Stopped, -}; - -/** - * Represents the ADSP embedded within the audio sysmodule. - * This is a 32-bit Linux4Tegra kernel from nVidia, which is launched with the sysmodule on boot. - * - * The kernel will run apps you program for it, Nintendo have the following: - * - * Gmix - Responsible for mixing final audio and sending it out to hardware. This is last place all - * audio samples end up, and we skip it entirely, since we have very different backends and - * mixing is implicitly handled by the OS (but also due to lack of research/simplicity). - * - * AudioRenderer - Receives command lists generated by the audio render - * system, processes them, and sends the samples to Gmix. - * - * OpusDecoder - Contains libopus, and controls processing Opus audio and sends it to Gmix. - * Not much research done here, TODO if needed. - * - * We only implement the AudioRenderer for now. - * - * Communication for the apps is done through mailboxes, and some shared memory. - */ -class ADSP { -public: - explicit ADSP(Core::System& system, Sink::Sink& sink); - ~ADSP(); - - /** - * Start the ADSP. - * - * @return True if started or already running, otherwise false. - */ - bool Start(); - - /** - * Stop the ADSP. - */ - void Stop(); - - /** - * Get the ADSP's state. - * - * @return Started or Stopped. - */ - State GetState() const; - - /** - * Get the AudioRenderer mailbox to communicate with it. - * - * @return The AudioRenderer mailbox. - */ - AudioRenderer_Mailbox* GetRenderMailbox(); - - /** - * Get the tick the ADSP was signalled. - * - * @return The tick the ADSP was signalled. - */ - u64 GetSignalledTick() const; - - /** - * Get the total time it took for the ADSP to run the last command lists (both command lists). - * - * @return The tick the ADSP was signalled. - */ - u64 GetTimeTaken() const; - - /** - * Get the last time a given command list took to run. - * - * @param session_id - The session id to check (0 or 1). - * @return The time it took. - */ - u64 GetRenderTimeTaken(u32 session_id); - - /** - * Clear the remaining command count for a given session. - * - * @param session_id - The session id to check (0 or 1). - */ - void ClearRemainCount(u32 session_id); - - /** - * Get the remaining number of commands left to process for a command list. - * - * @param session_id - The session id to check (0 or 1). - * @return The number of commands remaining. - */ - u32 GetRemainCommandCount(u32 session_id) const; - - /** - * Get the last tick a command list started processing. - * - * @param session_id - The session id to check (0 or 1). - * @return The last tick the given command list started. - */ - u64 GetRenderingStartTick(u32 session_id); - - /** - * Set a command buffer to be processed. - * - * @param session_id - The session id to check (0 or 1). - * @param command_buffer - The command buffer to process. - */ - void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer); - - /** - * Clear the command buffers (does not clear the time taken or the remaining command count) - */ - void ClearCommandBuffers(); - - /** - * Signal the AudioRenderer to begin processing. - */ - void Signal(); - - /** - * Wait for the AudioRenderer to finish processing. - */ - void Wait(); - -private: - /// Core system - Core::System& system; - /// Core memory - Core::Memory::Memory& memory; - /// Number of systems active, used to prevent accidental shutdowns - u8 systems_active{0}; - /// ADSP running state - std::atomic<bool> running{false}; - /// Output sink used by the ADSP - Sink::Sink& sink; - /// AudioRenderer app - std::unique_ptr<AudioRenderer> audio_renderer{}; - /// Communication for the AudioRenderer - AudioRenderer_Mailbox render_mailbox{}; - /// Mailbox lock ffor the render mailbox - std::mutex mailbox_lock; -}; - -} // namespace AudioRenderer::ADSP -} // namespace AudioCore diff --git a/src/audio_core/renderer/adsp/audio_renderer.h b/src/audio_core/renderer/adsp/audio_renderer.h deleted file mode 100644 index 88e558183..000000000 --- a/src/audio_core/renderer/adsp/audio_renderer.h +++ /dev/null @@ -1,204 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <array> -#include <memory> -#include <thread> - -#include "audio_core/renderer/adsp/command_buffer.h" -#include "audio_core/renderer/adsp/command_list_processor.h" -#include "common/common_types.h" -#include "common/polyfill_thread.h" -#include "common/reader_writer_queue.h" -#include "common/thread.h" - -namespace Core { -namespace Timing { -struct EventType; -} -class System; -} // namespace Core - -namespace AudioCore { -namespace Sink { -class Sink; -} - -namespace AudioRenderer::ADSP { - -enum class RenderMessage { - /* 0x00 */ Invalid, - /* 0x01 */ AudioRenderer_MapUnmap_Map, - /* 0x02 */ AudioRenderer_MapUnmap_MapResponse, - /* 0x03 */ AudioRenderer_MapUnmap_Unmap, - /* 0x04 */ AudioRenderer_MapUnmap_UnmapResponse, - /* 0x05 */ AudioRenderer_MapUnmap_InvalidateCache, - /* 0x06 */ AudioRenderer_MapUnmap_InvalidateCacheResponse, - /* 0x07 */ AudioRenderer_MapUnmap_Shutdown, - /* 0x08 */ AudioRenderer_MapUnmap_ShutdownResponse, - /* 0x16 */ AudioRenderer_InitializeOK = 0x16, - /* 0x20 */ AudioRenderer_RenderResponse = 0x20, - /* 0x2A */ AudioRenderer_Render = 0x2A, - /* 0x34 */ AudioRenderer_Shutdown = 0x34, -}; - -/** - * A mailbox for the AudioRenderer, allowing communication between the host and the AudioRenderer - * running on the ADSP. - */ -class AudioRenderer_Mailbox { -public: - /** - * Send a message from the host to the AudioRenderer. - * - * @param message - The message to send to the AudioRenderer. - */ - void HostSendMessage(RenderMessage message); - - /** - * Host wait for a message from the AudioRenderer. - * - * @return The message returned from the AudioRenderer. - */ - RenderMessage HostWaitMessage(); - - /** - * Send a message from the AudioRenderer to the host. - * - * @param message - The message to send to the host. - */ - void ADSPSendMessage(RenderMessage message); - - /** - * AudioRenderer wait for a message from the host. - * - * @return The message returned from the AudioRenderer. - */ - RenderMessage ADSPWaitMessage(); - - /** - * Get the command buffer with the given session id (0 or 1). - * - * @param session_id - The session id to get (0 or 1). - * @return The command buffer. - */ - CommandBuffer& GetCommandBuffer(u32 session_id); - - /** - * Set the command buffer with the given session id (0 or 1). - * - * @param session_id - The session id to get (0 or 1). - * @param buffer - The command buffer to set. - */ - void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer); - - /** - * Get the total render time taken for the last command lists sent. - * - * @return Total render time taken for the last command lists. - */ - u64 GetRenderTimeTaken() const; - - /** - * Get the tick the AudioRenderer was signalled. - * - * @return The tick the AudioRenderer was signalled. - */ - u64 GetSignalledTick() const; - - /** - * Set the tick the AudioRenderer was signalled. - * - * @param tick - The tick the AudioRenderer was signalled. - */ - void SetSignalledTick(u64 tick); - - /** - * Clear the remaining command count. - * - * @param session_id - Index for which command list to clear (0 or 1). - */ - void ClearRemainCount(u32 session_id); - - /** - * Get the remaining command count for a given command list. - * - * @param session_id - Index for which command list to clear (0 or 1). - * @return The remaining command count. - */ - u32 GetRemainCommandCount(u32 session_id) const; - - /** - * Clear the command buffers (does not clear the time taken or the remaining command count). - */ - void ClearCommandBuffers(); - -private: - /// Host signalling event - Common::Event host_event{}; - /// AudioRenderer signalling event - Common::Event adsp_event{}; - /// Host message queue - - Common::ReaderWriterQueue<RenderMessage> host_messages{}; - /// AudioRenderer message queue - - Common::ReaderWriterQueue<RenderMessage> adsp_messages{}; - /// Command buffers - - std::array<CommandBuffer, MaxRendererSessions> command_buffers{}; - /// Tick the AudioRnederer was signalled - u64 signalled_tick{}; -}; - -/** - * The AudioRenderer application running on the ADSP. - */ -class AudioRenderer { -public: - explicit AudioRenderer(Core::System& system); - ~AudioRenderer(); - - /** - * Start the AudioRenderer. - * - * @param mailbox The mailbox to use for this session. - */ - void Start(AudioRenderer_Mailbox* mailbox); - - /** - * Stop the AudioRenderer. - */ - void Stop(); - -private: - /** - * Main AudioRenderer thread, responsible for processing the command lists. - */ - void ThreadFunc(std::stop_token stop_token); - - /** - * Creates the streams which will receive the processed samples. - */ - void CreateSinkStreams(); - - /// Core system - Core::System& system; - /// Main thread - std::jthread thread{}; - /// The current state - std::atomic<bool> running{}; - /// The active mailbox - AudioRenderer_Mailbox* mailbox{}; - /// The command lists to process - std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{}; - /// The output sink the AudioRenderer will use - Sink::Sink& sink; - /// The streams which will receive the processed samples - std::array<Sink::SinkStream*, MaxRendererSessions> streams; -}; - -} // namespace AudioRenderer::ADSP -} // namespace AudioCore diff --git a/src/audio_core/renderer/adsp/command_buffer.h b/src/audio_core/renderer/adsp/command_buffer.h deleted file mode 100644 index 880b279d8..000000000 --- a/src/audio_core/renderer/adsp/command_buffer.h +++ /dev/null @@ -1,21 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include "audio_core/common/common.h" -#include "common/common_types.h" - -namespace AudioCore::AudioRenderer::ADSP { - -struct CommandBuffer { - CpuAddr buffer; - u64 size; - u64 time_limit; - u32 remaining_command_count; - bool reset_buffers; - u64 applet_resource_user_id; - u64 render_time_taken; -}; - -} // namespace AudioCore::AudioRenderer::ADSP diff --git a/src/audio_core/renderer/audio_device.cpp b/src/audio_core/renderer/audio_device.cpp index 0d9d8f6ce..2d9bf82bb 100644 --- a/src/audio_core/renderer/audio_device.cpp +++ b/src/audio_core/renderer/audio_device.cpp @@ -10,7 +10,7 @@ #include "audio_core/sink/sink.h" #include "core/core.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr std::array usb_device_names{ AudioDevice::AudioDeviceName{"AudioStereoJackOutput"}, @@ -71,4 +71,4 @@ f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const { return output_sink.GetDeviceVolume(); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/audio_device.h b/src/audio_core/renderer/audio_device.h index dd6be70ee..ca4040add 100644 --- a/src/audio_core/renderer/audio_device.h +++ b/src/audio_core/renderer/audio_device.h @@ -16,7 +16,7 @@ namespace Sink { class Sink; } -namespace AudioRenderer { +namespace Renderer { /** * An interface to an output audio device available to the Switch. */ @@ -76,5 +76,5 @@ private: const u32 user_revision; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/renderer/audio_renderer.cpp b/src/audio_core/renderer/audio_renderer.cpp index a8257eb2e..09efe9be9 100644 --- a/src/audio_core/renderer/audio_renderer.cpp +++ b/src/audio_core/renderer/audio_renderer.cpp @@ -9,7 +9,7 @@ #include "core/hle/kernel/k_transfer_memory.h" #include "core/hle/service/audio/errors.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event) : core{system_}, manager{manager_}, system{system_, rendered_event} {} @@ -64,4 +64,4 @@ Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performa return system.Update(input, performance, output); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/audio_renderer.h b/src/audio_core/renderer/audio_renderer.h index 90c6f9727..24650278b 100644 --- a/src/audio_core/renderer/audio_renderer.h +++ b/src/audio_core/renderer/audio_renderer.h @@ -19,7 +19,7 @@ class KTransferMemory; namespace AudioCore { struct AudioRendererParameterInternal; -namespace AudioRenderer { +namespace Renderer { class Manager; /** @@ -31,7 +31,7 @@ public: /** * Initialize the renderer. - * Registers the system with the AudioRenderer::Manager, allocates workbuffers and initializes + * Registers the system with the Renderer::Manager, allocates workbuffers and initializes * everything to a default state. * * @param params - Input parameters to initialize the system with. @@ -93,5 +93,5 @@ private: System system; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/renderer/behavior/behavior_info.cpp b/src/audio_core/renderer/behavior/behavior_info.cpp index 3d2a91312..058539042 100644 --- a/src/audio_core/renderer/behavior/behavior_info.cpp +++ b/src/audio_core/renderer/behavior/behavior_info.cpp @@ -4,7 +4,7 @@ #include "audio_core/common/feature_support.h" #include "audio_core/renderer/behavior/behavior_info.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { BehaviorInfo::BehaviorInfo() : process_revision{CurrentRevision} {} @@ -190,4 +190,4 @@ bool BehaviorInfo::IsI3dl2ReverbChannelMappingChanged() const { return CheckFeatureSupported(SupportTags::I3dl2ReverbChannelMappingChange, user_revision); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/behavior/behavior_info.h b/src/audio_core/renderer/behavior/behavior_info.h index b52340229..a4958857a 100644 --- a/src/audio_core/renderer/behavior/behavior_info.h +++ b/src/audio_core/renderer/behavior/behavior_info.h @@ -10,7 +10,7 @@ #include "common/common_types.h" #include "core/hle/service/audio/errors.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Holds host and user revisions, checks whether render features can be enabled, and reports errors. */ @@ -264,7 +264,7 @@ public: /** * Check if skipping voice pitch and sample rate conversion is supported. * This speeds up the data source commands by skipping resampling if unwanted. - * See AudioCore::AudioRenderer::DecodeFromWaveBuffers + * See AudioCore::Renderer::DecodeFromWaveBuffers * * @return True if supported, otherwise false. */ @@ -273,7 +273,7 @@ public: /** * Check if resetting played sample count at loop points is supported. * This resets the number of samples played in a voice state when a loop point is reached. - * See AudioCore::AudioRenderer::DecodeFromWaveBuffers + * See AudioCore::Renderer::DecodeFromWaveBuffers * * @return True if supported, otherwise false. */ @@ -373,4 +373,4 @@ public: u32 error_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/behavior/info_updater.cpp b/src/audio_core/renderer/behavior/info_updater.cpp index e312eb166..667711e17 100644 --- a/src/audio_core/renderer/behavior/info_updater.cpp +++ b/src/audio_core/renderer/behavior/info_updater.cpp @@ -15,7 +15,7 @@ #include "audio_core/renderer/splitter/splitter_context.h" #include "audio_core/renderer/voice/voice_context.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { InfoUpdater::InfoUpdater(std::span<const u8> input_, std::span<u8> output_, const u32 process_handle_, BehaviorInfo& behaviour_) @@ -536,4 +536,4 @@ Result InfoUpdater::CheckConsumedSize() { return ResultSuccess; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/behavior/info_updater.h b/src/audio_core/renderer/behavior/info_updater.h index c817d8d8d..fb4b7d25a 100644 --- a/src/audio_core/renderer/behavior/info_updater.h +++ b/src/audio_core/renderer/behavior/info_updater.h @@ -8,7 +8,7 @@ #include "common/common_types.h" #include "core/hle/service/audio/errors.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class BehaviorInfo; class VoiceContext; class MixContext; @@ -202,4 +202,4 @@ private: BehaviorInfo& behaviour; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_buffer.cpp b/src/audio_core/renderer/command/command_buffer.cpp index 0bd418306..67d43e69a 100644 --- a/src/audio_core/renderer/command/command_buffer.cpp +++ b/src/audio_core/renderer/command/command_buffer.cpp @@ -16,7 +16,7 @@ #include "audio_core/renderer/voice/voice_info.h" #include "audio_core/renderer/voice/voice_state.