diff options
Diffstat (limited to 'src/common/file_util.cpp')
-rw-r--r-- | src/common/file_util.cpp | 514 |
1 files changed, 222 insertions, 292 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index bc83ab737..14cbcac6b 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -9,66 +9,63 @@ #include "common/logging/log.h" #ifdef _WIN32 - #include <windows.h> - #include <shlobj.h> // for SHGetFolderPath - #include <shellapi.h> - #include <commdlg.h> // for GetSaveFileName - #include <io.h> - #include <direct.h> // getcwd - #include <tchar.h> - - #include "common/string_util.h" - - // 64 bit offsets for windows - #define fseeko _fseeki64 - #define ftello _ftelli64 - #define atoll _atoi64 - #define stat64 _stat64 - #define fstat64 _fstat64 - #define fileno _fileno +#include <windows.h> +// windows.h needs to be included before other windows headers +#include <commdlg.h> // for GetSaveFileName +#include <direct.h> // getcwd +#include <io.h> +#include <shellapi.h> +#include <shlobj.h> // for SHGetFolderPath +#include <tchar.h> +#include "common/string_util.h" + +// 64 bit offsets for windows +#define fseeko _fseeki64 +#define ftello _ftelli64 +#define atoll _atoi64 +#define stat64 _stat64 +#define fstat64 _fstat64 +#define fileno _fileno #else - #ifdef __APPLE__ - #include <sys/param.h> - #endif - #include <cctype> - #include <cerrno> - #include <cstdlib> - #include <cstring> - #include <dirent.h> - #include <pwd.h> - #include <unistd.h> +#ifdef __APPLE__ +#include <sys/param.h> +#endif +#include <cctype> +#include <cerrno> +#include <cstdlib> +#include <cstring> +#include <dirent.h> +#include <pwd.h> +#include <unistd.h> #endif #if defined(__APPLE__) - #include <CoreFoundation/CFString.h> - #include <CoreFoundation/CFURL.h> - #include <CoreFoundation/CFBundle.h> +#include <CoreFoundation/CFBundle.h> +#include <CoreFoundation/CFString.h> +#include <CoreFoundation/CFURL.h> #endif #include <algorithm> #include <sys/stat.h> #ifndef S_ISDIR - #define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR) +#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR) #endif #ifdef BSD4_4 - #define stat64 stat - #define fstat64 fstat +#define stat64 stat +#define fstat64 fstat #endif // This namespace has various generic functions related to files and paths. // The code still needs a ton of cleanup. // REMEMBER: strdup considered harmful! -namespace FileUtil -{ +namespace FileUtil { // Remove any ending forward slashes from directory paths // Modifies argument. -static void StripTailDirSlashes(std::string &fname) -{ - if (fname.length() > 1) - { +static void StripTailDirSlashes(std::string& fname) { + if (fname.length() > 1) { size_t i = fname.length(); while (i > 0 && fname[i - 1] == DIR_SEP_CHR) --i; @@ -78,8 +75,7 @@ static void StripTailDirSlashes(std::string &fname) } // Returns true if file filename exists -bool Exists(const std::string &filename) -{ +bool Exists(const std::string& filename) { struct stat64 file_info; std::string copy(filename); @@ -99,8 +95,7 @@ bool Exists(const std::string &filename) } // Returns true if filename is a directory -bool IsDirectory(const std::string &filename) -{ +bool IsDirectory(const std::string& filename) { struct stat64 file_info; std::string copy(filename); @@ -117,8 +112,8 @@ bool IsDirectory(const std::string &filename) #endif if (result < 0) { - LOG_WARNING(Common_Filesystem, "stat failed on %s: %s", - filename.c_str(), GetLastErrorMsg()); + LOG_WARNING(Common_Filesystem, "stat failed on %s: %s", filename.c_str(), + GetLastErrorMsg()); return false; } @@ -127,36 +122,32 @@ bool IsDirectory(const std::string &filename) // Deletes a given filename, return true on success // Doesn't supports deleting a directory -bool Delete(const std::string &filename) -{ +bool Delete(const std::string& filename) { LOG_INFO(Common_Filesystem, "file %s", filename.c_str()); // Return true because we care about the file no // being there, not the actual delete. - if (!Exists(filename)) - { + if (!Exists(filename)) { LOG_WARNING(Common_Filesystem, "%s does not exist", filename.c_str()); return true; } // We can't delete a directory - if (IsDirectory(filename)) - { + if (IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "Failed: %s is a directory", filename.c_str()); return false; } #ifdef _WIN32 - if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) - { - LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", - filename.c_str(), GetLastErrorMsg()); + if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) { + LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", filename.c_str(), + GetLastErrorMsg()); return false; } #else if (unlink(filename.c_str()) == -1) { - LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s", - filename.c_str(), GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s", filename.c_str(), + GetLastErrorMsg()); return false; } #endif @@ -165,16 +156,15 @@ bool Delete(const std::string &filename) } // Returns true if successful, or path already exists. -bool CreateDir(const std::string &path) -{ +bool CreateDir(const std::string& path) { LOG_TRACE(Common_Filesystem, "directory %s", path.c_str()); #ifdef _WIN32 if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr)) return true; DWORD error = GetLastError(); - if (error == ERROR_ALREADY_EXISTS) - { - LOG_WARNING(Common_Filesystem, "CreateDirectory failed on %s: already exists", path.c_str()); + if (error == ERROR_ALREADY_EXISTS) { + LOG_WARNING(Common_Filesystem, "CreateDirectory failed on %s: already exists", + path.c_str()); return true; } LOG_ERROR(Common_Filesystem, "CreateDirectory failed on %s: %i", path.c_str(), error); @@ -185,8 +175,7 @@ bool CreateDir(const std::string &path) int err = errno; - if (err == EEXIST) - { + if (err == EEXIST) { LOG_WARNING(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str()); return true; } @@ -197,20 +186,17 @@ bool CreateDir(const std::string &path) } // Creates the full path of fullPath returns true on success -bool CreateFullPath(const std::string &fullPath) -{ +bool CreateFullPath(const std::string& fullPath) { int panicCounter = 100; LOG_TRACE(Common_Filesystem, "path %s", fullPath.c_str()); - if (FileUtil::Exists(fullPath)) - { + if (FileUtil::Exists(fullPath)) { LOG_WARNING(Common_Filesystem, "path exists %s", fullPath.c_str()); return true; } size_t position = 0; - while (true) - { + while (true) { // Find next sub path position = fullPath.find(DIR_SEP_CHR, position); @@ -227,8 +213,7 @@ bool CreateFullPath(const std::string &fullPath) // A safety check panicCounter--; - if (panicCounter <= 0) - { + if (panicCounter <= 0) { LOG_ERROR(Common, "CreateFullPath: directory structure is too deep"); return false; } @@ -236,15 +221,12 @@ bool CreateFullPath(const std::string &fullPath) } } - // Deletes a directory filename, returns true on success -bool DeleteDir(const std::string &filename) -{ +bool DeleteDir(const std::string& filename) { LOG_INFO(Common_Filesystem, "directory %s", filename.c_str()); // check if a directory - if (!FileUtil::IsDirectory(filename)) - { + if (!FileUtil::IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "Not a directory %s", filename.c_str()); return false; } @@ -262,83 +244,73 @@ bool DeleteDir(const std::string &filename) } // renames file srcFilename to destFilename, returns true on success -bool Rename(const std::string &srcFilename, const std::string &destFilename) -{ - LOG_TRACE(Common_Filesystem, "%s --> %s", - srcFilename.c_str(), destFilename.c_str()); +bool Rename(const std::string& srcFilename, const std::string& destFilename) { + LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str()); #ifdef _WIN32 - if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str()) == 0) + if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), + Common::UTF8ToUTF16W(destFilename).c_str()) == 0) return true; #else if (rename(srcFilename.c_str(), destFilename.c_str()) == 0) return true; #endif - LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), + GetLastErrorMsg()); return false; } // copies file srcFilename to destFilename, returns true on success -bool Copy(const std::string &srcFilename, const std::string &destFilename) -{ - LOG_TRACE(Common_Filesystem, "%s --> %s", - srcFilename.c_str(), destFilename.c_str()); +bool Copy(const std::string& srcFilename, const std::string& destFilename) { + LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str()); #ifdef _WIN32 - if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str(), FALSE)) + if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), + Common::UTF8ToUTF16W(destFilename).c_str(), FALSE)) return true; - LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), + GetLastErrorMsg()); return false; #else - // buffer size +// buffer size #define BSIZE 1024 char buffer[BSIZE]; // Open input file - FILE *input = fopen(srcFilename.c_str(), "rb"); - if (!input) - { - LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + FILE* input = fopen(srcFilename.c_str(), "rb"); + if (!input) { + LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s", srcFilename.c_str(), + destFilename.c_str(), GetLastErrorMsg()); return false; } // open output file - FILE *output = fopen(destFilename.c_str(), "wb"); - if (!output) - { + FILE* output = fopen(destFilename.c_str(), "wb"); + if (!output) { fclose(input); - LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s", srcFilename.c_str(), + destFilename.c_str(), GetLastErrorMsg()); return false; } // copy loop - while (!feof(input)) - { + while (!feof(input)) { // read input int rnum = fread(buffer, sizeof(char), BSIZE, input); - if (rnum != BSIZE) - { - if (ferror(input) != 0) - { - LOG_ERROR(Common_Filesystem, - "failed reading from source, %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + if (rnum != BSIZE) { + if (ferror(input) != 0) { + LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s", + srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); goto bail; } } // write output int wnum = fwrite(buffer, sizeof(char), rnum, output); - if (wnum != rnum) - { - LOG_ERROR(Common_Filesystem, - "failed writing to output, %s --> %s: %s", - srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); + if (wnum != rnum) { + LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s", + srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); goto bail; } } @@ -356,16 +328,13 @@ bail: } // Returns the size of filename (64bit) -u64 GetSize(const std::string &filename) -{ - if (!Exists(filename)) - { +u64 GetSize(const std::string& filename) { + if (!Exists(filename)) { LOG_ERROR(Common_Filesystem, "failed %s: No such file", filename.c_str()); return 0; } - if (IsDirectory(filename)) - { + if (IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "failed %s: is a directory", filename.c_str()); return 0; } @@ -377,65 +346,54 @@ u64 GetSize(const