diff options
Diffstat (limited to 'src/core/hle/kernel/kernel.h')
-rw-r--r-- | src/core/hle/kernel/kernel.h | 196 |
1 files changed, 112 insertions, 84 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 32258d5a0..7f86fd07d 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -12,13 +12,17 @@ typedef u32 Handle; typedef s32 Result; +const Handle INVALID_HANDLE = 0; + namespace Kernel { -// From kernel.h. Declarations duplicated here to avoid a circular header dependency. -class Thread; -Thread* GetCurrentThread(); +// TODO: Verify code +const ResultCode ERR_OUT_OF_HANDLES(ErrorDescription::OutOfMemory, ErrorModule::Kernel, + ErrorSummary::OutOfResource, ErrorLevel::Temporary); +// TOOD: Verify code +const ResultCode ERR_INVALID_HANDLE = InvalidHandle(ErrorModule::Kernel); -enum KernelHandle { +enum KernelHandle : Handle { CurrentThread = 0xFFFF8000, CurrentProcess = 0xFFFF8001, }; @@ -41,10 +45,10 @@ enum { DEFAULT_STACK_SIZE = 0x4000, }; -class ObjectPool; +class HandleTable; class Object : NonCopyable { - friend class ObjectPool; + friend class HandleTable; u32 handle; public: virtual ~Object() {} @@ -61,106 +65,130 @@ public: LOG_ERROR(Kernel, "(UNIMPLEMENTED)"); return UnimplementedFunction(ErrorModule::Kernel); } -}; -class ObjectPool : NonCopyable { -public: - ObjectPool(); - ~ObjectPool() {} +private: + friend void intrusive_ptr_add_ref(Object*); + friend void intrusive_ptr_release(Object*); - // Allocates a handle within the range and inserts the object into the map. - Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF); + unsigned int ref_count = 0; +}; - static Object* CreateByIDType(int type); +// Special functions that will later be used by boost::instrusive_ptr to do automatic ref-counting +inline void intrusive_ptr_add_ref(Object* object) { + ++object->ref_count; +} - template <class T> - void Destroy(Handle handle) { - if (Get<T>(handle)) { - occupied[handle - HANDLE_OFFSET] = false; - delete pool[handle - HANDLE_OFFSET]; - } +inline void intrusive_ptr_release(Object* object) { + if (--object->ref_count == 0) { + delete object; } +} - bool IsValid(Handle handle) const; +/** + * This class allows the creation of Handles, which are references to objects that can be tested + * for validity and looked up. Here they are used to pass references to kernel objects to/from the + * emulated process. it has been designed so that it follows the same handle format and has + * approximately the same restrictions as the handle manager in the CTR-OS. + * + * Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0). + * The slot index is used to index into the arrays in this class to access the data corresponding + * to the Handle. + * + * To prevent accidental use of a freed Handle whose slot has already been reused, a global counter + * is kept and incremented every time a Handle is created. This is the Handle's "generation". The + * value of the counter is stored into the Handle as well as in the handle table (in the + * "generations" array). When looking up a handle, the Handle's generation must match with the + * value stored on the class, otherwise the Handle is considered invalid. + * + * To find free slots when allocating a Handle without needing to scan the entire object array, the + * generations field of unallocated slots is re-purposed as a linked list of indices to free slots. + * When a Handle is created, an index is popped off the list and used for the new Handle. When it + * is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is + * likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been + * verified and isn't likely to cause any problems. + */ +class HandleTable final : NonCopyable { +public: + HandleTable(); - template <class T> - T* Get(Handle handle) { - if (handle == CurrentThread) { - return reinterpret_cast<T*>(GetCurrentThread()); - } + /** + * Allocates a handle for the given object. + * @return The created Handle or one of the following errors: + * - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded. + */ + ResultVal<Handle> Create(Object* obj); - if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) { - if (handle != 0) { - LOG_ERROR(Kernel, "Bad object handle %08x", handle); - } - return nullptr; - } else { - Object* t = pool[handle - HANDLE_OFFSET]; - if (t->GetHandleType() != T::GetStaticHandleType()) { - LOG_ERROR(Kernel, "Wrong object type for %08x", handle); - return nullptr; - } - return static_cast<T*>(t); - } - } + /** + * Returns a new handle that points to the same object as the passed in handle. + * @return The duplicated Handle or one of the following errors: + * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. + * - Any errors returned by `Create()`. + */ + ResultVal<Handle> Duplicate(Handle handle); - // ONLY use this when you know the handle is valid. - template <class T> - T *GetFast(Handle handle) { - if (handle == CurrentThread) { - return reinterpret_cast<T*>(GetCurrentThread()); - } + /** + * Closes a handle, removing it from the table and decreasing the object's ref-count. + * @return `RESULT_SUCCESS` or one of the following errors: + * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. + */ + ResultCode Close(Handle handle); - const Handle realHandle = handle - HANDLE_OFFSET; - _dbg_assert_(Kernel, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]); - return static_cast<T*>(pool[realHandle]); - } + /// Checks if a handle is valid and points to an existing object. + bool IsValid(Handle handle) const; - template <class T, typename ArgT> - void Iterate(bool func(T*, ArgT), ArgT arg) { - int type = T::GetStaticIDType(); - for (int i = 0; i < MAX_COUNT; i++) - { - if (!occupied[i]) - continue; - T* t = static_cast<T*>(pool[i]); - if (t->GetIDType() == type) { - if (!func(t, arg)) - break; - } - } - } + /** + * Looks up a handle. + * @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid. + */ + Object* GetGeneric(Handle handle) const; - bool GetIDType(Handle handle, HandleType* type) const { - if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) || - !occupied[handle - HANDLE_OFFSET]) { - LOG_ERROR(Kernel, "Bad object handle %08X", handle); - return false; + /** + * Looks up a handle while verifying its type. + * @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid or its + * type differs from the handle type `T::HANDLE_TYPE`. + */ + template <class T> + T* Get(Handle handle) const { + Object* object = GetGeneric(handle); + if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) { + return static_cast<T*>(object); } - Object* t = pool[handle - HANDLE_OFFSET]; - *type = t->GetHandleType(); - return true; + return nullptr; } - Object* &operator [](Handle handle); - void List(); + /// Closes all handles held in this table. void Clear(); - int GetCount() const; private: + /** + * This is the maximum limit of handles allowed per process in CTR-OS. It can be further + * reduced by ExHeader values, but this is not emulated here. + */ + static const size_t MAX_COUNT = 4096; + + static size_t GetSlot(Handle handle) { return handle >> 15; } + static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; } + + /// Stores the Object referenced by the handle or null if the slot is empty. + std::array<Object*, MAX_COUNT> objects; - enum { - MAX_COUNT = 0x1000, - HANDLE_OFFSET = 0x100, - INITIAL_NEXT_ID = 0x10, - }; + /** + * The value of `next_generation` when the handle was created, used to check for validity. For + * empty slots, contains the index of the next free slot in the list. + */ + std::array<u16, MAX_COUNT> generations; + + /** + * Global counter of the number of created handles. Stored in `generations` when a handle is + * created, and wraps around to 1 when it hits 0x8000. + */ + u16 next_generation; - std::array<Object*, MAX_COUNT> pool; - std::array<bool, MAX_COUNT> occupied; - int next_id; + /// Head of the free slots linked list. + u16 next_free_slot; }; -extern ObjectPool g_object_pool; +extern HandleTable g_handle_table; extern Handle g_main_thread; /// The ID code of the currently running game |