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { template <typename T, CommandId Id> T& CommandBuffer::GenerateStart(const s32 node_id) { @@ -713,4 +713,4 @@ void CommandBuffer::GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& GenerateEnd<CompressorCommand>(cmd); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_buffer.h b/src/audio_core/renderer/command/command_buffer.h index 162170846..12e8c2c81 100644 --- a/src/audio_core/renderer/command/command_buffer.h +++ b/src/audio_core/renderer/command/command_buffer.h @@ -10,7 +10,7 @@ #include "audio_core/renderer/performance/performance_manager.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct UpsamplerInfo; struct VoiceState; class EffectInfoBase; @@ -465,4 +465,4 @@ private: void GenerateEnd(T& cmd); }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_generator.cpp b/src/audio_core/renderer/command/command_generator.cpp index fba84c7bd..ccb186209 100644 --- a/src/audio_core/renderer/command/command_generator.cpp +++ b/src/audio_core/renderer/command/command_generator.cpp @@ -21,7 +21,7 @@ #include "audio_core/renderer/voice/voice_context.h" #include "common/alignment.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { CommandGenerator::CommandGenerator(CommandBuffer& command_buffer_, const CommandListHeader& command_list_header_, @@ -793,4 +793,4 @@ void CommandGenerator::GeneratePerformanceCommand( command_buffer.GeneratePerformanceCommand(node_id, state, entry_addresses); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_generator.h b/src/audio_core/renderer/command/command_generator.h index b3cd7b408..38ee2a64e 100644 --- a/src/audio_core/renderer/command/command_generator.h +++ b/src/audio_core/renderer/command/command_generator.h @@ -12,7 +12,7 @@ namespace AudioCore { struct AudioRendererSystemContext; -namespace AudioRenderer { +namespace Renderer { class CommandBuffer; struct CommandListHeader; class VoiceContext; @@ -345,5 +345,5 @@ private: PerformanceManager* performance_manager; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/renderer/command/command_list_header.h b/src/audio_core/renderer/command/command_list_header.h index 988530b1f..de9ee070b 100644 --- a/src/audio_core/renderer/command/command_list_header.h +++ b/src/audio_core/renderer/command/command_list_header.h @@ -8,7 +8,7 @@ #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct CommandListHeader { u64 buffer_size; @@ -19,4 +19,4 @@ struct CommandListHeader { u32 sample_rate; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_processing_time_estimator.cpp b/src/audio_core/renderer/command/command_processing_time_estimator.cpp index 3091f587a..a48a016b1 100644 --- a/src/audio_core/renderer/command/command_processing_time_estimator.cpp +++ b/src/audio_core/renderer/command/command_processing_time_estimator.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/command/command_processing_time_estimator.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { u32 CommandProcessingTimeEstimatorVersion1::Estimate( const PcmInt16DataSourceVersion1Command& command) const { @@ -3617,4 +3617,4 @@ u32 CommandProcessingTimeEstimatorVersion5::Estimate(const CompressorCommand& co } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/command_processing_time_estimator.h b/src/audio_core/renderer/command/command_processing_time_estimator.h index 452217196..1c76e4ba4 100644 --- a/src/audio_core/renderer/command/command_processing_time_estimator.h +++ b/src/audio_core/renderer/command/command_processing_time_estimator.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/command/commands.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Estimate the processing time required for all commands. */ @@ -251,4 +251,4 @@ private: u32 buffer_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/adpcm.cpp b/src/audio_core/renderer/command/data_source/adpcm.cpp index e66ed2990..28e76fdcc 100644 --- a/src/audio_core/renderer/command/data_source/adpcm.cpp +++ b/src/audio_core/renderer/command/data_source/adpcm.cpp @@ -3,20 +3,20 @@ #include <span> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/data_source/adpcm.h" #include "audio_core/renderer/command/data_source/decode.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void AdpcmDataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor, +void AdpcmDataSourceVersion1Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("AdpcmDataSourceVersion1Command\n\toutput_index {:02X} source sample " "rate {} target sample rate {} src quality {}\n", output_index, sample_rate, processor.target_sample_rate, src_quality); } -void AdpcmDataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) { +void AdpcmDataSourceVersion1Command::Process(const AudioRenderer::CommandListProcessor& processor) { auto out_buffer{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; @@ -41,18 +41,18 @@ void AdpcmDataSourceVersion1Command::Process(const ADSP::CommandListProcessor& p DecodeFromWaveBuffers(*processor.memory, args); } -bool AdpcmDataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) { +bool AdpcmDataSourceVersion1Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -void AdpcmDataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor, +void AdpcmDataSourceVersion2Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("AdpcmDataSourceVersion2Command\n\toutput_index {:02X} source sample " "rate {} target sample rate {} src quality {}\n", output_index, sample_rate, processor.target_sample_rate, src_quality); } -void AdpcmDataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) { +void AdpcmDataSourceVersion2Command::Process(const AudioRenderer::CommandListProcessor& processor) { auto out_buffer{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; @@ -77,8 +77,8 @@ void AdpcmDataSourceVersion2Command::Process(const ADSP::CommandListProcessor& p DecodeFromWaveBuffers(*processor.memory, args); } -bool AdpcmDataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) { +bool AdpcmDataSourceVersion2Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/adpcm.h b/src/audio_core/renderer/command/data_source/adpcm.h index a9cf9cee4..487846f0c 100644 --- a/src/audio_core/renderer/command/data_source/adpcm.h +++ b/src/audio_core/renderer/command/data_source/adpcm.h @@ -11,11 +11,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command to decode ADPCM-encoded version 1 wavebuffers * into the output_index mix buffer. @@ -27,14 +28,14 @@ struct AdpcmDataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -42,13 +43,13 @@ struct AdpcmDataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -75,14 +76,14 @@ struct AdpcmDataSourceVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -90,13 +91,13 @@ struct AdpcmDataSourceVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -116,4 +117,4 @@ struct AdpcmDataSourceVersion2Command : ICommand { u64 data_size; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/decode.cpp b/src/audio_core/renderer/command/data_source/decode.cpp index 257aa866e..762aec8ad 100644 --- a/src/audio_core/renderer/command/data_source/decode.cpp +++ b/src/audio_core/renderer/command/data_source/decode.cpp @@ -11,7 +11,7 @@ #include "common/scratch_buffer.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr u32 TempBufferSize = 0x3F00; constexpr std::array<u8, 3> PitchBySrcQuality = {4, 8, 4}; @@ -364,7 +364,7 @@ void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuf wavebuffers_consumed++; } else { voice_state.loop_count++; - if (wavebuffer.loop_count > 0 && + if (wavebuffer.loop_count >= 0 && (voice_state.loop_count > wavebuffer.loop_count || samples_decoded == 0)) { voice_state.wave_buffer_valid[wavebuffer_index] = false; voice_state.loop_count = 0; @@ -423,4 +423,4 @@ void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuf voice_state.fraction = fraction; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/decode.h b/src/audio_core/renderer/command/data_source/decode.h index 4d63d6fa8..5f52f32f0 100644 --- a/src/audio_core/renderer/command/data_source/decode.h +++ b/src/audio_core/renderer/command/data_source/decode.h @@ -15,7 +15,7 @@ namespace Core::Memory { class Memory; } -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct DecodeFromWaveBuffersArgs { SampleFormat sample_format; @@ -56,4 +56,4 @@ struct DecodeArg { */ void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuffersArgs& args); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/pcm_float.cpp b/src/audio_core/renderer/command/data_source/pcm_float.cpp index be77fab69..5cc0797f4 100644 --- a/src/audio_core/renderer/command/data_source/pcm_float.cpp +++ b/src/audio_core/renderer/command/data_source/pcm_float.cpp @@ -1,13 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/data_source/decode.h" #include "audio_core/renderer/command/data_source/pcm_float.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void PcmFloatDataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor, +void PcmFloatDataSourceVersion1Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("PcmFloatDataSourceVersion1Command\n\toutput_index {:02X} channel {} " @@ -16,7 +16,8 @@ void PcmFloatDataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& p processor.target_sample_rate, src_quality); } -void PcmFloatDataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) { +void PcmFloatDataSourceVersion1Command::Process( + const AudioRenderer::CommandListProcessor& processor) { auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count); @@ -41,11 +42,12 @@ void PcmFloatDataSourceVersion1Command::Process(const ADSP::CommandListProcessor DecodeFromWaveBuffers(*processor.memory, args); } -bool PcmFloatDataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) { +bool PcmFloatDataSourceVersion1Command::Verify( + const AudioRenderer::CommandListProcessor& processor) { return true; } -void PcmFloatDataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor, +void PcmFloatDataSourceVersion2Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("PcmFloatDataSourceVersion2Command\n\toutput_index {:02X} channel {} " @@ -54,7 +56,8 @@ void PcmFloatDataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& p processor.target_sample_rate, src_quality); } -void PcmFloatDataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) { +void PcmFloatDataSourceVersion2Command::Process( + const AudioRenderer::CommandListProcessor& processor) { auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count); @@ -79,8 +82,9 @@ void PcmFloatDataSourceVersion2Command::Process(const ADSP::CommandListProcessor DecodeFromWaveBuffers(*processor.memory, args); } -bool PcmFloatDataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) { +bool PcmFloatDataSourceVersion2Command::Verify( + const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/pcm_float.h b/src/audio_core/renderer/command/data_source/pcm_float.h index e4af77c20..2c9d1877e 100644 --- a/src/audio_core/renderer/command/data_source/pcm_float.h +++ b/src/audio_core/renderer/command/data_source/pcm_float.h @@ -9,11 +9,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command to decode PCM float-encoded version 1 wavebuffers * into the output_index mix buffer. @@ -25,14 +26,14 @@ struct PcmFloatDataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,13 +41,13 @@ struct PcmFloatDataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -73,14 +74,14 @@ struct PcmFloatDataSourceVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -88,13 +89,13 @@ struct PcmFloatDataSourceVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -110,4 +111,4 @@ struct PcmFloatDataSourceVersion2Command : ICommand { CpuAddr voice_state; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/pcm_int16.cpp b/src/audio_core/renderer/command/data_source/pcm_int16.cpp index 7a27463e4..649993068 100644 --- a/src/audio_core/renderer/command/data_source/pcm_int16.cpp +++ b/src/audio_core/renderer/command/data_source/pcm_int16.cpp @@ -3,13 +3,13 @@ #include <span> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/data_source/decode.h" #include "audio_core/renderer/command/data_source/pcm_int16.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void PcmInt16DataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor, +void PcmInt16DataSourceVersion1Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("PcmInt16DataSourceVersion1Command\n\toutput_index {:02X} channel {} " @@ -18,7 +18,8 @@ void PcmInt16DataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& p processor.target_sample_rate, src_quality); } -void PcmInt16DataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) { +void PcmInt16DataSourceVersion1Command::Process( + const AudioRenderer::CommandListProcessor& processor) { auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count); @@ -43,11 +44,12 @@ void PcmInt16DataSourceVersion1Command::Process(const ADSP::CommandListProcessor DecodeFromWaveBuffers(*processor.memory, args); } -bool PcmInt16DataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) { +bool PcmInt16DataSourceVersion1Command::Verify( + const AudioRenderer::CommandListProcessor& processor) { return true; } -void PcmInt16DataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor, +void PcmInt16DataSourceVersion2Command::Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("PcmInt16DataSourceVersion2Command\n\toutput_index {:02X} channel {} " @@ -56,7 +58,8 @@ void PcmInt16DataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& p processor.target_sample_rate, src_quality); } -void PcmInt16DataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) { +void PcmInt16DataSourceVersion2Command::Process( + const AudioRenderer::CommandListProcessor& processor) { auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count); DecodeFromWaveBuffersArgs args{ @@ -80,8 +83,9 @@ void PcmInt16DataSourceVersion2Command::Process(const ADSP::CommandListProcessor DecodeFromWaveBuffers(*processor.memory, args); } -bool PcmInt16DataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) { +bool PcmInt16DataSourceVersion2Command::Verify( + const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/data_source/pcm_int16.h b/src/audio_core/renderer/command/data_source/pcm_int16.h index 5de1ad60d..2c013f003 100644 --- a/src/audio_core/renderer/command/data_source/pcm_int16.h +++ b/src/audio_core/renderer/command/data_source/pcm_int16.h @@ -9,11 +9,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command to decode PCM s16-encoded version 1 wavebuffers * into the output_index mix buffer. @@ -25,14 +26,14 @@ struct PcmInt16DataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,13 +41,13 @@ struct PcmInt16DataSourceVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -72,26 +73,26 @@ struct PcmInt16DataSourceVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Quality used for sample rate conversion SrcQuality src_quality; /// Mix buffer index for decoded samples s16 output_index; - /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags) + /// Flags to control decoding (see AudioCore::Renderer::VoiceInfo::Flags) u16 flags; /// Wavebuffer sample rate u32 sample_rate; @@ -107,4 +108,4 @@ struct PcmInt16DataSourceVersion2Command : ICommand { CpuAddr voice_state; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/aux_.cpp b/src/audio_core/renderer/command/effect/aux_.cpp index a3e12b3e7..74d9c229f 100644 --- a/src/audio_core/renderer/command/effect/aux_.cpp +++ b/src/audio_core/renderer/command/effect/aux_.cpp @@ -1,13 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/aux_.h" #include "audio_core/renderer/effect/aux_.h" #include "core/core.