std::string &filename) if (stat64(filename.c_str(), &buf) == 0) #endif { - LOG_TRACE(Common_Filesystem, "%s: %lld", - filename.c_str(), (long long)buf.st_size); + LOG_TRACE(Common_Filesystem, "%s: %lld", filename.c_str(), (long long)buf.st_size); return buf.st_size; } - LOG_ERROR(Common_Filesystem, "Stat failed %s: %s", - filename.c_str(), GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "Stat failed %s: %s", filename.c_str(), GetLastErrorMsg()); return 0; } // Overloaded GetSize, accepts file descriptor -u64 GetSize(const int fd) -{ +u64 GetSize(const int fd) { struct stat64 buf; if (fstat64(fd, &buf) != 0) { - LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s", - fd, GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s", fd, GetLastErrorMsg()); return 0; } return buf.st_size; } // Overloaded GetSize, accepts FILE* -u64 GetSize(FILE *f) -{ +u64 GetSize(FILE* f) { // can't use off_t here because it can be 32-bit u64 pos = ftello(f); if (fseeko(f, 0, SEEK_END) != 0) { - LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", - f, GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg()); return 0; } u64 size = ftello(f); if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) { - LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", - f, GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg()); return 0; } return size; } // creates an empty file filename, returns true on success -bool CreateEmptyFile(const std::string &filename) -{ +bool CreateEmptyFile(const std::string& filename) { LOG_TRACE(Common_Filesystem, "%s", filename.c_str()); - if (!FileUtil::IOFile(filename, "wb")) - { - LOG_ERROR(Common_Filesystem, "failed %s: %s", - filename.c_str(), GetLastErrorMsg()); + if (!FileUtil::IOFile(filename, "wb")) { + LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } return true; } - -bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback) -{ +bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory, + DirectoryEntryCallable callback) { LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str()); // How many files + directories we found @@ -457,7 +415,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo do { const std::string virtual_name(Common::UTF16ToUTF8(ffd.cFileName)); #else - DIR *dirp = opendir(directory.c_str()); + DIR* dirp = opendir(directory.c_str()); if (!dirp) return false; @@ -493,8 +451,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo return true; } -unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion) -{ +unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, + unsigned int recursion) { const auto callback = [recursion, &parent_entry](unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { @@ -526,11 +484,8 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; } - -bool DeleteDirRecursively(const std::string &directory, unsigned int recursion) -{ - const auto callback = [recursion](unsigned* num_entries_out, - const std::string& directory, +bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { + const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { std::string new_path = directory + DIR_SEP_CHR + virtual_name; @@ -551,53 +506,53 @@ bool DeleteDirRecursively(const std::string &directory, unsigned int recursion) } // Create directory and copy contents (does not overwrite existing files) -void CopyDir(const std::string &source_path, const std::string &dest_path) -{ +void CopyDir(const std::string& source_path, const std::string& dest_path) { #ifndef _WIN32 - if (source_path == dest_path) return; - if (!FileUtil::Exists(source_path)) return; - if (!FileUtil::Exists(dest_path)) FileUtil::CreateFullPath(dest_path); - - DIR *dirp = opendir(source_path.c_str()); - if (!dirp) return; + if (source_path == dest_path) + return; + if (!FileUtil::Exists(source_path)) + return; + if (!FileUtil::Exists(dest_path)) + FileUtil::CreateFullPath(dest_path); + + DIR* dirp = opendir(source_path.c_str()); + if (!dirp) + return; while (struct dirent* result = readdir(dirp)) { const std::string virtualName(result->d_name); // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || - ((virtualName[0] == '.') && (virtualName[1] == '.') && - (virtualName[2] == '\0'))) + ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) continue; std::string source, dest; source = source_path + virtualName; dest = dest_path + virtualName; - if (IsDirectory(source)) - { + if (IsDirectory(source)) { source += '/'; dest += '/'; - if (!FileUtil::Exists(dest)) FileUtil::CreateFullPath(dest); + if (!FileUtil::Exists(dest)) + FileUtil::CreateFullPath(dest); CopyDir(source, dest); - } - else if (!FileUtil::Exists(dest)) FileUtil::Copy(source, dest); + } else if (!FileUtil::Exists(dest)) + FileUtil::Copy(source, dest); } closedir(dirp); #endif } // Returns the current directory -std::string GetCurrentDir() -{ - // Get the current working directory (getcwd uses malloc) +std::string GetCurrentDir() { +// Get the current working directory (getcwd uses malloc) #ifdef _WIN32 - wchar_t *dir; + wchar_t* dir; if (!(dir = _wgetcwd(nullptr, 0))) { #else - char *dir; + char* dir; if (!