diff options
Diffstat (limited to 'src/core/telemetry_session.cpp')
-rw-r--r-- | src/core/telemetry_session.cpp | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index c781b3cfc..78915e6db 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { // Log user configuration information constexpr auto field_type = Telemetry::FieldType::UserConfig; AddField(field_type, "Audio_SinkId", Settings::values.sink_id); - AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); - AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core); - AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend)); - AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor); - AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit); - AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit); - AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); + AddField(field_type, "Audio_EnableAudioStretching", + Settings::values.enable_audio_stretching.GetValue()); + AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + AddField(field_type, "Renderer_Backend", + TranslateRenderer(Settings::values.renderer_backend.GetValue())); + AddField(field_type, "Renderer_ResolutionFactor", + Settings::values.resolution_factor.GetValue()); + AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + AddField(field_type, "Renderer_UseDiskShaderCache", + Settings::values.use_disk_shader_cache.GetValue()); AddField(field_type, "Renderer_GPUAccuracyLevel", - TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy)); + TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue())); AddField(field_type, "Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync); - AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + AddField(field_type, "Renderer_UseAssemblyShaders", + Settings::values.use_assembly_shaders.GetValue()); AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); } |