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Reset an AuxBuffer. * @@ -175,13 +175,13 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_, return read_count_; } -void AuxCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void AuxCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("AuxCommand\n\tenabled {} input {:02X} output {:02X}\n", effect_enabled, input, output); } -void AuxCommand::Process(const ADSP::CommandListProcessor& processor) { +void AuxCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto input_buffer{ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)}; auto output_buffer{ @@ -208,8 +208,8 @@ void AuxCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool AuxCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool AuxCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/aux_.h b/src/audio_core/renderer/command/effect/aux_.h index 825c93732..da1e55261 100644 --- a/src/audio_core/renderer/command/effect/aux_.h +++ b/src/audio_core/renderer/command/effect/aux_.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command to read and write an auxiliary buffer, writing the input mix buffer to game * memory, and reading into the output buffer from game memory. @@ -24,14 +25,14 @@ struct AuxCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct AuxCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -63,4 +64,4 @@ struct AuxCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp index dea6423dc..3392e7747 100644 --- a/src/audio_core/renderer/command/effect/biquad_filter.cpp +++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/biquad_filter.h" #include "audio_core/renderer/voice/voice_state.h" #include "common/bit_cast.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Biquad filter float implementation. * @@ -76,14 +76,14 @@ static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> inp } } -void BiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void BiquadFilterCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "BiquadFilterCommand\n\tinput {:02X} output {:02X} needs_init {} use_float_processing {}\n", input, output, needs_init, use_float_processing); } -void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { +void BiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto state_{reinterpret_cast<VoiceState::BiquadFilterState*>(state)}; if (needs_init) { *state_ = {}; @@ -103,8 +103,8 @@ void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool BiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool BiquadFilterCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/biquad_filter.h b/src/audio_core/renderer/command/effect/biquad_filter.h index 4c9c42d29..0e903930a 100644 --- a/src/audio_core/renderer/command/effect/biquad_filter.h +++ b/src/audio_core/renderer/command/effect/biquad_filter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/voice/voice_state.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying a biquad filter to the input mix buffer, saving the results to * the output mix buffer. @@ -26,14 +27,14 @@ struct BiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct BiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -71,4 +72,4 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, std::array<s16, 3>& b, std::array<s16, 2>& a, VoiceState::BiquadFilterState& state, const u32 sample_count); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/capture.cpp b/src/audio_core/renderer/command/effect/capture.cpp index 042fd286e..f235ce027 100644 --- a/src/audio_core/renderer/command/effect/capture.cpp +++ b/src/audio_core/renderer/command/effect/capture.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/capture.h" #include "audio_core/renderer/effect/aux_.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Reset an AuxBuffer. * @@ -118,13 +118,13 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in return write_count_; } -void CaptureCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void CaptureCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CaptureCommand\n\tenabled {} input {:02X} output {:02X}", effect_enabled, input, output); } -void CaptureCommand::Process(const ADSP::CommandListProcessor& processor) { +void CaptureCommand::Process(const AudioRenderer::CommandListProcessor& processor) { if (effect_enabled) { auto input_buffer{ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)}; @@ -135,8 +135,8 @@ void CaptureCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool CaptureCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CaptureCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/capture.h b/src/audio_core/renderer/command/effect/capture.h index 8670acb24..a0016c6f6 100644 --- a/src/audio_core/renderer/command/effect/capture.h +++ b/src/audio_core/renderer/command/effect/capture.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for capturing a mix buffer. That is, writing it back to a given game memory * address. @@ -24,14 +25,14 @@ struct CaptureCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct CaptureCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -59,4 +60,4 @@ struct CaptureCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/compressor.cpp b/src/audio_core/renderer/command/effect/compressor.cpp index ee9b68d5b..7ff707f4e 100644 --- a/src/audio_core/renderer/command/effect/compressor.cpp +++ b/src/audio_core/renderer/command/effect/compressor.cpp @@ -5,11 +5,11 @@ #include <span> #include <vector> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/compressor.h" #include "audio_core/renderer/effect/compressor.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { static void SetCompressorEffectParameter(const CompressorInfo::ParameterVersion2& params, CompressorInfo::State& state) { @@ -110,7 +110,7 @@ static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& param } } -void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void CompressorCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CompressorCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (s16 i = 0; i < parameter.channel_count; i++) { @@ -123,7 +123,7 @@ void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& string += "\n"; } -void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) { +void CompressorCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -148,8 +148,8 @@ void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool CompressorCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CompressorCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/compressor.h b/src/audio_core/renderer/command/effect/compressor.h index f8e96cb43..c011aa927 100644 --- a/src/audio_core/renderer/command/effect/compressor.h +++ b/src/audio_core/renderer/command/effect/compressor.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/compressor.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for limiting volume between a high and low threshold. * Version 1. @@ -26,14 +27,14 @@ struct CompressorCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct CompressorCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -57,4 +58,4 @@ struct CompressorCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/delay.cpp b/src/audio_core/renderer/command/effect/delay.cpp index e536cbb1e..ffb298c07 100644 --- a/src/audio_core/renderer/command/effect/delay.cpp +++ b/src/audio_core/renderer/command/effect/delay.cpp @@ -1,10 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/delay.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Update the DelayInfo state according to the given parameters. * @@ -194,7 +194,7 @@ static void ApplyDelayEffect(const DelayInfo::ParameterVersion1& params, DelayIn } } -void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void DelayCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DelayCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (u32 i = 0; i < MaxChannels; i++) { @@ -207,7 +207,7 @@ void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proce string += "\n"; } -void DelayCommand::Process(const ADSP::CommandListProcessor& processor) { +void DelayCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -231,8 +231,8 @@ void DelayCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool DelayCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DelayCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/delay.h b/src/audio_core/renderer/command/effect/delay.h index b7a15ae6b..bfeac7af4 100644 --- a/src/audio_core/renderer/command/effect/delay.h +++ b/src/audio_core/renderer/command/effect/delay.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/delay.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a delay effect. Delays inputs mix buffers according to the parameters * and state, outputs receives the delayed samples. @@ -26,14 +27,14 @@ struct DelayCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct DelayCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -57,4 +58,4 @@ struct DelayCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp index d2bfb67cc..ecfdfabc6 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp @@ -3,11 +3,11 @@ #include <numbers> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/i3dl2_reverb.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> MinDelayLineTimes{ 5.0f, @@ -394,7 +394,7 @@ static void ApplyI3dl2ReverbEffect(const I3dl2ReverbInfo::ParameterVersion1& par } } -void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void I3dl2ReverbCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("I3dl2ReverbCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (u32 i = 0; i < parameter.channel_count; i++) { @@ -407,7 +407,7 @@ void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& string += "\n"; } -void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { +void I3dl2ReverbCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -431,8 +431,8 @@ void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool I3dl2ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool I3dl2ReverbCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.h b/src/audio_core/renderer/command/effect/i3dl2_reverb.h index 243877056..e4c538ae8 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.h +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/i3dl2.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a I3DL2Reverb effect. Apply a reverb to inputs mix buffer according to * the I3DL2 spec, outputs receives the results. @@ -26,14 +27,14 @@ struct I3dl2ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct I3dl2ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -57,4 +58,4 @@ struct I3dl2ReverbCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/light_limiter.cpp b/src/audio_core/renderer/command/effect/light_limiter.cpp index 4161a9821..63aa06f5c 100644 --- a/src/audio_core/renderer/command/effect/light_limiter.cpp +++ b/src/audio_core/renderer/command/effect/light_limiter.cpp @@ -1,10 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/light_limiter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Update the LightLimiterInfo state according to the given parameters. * A no-op. @@ -133,8 +133,8 @@ static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& p } } -void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void LightLimiterVersion1Command::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("LightLimiterVersion1Command\n\tinputs: "); for (u32 i = 0; i < MaxChannels; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -146,7 +146,7 @@ void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListP string += "\n"; } -void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& processor) { +void LightLimiterVersion1Command::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -172,12 +172,12 @@ void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& proc processor.sample_count, statistics); } -bool LightLimiterVersion1Command::Verify(const ADSP::CommandListProcessor& processor) { +bool LightLimiterVersion1Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void LightLimiterVersion2Command::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("LightLimiterVersion2Command\n\tinputs: \n"); for (u32 i = 0; i < MaxChannels; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -189,7 +189,7 @@ void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListP string += "\n"; } -void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& processor) { +void LightLimiterVersion2Command::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -215,8 +215,8 @@ void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& proc processor.sample_count, statistics); } -bool LightLimiterVersion2Command::Verify(const ADSP::CommandListProcessor& processor) { +bool LightLimiterVersion2Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/light_limiter.h b/src/audio_core/renderer/command/effect/light_limiter.h index 5d98272c7..6e3ee1b53 100644 --- a/src/audio_core/renderer/command/effect/light_limiter.h +++ b/src/audio_core/renderer/command/effect/light_limiter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/light_limiter.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for limiting volume between a high and low threshold. * Version 1. @@ -26,14 +27,14 @@ struct LightLimiterVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct LightLimiterVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -68,21 +69,21 @@ struct LightLimiterVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. * * @param processor - The CommandListProcessor processing this command. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -100,4 +101,4 @@ struct LightLimiterVersion2Command : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp index 48a7cba8a..208bbeaf2 100644 --- a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp +++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp @@ -1,20 +1,20 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/biquad_filter.h" #include "audio_core/renderer/command/effect/multi_tap_biquad_filter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void MultiTapBiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void MultiTapBiquadFilterCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "MultiTapBiquadFilterCommand\n\tinput {:02X}\n\toutput {:02X}\n\tneeds_init ({}, {})\n", input, output, needs_init[0], needs_init[1]); } -void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { +void MultiTapBiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& processor) { if (filter_tap_count > MaxBiquadFilters) { LOG_ERROR(Service_Audio, "Too many filter taps! {}", filter_tap_count); filter_tap_count = MaxBiquadFilters; @@ -38,8 +38,8 @@ void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& proc } } -bool MultiTapBiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool MultiTapBiquadFilterCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h index 99c2c0830..50fce80b0 100644 --- a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h +++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/voice/voice_info.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying multiple biquads at once. */ @@ -25,14 +26,14 @@ struct MultiTapBiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct MultiTapBiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -56,4 +57,4 @@ struct MultiTapBiquadFilterCommand : ICommand { u8 filter_tap_count; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index fc2f15a5e..7f152a962 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -4,11 +4,11 @@ #include <numbers> #include <ranges> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/reverb.