diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_select.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_select.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp new file mode 100644 index 000000000..68fff613c --- /dev/null +++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp @@ -0,0 +1,67 @@ + +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/glasm/emit_context.h" +#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLASM { + +void EmitSelectU1(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); +} + +void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); +} + +void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, Register true_value, + Register false_value) { + ctx.reg_alloc.InvalidateConditionCodes(); + const Register ret{ctx.reg_alloc.LongDefine(inst)}; + if (ret == true_value) { + ctx.Add("MOV.S.CC RC.x,{};" + "MOV.U64 {}.x(EQ.x),{};", + cond, ret, false_value); + } else if (ret == false_value) { + ctx.Add("MOV.S.CC RC.x,{};" + "MOV.U64 {}.x(NE.x),{};", + cond, ret, true_value); + } else { + ctx.Add("MOV.S.CC RC.x,{};" + "MOV.U64 {}.x,{};" + "MOV.U64 {}.x(NE.x),{};", + cond, ret, false_value, ret, true_value); + } +} + +void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); +} + +void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) { + throw NotImplementedException("GLASM instruction"); +} + +} // namespace Shader::Backend::GLASM |