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Diffstat (limited to 'src/core/hle/kernel/k_thread.h')
-rw-r--r-- | src/core/hle/kernel/k_thread.h | 768 |
1 files changed, 768 insertions, 0 deletions
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h new file mode 100644 index 000000000..c8ac656a4 --- /dev/null +++ b/src/core/hle/kernel/k_thread.h @@ -0,0 +1,768 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <span> +#include <string> +#include <utility> +#include <vector> + +#include <boost/intrusive/list.hpp> + +#include "common/common_types.h" +#include "common/intrusive_red_black_tree.h" +#include "common/spin_lock.h" +#include "core/arm/arm_interface.h" +#include "core/hle/kernel/k_affinity_mask.h" +#include "core/hle/kernel/k_light_lock.h" +#include "core/hle/kernel/k_synchronization_object.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/svc_common.h" +#include "core/hle/kernel/svc_types.h" +#include "core/hle/result.h" + +namespace Common { +class Fiber; +} + +namespace Core { +class ARM_Interface; +class System; +} // namespace Core + +namespace Kernel { + +class GlobalSchedulerContext; +class KernelCore; +class Process; +class KScheduler; +class KThreadQueue; + +using KThreadFunction = VAddr; + +enum class ThreadType : u32 { + Main = 0, + Kernel = 1, + HighPriority = 2, + User = 3, +}; +DECLARE_ENUM_FLAG_OPERATORS(ThreadType); + +enum class SuspendType : u32 { + Process = 0, + Thread = 1, + Debug = 2, + Backtrace = 3, + Init = 4, + + Count, +}; + +enum class ThreadState : u16 { + Initialized = 0, + Waiting = 1, + Runnable = 2, + Terminated = 3, + + SuspendShift = 4, + Mask = (1 << SuspendShift) - 1, + + ProcessSuspended = (1 << (0 + SuspendShift)), + ThreadSuspended = (1 << (1 + SuspendShift)), + DebugSuspended = (1 << (2 + SuspendShift)), + BacktraceSuspended = (1 << (3 + SuspendShift)), + InitSuspended = (1 << (4 + SuspendShift)), + + SuspendFlagMask = ((1 << 5) - 1) << SuspendShift, +}; +DECLARE_ENUM_FLAG_OPERATORS(ThreadState); + +enum class DpcFlag : u32 { + Terminating = (1 << 0), + Terminated = (1 << 1), +}; + +enum class ThreadWaitReasonForDebugging : u32 { + None, ///< Thread is not waiting + Sleep, ///< Thread is waiting due to a SleepThread SVC + IPC, ///< Thread is waiting for the reply from an IPC request + Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC + ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC + Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC + Suspended, ///< Thread is waiting due to process suspension +}; + +[[nodiscard]] KThread* GetCurrentThreadPointer(KernelCore& kernel); +[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel); +[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel); + +class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> { + friend class KScheduler; + friend class Process; + +public: + static constexpr s32 DefaultThreadPriority = 44; + static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1; + + explicit KThread(KernelCore& kernel); + ~KThread() override; + +public: + using ThreadContext32 = Core::ARM_Interface::ThreadContext32; + using ThreadContext64 = Core::ARM_Interface::ThreadContext64; + using WaiterList = boost::intrusive::list<KThread>; + + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param system The instance of the whole system + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread, if null, it's a kernel thread + * @return A shared pointer to the newly created thread + */ + [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create( + Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process); + + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param system The instance of the whole system + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread, if null, it's a kernel thread + * @param thread_start_func The function where the host context will start. + * @param thread_start_parameter The parameter which will passed to host context on init + * @return A shared pointer to the newly created thread + */ + [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create( + Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process, + std::function<void(void*)>&& thread_start_func, void* thread_start_parameter); + + [[nodiscard]] std::string GetName() const override { + return name; + } + + void SetName(std::string new_name) { + name = std::move(new_name); + } + + [[nodiscard]] std::string GetTypeName() const override { + return "Thread"; + } + + static constexpr HandleType HANDLE_TYPE = HandleType::Thread; + [[nodiscard]] HandleType GetHandleType() const override { + return HANDLE_TYPE; + } + + /** + * Gets the thread's current priority + * @return The current thread's priority + */ + [[nodiscard]] s32 GetPriority() const { + return priority; + } + + /** + * Sets the thread's current priority. + * @param priority The new priority. + */ + void SetPriority(s32 value) { + priority = value; + } + + /** + * Gets the thread's nominal priority. + * @return The current thread's nominal priority. + */ + [[nodiscard]] s32 GetBasePriority() const { + return base_priority; + } + + /** + * Gets the thread's thread ID + * @return The thread's ID + */ + [[nodiscard]] u64 GetThreadID() const { + return thread_id; + } + + void ContinueIfHasKernelWaiters() { + if (GetNumKernelWaiters() > 0) { + Continue(); + } + } + + void Wakeup(); + + void SetBasePriority(s32 value); + + [[nodiscard]] ResultCode Run(); + + void Exit(); + + [[nodiscard]] u32 GetSuspendFlags() const { + return suspend_allowed_flags & suspend_request_flags; + } + + [[nodiscard]] bool IsSuspended() const { + return GetSuspendFlags() != 0; + } + + [[nodiscard]] bool IsSuspendRequested(SuspendType type) const { + return (suspend_request_flags & + (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)))) != + 0; + } + + [[nodiscard]] bool IsSuspendRequested() const { + return suspend_request_flags != 0; + } + + void RequestSuspend(SuspendType type); + + void Resume(SuspendType type); + + void TrySuspend(); + + void Continue(); + + void Suspend(); + + void Finalize() override; + + bool IsSignaled() const override; + + void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) { + synced_object = obj; + wait_result = wait_res; + } + + [[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const { + *out = synced_object; + return wait_result; + } + + /* + * Returns the Thread Local Storage address of the current thread + * @returns VAddr of the thread's TLS + */ + [[nodiscard]] VAddr GetTLSAddress() const { + return tls_address; + } + + /* + * Returns the value of the TPIDR_EL0 Read/Write system register for this thread. + * @returns The value of the TPIDR_EL0 register. + */ + [[nodiscard]] u64 GetTPIDR_EL0() const { + return thread_context_64.tpidr; + } + + /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread. + void SetTPIDR_EL0(u64 value) { + thread_context_64.tpidr = value; + thread_context_32.tpidr = static_cast<u32>(value); + } + + [[nodiscard]] ThreadContext32& GetContext32() { + return thread_context_32; + } + + [[nodiscard]] const ThreadContext32& GetContext32() const { + return thread_context_32; + } + + [[nodiscard]] ThreadContext64& GetContext64() { + return thread_context_64; + } + + [[nodiscard]] const ThreadContext64& GetContext64() const { + return thread_context_64; + } + + [[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext(); + + [[nodiscard]] ThreadState GetState() const { + return thread_state & ThreadState::Mask; + } + + [[nodiscard]] ThreadState GetRawState() const { + return thread_state; + } + + void SetState(ThreadState state); + + [[nodiscard]] s64 GetLastScheduledTick() const { + return last_scheduled_tick; + } + + void SetLastScheduledTick(s64 tick) { + last_scheduled_tick = tick; + } + + void AddCpuTime([[maybe_unused]] s32 core_id_, s64 amount) { + cpu_time += amount; + // TODO(bunnei): Debug kernels track per-core tick counts. Should we? + } + + [[nodiscard]] s64 GetCpuTime() const { + return cpu_time; + } + + [[nodiscard]] s32 GetActiveCore() const { + return core_id; + } + + void SetActiveCore(s32 core) { + core_id = core; + } + + [[nodiscard]] s32 GetCurrentCore() const { + return current_core_id; + } + + void SetCurrentCore(s32 core) { + current_core_id = core; + } + + [[nodiscard]] Process* GetOwnerProcess() { + return parent; + } + + [[nodiscard]] const Process* GetOwnerProcess() const { + return parent; + } + + [[nodiscard]] bool IsUserThread() const { + return parent != nullptr; + } + + [[nodiscard]] KThread* GetLockOwner() const { + return lock_owner; + } + + void SetLockOwner(KThread* owner) { + lock_owner = owner; + } + + [[nodiscard]] const KAffinityMask& GetAffinityMask() const { + return physical_affinity_mask; + } + + [[nodiscard]] ResultCode GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask); + + [[nodiscard]] ResultCode GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask); + + [[nodiscard]] ResultCode SetCoreMask(s32 core_id, u64 v_affinity_mask); + + [[nodiscard]] ResultCode SetActivity(Svc::ThreadActivity activity); + + [[nodiscard]] ResultCode Sleep(s64 timeout); + + [[nodiscard]] s64 GetYieldScheduleCount() const { + return schedule_count; + } + + void SetYieldScheduleCount(s64 count) { + schedule_count = count; + } + + void WaitCancel(); + + [[nodiscard]] bool IsWaitCancelled() const { + return wait_cancelled; + } + + [[nodiscard]] void ClearWaitCancelled() { + wait_cancelled = false; + } + + [[nodiscard]] bool IsCancellable() const { + return cancellable; + } + + void SetCancellable() { + cancellable = true; + } + + void ClearCancellable() { + cancellable = false; + } + + [[nodiscard]] bool IsTerminationRequested() const { + return termination_requested || GetRawState() == ThreadState::Terminated; + } + + struct StackParameters { + u8 svc_permission[0x10]; + std::atomic<u8> dpc_flags; + u8 current_svc_id; + bool is_calling_svc; + bool is_in_exception_handler; + bool is_pinned; + s32 disable_count; + KThread* cur_thread; + }; + + [[nodiscard]] StackParameters& GetStackParameters() { + return stack_parameters; + } + + [[nodiscard]] const StackParameters& GetStackParameters() const { + return stack_parameters; + } + + class QueueEntry { + public: + constexpr QueueEntry() = default; + + constexpr void Initialize() { + prev = nullptr; + next = nullptr; + } + + constexpr KThread* GetPrev() const { + return prev; + } + constexpr KThread* GetNext() const { + return next; + } + constexpr void SetPrev(KThread* thread) { + prev = thread; + } + constexpr void SetNext(KThread* thread) { + next = thread; + } + + private: + KThread* prev{}; + KThread* next{}; + }; + + [[nodiscard]] QueueEntry& GetPriorityQueueEntry(s32 core) { + return per_core_priority_queue_entry[core]; + } + + [[nodiscard]] const QueueEntry& GetPriorityQueueEntry(s32 core) const { + return per_core_priority_queue_entry[core]; + } + + void SetSleepingQueue(KThreadQueue* q) { + sleeping_queue = q; + } + + [[nodiscard]] s32 GetDisableDispatchCount() const { + return this->GetStackParameters().disable_count; + } + + void DisableDispatch() { + ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0); + this->GetStackParameters().disable_count++; + } + + void EnableDispatch() { + ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0); + this->GetStackParameters().disable_count--; + } + + void Pin(); + + void Unpin(); + + void SetInExceptionHandler() { + this->GetStackParameters().is_in_exception_handler = true; + } + + void ClearInExceptionHandler() { + this->GetStackParameters().is_in_exception_handler = false; + } + + [[nodiscard]] bool IsInExceptionHandler() const { + return this->GetStackParameters().is_in_exception_handler; + } + + void SetIsCallingSvc() { + this->GetStackParameters().is_calling_svc = true; + } + + void ClearIsCallingSvc() { + this->GetStackParameters().is_calling_svc = false; + } + + [[nodiscard]] bool IsCallingSvc() const { + return this->GetStackParameters().is_calling_svc; + } + + [[nodiscard]] u8 GetSvcId() const { + return this->GetStackParameters().current_svc_id; + } + + void RegisterDpc(DpcFlag flag) { + this->GetStackParameters().dpc_flags |= static_cast<u8>(flag); + } + + void ClearDpc(DpcFlag flag) { + this->GetStackParameters().dpc_flags &= ~static_cast<u8>(flag); + } + + [[nodiscard]] u8 GetDpc() const { + return this->GetStackParameters().dpc_flags; + } + + [[nodiscard]] bool HasDpc() const { + return this->GetDpc() != 0; + } + + void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) { + wait_reason_for_debugging = reason; + } + + [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const { + return wait_reason_for_debugging; + } + + [[nodiscard]] ThreadType GetThreadTypeForDebugging() const { + return thread_type_for_debugging; + } + + void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) { + wait_objects_for_debugging.clear(); + wait_objects_for_debugging.reserve(objects.size()); + for (const auto& object : objects) { + wait_objects_for_debugging.emplace_back(object); + } + } + + [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const { + return wait_objects_for_debugging; + } + + void SetMutexWaitAddressForDebugging(VAddr address) { + mutex_wait_address_for_debugging = address; + } + + [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const { + return mutex_wait_address_for_debugging; + } + + [[nodiscard]] s32 GetIdealCoreForDebugging() const { + return virtual_ideal_core_id; + } + + void AddWaiter(KThread* thread); + + void RemoveWaiter(KThread* thread); + + [[nodiscard]] ResultCode GetThreadContext3(std::vector<u8>& out); + + [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key); + + [[nodiscard]] VAddr GetAddressKey() const { + return address_key; + } + + [[nodiscard]] u32 GetAddressKeyValue() const { + return address_key_value; + } + + void SetAddressKey(VAddr key) { + address_key = key; + } + + void SetAddressKey(VAddr key, u32 val) { + address_key = key; + address_key_value = val; + } + + [[nodiscard]] bool HasWaiters() const { + return !waiter_list.empty(); + } + + [[nodiscard]] s32 GetNumKernelWaiters() const { + return num_kernel_waiters; + } + + [[nodiscard]] u64 