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr std::array<f32, ReverbInfo::MaxDelayLines> FdnMaxDelayLineTimes = { 53.9532470703125f, @@ -396,7 +396,7 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever } } -void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void ReverbCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "ReverbCommand\n\tenabled {} long_size_pre_delay_supported {}\n\tinputs: ", effect_enabled, @@ -411,7 +411,7 @@ void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proc string += "\n"; } -void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { +void ReverbCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array<std::span<const s32>, MaxChannels> input_buffers{}; std::array<std::span<s32>, MaxChannels> output_buffers{}; @@ -435,8 +435,8 @@ void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool ReverbCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/reverb.h b/src/audio_core/renderer/command/effect/reverb.h index 328756150..2056c73f2 100644 --- a/src/audio_core/renderer/command/effect/reverb.h +++ b/src/audio_core/renderer/command/effect/reverb.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/reverb.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a Reverb effect. Apply a reverb to inputs mix buffer, outputs receives * the results. @@ -26,14 +27,14 @@ struct ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -59,4 +60,4 @@ struct ReverbCommand : ICommand { bool long_size_pre_delay_supported; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/icommand.h b/src/audio_core/renderer/command/icommand.h index f2dd41254..10a78ddf2 100644 --- a/src/audio_core/renderer/command/icommand.h +++ b/src/audio_core/renderer/command/icommand.h @@ -3,14 +3,18 @@ #pragma once +#include <string> + #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { +using namespace ::AudioCore::ADSP; + enum class CommandId : u8 { /* 0x00 */ Invalid, /* 0x01 */ DataSourcePcmInt16Version1, @@ -59,14 +63,15 @@ struct ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - virtual void Dump(const ADSP::CommandListProcessor& processor, std::string& string) = 0; + virtual void Dump(const AudioRenderer::CommandListProcessor& processor, + std::string& string) = 0; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - virtual void Process(const ADSP::CommandListProcessor& processor) = 0; + virtual void Process(const AudioRenderer::CommandListProcessor& processor) = 0; /** * Verify this command's data is valid. @@ -74,7 +79,7 @@ struct ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - virtual bool Verify(const ADSP::CommandListProcessor& processor) = 0; + virtual bool Verify(const AudioRenderer::CommandListProcessor& processor) = 0; /// Command magic 0xCAFEBABE u32 magic{}; @@ -90,4 +95,4 @@ struct ICommand { u32 node_id{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/clear_mix.cpp b/src/audio_core/renderer/command/mix/clear_mix.cpp index 4f649d6a8..060d7cb28 100644 --- a/src/audio_core/renderer/command/mix/clear_mix.cpp +++ b/src/audio_core/renderer/command/mix/clear_mix.cpp @@ -3,22 +3,22 @@ #include <string> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/clear_mix.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void ClearMixBufferCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void ClearMixBufferCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("ClearMixBufferCommand\n"); } -void ClearMixBufferCommand::Process(const ADSP::CommandListProcessor& processor) { +void ClearMixBufferCommand::Process(const AudioRenderer::CommandListProcessor& processor) { memset(processor.mix_buffers.data(), 0, processor.mix_buffers.size_bytes()); } -bool ClearMixBufferCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool ClearMixBufferCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/clear_mix.h b/src/audio_core/renderer/command/mix/clear_mix.h index 956ec0b65..650fa1a8a 100644 --- a/src/audio_core/renderer/command/mix/clear_mix.h +++ b/src/audio_core/renderer/command/mix/clear_mix.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a clearing the mix buffers. * Used at the start of each command list. @@ -24,14 +25,14 @@ struct ClearMixBufferCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct ClearMixBufferCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/copy_mix.cpp b/src/audio_core/renderer/command/mix/copy_mix.cpp index 1d49f1644..5d386f95a 100644 --- a/src/audio_core/renderer/command/mix/copy_mix.cpp +++ b/src/audio_core/renderer/command/mix/copy_mix.cpp @@ -1,18 +1,18 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/copy_mix.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void CopyMixBufferCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void CopyMixBufferCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CopyMixBufferCommand\n\tinput {:02X} output {:02X}\n", input_index, output_index); } -void CopyMixBufferCommand::Process(const ADSP::CommandListProcessor& processor) { +void CopyMixBufferCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto output{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; auto input{processor.mix_buffers.subspan(input_index * processor.sample_count, @@ -20,8 +20,8 @@ void CopyMixBufferCommand::Process(const ADSP::CommandListProcessor& processor) std::memcpy(output.data(), input.data(), processor.sample_count * sizeof(s32)); } -bool CopyMixBufferCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CopyMixBufferCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/copy_mix.h b/src/audio_core/renderer/command/mix/copy_mix.h index a59007fb6..ae247c3f8 100644 --- a/src/audio_core/renderer/command/mix/copy_mix.h +++ b/src/audio_core/renderer/command/mix/copy_mix.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a copying a mix buffer from input to output. */ @@ -23,14 +24,14 @@ struct CopyMixBufferCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -38,7 +39,7 @@ struct CopyMixBufferCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input_index; @@ -46,4 +47,4 @@ struct CopyMixBufferCommand : ICommand { s16 output_index; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp index c2bc10061..caedb56b7 100644 --- a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp +++ b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp @@ -1,11 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/common/common.h" -#include "audio_core/renderer/adsp/command_list_processor.h" #include "audio_core/renderer/command/mix/depop_for_mix_buffers.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Apply depopping. Add the depopped sample to each incoming new sample, decaying it each time * according to decay. @@ -36,13 +36,13 @@ static s32 ApplyDepopMix(std::span<s32> output, const s32 depop_sample, } } -void DepopForMixBuffersCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void DepopForMixBuffersCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DepopForMixBuffersCommand\n\tinput {:02X} count {} decay {}\n", input, count, decay.to_float()); } -void DepopForMixBuffersCommand::Process(const ADSP::CommandListProcessor& processor) { +void DepopForMixBuffersCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto end_index{std::min(processor.buffer_count, input + count)}; std::span<s32> depop_buff{reinterpret_cast<s32*>(depop_buffer), end_index}; @@ -57,8 +57,8 @@ void DepopForMixBuffersCommand::Process(const ADSP::CommandListProcessor& proces } } -bool DepopForMixBuffersCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DepopForMixBuffersCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h index e7268ff27..699d38988 100644 --- a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h +++ b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h @@ -9,11 +9,12 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for depopping a mix buffer. * Adds a cumulation of previous samples to the current mix buffer with a decay. @@ -25,14 +26,14 @@ struct DepopForMixBuffersCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct DepopForMixBuffersCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Starting input mix buffer index u32 input; @@ -52,4 +53,4 @@ struct DepopForMixBuffersCommand : ICommand { CpuAddr depop_buffer; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/depop_prepare.cpp b/src/audio_core/renderer/command/mix/depop_prepare.cpp index 69bb78ccc..2faf4681a 100644 --- a/src/audio_core/renderer/command/mix/depop_prepare.cpp +++ b/src/audio_core/renderer/command/mix/depop_prepare.cpp @@ -1,15 +1,15 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/depop_prepare.h" #include "audio_core/renderer/voice/voice_state.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void DepopPrepareCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void DepopPrepareCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DepopPrepareCommand\n\tinputs: "); for (u32 i = 0; i < buffer_count; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -17,7 +17,7 @@ void DepopPrepareCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor string += "\n"; } -void DepopPrepareCommand::Process(const ADSP::CommandListProcessor& processor) { +void DepopPrepareCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto samples{reinterpret_cast<s32*>(previous_samples)}; auto buffer{reinterpret_cast<s32*>(depop_buffer)}; @@ -29,8 +29,8 @@ void DepopPrepareCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool DepopPrepareCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DepopPrepareCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/depop_prepare.h b/src/audio_core/renderer/command/mix/depop_prepare.h index a5465da9a..161a94461 100644 --- a/src/audio_core/renderer/command/mix/depop_prepare.h +++ b/src/audio_core/renderer/command/mix/depop_prepare.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for preparing depop. * Adds the previusly output last samples to the depop buffer. @@ -24,14 +25,14 @@ struct DepopPrepareCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct DepopPrepareCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Depop buffer offset for each mix buffer std::array<s16, MaxMixBuffers> inputs; @@ -51,4 +52,4 @@ struct DepopPrepareCommand : ICommand { CpuAddr depop_buffer; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix.cpp b/src/audio_core/renderer/command/mix/mix.cpp index 8ecf9b05a..8bd689b88 100644 --- a/src/audio_core/renderer/command/mix/mix.cpp +++ b/src/audio_core/renderer/command/mix/mix.cpp @@ -5,11 +5,11 @@ #include <limits> #include <span> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/mix.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Mix input mix buffer into output mix buffer, with volume applied to the input. * @@ -28,7 +28,7 @@ static void ApplyMix(std::span<s32> output, std::span<const s32> input, const f3 } } -void MixCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void MixCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("MixCommand"); string += fmt::format("\n\tinput {:02X}", input_index); @@ -37,7 +37,7 @@ void MixCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& process string += "\n"; } -void MixCommand::Process(const ADSP::CommandListProcessor& processor) { +void MixCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto output{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; auto input{processor.mix_buffers.subspan(input_index * processor.sample_count, @@ -63,8 +63,8 @@ void MixCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool MixCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool MixCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix.h b/src/audio_core/renderer/command/mix/mix.h index 0201cf171..64c812382 100644 --- a/src/audio_core/renderer/command/mix/mix.h +++ b/src/audio_core/renderer/command/mix/mix.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for mixing an input mix buffer to an output mix buffer, with a volume * applied to the input. @@ -24,14 +25,14 @@ struct MixCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct MixCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Fixed point precision u8 precision; @@ -51,4 +52,4 @@ struct MixCommand : ICommand { f32 volume; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix_ramp.cpp b/src/audio_core/renderer/command/mix/mix_ramp.cpp index d67123cd8..2f6500da5 100644 --- a/src/audio_core/renderer/command/mix/mix_ramp.cpp +++ b/src/audio_core/renderer/command/mix/mix_ramp.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/mix_ramp.h" #include "common/fixed_point.h" #include "common/logging/log.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { template <size_t Q> s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_, @@ -33,7 +33,8 @@ s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 vo template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, f32, f32, u32); template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, f32, f32, u32); -void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) { +void MixRampCommand::Dump(const AudioRenderer::CommandListProcessor& processor, + std::string& string) { const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)}; string += fmt::format("MixRampCommand"); string += fmt::format("\n\tinput {:02X}", input_index); @@ -44,7 +45,7 @@ void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::stri string += "\n"; } -void MixRampCommand::Process(const ADSP::CommandListProcessor& processor) { +void MixRampCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto output{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; auto input{processor.mix_buffers.subspan(input_index * processor.sample_count, @@ -75,8 +76,8 @@ void MixRampCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool MixRampCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool MixRampCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix_ramp.h b/src/audio_core/renderer/command/mix/mix_ramp.h index 52f74a273..92209b53a 100644 --- a/src/audio_core/renderer/command/mix/mix_ramp.h +++ b/src/audio_core/renderer/command/mix/mix_ramp.h @@ -9,11 +9,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for mixing an input mix buffer to an output mix buffer, with a volume * applied to the input, and volume ramping to smooth out the transition. @@ -25,14 +26,14 @@ struct MixRampCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct MixRampCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Fixed point precision u8 precision; @@ -70,4 +71,4 @@ template <size_t Q> s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, f32 volume_, f32 ramp_, u32 sample_count); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp b/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp index 43dbef9fc..64138a9bf 100644 --- a/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp +++ b/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp @@ -1,13 +1,14 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/mix_ramp.h" #include "audio_core/renderer/command/mix/mix_ramp_grouped.