diff options
Diffstat (limited to 'src/core/frontend')
-rw-r--r-- | src/core/frontend/emu_window.cpp | 23 | ||||
-rw-r--r-- | src/core/frontend/emu_window.h | 28 |
2 files changed, 27 insertions, 24 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 474de9206..cff49899a 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -60,23 +60,23 @@ EmuWindow::~EmuWindow() { * @param framebuffer_y Framebuffer y-coordinate to check * @return True if the coordinates are within the touchpad, otherwise false */ -static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigned framebuffer_x, - unsigned framebuffer_y) { +static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x, + u32 framebuffer_y) { return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom && framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right); } -std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const { +std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const { new_x = std::max(new_x, framebuffer_layout.screen.left); new_x = std::min(new_x, framebuffer_layout.screen.right - 1); new_y = std::max(new_y, framebuffer_layout.screen.top); new_y = std::min(new_y, framebuffer_layout.screen.bottom - 1); - return std::make_tuple(new_x, new_y); + return std::make_pair(new_x, new_y); } -void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { +void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) { if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { return; } @@ -95,7 +95,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std touch_state->status[id] = std::make_tuple(x, y, true); } -void EmuWindow::TouchReleased(std::size_t id) { +void EmuWindow::TouchReleased(size_t id) { if (id >= touch_state->status.size()) { return; } @@ -103,20 +103,23 @@ void EmuWindow::TouchReleased(std::size_t id) { touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); } -void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { +void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) { if (id >= touch_state->status.size()) { return; } - if (!std::get<2>(touch_state->status[id])) + + if (!std::get<2>(touch_state->status[id])) { return; + } - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) + if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); + } TouchPressed(framebuffer_x, framebuffer_y, id); } -void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { +void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) { NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height)); } diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 2436c6580..076148698 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -82,7 +82,7 @@ public: bool fullscreen = false; int res_width = 0; int res_height = 0; - std::pair<unsigned, unsigned> min_client_area_size; + std::pair<u32, u32> min_client_area_size; }; /// Data describing host window system information @@ -119,13 +119,13 @@ public: * @param framebuffer_y Framebuffer y-coordinate that was pressed * @param id Touch event ID */ - void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); + void TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id); /** * Signal that a touch released event has occurred (e.g. mouse click released) * @param id Touch event ID */ - void TouchReleased(std::size_t id); + void TouchReleased(size_t id); /** * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) @@ -133,7 +133,7 @@ public: * @param framebuffer_y Framebuffer y-coordinate * @param id Touch event ID */ - void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); + void TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id); /** * Returns currently active configuration. @@ -173,7 +173,7 @@ public: * Convenience method to update the current frame layout * Read from the current settings to determine which layout to use. */ - void UpdateCurrentFramebufferLayout(unsigned width, unsigned height); + void UpdateCurrentFramebufferLayout(u32 width, u32 height); protected: explicit EmuWindow(); @@ -208,7 +208,7 @@ protected: * Update internal client area size with the given parameter. * @note EmuWindow implementations will usually use this in window resize event handlers. */ - void NotifyClientAreaSizeChanged(const std::pair<unsigned, unsigned>& size) { + void NotifyClientAreaSizeChanged(std::pair<u32, u32> size) { client_area_width = size.first; client_area_height = size.second; } @@ -221,14 +221,19 @@ private: * For the request to be honored, EmuWindow implementations will usually reimplement this * function. */ - virtual void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned>) { + virtual void OnMinimalClientAreaChangeRequest(std::pair<u32, u32>) { // By default, ignore this request and do nothing. } + /** + * Clip the provided coordinates to be inside the touchscreen area. + */ + std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const; + Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout - unsigned client_area_width; ///< Current client width, should be set by window impl. - unsigned client_area_height; ///< Current client height, should be set by window impl. + u32 client_area_width; ///< Current client width, should be set by window impl. + u32 client_area_height; ///< Current client height, should be set by window impl. WindowConfig config; ///< Internal configuration (changes pending for being applied in /// ProcessConfigurationChanges) @@ -236,11 +241,6 @@ private: class TouchState; std::shared_ptr<TouchState> touch_state; - - /** - * Clip the provided coordinates to be inside the touchscreen area. - */ - std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const; }; } // namespace Core::Frontend |