diff options
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 5f1d5c400..189f7d5f5 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -147,7 +147,7 @@ void CallThread(Thread* t) { } /// Switches CPU context to that of the specified thread -void SwitchContext(Thread* t, const char* reason) { +void SwitchContext(Thread* t) { Thread* cur = GetCurrentThread(); // Save context for current thread @@ -299,11 +299,11 @@ Handle SetupMainThread(s32 priority, int stack_size) { } /// Reschedules to the next available thread (call after current thread is suspended) -void Reschedule(const char* reason) { +void Reschedule() { Thread* prev = GetCurrentThread(); Thread* next = NextThread(); if (next > 0) { - SwitchContext(next, reason); + SwitchContext(next); // Hack - automatically change previous thread (which would have been in "wait" state) to // "ready" state, so that we can immediately resume to it when new thread yields. FixMe to diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index a9e9eb95f..d54f47aaf 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -51,7 +51,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3 Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE); /// Reschedules to the next available thread (call after current thread is suspended) -void Reschedule(const char* reason); +void Reschedule(); /// Puts a thread in the wait state for the given type/reason void WaitCurThread(WaitType wait_type, const char* reason); |