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void MixRampGroupedCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) { +void MixRampGroupedCommand::Dump(const AudioRenderer::CommandListProcessor& processor, + std::string& string) { string += "MixRampGroupedCommand"; for (u32 i = 0; i < buffer_count; i++) { string += fmt::format("\n\t{}", i); @@ -21,7 +22,7 @@ void MixRampGroupedCommand::Dump(const ADSP::CommandListProcessor& processor, st } } -void MixRampGroupedCommand::Process(const ADSP::CommandListProcessor& processor) { +void MixRampGroupedCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::span<s32> prev_samples = {reinterpret_cast<s32*>(previous_samples), MaxMixBuffers}; for (u32 i = 0; i < buffer_count; i++) { @@ -58,8 +59,8 @@ void MixRampGroupedCommand::Process(const ADSP::CommandListProcessor& processor) } } -bool MixRampGroupedCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool MixRampGroupedCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/mix_ramp_grouped.h b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h index 3b0ce67ef..9621e42a3 100644 --- a/src/audio_core/renderer/command/mix/mix_ramp_grouped.h +++ b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h @@ -9,11 +9,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for mixing multiple input mix buffers to multiple output mix buffers, with * a volume applied to the input, and volume ramping to smooth out the transition. @@ -25,14 +26,14 @@ struct MixRampGroupedCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct MixRampGroupedCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Fixed point precision u8 precision; @@ -58,4 +59,4 @@ struct MixRampGroupedCommand : ICommand { CpuAddr previous_samples; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/volume.cpp b/src/audio_core/renderer/command/mix/volume.cpp index b045fb062..92baf6cc3 100644 --- a/src/audio_core/renderer/command/mix/volume.cpp +++ b/src/audio_core/renderer/command/mix/volume.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/volume.h" #include "common/fixed_point.h" #include "common/logging/log.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Apply volume to the input mix buffer, saving to the output buffer. * @@ -29,7 +29,7 @@ static void ApplyUniformGain(std::span<s32> output, std::span<const s32> input, } } -void VolumeCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void VolumeCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("VolumeCommand"); string += fmt::format("\n\tinput {:02X}", input_index); @@ -38,7 +38,7 @@ void VolumeCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proc string += "\n"; } -void VolumeCommand::Process(const ADSP::CommandListProcessor& processor) { +void VolumeCommand::Process(const AudioRenderer::CommandListProcessor& processor) { // If input and output buffers are the same, and the volume is 1.0f, this won't do // anything, so just skip. if (input_index == output_index && volume == 1.0f) { @@ -65,8 +65,8 @@ void VolumeCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool VolumeCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool VolumeCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/volume.h b/src/audio_core/renderer/command/mix/volume.h index 6ae9fb794..fbb8156ca 100644 --- a/src/audio_core/renderer/command/mix/volume.h +++ b/src/audio_core/renderer/command/mix/volume.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying volume to a mix buffer. */ @@ -23,14 +24,14 @@ struct VolumeCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -38,7 +39,7 @@ struct VolumeCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Fixed point precision u8 precision; @@ -50,4 +51,4 @@ struct VolumeCommand : ICommand { f32 volume; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/volume_ramp.cpp b/src/audio_core/renderer/command/mix/volume_ramp.cpp index 424307148..fdc751957 100644 --- a/src/audio_core/renderer/command/mix/volume_ramp.cpp +++ b/src/audio_core/renderer/command/mix/volume_ramp.cpp @@ -1,11 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/volume_ramp.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Apply volume with ramping to the input mix buffer, saving to the output buffer. * @@ -38,7 +38,8 @@ static void ApplyLinearEnvelopeGain(std::span<s32> output, std::span<const s32> } } -void VolumeRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) { +void VolumeRampCommand::Dump(const AudioRenderer::CommandListProcessor& processor, + std::string& string) { const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)}; string += fmt::format("VolumeRampCommand"); string += fmt::format("\n\tinput {:02X}", input_index); @@ -49,7 +50,7 @@ void VolumeRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::s string += "\n"; } -void VolumeRampCommand::Process(const ADSP::CommandListProcessor& processor) { +void VolumeRampCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto output{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; auto input{processor.mix_buffers.subspan(input_index * processor.sample_count, @@ -77,8 +78,8 @@ void VolumeRampCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool VolumeRampCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool VolumeRampCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/mix/volume_ramp.h b/src/audio_core/renderer/command/mix/volume_ramp.h index 77b61547e..d9794fb95 100644 --- a/src/audio_core/renderer/command/mix/volume_ramp.h +++ b/src/audio_core/renderer/command/mix/volume_ramp.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying volume to a mix buffer, with ramping for the volume to smooth * out the transition. @@ -24,14 +25,14 @@ struct VolumeRampCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct VolumeRampCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Fixed point precision u8 precision; @@ -53,4 +54,4 @@ struct VolumeRampCommand : ICommand { f32 volume; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/performance/performance.cpp b/src/audio_core/renderer/command/performance/performance.cpp index 4a881547f..f0cfcc9fd 100644 --- a/src/audio_core/renderer/command/performance/performance.cpp +++ b/src/audio_core/renderer/command/performance/performance.cpp @@ -1,25 +1,25 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/performance/performance.h" #include "core/core.h" #include "core/core_timing.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void PerformanceCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void PerformanceCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("PerformanceCommand\n\tstate {}\n", static_cast<u32>(state)); } -void PerformanceCommand::Process(const ADSP::CommandListProcessor& processor) { +void PerformanceCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto base{entry_address.translated_address}; if (state == PerformanceState::Start) { auto start_time_ptr{reinterpret_cast<u32*>(base + entry_address.entry_start_time_offset)}; *start_time_ptr = - static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time - - processor.current_processing_time); + static_cast<u32>(processor.system->CoreTiming().GetGlobalTimeUs().count() - + processor.start_time - processor.current_processing_time); } else if (state == PerformanceState::Stop) { auto processed_time_ptr{ reinterpret_cast<u32*>(base + entry_address.entry_processed_time_offset)}; @@ -27,14 +27,14 @@ void PerformanceCommand::Process(const ADSP::CommandListProcessor& processor) { reinterpret_cast<u32*>(base + entry_address.header_entry_count_offset)}; *processed_time_ptr = - static_cast<u32>(processor.system->CoreTiming().GetClockTicks() - processor.start_time - - processor.current_processing_time); + static_cast<u32>(processor.system->CoreTiming().GetGlobalTimeUs().count() - + processor.start_time - processor.current_processing_time); (*entry_count_ptr)++; } } -bool PerformanceCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool PerformanceCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/performance/performance.h b/src/audio_core/renderer/command/performance/performance.h index 11a7d6c08..522e51e34 100644 --- a/src/audio_core/renderer/command/performance/performance.h +++ b/src/audio_core/renderer/command/performance/performance.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/performance/performance_manager.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for writing AudioRenderer performance metrics back to the sysmodule. */ @@ -25,14 +26,14 @@ struct PerformanceCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct PerformanceCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// State of the performance PerformanceState state; @@ -48,4 +49,4 @@ struct PerformanceCommand : ICommand { PerformanceEntryAddresses entry_address; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp index 1fd90308a..f9b289887 100644 --- a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp +++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp @@ -1,13 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/resample/downmix_6ch_to_2ch.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void DownMix6chTo2chCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void DownMix6chTo2chCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DownMix6chTo2chCommand\n\tinputs: "); for (u32 i = 0; i < MaxChannels; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -19,7 +19,7 @@ void DownMix6chTo2chCommand::Dump([[maybe_unused]] const ADSP::CommandListProces string += "\n"; } -void DownMix6chTo2chCommand::Process(const ADSP::CommandListProcessor& processor) { +void DownMix6chTo2chCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto in_front_left{ processor.mix_buffers.subspan(inputs[0] * processor.sample_count, processor.sample_count)}; auto in_front_right{ @@ -67,8 +67,8 @@ void DownMix6chTo2chCommand::Process(const ADSP::CommandListProcessor& processor std::memset(out_back_right.data(), 0, out_back_right.size_bytes()); } -bool DownMix6chTo2chCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DownMix6chTo2chCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h index dc133a73b..96cbc5506 100644 --- a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h +++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h @@ -9,11 +9,12 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for downmixing 6 channels to 2. * Channel layout (SMPTE): @@ -31,14 +32,14 @@ struct DownMix6chTo2chCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -46,7 +47,7 @@ struct DownMix6chTo2chCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array<s16, MaxChannels> inputs; @@ -56,4 +57,4 @@ struct DownMix6chTo2chCommand : ICommand { std::array<Common::FixedPoint<48, 16>, 4> down_mix_coeff; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/resample.cpp b/src/audio_core/renderer/command/resample/resample.cpp index 070c9d2b8..51f4ba39e 100644 --- a/src/audio_core/renderer/command/resample/resample.cpp +++ b/src/audio_core/renderer/command/resample/resample.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/command/resample/resample.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { static void ResampleLowQuality(std::span<s32> output, std::span<const s16> input, const Common::FixedPoint<49, 15>& sample_rate_ratio, @@ -880,4 +880,4 @@ void Resample(std::span<s32> output, std::span<const s16> input, } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/resample.h b/src/audio_core/renderer/command/resample/resample.h index ba9209b82..134aff0c9 100644 --- a/src/audio_core/renderer/command/resample/resample.h +++ b/src/audio_core/renderer/command/resample/resample.h @@ -9,7 +9,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Resample an input buffer into an output buffer, according to the sample_rate_ratio. * @@ -26,4 +26,4 @@ void Resample(std::span<s32> output, std::span<const s16> input, const Common::FixedPoint<49, 15>& sample_rate_ratio, Common::FixedPoint<49, 15>& fraction, u32 samples_to_write, SrcQuality src_quality); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/upsample.cpp b/src/audio_core/renderer/command/resample/upsample.cpp index 86ddee1a4..691d70390 100644 --- a/src/audio_core/renderer/command/resample/upsample.cpp +++ b/src/audio_core/renderer/command/resample/upsample.cpp @@ -3,11 +3,11 @@ #include <array> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/resample/upsample.h" #include "audio_core/renderer/upsampler/upsampler_info.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Upsampling impl. Input must be 8K, 16K or 32K, output is 48K. * @@ -198,7 +198,7 @@ static void SrcProcessFrame(std::span<s32> output, std::span<const s32> input, } } -auto UpsampleCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +auto UpsampleCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) -> void { string += fmt::format("UpsampleCommand\n\tsource_sample_count {} source_sample_rate {}", source_sample_count, source_sample_rate); @@ -213,7 +213,7 @@ auto UpsampleCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& pr string += "\n"; } -void UpsampleCommand::Process(const ADSP::CommandListProcessor& processor) { +void UpsampleCommand::Process(const AudioRenderer::CommandListProcessor& processor) { const auto info{reinterpret_cast<UpsamplerInfo*>(upsampler_info)}; const auto input_count{std::min(info->input_count, buffer_count)}; const std::span<const s16> inputs_{reinterpret_cast<const s16*>(inputs), input_count}; @@ -234,8 +234,8 @@ void UpsampleCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool UpsampleCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool UpsampleCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/resample/upsample.h b/src/audio_core/renderer/command/resample/upsample.h index bfc94e8af..877271ba9 100644 --- a/src/audio_core/renderer/command/resample/upsample.h +++ b/src/audio_core/renderer/command/resample/upsample.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for upsampling a mix buffer to 48Khz. * Input must be 8Khz, 16Khz or 32Khz, and output will be 48Khz. @@ -24,14 +25,14 @@ struct UpsampleCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct UpsampleCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Pointer to the output samples buffer. CpuAddr samples_buffer; @@ -57,4 +58,4 @@ struct UpsampleCommand : ICommand { CpuAddr upsampler_info; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/sink/circular_buffer.cpp b/src/audio_core/renderer/command/sink/circular_buffer.cpp index e2ce59792..e056d15a6 100644 --- a/src/audio_core/renderer/command/sink/circular_buffer.cpp +++ b/src/audio_core/renderer/command/sink/circular_buffer.cpp @@ -3,14 +3,14 @@ #include <vector> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/sink/circular_buffer.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void CircularBufferSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void CircularBufferSinkCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "CircularBufferSinkCommand\n\tinput_count {} ring size {:04X} ring pos {:04X}\n\tinputs: ", input_count, size, pos); @@ -20,7 +20,7 @@ void CircularBufferSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListPro string += "\n"; } -void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& processor) { +void CircularBufferSinkCommand::Process(const AudioRenderer::CommandListProcessor& processor) { constexpr s32 min{std::numeric_limits<s16>::min()}; constexpr s32 max{std::numeric_limits<s16>::max()}; @@ -41,8 +41,8 @@ void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& proces } } -bool CircularBufferSinkCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CircularBufferSinkCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/sink/circular_buffer.h b/src/audio_core/renderer/command/sink/circular_buffer.h index e7d5be26e..a3234a406 100644 --- a/src/audio_core/renderer/command/sink/circular_buffer.h +++ b/src/audio_core/renderer/command/sink/circular_buffer.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for sinking samples to a circular buffer. */ @@ -23,14 +24,14 @@ struct CircularBufferSinkCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -38,7 +39,7 @@ struct CircularBufferSinkCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Number of input mix buffers u32 input_count; @@ -52,4 +53,4 @@ struct CircularBufferSinkCommand : ICommand { u32 pos; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/sink/device.cpp b/src/audio_core/renderer/command/sink/device.cpp index 5f74dd7ad..3480ed475 100644 --- a/src/audio_core/renderer/command/sink/device.cpp +++ b/src/audio_core/renderer/command/sink/device.cpp @@ -3,13 +3,13 @@ #include <algorithm> -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/sink/device.h" #include "audio_core/sink/sink.