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Diffstat (limited to 'src/common/wall_clock.cpp')
-rw-r--r-- | src/common/wall_clock.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp new file mode 100644 index 000000000..eabbba9da --- /dev/null +++ b/src/common/wall_clock.cpp @@ -0,0 +1,90 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/uint128.h" +#include "common/wall_clock.h" + +#ifdef ARCHITECTURE_x86_64 +#include "common/x64/cpu_detect.h" +#include "common/x64/native_clock.h" +#endif + +namespace Common { + +using base_timer = std::chrono::steady_clock; +using base_time_point = std::chrono::time_point<base_timer>; + +class StandardWallClock : public WallClock { +public: + StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) + : WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) { + start_time = base_timer::now(); + } + + std::chrono::nanoseconds GetTimeNS() override { + base_time_point current = base_timer::now(); + auto elapsed = current - start_time; + return std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed); + } + + std::chrono::microseconds GetTimeUS() override { + base_time_point current = base_timer::now(); + auto elapsed = current - start_time; + return std::chrono::duration_cast<std::chrono::microseconds>(elapsed); + } + + std::chrono::milliseconds GetTimeMS() override { + base_time_point current = base_timer::now(); + auto elapsed = current - start_time; + return std::chrono::duration_cast<std::chrono::milliseconds>(elapsed); + } + + u64 GetClockCycles() override { + std::chrono::nanoseconds time_now = GetTimeNS(); + const u128 temporal = Common::Multiply64Into128(time_now.count(), emulated_clock_frequency); + return Common::Divide128On32(temporal, 1000000000).first; + } + + u64 GetCPUCycles() override { + std::chrono::nanoseconds time_now = GetTimeNS(); + const u128 temporal = Common::Multiply64Into128(time_now.count(), emulated_cpu_frequency); + return Common::Divide128On32(temporal, 1000000000).first; + } + +private: + base_time_point start_time; +}; + +#ifdef ARCHITECTURE_x86_64 + +WallClock* CreateBestMatchingClock(u32 emulated_cpu_frequency, u32 emulated_clock_frequency) { + const auto& caps = GetCPUCaps(); + u64 rtsc_frequency = 0; + if (caps.invariant_tsc) { + if (caps.base_frequency != 0) { + rtsc_frequency = static_cast<u64>(caps.base_frequency) * 1000000U; + } + if (rtsc_frequency == 0) { + rtsc_frequency = EstimateRDTSCFrequency(); + } + } + if (rtsc_frequency == 0) { + return static_cast<WallClock*>( + new StandardWallClock(emulated_cpu_frequency, emulated_clock_frequency)); + } else { + return static_cast<WallClock*>( + new X64::NativeClock(emulated_cpu_frequency, emulated_clock_frequency, rtsc_frequency)); + } +} + +#else + +WallClock* CreateBestMatchingClock(u32 emulated_cpu_frequency, u32 emulated_clock_frequency) { + return static_cast<WallClock*>( + new StandardWallClock(emulated_cpu_frequency, emulated_clock_frequency)); +} + +#endif + +} // namespace Common |