diff options
Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/audio/audren_u.cpp | 10 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index b4c8e5cf4..3c60ec43d 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -15,8 +15,8 @@ #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/k_readable_event.h" +#include "core/hle/kernel/k_writable_event.h" #include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/writable_event.h" #include "core/hle/service/audio/audout_u.h" #include "core/hle/service/audio/errors.h" #include "core/memory.h" @@ -67,7 +67,7 @@ public: // This is the event handle used to check if the audio buffer was released buffer_event = - Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased"); + Kernel::KWritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased"); stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate, audio_params.channel_count, std::move(unique_name), [this] { diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index dee0df5b6..aa50e73a9 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -17,8 +17,8 @@ #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/k_readable_event.h" +#include "core/hle/kernel/k_writable_event.h" #include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/writable_event.h" #include "core/hle/service/audio/audren_u.h" #include "core/hle/service/audio/errors.h" @@ -48,7 +48,7 @@ public: RegisterHandlers(functions); system_event = - Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent"); + Kernel::KWritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent"); renderer = std::make_unique<AudioCore::AudioRenderer>( system.CoreTiming(), system.Memory(), audren_params, [this]() { @@ -188,15 +188,15 @@ public: auto& kernel = system.Kernel(); buffer_event = - Kernel::WritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent"); + Kernel::KWritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent"); // Should be similar to audio_output_device_switch_event - audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair( + audio_input_device_switch_event = Kernel::KWritableEvent::CreateEventPair( kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent"); // Should only be signalled when an audio output device has been changed, example: speaker // to headset - audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair( + audio_output_device_switch_event = Kernel::KWritableEvent::CreateEventPair( kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent"); } |