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void DeviceSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void DeviceSinkCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DeviceSinkCommand\n\t{} session {} input_count {}\n\tinputs: ", std::string_view(name), session_id, input_count); @@ -19,7 +19,7 @@ void DeviceSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& string += "\n"; } -void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) { +void DeviceSinkCommand::Process(const AudioRenderer::CommandListProcessor& processor) { constexpr s32 min = std::numeric_limits<s16>::min(); constexpr s32 max = std::numeric_limits<s16>::max(); @@ -51,8 +51,8 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DeviceSinkCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/sink/device.h b/src/audio_core/renderer/command/sink/device.h index 1099bcf8c..385b51ecc 100644 --- a/src/audio_core/renderer/command/sink/device.h +++ b/src/audio_core/renderer/command/sink/device.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for sinking samples to an output device. */ @@ -25,14 +26,14 @@ struct DeviceSinkCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct DeviceSinkCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Device name char name[0x100]; @@ -54,4 +55,4 @@ struct DeviceSinkCommand : ICommand { std::array<s16, MaxChannels> inputs; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/aux_.cpp b/src/audio_core/renderer/effect/aux_.cpp index 51e780ef1..1c1411eff 100644 --- a/src/audio_core/renderer/effect/aux_.cpp +++ b/src/audio_core/renderer/effect/aux_.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/aux_.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void AuxInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -90,4 +90,4 @@ CpuAddr AuxInfo::GetWorkbuffer(s32 index) { return workbuffers[index].GetReference(true); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/aux_.h b/src/audio_core/renderer/effect/aux_.h index 4d3d9e3d9..c5b3058da 100644 --- a/src/audio_core/renderer/effect/aux_.h +++ b/src/audio_core/renderer/effect/aux_.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Auxiliary Buffer used for Aux commands. * Send and return buffers are available (names from the game's perspective). @@ -120,4 +120,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/biquad_filter.cpp b/src/audio_core/renderer/effect/biquad_filter.cpp index a1efb3231..08161d840 100644 --- a/src/audio_core/renderer/effect/biquad_filter.cpp +++ b/src/audio_core/renderer/effect/biquad_filter.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/biquad_filter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void BiquadFilterInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -49,4 +49,4 @@ void BiquadFilterInfo::InitializeResultState(EffectResultState& result_state) {} void BiquadFilterInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {} -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/biquad_filter.h b/src/audio_core/renderer/effect/biquad_filter.h index f53fd5bab..5a22899ab 100644 --- a/src/audio_core/renderer/effect/biquad_filter.h +++ b/src/audio_core/renderer/effect/biquad_filter.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class BiquadFilterInfo : public EffectInfoBase { public: @@ -76,4 +76,4 @@ public: void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/buffer_mixer.cpp b/src/audio_core/renderer/effect/buffer_mixer.cpp index 9c8877f01..826e246ec 100644 --- a/src/audio_core/renderer/effect/buffer_mixer.cpp +++ b/src/audio_core/renderer/effect/buffer_mixer.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/buffer_mixer.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void BufferMixerInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -46,4 +46,4 @@ void BufferMixerInfo::InitializeResultState(EffectResultState& result_state) {} void BufferMixerInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {} -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/buffer_mixer.h b/src/audio_core/renderer/effect/buffer_mixer.h index 23eed4a8b..0c01ef38d 100644 --- a/src/audio_core/renderer/effect/buffer_mixer.h +++ b/src/audio_core/renderer/effect/buffer_mixer.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class BufferMixerInfo : public EffectInfoBase { public: @@ -72,4 +72,4 @@ public: void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/capture.cpp b/src/audio_core/renderer/effect/capture.cpp index 3f038efdb..dfa062a59 100644 --- a/src/audio_core/renderer/effect/capture.cpp +++ b/src/audio_core/renderer/effect/capture.cpp @@ -4,7 +4,7 @@ #include "audio_core/renderer/effect/aux_.h" #include "audio_core/renderer/effect/capture.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void CaptureInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -79,4 +79,4 @@ CpuAddr CaptureInfo::GetWorkbuffer(s32 index) { return workbuffers[index].GetReference(true); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/capture.h b/src/audio_core/renderer/effect/capture.h index 6fbed8e6b..cbe71e22a 100644 --- a/src/audio_core/renderer/effect/capture.h +++ b/src/audio_core/renderer/effect/capture.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class CaptureInfo : public EffectInfoBase { public: @@ -62,4 +62,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/compressor.cpp b/src/audio_core/renderer/effect/compressor.cpp index 220ae02f9..fea0aefcf 100644 --- a/src/audio_core/renderer/effect/compressor.cpp +++ b/src/audio_core/renderer/effect/compressor.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/compressor.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void CompressorInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {} @@ -37,4 +37,4 @@ CpuAddr CompressorInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/compressor.h b/src/audio_core/renderer/effect/compressor.h index 019a5ae58..cda55c284 100644 --- a/src/audio_core/renderer/effect/compressor.h +++ b/src/audio_core/renderer/effect/compressor.h @@ -10,7 +10,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class CompressorInfo : public EffectInfoBase { public: @@ -103,4 +103,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/delay.cpp b/src/audio_core/renderer/effect/delay.cpp index d9853efd9..e038d4498 100644 --- a/src/audio_core/renderer/effect/delay.cpp +++ b/src/audio_core/renderer/effect/delay.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/delay.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void DelayInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -90,4 +90,4 @@ CpuAddr DelayInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/delay.h b/src/audio_core/renderer/effect/delay.h index accc42a06..47417fbc6 100644 --- a/src/audio_core/renderer/effect/delay.h +++ b/src/audio_core/renderer/effect/delay.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class DelayInfo : public EffectInfoBase { public: @@ -132,4 +132,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/effect_context.cpp b/src/audio_core/renderer/effect/effect_context.cpp index 74c7801c9..00f6d7822 100644 --- a/src/audio_core/renderer/effect/effect_context.cpp +++ b/src/audio_core/renderer/effect/effect_context.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/effect_context.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void EffectContext::Initialize(std::span<EffectInfoBase> effect_infos_, const u32 effect_count_, std::span<EffectResultState> result_states_cpu_, @@ -38,4 +38,4 @@ void EffectContext::UpdateStateByDspShared() { } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/effect_context.h b/src/audio_core/renderer/effect/effect_context.h index 8f6d6e7d8..8364c5521 100644 --- a/src/audio_core/renderer/effect/effect_context.h +++ b/src/audio_core/renderer/effect/effect_context.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/effect/effect_result_state.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class EffectContext { public: @@ -72,4 +72,4 @@ private: size_t dsp_state_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/effect_info_base.h b/src/audio_core/renderer/effect/effect_info_base.h index dbdccf278..b49503409 100644 --- a/src/audio_core/renderer/effect/effect_info_base.h +++ b/src/audio_core/renderer/effect/effect_info_base.h @@ -12,7 +12,7 @@ #include "audio_core/renderer/memory/pool_mapper.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Base of all effects. Holds various data and functions used for all derived effects. * Should not be used directly. @@ -432,4 +432,4 @@ protected: std::array<u8, sizeof(State)> state{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/effect_reset.h b/src/audio_core/renderer/effect/effect_reset.h index 1ea67e334..c9e3b4b78 100644 --- a/src/audio_core/renderer/effect/effect_reset.h +++ b/src/audio_core/renderer/effect/effect_reset.h @@ -14,7 +14,7 @@ #include "audio_core/renderer/effect/reverb.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Reset an effect, and create a new one of the given type. * @@ -68,4 +68,4 @@ static void ResetEffect(EffectInfoBase* effect, const EffectInfoBase::Type type) } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/effect_result_state.h b/src/audio_core/renderer/effect/effect_result_state.h index ae096ad69..f4d4b6086 100644 --- a/src/audio_core/renderer/effect/effect_result_state.h +++ b/src/audio_core/renderer/effect/effect_result_state.h @@ -7,10 +7,10 @@ #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct EffectResultState { std::array<u8, 0x80> state; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/i3dl2.cpp b/src/audio_core/renderer/effect/i3dl2.cpp index 960b29cfc..a3c324c1e 100644 --- a/src/audio_core/renderer/effect/i3dl2.cpp +++ b/src/audio_core/renderer/effect/i3dl2.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/i3dl2.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void I3dl2ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -91,4 +91,4 @@ CpuAddr I3dl2ReverbInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/i3dl2.h b/src/audio_core/renderer/effect/i3dl2.h index 6e3ffd1d4..e0432b4ae 100644 --- a/src/audio_core/renderer/effect/i3dl2.h +++ b/src/audio_core/renderer/effect/i3dl2.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class I3dl2ReverbInfo : public EffectInfoBase { public: @@ -198,4 +198,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/light_limiter.cpp b/src/audio_core/renderer/effect/light_limiter.cpp index 1635a952d..9c8ea3c49 100644 --- a/src/audio_core/renderer/effect/light_limiter.cpp +++ b/src/audio_core/renderer/effect/light_limiter.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/light_limiter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void LightLimiterInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -78,4 +78,4 @@ CpuAddr LightLimiterInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/light_limiter.h b/src/audio_core/renderer/effect/light_limiter.h index 338d67bbc..7f2ede405 100644 --- a/src/audio_core/renderer/effect/light_limiter.h +++ b/src/audio_core/renderer/effect/light_limiter.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class LightLimiterInfo : public EffectInfoBase { public: @@ -135,4 +135,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/reverb.cpp b/src/audio_core/renderer/effect/reverb.cpp index 2d32383d0..4da72469a 100644 --- a/src/audio_core/renderer/effect/reverb.cpp +++ b/src/audio_core/renderer/effect/reverb.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/effect/reverb.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { @@ -90,4 +90,4 @@ CpuAddr ReverbInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/effect/reverb.h b/src/audio_core/renderer/effect/reverb.h index 6cc345ef6..52a048da6 100644 --- a/src/audio_core/renderer/effect/reverb.h +++ b/src/audio_core/renderer/effect/reverb.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class ReverbInfo : public EffectInfoBase { public: @@ -187,4 +187,4 @@ public: CpuAddr GetWorkbuffer(s32 index) override; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/memory/address_info.h b/src/audio_core/renderer/memory/address_info.h index bb5c930e1..c81ef1b8a 100644 --- a/src/audio_core/renderer/memory/address_info.h +++ b/src/audio_core/renderer/memory/address_info.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/memory/memory_pool_info.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Represents a region of mapped or unmapped memory. @@ -121,4 +121,4 @@ private: CpuAddr dsp_address; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/memory/memory_pool_info.cpp b/src/audio_core/renderer/memory/memory_pool_info.cpp index 9b7824af1..03b44d5f3 100644 --- a/src/audio_core/renderer/memory/memory_pool_info.cpp +++ b/src/audio_core/renderer/memory/memory_pool_info.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/memory/memory_pool_info.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { CpuAddr MemoryPoolInfo::GetCpuAddress() const { return cpu_address; @@ -58,4 +58,4 @@ bool MemoryPoolInfo::IsUsed() const { return in_use; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/memory/memory_pool_info.h b/src/audio_core/renderer/memory/memory_pool_info.h index 80c571bc1..2f9c85184 100644 --- a/src/audio_core/renderer/memory/memory_pool_info.h +++ b/src/audio_core/renderer/memory/memory_pool_info.h @@ -8,7 +8,7 @@ #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * CPU pools are mapped in user memory with the supplied process_handle (see PoolMapper). */ @@ -167,4 +167,4 @@ private: bool in_use{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/memory/pool_mapper.cpp b/src/audio_core/renderer/memory/pool_mapper.cpp index 7fd2b5f47..999bb746b 100644 --- a/src/audio_core/renderer/memory/pool_mapper.cpp +++ b/src/audio_core/renderer/memory/pool_mapper.cpp @@ -6,7 +6,7 @@ #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/svc.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { PoolMapper::PoolMapper(u32 process_handle_, bool force_map_) : process_handle{process_handle_}, force_map{force_map_} {} @@ -240,4 +240,4 @@ bool PoolMapper::InitializeSystemPool(MemoryPoolInfo& pool, const u8* memory, } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/memory/pool_mapper.h b/src/audio_core/renderer/memory/pool_mapper.h index 9a691da7a..95ae5d8ea 100644 --- a/src/audio_core/renderer/memory/pool_mapper.h +++ b/src/audio_core/renderer/memory/pool_mapper.h @@ -10,7 +10,7 @@ #include "common/common_types.h" #include "core/hle/service/audio/errors.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class AddressInfo; /** @@ -176,4 +176,4 @@ private: bool force_map; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/mix/mix_context.cpp b/src/audio_core/renderer/mix/mix_context.cpp index 3a18ae7c2..c712610bb 100644 --- a/src/audio_core/renderer/mix/mix_context.cpp +++ b/src/audio_core/renderer/mix/mix_context.cpp @@ -7,7 +7,7 @@ #include "audio_core/renderer/splitter/splitter_context.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void MixContext::Initialize(std::span<MixInfo*> sorted_mix_infos_, std::span<MixInfo> mix_infos_, const u32 count_, std::span<s32> effect_process_order_buffer_, @@ -139,4 +139,4 @@ EdgeMatrix& MixContext::GetEdgeMatrix() { return edge_matrix; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/mix/mix_context.h b/src/audio_core/renderer/mix/mix_context.h index bcd9637da..ce19ec8d6 100644 --- a/src/audio_core/renderer/mix/mix_context.h +++ b/src/audio_core/renderer/mix/mix_context.h @@ -10,7 +10,7 @@ #include "audio_core/renderer/nodes/node_states.