diff options
Diffstat (limited to 'src/input_common/drivers')
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 10 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 1 |
2 files changed, 10 insertions, 1 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 446c027d3..00474ac77 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -438,10 +438,17 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); - SendVibrations(); std::this_thread::sleep_for(1ms); } }); + vibration_thread = std::thread([this] { + Common::SetCurrentThreadName("yuzu:input:SDL_Vibration"); + using namespace std::chrono_literals; + while (initialized) { + SendVibrations(); + std::this_thread::sleep_for(10ms); + } + }); } // Because the events for joystick connection happens before we have our event watcher added, we // can just open all the joysticks right here @@ -457,6 +464,7 @@ SDLDriver::~SDLDriver() { initialized = false; if (start_thread) { poll_thread.join(); + vibration_thread.join(); SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER); } } diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index 0846fbb50..7dc7a93c7 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -128,5 +128,6 @@ private: std::atomic<bool> initialized = false; std::thread poll_thread; + std::thread vibration_thread; }; } // namespace InputCommon |