(dir = getcwd(nullptr, 0))) { #endif - LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", - GetLastErrorMsg()); + LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", GetLastErrorMsg()); return nullptr; } #ifdef _WIN32 @@ -610,8 +565,7 @@ std::string GetCurrentDir() } // Sets the current directory to the given directory -bool SetCurrentDir(const std::string &directory) -{ +bool SetCurrentDir(const std::string& directory) { #ifdef _WIN32 return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0; #else @@ -620,8 +574,7 @@ bool SetCurrentDir(const std::string &directory) } #if defined(__APPLE__) -std::string GetBundleDirectory() -{ +std::string GetBundleDirectory() { CFURLRef BundleRef; char AppBundlePath[MAXPATHLEN]; // Get the main bundle for the app @@ -636,11 +589,9 @@ std::string GetBundleDirectory() #endif #ifdef _WIN32 -std::string& GetExeDirectory() -{ +std::string& GetExeDirectory() { static std::string exe_path; - if (exe_path.empty()) - { + if (exe_path.empty()) { wchar_t wchar_exe_path[2048]; GetModuleFileNameW(nullptr, wchar_exe_path, 2048); exe_path = Common::UTF16ToUTF8(wchar_exe_path); @@ -660,7 +611,8 @@ static const std::string& GetHomeDirectory() { home_path = envvar; } else { auto pw = getpwuid(getuid()); - ASSERT_MSG(pw, "$HOME isn’t defined, and the current user can’t be found in /etc/passwd."); + ASSERT_MSG(pw, + "$HOME isn’t defined, and the current user can’t be found in /etc/passwd."); home_path = pw->pw_dir; } } @@ -699,11 +651,10 @@ static const std::string GetUserDirectory(const std::string& envvar) { } #endif -std::string GetSysDirectory() -{ +std::string GetSysDirectory() { std::string sysDir; -#if defined (__APPLE__) +#if defined(__APPLE__) sysDir = GetBundleDirectory(); sysDir += DIR_SEP; sysDir += SYSDATA_DIR; @@ -718,123 +669,114 @@ std::string GetSysDirectory() // Returns a string with a Citra data dir or file in the user's home // directory. To be used in "multi-user" mode (that is, installed). -const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath) -{ +const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) { static std::string paths[NUM_PATH_INDICES]; // Set up all paths and files on the first run - if (paths[D_USER_IDX].empty()) - { + if (paths[D_USER_IDX].empty()) { #ifdef _WIN32 - paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; + paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; - paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; + paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; #else if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { - paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; + paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; - paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; + paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; } else { - std::string data_dir = GetUserDirectory("XDG_DATA_HOME"); + std::string data_dir = GetUserDirectory("XDG_DATA_HOME"); std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME"); - std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME"); + std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME"); - paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; + paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; - paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; + paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; } #endif - paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; - paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; - paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; - paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; - paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; - paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; - paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; - paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; - paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; - paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; + paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; + paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; + paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; + paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; + paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; + paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; + paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; + paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; + paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; + paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; + paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; + paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; + paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; + paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; + paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; } - if (!newPath.empty()) - { - if (!FileUtil::IsDirectory(newPath)) - { + if (!newPath.empty()) { + if (!FileUtil::IsDirectory(newPath)) { LOG_ERROR(Common_Filesystem, "Invalid path specified %s", newPath.c_str()); return paths[DirIDX]; - } - else - { + } else { paths[DirIDX] = newPath; } - switch (DirIDX) - { + switch (DirIDX) { case D_ROOT_IDX: - paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; - paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP; - paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF; + paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; + paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP; + paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF; break; case D_USER_IDX: - paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; - paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; - paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; - paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; - paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; - paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; - paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; - paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; - paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; - paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; - paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; - paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; - paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP; - paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; + paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; + paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; + paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; + paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; + paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; + paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; + paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; + paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; + paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; + paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; + paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; + paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; + paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; + paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; + paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; + paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP; + paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; + paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; + paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; break; case D_CONFIG_IDX: - paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; + paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; + paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; break; case D_DUMP_IDX: - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; + paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; + paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; + paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; break; case D_LOGS_IDX: - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; + paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; } } return paths[DirIDX]; } -size_t WriteStringToFile(bool text_file, const std::string &str, const char *filename) -{ +size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) { return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size()); } -size_t ReadFileToString(bool text_file, const char *filename, std::string &str) -{ +size_t ReadFileToString(bool text_file, const char* filename, std::string& str) { IOFile file(filename, text_file ? "r" : "rb"); if (!file) @@ -886,42 +828,35 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam } } -IOFile::IOFile() -{ -} +IOFile::IOFile() {} -IOFile::IOFile(const std::string& filename, const char openmode[]) -{ +IOFile::IOFile(const std::string& filename, const char openmode[]) { Open(filename, openmode); } -IOFile::~IOFile() -{ +IOFile::~IOFile() { Close(); } -IOFile::IOFile(IOFile&& other) -{ +IOFile::IOFile(IOFile&& other) { Swap(other); } -IOFile& IOFile::operator=(IOFile&& other) -{ +IOFile& IOFile::operator=(IOFile&& other) { Swap(other); return *this; } -void IOFile::Swap(IOFile& other) -{ +void IOFile::Swap(IOFile& other) { std::swap(m_file, other.m_file); std::swap(m_good, other.m_good); } -bool IOFile::Open(const std::string& filename, const char openmode[]) -{ +bool IOFile::Open(const std::string& filename, const char openmode[]) { Close(); #ifdef _WIN32 - _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), Common::UTF8ToUTF16W(openmode).c_str()); + _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), + Common::UTF8ToUTF16W(openmode).c_str()); #else m_file = fopen(filename.c_str(), openmode); #endif @@ -930,8 +865,7 @@ bool IOFile::Open(const std::string& filename, const char openmode[]) return m_good; } -bool IOFile::Close() -{ +bool IOFile::Close() { if (!IsOpen() || 0 != std::fclose(m_file)) m_good = false; @@ -939,50 +873,46 @@ bool IOFile::Close() return m_good; } -u64 IOFile::GetSize() const -{ +u64 IOFile::GetSize() const { if (IsOpen()) return FileUtil::GetSize(m_file); return 0; } -bool IOFile::Seek(s64 off, int origin) -{ +bool IOFile::Seek(s64 off, int origin) { if (!IsOpen() || 0 != fseeko(m_file, off, origin)) m_good = false; return m_good; } -u64 IOFile::Tell() const -{ +u64 IOFile::Tell() const { if (IsOpen()) return ftello(m_file); return -1; } -bool IOFile::Flush() -{ +bool IOFile::Flush() { if (!IsOpen() || 0 != std::fflush(m_file)) m_good = false; return m_good; } -bool IOFile::Resize(u64 size) -{ - if (!IsOpen() || 0 != +bool IOFile::Resize(u64 size) { + if (!IsOpen() || + 0 != #ifdef _WIN32 - // ector: _chsize sucks, not 64-bit safe - // F|RES: changed to _chsize_s. i think it is 64-bit safe - _chsize_s(_fileno(m_file), size) + // ector: _chsize sucks, not 64-bit safe + // F|RES: changed to _chsize_s. i think it is 64-bit safe + _chsize_s(_fileno(m_file), size) #else - // TODO: handle 64bit and growing - ftruncate(fileno(m_file), size) + // TODO: handle 64bit and growing + ftruncate(fileno(m_file), size) #endif - ) + ) m_good = false; return m_good; |