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class SplitterContext; /* @@ -121,4 +121,4 @@ private: EdgeMatrix edge_matrix{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/mix/mix_info.cpp b/src/audio_core/renderer/mix/mix_info.cpp index cc18e57ee..5e44bde18 100644 --- a/src/audio_core/renderer/mix/mix_info.cpp +++ b/src/audio_core/renderer/mix/mix_info.cpp @@ -7,7 +7,7 @@ #include "audio_core/renderer/nodes/edge_matrix.h" #include "audio_core/renderer/splitter/splitter_context.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { MixInfo::MixInfo(std::span<s32> effect_order_buffer_, s32 effect_count_, BehaviorInfo& behavior) : effect_order_buffer{effect_order_buffer_}, effect_count{effect_count_}, @@ -117,4 +117,4 @@ bool MixInfo::HasAnyConnection() const { return dst_mix_id != UnusedMixId || dst_splitter_id != UnusedSplitterId; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/mix/mix_info.h b/src/audio_core/renderer/mix/mix_info.h index b5fa4c0c7..7005daa4f 100644 --- a/src/audio_core/renderer/mix/mix_info.h +++ b/src/audio_core/renderer/mix/mix_info.h @@ -9,7 +9,7 @@ #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class EdgeMatrix; class SplitterContext; class EffectContext; @@ -121,4 +121,4 @@ public: const bool long_size_pre_delay_supported; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/nodes/bit_array.h b/src/audio_core/renderer/nodes/bit_array.h index b0d53cd51..d8a2d09d0 100644 --- a/src/audio_core/renderer/nodes/bit_array.h +++ b/src/audio_core/renderer/nodes/bit_array.h @@ -7,7 +7,7 @@ #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Represents an array of bits used for nodes and edges for the mixing graph. */ @@ -22,4 +22,4 @@ struct BitArray { u32 size{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/nodes/edge_matrix.cpp b/src/audio_core/renderer/nodes/edge_matrix.cpp index 5573f33b9..c28773b22 100644 --- a/src/audio_core/renderer/nodes/edge_matrix.cpp +++ b/src/audio_core/renderer/nodes/edge_matrix.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/nodes/edge_matrix.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void EdgeMatrix::Initialize([[maybe_unused]] std::span<u8> buffer, [[maybe_unused]] const u64 node_buffer_size, const u32 count_) { @@ -35,4 +35,4 @@ u32 EdgeMatrix::GetNodeCount() const { return count; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/nodes/edge_matrix.h b/src/audio_core/renderer/nodes/edge_matrix.h index 27a20e43e..0271c23b1 100644 --- a/src/audio_core/renderer/nodes/edge_matrix.h +++ b/src/audio_core/renderer/nodes/edge_matrix.h @@ -9,7 +9,7 @@ #include "common/alignment.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * An edge matrix, holding the connections for each node to every other node in the graph. */ @@ -79,4 +79,4 @@ private: u32 count; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/nodes/node_states.cpp b/src/audio_core/renderer/nodes/node_states.cpp index b7a44a54c..028a58041 100644 --- a/src/audio_core/renderer/nodes/node_states.cpp +++ b/src/audio_core/renderer/nodes/node_states.cpp @@ -4,7 +4,7 @@ #include "audio_core/renderer/nodes/node_states.h" #include "common/logging/log.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void NodeStates::Initialize(std::span<u8> buffer_, [[maybe_unused]] const u64 node_buffer_size, const u32 count) { @@ -138,4 +138,4 @@ std::pair<std::span<u32>::reverse_iterator, size_t> NodeStates::GetSortedResuls( return {results.rbegin(), result_pos}; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/nodes/node_states.h b/src/audio_core/renderer/nodes/node_states.h index e768cd4b5..991a82841 100644 --- a/src/audio_core/renderer/nodes/node_states.h +++ b/src/audio_core/renderer/nodes/node_states.h @@ -10,7 +10,7 @@ #include "common/alignment.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Graph utility functions for sorting and getting results from the DAG. */ @@ -192,4 +192,4 @@ private: Stack stack{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/detail_aspect.cpp b/src/audio_core/renderer/performance/detail_aspect.cpp index f6405937f..ef8b47cee 100644 --- a/src/audio_core/renderer/performance/detail_aspect.cpp +++ b/src/audio_core/renderer/performance/detail_aspect.cpp @@ -5,7 +5,7 @@ #include "audio_core/renderer/command/command_generator.h" #include "audio_core/renderer/performance/detail_aspect.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { DetailAspect::DetailAspect(CommandGenerator& command_generator_, const PerformanceEntryType entry_type, const s32 node_id_, @@ -22,4 +22,4 @@ DetailAspect::DetailAspect(CommandGenerator& command_generator_, } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/detail_aspect.h b/src/audio_core/renderer/performance/detail_aspect.h index 736c331b9..0bd7f80c8 100644 --- a/src/audio_core/renderer/performance/detail_aspect.h +++ b/src/audio_core/renderer/performance/detail_aspect.h @@ -7,7 +7,7 @@ #include "audio_core/renderer/performance/performance_manager.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class CommandGenerator; /** @@ -29,4 +29,4 @@ public: s32 node_id; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/entry_aspect.cpp b/src/audio_core/renderer/performance/entry_aspect.cpp index dd4165803..c9241a639 100644 --- a/src/audio_core/renderer/performance/entry_aspect.cpp +++ b/src/audio_core/renderer/performance/entry_aspect.cpp @@ -5,7 +5,7 @@ #include "audio_core/renderer/command/command_generator.h" #include "audio_core/renderer/performance/entry_aspect.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { EntryAspect::EntryAspect(CommandGenerator& command_generator_, const PerformanceEntryType type, const s32 node_id_) @@ -20,4 +20,4 @@ EntryAspect::EntryAspect(CommandGenerator& command_generator_, const Performance } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/entry_aspect.h b/src/audio_core/renderer/performance/entry_aspect.h index 14c9e3baf..f99287d68 100644 --- a/src/audio_core/renderer/performance/entry_aspect.h +++ b/src/audio_core/renderer/performance/entry_aspect.h @@ -7,7 +7,7 @@ #include "audio_core/renderer/performance/performance_manager.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class CommandGenerator; /** @@ -28,4 +28,4 @@ public: s32 node_id; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_detail.h b/src/audio_core/renderer/performance/performance_detail.h index f603b9026..2b0cf9422 100644 --- a/src/audio_core/renderer/performance/performance_detail.h +++ b/src/audio_core/renderer/performance/performance_detail.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/performance/performance_entry.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { enum class PerformanceDetailType : u8 { Invalid, @@ -47,4 +47,4 @@ struct PerformanceDetailVersion2 { static_assert(sizeof(PerformanceDetailVersion2) == 0x18, "PerformanceDetailVersion2 has the wrong size!"); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_entry.h b/src/audio_core/renderer/performance/performance_entry.h index d6b1158db..dbd6053a5 100644 --- a/src/audio_core/renderer/performance/performance_entry.h +++ b/src/audio_core/renderer/performance/performance_entry.h @@ -5,7 +5,7 @@ #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { enum class PerformanceEntryType : u8 { Invalid, @@ -34,4 +34,4 @@ struct PerformanceEntryVersion2 { static_assert(sizeof(PerformanceEntryVersion2) == 0x18, "PerformanceEntryVersion2 has the wrong size!"); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_entry_addresses.h b/src/audio_core/renderer/performance/performance_entry_addresses.h index e381d765c..51eee975f 100644 --- a/src/audio_core/renderer/performance/performance_entry_addresses.h +++ b/src/audio_core/renderer/performance/performance_entry_addresses.h @@ -5,7 +5,7 @@ #include "audio_core/common/common.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct PerformanceEntryAddresses { CpuAddr translated_address; @@ -14,4 +14,4 @@ struct PerformanceEntryAddresses { CpuAddr entry_processed_time_offset; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_frame_header.h b/src/audio_core/renderer/performance/performance_frame_header.h index b1848284e..24e4989f8 100644 --- a/src/audio_core/renderer/performance/performance_frame_header.h +++ b/src/audio_core/renderer/performance/performance_frame_header.h @@ -5,7 +5,7 @@ #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct PerformanceFrameHeaderVersion1 { /* 0x00 */ u32 magic; // "PERF" @@ -33,4 +33,4 @@ struct PerformanceFrameHeaderVersion2 { static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30, "PerformanceFrameHeaderVersion2 has the wrong size!"); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_manager.cpp b/src/audio_core/renderer/performance/performance_manager.cpp index 8aa0f5ed0..ce736db71 100644 --- a/src/audio_core/renderer/performance/performance_manager.cpp +++ b/src/audio_core/renderer/performance/performance_manager.cpp @@ -6,7 +6,7 @@ #include "audio_core/renderer/performance/performance_manager.h" #include "common/common_funcs.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void PerformanceManager::CreateImpl(const size_t version) { switch (version) { @@ -643,4 +643,4 @@ void PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeader target_node_id = target_node_id_; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/performance/performance_manager.h b/src/audio_core/renderer/performance/performance_manager.h index b65caa9b6..ffd0fa1fb 100644 --- a/src/audio_core/renderer/performance/performance_manager.h +++ b/src/audio_core/renderer/performance/performance_manager.h @@ -14,7 +14,7 @@ #include "audio_core/renderer/performance/performance_frame_header.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class BehaviorInfo; class MemoryPoolInfo; @@ -272,4 +272,4 @@ private: PerformanceVersion version{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/circular_buffer_sink_info.cpp b/src/audio_core/renderer/sink/circular_buffer_sink_info.cpp index d91f10402..0ede02b6b 100644 --- a/src/audio_core/renderer/sink/circular_buffer_sink_info.cpp +++ b/src/audio_core/renderer/sink/circular_buffer_sink_info.cpp @@ -5,7 +5,7 @@ #include "audio_core/renderer/sink/circular_buffer_sink_info.h" #include "audio_core/renderer/upsampler/upsampler_manager.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { CircularBufferSinkInfo::CircularBufferSinkInfo() { state.fill(0); @@ -73,4 +73,4 @@ void CircularBufferSinkInfo::UpdateForCommandGeneration() { } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/circular_buffer_sink_info.h b/src/audio_core/renderer/sink/circular_buffer_sink_info.h index 3356213ea..d4e61d641 100644 --- a/src/audio_core/renderer/sink/circular_buffer_sink_info.h +++ b/src/audio_core/renderer/sink/circular_buffer_sink_info.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/sink/sink_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Info for a circular buffer sink. */ @@ -38,4 +38,4 @@ public: static_assert(sizeof(CircularBufferSinkInfo) <= sizeof(SinkInfoBase), "CircularBufferSinkInfo is too large!"); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/device_sink_info.cpp b/src/audio_core/renderer/sink/device_sink_info.cpp index b7b3d6f1d..2de05e38e 100644 --- a/src/audio_core/renderer/sink/device_sink_info.cpp +++ b/src/audio_core/renderer/sink/device_sink_info.cpp @@ -4,7 +4,7 @@ #include "audio_core/renderer/sink/device_sink_info.h" #include "audio_core/renderer/upsampler/upsampler_manager.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { DeviceSinkInfo::DeviceSinkInfo() { state.fill(0); @@ -54,4 +54,4 @@ void DeviceSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStatus& out_ void DeviceSinkInfo::UpdateForCommandGeneration() {} -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/device_sink_info.h b/src/audio_core/renderer/sink/device_sink_info.h index a1c441454..7974ae820 100644 --- a/src/audio_core/renderer/sink/device_sink_info.h +++ b/src/audio_core/renderer/sink/device_sink_info.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/sink/sink_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Info for a device sink. */ @@ -37,4 +37,4 @@ public: }; static_assert(sizeof(DeviceSinkInfo) <= sizeof(SinkInfoBase), "DeviceSinkInfo is too large!"); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/sink_context.cpp b/src/audio_core/renderer/sink/sink_context.cpp index 634bc1cf9..a4f9cac21 100644 --- a/src/audio_core/renderer/sink/sink_context.cpp +++ b/src/audio_core/renderer/sink/sink_context.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/sink/sink_context.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void SinkContext::Initialize(std::span<SinkInfoBase> sink_infos_, const u32 sink_count_) { sink_infos = sink_infos_; @@ -18,4 +18,4 @@ u32 SinkContext::GetCount() const { return sink_count; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/sink_context.h b/src/audio_core/renderer/sink/sink_context.h index 185572e29..66925b48e 100644 --- a/src/audio_core/renderer/sink/sink_context.h +++ b/src/audio_core/renderer/sink/sink_context.h @@ -8,7 +8,7 @@ #include "audio_core/renderer/sink/sink_info_base.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Manages output sinks. */ @@ -44,4 +44,4 @@ private: u32 sink_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/sink_info_base.cpp b/src/audio_core/renderer/sink/sink_info_base.cpp index 4279beaa0..8a064f15a 100644 --- a/src/audio_core/renderer/sink/sink_info_base.cpp +++ b/src/audio_core/renderer/sink/sink_info_base.cpp @@ -4,7 +4,7 @@ #include "audio_core/renderer/memory/pool_mapper.h" #include "audio_core/renderer/sink/sink_info_base.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { void SinkInfoBase::CleanUp() { type = Type::Invalid; @@ -48,4 +48,4 @@ u8* SinkInfoBase::GetParameter() { return parameter.data(); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/sink/sink_info_base.h b/src/audio_core/renderer/sink/sink_info_base.h index a1b855f20..e10d1cb38 100644 --- a/src/audio_core/renderer/sink/sink_info_base.h +++ b/src/audio_core/renderer/sink/sink_info_base.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { struct UpsamplerInfo; class PoolMapper; @@ -174,4 +174,4 @@ protected: parameter{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/splitter/splitter_context.cpp b/src/audio_core/renderer/splitter/splitter_context.cpp index 7a23ba43f..686150ea6 100644 --- a/src/audio_core/renderer/splitter/splitter_context.cpp +++ b/src/audio_core/renderer/splitter/splitter_context.cpp @@ -7,7 +7,7 @@ #include "audio_core/renderer/splitter/splitter_context.h" #include "common/alignment.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { SplitterDestinationData* SplitterContext::GetDesintationData(const s32 splitter_id, const s32 destination_id) { @@ -214,4 +214,4 @@ u64 SplitterContext::CalcWorkBufferSize(const BehaviorInfo& behavior, return size; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/splitter/splitter_context.h b/src/audio_core/renderer/splitter/splitter_context.h index 1a63db1d3..556e6dcc3 100644 --- a/src/audio_core/renderer/splitter/splitter_context.h +++ b/src/audio_core/renderer/splitter/splitter_context.h @@ -13,7 +13,7 @@ namespace AudioCore { struct AudioRendererParameterInternal; class WorkbufferAllocator; -namespace AudioRenderer { +namespace Renderer { class BehaviorInfo; /** @@ -185,5 +185,5 @@ private: bool splitter_bug_fixed{}; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/renderer/splitter/splitter_destinations_data.cpp b/src/audio_core/renderer/splitter/splitter_destinations_data.cpp index b27d44896..5ec37e48e 100644 --- a/src/audio_core/renderer/splitter/splitter_destinations_data.cpp +++ b/src/audio_core/renderer/splitter/splitter_destinations_data.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/splitter/splitter_destinations_data.