GetConditionVariableKey() const { + return condvar_key; + } + + [[nodiscard]] u64 GetAddressArbiterKey() const { + return condvar_key; + } + +private: + static constexpr size_t PriorityInheritanceCountMax = 10; + union SyncObjectBuffer { + std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{}; + std::array<Handle, + Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))> + handles; + constexpr SyncObjectBuffer() {} + }; + static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles)); + + struct ConditionVariableComparator { + struct LightCompareType { + u64 cv_key{}; + s32 priority{}; + + [[nodiscard]] constexpr u64 GetConditionVariableKey() const { + return cv_key; + } + + [[nodiscard]] constexpr s32 GetPriority() const { + return priority; + } + }; + + template <typename T> + requires( + std::same_as<T, KThread> || + std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs, + const KThread& rhs) { + const u64 l_key = lhs.GetConditionVariableKey(); + const u64 r_key = rhs.GetConditionVariableKey(); + + if (l_key < r_key) { + // Sort first by key + return -1; + } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) { + // And then by priority. + return -1; + } else { + return 1; + } + } + }; + + void AddWaiterImpl(KThread* thread); + + void RemoveWaiterImpl(KThread* thread); + + void StartTermination(); + + [[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, + s32 prio, s32 virt_core, Process* owner, ThreadType type); + + [[nodiscard]] static ResultCode InitializeThread(KThread* thread, KThreadFunction func, + uintptr_t arg, VAddr user_stack_top, s32 prio, + s32 core, Process* owner, ThreadType type); + + static void RestorePriority(KernelCore& kernel, KThread* thread); + + // For core KThread implementation + ThreadContext32 thread_context_32{}; + ThreadContext64 thread_context_64{}; + Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{}; + s32 priority{}; + using ConditionVariableThreadTreeTraits = + Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert< + &KThread::condvar_arbiter_tree_node>; + using ConditionVariableThreadTree = + ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>; + ConditionVariableThreadTree* condvar_tree{}; + u64 condvar_key{}; + u64 virtual_affinity_mask{}; + KAffinityMask physical_affinity_mask{}; + u64 thread_id{}; + std::atomic<s64> cpu_time{}; + KSynchronizationObject* synced_object{}; + VAddr address_key{}; + Process* parent{}; + VAddr kernel_stack_top{}; + u32* light_ipc_data{}; + VAddr tls_address{}; + KLightLock activity_pause_lock; + s64 schedule_count{}; + s64 last_scheduled_tick{}; + std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{}; + KThreadQueue* sleeping_queue{}; + WaiterList waiter_list{}; + WaiterList pinned_waiter_list{}; + KThread* lock_owner{}; + u32 address_key_value{}; + u32 suspend_request_flags{}; + u32 suspend_allowed_flags{}; + ResultCode wait_result{RESULT_SUCCESS}; + s32 base_priority{}; + s32 physical_ideal_core_id{}; + s32 virtual_ideal_core_id{}; + s32 num_kernel_waiters{}; + s32 current_core_id{}; + s32 core_id{}; + KAffinityMask original_physical_affinity_mask{}; + s32 original_physical_ideal_core_id{}; + s32 num_core_migration_disables{}; + ThreadState thread_state{}; + std::atomic<bool> termination_requested{}; + bool wait_cancelled{}; + bool cancellable{}; + bool signaled{}; + bool initialized{}; + bool debug_attached{}; + s8 priority_inheritance_count{}; + bool resource_limit_release_hint{}; + StackParameters stack_parameters{}; + Common::SpinLock context_guard{}; + + // For emulation + std::shared_ptr<Common::Fiber> host_context{}; + + // For debugging + std::vector<KSynchronizationObject*> wait_objects_for_debugging; + VAddr mutex_wait_address_for_debugging{}; + ThreadWaitReasonForDebugging wait_reason_for_debugging{}; + ThreadType thread_type_for_debugging{}; + std::string name; + +public: + using ConditionVariableThreadTreeType = ConditionVariableThreadTree; + + void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, u64 cv_key, + u32 value) { + condvar_tree = tree; + condvar_key = cv_key; + address_key = address; + address_key_value = value; + } + + void ClearConditionVariable() { + condvar_tree = nullptr; + } + + [[nodiscard]] bool IsWaitingForConditionVariable() const { + return condvar_tree != nullptr; + } + + void SetAddressArbiter(ConditionVariableThreadTree* tree, u64 address) { + condvar_tree = tree; + condvar_key = address; + } + + void ClearAddressArbiter() { + condvar_tree = nullptr; + } + + [[nodiscard]] bool IsWaitingForAddressArbiter() const { + return condvar_tree != nullptr; + } + + [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const { + return condvar_tree; + } +}; + +} // namespace Kernel |