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-rw-r--r--src/common/thread.h35
1 files changed, 18 insertions, 17 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index bbfa8befa..9c08be7e3 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,11 +4,10 @@
#pragma once
-#include <cstddef>
-#include <thread>
#include <condition_variable>
+#include <cstddef>
#include <mutex>
-
+#include <thread>
#include "common/common_types.h"
// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
@@ -17,17 +16,17 @@
// backwards compat support.
// WARNING: This only works correctly with POD types.
#if defined(__clang__)
-# if !__has_feature(cxx_thread_local)
-# define thread_local __thread
-# endif
+#if !__has_feature(cxx_thread_local)
+#define thread_local __thread
+#endif
#elif defined(__GNUC__)
-# if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
-# define thread_local __thread
-# endif
+#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
+#define thread_local __thread
+#endif
#elif defined(_MSC_VER)
-# if _MSC_VER < 1900
-# define thread_local __declspec(thread)
-# endif
+#if _MSC_VER < 1900
+#define thread_local __declspec(thread)
+#endif
#endif
namespace Common {
@@ -51,13 +50,14 @@ public:
void Wait() {
std::unique_lock<std::mutex> lk(mutex);
- condvar.wait(lk, [&]{ return is_set; });
+ condvar.wait(lk, [&] { return is_set; });
is_set = false;
}
void Reset() {
std::unique_lock<std::mutex> lk(mutex);
- // no other action required, since wait loops on the predicate and any lingering signal will get cleared on the first iteration
+ // no other action required, since wait loops on the predicate and any lingering signal will
+ // get cleared on the first iteration
is_set = false;
}
@@ -81,7 +81,8 @@ public:
waiting = 0;
condvar.notify_all();
} else {
- condvar.wait(lk, [this, current_generation]{ return current_generation != generation; });
+ condvar.wait(lk,
+ [this, current_generation] { return current_generation != generation; });
}
}
@@ -94,7 +95,7 @@ private:
};
void SleepCurrentThread(int ms);
-void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
+void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
// Use this function during a spin-wait to make the current thread
// relax while another thread is working. This may be more efficient
@@ -103,6 +104,6 @@ inline void YieldCPU() {
std::this_thread::yield();
}
-void SetCurrentThreadName(const char *name);
+void SetCurrentThreadName(const char* name);
} // namespace Common