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { SplitterDestinationData::SplitterDestinationData(const s32 id_) : id{id_} {} @@ -84,4 +84,4 @@ void SplitterDestinationData::SetNext(SplitterDestinationData* next_) { next = next_; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/splitter/splitter_destinations_data.h b/src/audio_core/renderer/splitter/splitter_destinations_data.h index d55ce0ad3..90edfc667 100644 --- a/src/audio_core/renderer/splitter/splitter_destinations_data.h +++ b/src/audio_core/renderer/splitter/splitter_destinations_data.h @@ -9,7 +9,7 @@ #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Represents a mixing node, can be connected to a previous and next destination forming a chain * that a certain mix buffer will pass through to output. @@ -132,4 +132,4 @@ private: bool need_update{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/splitter/splitter_info.cpp b/src/audio_core/renderer/splitter/splitter_info.cpp index 1aee6720b..beb5b7f19 100644 --- a/src/audio_core/renderer/splitter/splitter_info.cpp +++ b/src/audio_core/renderer/splitter/splitter_info.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/splitter/splitter_info.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { SplitterInfo::SplitterInfo(const s32 id_) : id{id_} {} @@ -76,4 +76,4 @@ void SplitterInfo::SetDestinations(SplitterDestinationData* destinations_) { destinations = destinations_; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/splitter/splitter_info.h b/src/audio_core/renderer/splitter/splitter_info.h index b0ad01fe0..c1e4c2df1 100644 --- a/src/audio_core/renderer/splitter/splitter_info.h +++ b/src/audio_core/renderer/splitter/splitter_info.h @@ -6,7 +6,7 @@ #include "audio_core/renderer/splitter/splitter_destinations_data.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Represents a splitter, wraps multiple output destinations to split an input mix into. */ @@ -104,4 +104,4 @@ private: u32 channel_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index 6e07baa54..8f02754c5 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -4,12 +4,13 @@ #include <chrono> #include <span> +#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" +#include "audio_core/adsp/apps/audio_renderer/command_buffer.h" #include "audio_core/audio_core.h" #include "audio_core/common/audio_renderer_parameter.h" #include "audio_core/common/common.h" #include "audio_core/common/feature_support.h" #include "audio_core/common/workbuffer_allocator.h" -#include "audio_core/renderer/adsp/adsp.h" #include "audio_core/renderer/behavior/info_updater.h" #include "audio_core/renderer/command/command_buffer.h" #include "audio_core/renderer/command/command_generator.h" @@ -34,7 +35,7 @@ #include "core/hle/kernel/k_transfer_memory.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) { BehaviorInfo behavior; @@ -95,7 +96,8 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) { } System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_) - : core{core_}, adsp{core.AudioCore().GetADSP()}, adsp_rendered_event{adsp_rendered_event_} {} + : core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()}, + adsp_rendered_event{adsp_rendered_event_} {} Result System::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size, @@ -443,7 +445,7 @@ void System::Stop() { Result System::Update(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) { std::scoped_lock l{lock}; - const auto start_time{core.CoreTiming().GetClockTicks()}; + const auto start_time{core.CoreTiming().GetGlobalTimeNs().count()}; std::memset(output.data(), 0, output.size()); InfoUpdater info_updater(input, output, process_handle, behavior); @@ -535,7 +537,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std: adsp_rendered_event->Clear(); num_times_updated++; - const auto end_time{core.CoreTiming().GetClockTicks()}; + const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()}; ticks_spent_updating += end_time - start_time; return ResultSuccess; @@ -583,7 +585,7 @@ void System::SendCommandToDsp() { if (initialized) { if (active) { terminate_event.Reset(); - const auto remaining_command_count{adsp.GetRemainCommandCount(session_id)}; + const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)}; u64 command_size{0}; if (remaining_command_count) { @@ -607,26 +609,24 @@ void System::SendCommandToDsp() { time_limit_percent = 70.0f; } - ADSP::CommandBuffer command_buffer{ + AudioRenderer::CommandBuffer command_buffer{ .buffer{translated_addr}, .size{command_size}, .time_limit{ static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 * (static_cast<f32>(render_time_limit_percent) / 100.0f))}, - .remaining_command_count{remaining_command_count}, - .reset_buffers{reset_command_buffers}, .applet_resource_user_id{applet_resource_user_id}, - .render_time_taken{adsp.GetRenderTimeTaken(session_id)}, + .reset_buffer{reset_command_buffers}, }; - adsp.SendCommandBuffer(session_id, command_buffer); + audio_renderer.SetCommandBuffer(session_id, command_buffer); reset_command_buffers = false; command_buffer_size = command_size; if (remaining_command_count == 0) { adsp_rendered_event->Signal(); } } else { - adsp.ClearRemainCount(session_id); + audio_renderer.ClearRemainCommandCount(session_id); terminate_event.Set(); } } @@ -635,7 +635,7 @@ void System::SendCommandToDsp() { u64 System::GenerateCommand(std::span<u8> in_command_buffer, [[maybe_unused]] u64 command_buffer_size_) { PoolMapper::ClearUseState(memory_pool_workbuffer, memory_pool_count); - const auto start_time{core.CoreTiming().GetClockTicks()}; + const auto start_time{core.CoreTiming().GetGlobalTimeNs().count()}; auto command_list_header{reinterpret_cast<CommandListHeader*>(in_command_buffer.data())}; @@ -732,10 +732,10 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer, effect_context.UpdateStateByDspShared(); } - const auto end_time{core.CoreTiming().GetClockTicks()}; + const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()}; total_ticks_elapsed += end_time - start_time; num_command_lists_generated++; - render_start_tick = adsp.GetRenderingStartTick(session_id); + render_start_tick = audio_renderer.GetRenderingStartTick(session_id); frames_elapsed++; return command_buffer.size; @@ -819,4 +819,4 @@ u32 System::DropVoices(CommandBuffer& command_buffer, u32 estimated_process_time return voices_dropped; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/system.h b/src/audio_core/renderer/system.h index e328783b6..8a8341710 100644 --- a/src/audio_core/renderer/system.h +++ b/src/audio_core/renderer/system.h @@ -34,12 +34,16 @@ class KTransferMemory; namespace AudioCore { struct AudioRendererParameterInternal; - -namespace AudioRenderer { -class CommandBuffer; namespace ADSP { class ADSP; +namespace AudioRenderer { +class AudioRenderer; } +} // namespace ADSP + +namespace Renderer { +using namespace ::AudioCore::ADSP; +class CommandBuffer; /** * Audio Renderer System, the main worker for audio rendering. @@ -213,8 +217,8 @@ public: private: /// Core system Core::System& core; - /// Reference to the ADSP for communication - ADSP::ADSP& adsp; + /// Reference to the ADSP's AudioRenderer for communication + ::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer; /// Is this system initialized? bool initialized{}; /// Is this system currently active? @@ -319,5 +323,5 @@ private: f32 drop_voice_param{1.0f}; }; -} // namespace AudioRenderer +} // namespace Renderer } // namespace AudioCore diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp index 300ecdbf1..a0b8ef29e 100644 --- a/src/audio_core/renderer/system_manager.cpp +++ b/src/audio_core/renderer/system_manager.cpp @@ -3,8 +3,8 @@ #include <chrono> +#include "audio_core/adsp/adsp.h" #include "audio_core/audio_core.h" -#include "audio_core/renderer/adsp/adsp.h" #include "audio_core/renderer/system_manager.h" #include "common/microprofile.h" #include "common/thread.h" @@ -14,24 +14,21 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager", MP_RGB(60, 19, 97)); -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { SystemManager::SystemManager(Core::System& core_) - : core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()} {} + : core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {} SystemManager::~SystemManager() { Stop(); } -bool SystemManager::InitializeUnsafe() { +void SystemManager::InitializeUnsafe() { if (!active) { - if (adsp.Start()) { - active = true; - thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); }); - } + active = true; + audio_renderer.Start(); + thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); }); } - - return adsp.GetState() == ADSP::State::Started; } void SystemManager::Stop() { @@ -41,7 +38,7 @@ void SystemManager::Stop() { active = false; thread.request_stop(); thread.join(); - adsp.Stop(); + audio_renderer.Stop(); } bool SystemManager::Add(System& system_) { @@ -55,10 +52,7 @@ bool SystemManager::Add(System& system_) { { std::scoped_lock l{mutex1}; if (systems.empty()) { - if (!InitializeUnsafe()) { - LOG_ERROR(Service_Audio, "Failed to start the AudioRenderer SystemManager"); - return false; - } + InitializeUnsafe(); } } @@ -100,9 +94,9 @@ void SystemManager::ThreadFunc(std::stop_token stop_token) { } } - adsp.Signal(); - adsp.Wait(); + audio_renderer.Signal(); + audio_renderer.Wait(); } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h index 9681fd121..62e8e5f15 100644 --- a/src/audio_core/renderer/system_manager.h +++ b/src/audio_core/renderer/system_manager.h @@ -18,11 +18,14 @@ struct EventType; class System; } // namespace Core -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP { class ADSP; -class AudioRenderer_Mailbox; -} // namespace ADSP +namespace AudioRenderer { +class AudioRenderer; +} // namespace AudioRenderer +} // namespace AudioCore::ADSP + +namespace AudioCore::Renderer { /** * Manages all audio renderers, responsible for triggering command list generation and signalling @@ -38,7 +41,7 @@ public: * * @return True if successfully initialized, otherwise false. */ - bool InitializeUnsafe(); + void InitializeUnsafe(); /** * Stop the system manager. @@ -80,10 +83,8 @@ private: std::mutex mutex2{}; /// Is the system manager thread active? std::atomic<bool> active{}; - /// Reference to the ADSP for communication - ADSP::ADSP& adsp; - /// AudioRenderer mailbox for communication - ADSP::AudioRenderer_Mailbox* mailbox{}; + /// Reference to the ADSP's AudioRenderer for communication + ::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/upsampler/upsampler_info.h b/src/audio_core/renderer/upsampler/upsampler_info.h index a43c15af3..85c87f137 100644 --- a/src/audio_core/renderer/upsampler/upsampler_info.h +++ b/src/audio_core/renderer/upsampler/upsampler_info.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/upsampler/upsampler_state.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class UpsamplerManager; /** @@ -32,4 +32,4 @@ struct UpsamplerInfo { std::array<s16, MaxChannels> inputs{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/upsampler/upsampler_manager.cpp b/src/audio_core/renderer/upsampler/upsampler_manager.cpp index 4c76a5066..ef740f6c9 100644 --- a/src/audio_core/renderer/upsampler/upsampler_manager.cpp +++ b/src/audio_core/renderer/upsampler/upsampler_manager.cpp @@ -3,7 +3,7 @@ #include "audio_core/renderer/upsampler/upsampler_manager.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { UpsamplerManager::UpsamplerManager(const u32 count_, std::span<UpsamplerInfo> infos_, std::span<s32> workbuffer_) @@ -41,4 +41,4 @@ void UpsamplerManager::Free(UpsamplerInfo* info) { info->enabled = false; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/upsampler/upsampler_manager.h b/src/audio_core/renderer/upsampler/upsampler_manager.h index 83c697c0c..263e5718b 100644 --- a/src/audio_core/renderer/upsampler/upsampler_manager.h +++ b/src/audio_core/renderer/upsampler/upsampler_manager.h @@ -9,7 +9,7 @@ #include "audio_core/renderer/upsampler/upsampler_info.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Manages and has utility functions for upsampler infos. */ @@ -42,4 +42,4 @@ private: std::mutex lock{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/upsampler/upsampler_state.h b/src/audio_core/renderer/upsampler/upsampler_state.h index 28cebe200..dc7b31d42 100644 --- a/src/audio_core/renderer/upsampler/upsampler_state.h +++ b/src/audio_core/renderer/upsampler/upsampler_state.h @@ -8,7 +8,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Upsampling state used by the AudioRenderer across calls. */ @@ -37,4 +37,4 @@ struct UpsamplerState { u8 sample_index; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_channel_resource.h b/src/audio_core/renderer/voice/voice_channel_resource.h index 26ab4ccce..4f19c2fcc 100644 --- a/src/audio_core/renderer/voice/voice_channel_resource.h +++ b/src/audio_core/renderer/voice/voice_channel_resource.h @@ -8,7 +8,7 @@ #include "audio_core/common/common.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Represents one channel for mixing a voice. */ @@ -35,4 +35,4 @@ public: bool in_use{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_context.cpp b/src/audio_core/renderer/voice/voice_context.cpp index 16a3e839d..c3644e38b 100644 --- a/src/audio_core/renderer/voice/voice_context.cpp +++ b/src/audio_core/renderer/voice/voice_context.cpp @@ -6,7 +6,7 @@ #include "audio_core/renderer/voice/voice_context.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { VoiceState& VoiceContext::GetDspSharedState(const u32 index) { if (index >= dsp_states.size()) { @@ -84,4 +84,4 @@ void VoiceContext::UpdateStateByDspShared() { std::memcpy(cpu_states.data(), dsp_states.data(), voice_count * sizeof(VoiceState)); } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_context.h b/src/audio_core/renderer/voice/voice_context.h index 43b677154..138ab2773 100644 --- a/src/audio_core/renderer/voice/voice_context.h +++ b/src/audio_core/renderer/voice/voice_context.h @@ -10,7 +10,7 @@ #include "audio_core/renderer/voice/voice_state.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Contains all voices, with utility functions for managing them. */ @@ -123,4 +123,4 @@ private: u32 active_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_info.cpp b/src/audio_core/renderer/voice/voice_info.cpp index c0bfb23fc..6239cfab7 100644 --- a/src/audio_core/renderer/voice/voice_info.cpp +++ b/src/audio_core/renderer/voice/voice_info.cpp @@ -6,7 +6,7 @@ #include "audio_core/renderer/voice/voice_info.h" #include "audio_core/renderer/voice/voice_state.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { VoiceInfo::VoiceInfo() { Initialize(); @@ -405,4 +405,4 @@ void VoiceInfo::ResetResources(VoiceContext& voice_context) const { } } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_info.h b/src/audio_core/renderer/voice/voice_info.h index 3c5d3e04f..14a687dcb 100644 --- a/src/audio_core/renderer/voice/voice_info.h +++ b/src/audio_core/renderer/voice/voice_info.h @@ -12,7 +12,7 @@ #include "audio_core/renderer/memory/address_info.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { class PoolMapper; class VoiceContext; struct VoiceState; @@ -377,4 +377,4 @@ public: u8 flush_buffer_count{}; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/voice/voice_state.h b/src/audio_core/renderer/voice/voice_state.h index ce947233f..c7aee167b 100644 --- a/src/audio_core/renderer/voice/voice_state.h +++ b/src/audio_core/renderer/voice/voice_state.h @@ -9,7 +9,7 @@ #include "common/common_types.h" #include "common/fixed_point.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Holds a state for a voice. One is kept host-side, and one is used by the AudioRenderer, * host-side is updated on the next iteration. @@ -67,4 +67,4 @@ struct VoiceState { s32 loop_count; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer |