diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp new file mode 100644 index 000000000..a982dd8a2 --- /dev/null +++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp @@ -0,0 +1,217 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/profile.h" + +namespace Shader::Backend::GLSL { +namespace { +void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) { + IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)}; + if (!in_bounds) { + return; + } + ctx.AddU1("{}=shfl_in_bounds;", *in_bounds); + in_bounds->Invalidate(); +} + +std::string ComputeMinThreadId(std::string_view thread_id, std::string_view segmentation_mask) { + return fmt::format("({}&{})", thread_id, segmentation_mask); +} + +std::string ComputeMaxThreadId(std::string_view min_thread_id, std::string_view clamp, + std::string_view not_seg_mask) { + return fmt::format("({})|({}&{})", min_thread_id, clamp, not_seg_mask); +} + +std::string GetMaxThreadId(std::string_view thread_id, std::string_view clamp, + std::string_view segmentation_mask) { + const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)}; + const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; + return ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask); +} + +void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op, + std::string_view value, std::string_view index, + [[maybe_unused]] std::string_view clamp, std::string_view segmentation_mask) { + const auto width{fmt::format("32u>>(bitCount({}&31u))", segmentation_mask)}; + ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width); + SetInBoundsFlag(ctx, inst); +} +} // Anonymous namespace + +void EmitLaneId(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst); +} + +void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) { + if (!ctx.profile.warp_size_potentially_larger_than_guest) { + ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred); + } else { + const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")}; + const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)}; + ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask); + } +} + +void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) { + if (!ctx.profile.warp_size_potentially_larger_than_guest) { + ctx.AddU1("{}=anyInvocationARB({});", inst, pred); + } else { + const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")}; + const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)}; + ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask); + } +} + +void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) { + if (!ctx.profile.warp_size_potentially_larger_than_guest) { + ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred); + } else { + const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")}; + const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)}; + const auto value{fmt::format("({}^{})", ballot, active_mask)}; + ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask); + } +} + +void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) { + if (!ctx.profile.warp_size_potentially_larger_than_guest) { + ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred); + } else { + ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred); + } +} + +void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst); +} + +void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst); +} + +void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst); +} + +void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst); +} + +void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst); +} + +void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, + std::string_view index, std::string_view clamp, + std::string_view segmentation_mask) { + if (ctx.profile.support_gl_warp_intrinsics) { + UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask); + return; + } + const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)}; + const auto thread_id{"gl_SubGroupInvocationARB"}; + const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; + const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)}; + + const auto lhs{fmt::format("({}&{})", index, not_seg_mask)}; + const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)}; + ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); + SetInBoundsFlag(ctx, inst); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); +} + +void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index, + std::string_view clamp, std::string_view segmentation_mask) { + if (ctx.profile.support_gl_warp_intrinsics) { + UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask); + return; + } + const auto thread_id{"gl_SubGroupInvocationARB"}; + const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; + const auto src_thread_id{fmt::format("({}-{})", thread_id, index)}; + ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id); + SetInBoundsFlag(ctx, inst); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); +} + +void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, + std::string_view index, std::string_view clamp, + std::string_view segmentation_mask) { + if (ctx.profile.support_gl_warp_intrinsics) { + UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask); + return; + } + const auto thread_id{"gl_SubGroupInvocationARB"}; + const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; + const auto src_thread_id{fmt::format("({}+{})", thread_id, index)}; + ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); + SetInBoundsFlag(ctx, inst); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); +} + +void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, + std::string_view index, std::string_view clamp, + std::string_view segmentation_mask) { + if (ctx.profile.support_gl_warp_intrinsics) { + UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask); + return; + } + const auto thread_id{"gl_SubGroupInvocationARB"}; + const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; + const auto src_thread_id{fmt::format("({}^{})", thread_id, index)}; + ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id); + SetInBoundsFlag(ctx, inst); + ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); +} + +void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b, + std::string_view swizzle) { + const auto mask{fmt::format("({}>>((gl_SubGroupInvocationARB&3)<<1))&3", swizzle)}; + const std::string modifier_a = fmt::format("FSWZ_A[{}]", mask); + const std::string modifier_b = fmt::format("FSWZ_B[{}]", mask); + ctx.AddF32("{}=({}*{})+({}*{});", inst, op_a, modifier_a, op_b, modifier_b); +} + +void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { + if (ctx.profile.support_gl_derivative_control) { + ctx.AddF32("{}=dFdxFine({});", inst, op_a); + } else { + LOG_WARNING(Shader_GLSL, "Device does not support dFdxFine, fallback to dFdx"); + ctx.AddF32("{}=dFdx({});", inst, op_a); + } +} + +void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { + if (ctx.profile.support_gl_derivative_control) { + ctx.AddF32("{}=dFdyFine({});", inst, op_a); + } else { + LOG_WARNING(Shader_GLSL, "Device does not support dFdyFine, fallback to dFdy"); + ctx.AddF32("{}=dFdy({});", inst, op_a); + } +} + +void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { + if (ctx.profile.support_gl_derivative_control) { + ctx.AddF32("{}=dFdxCoarse({});", inst, op_a); + } else { + LOG_WARNING(Shader_GLSL, "Device does not support dFdxCoarse, fallback to dFdx"); + ctx.AddF32("{}=dFdx({});", inst, op_a); + } +} + +void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { + if (ctx.profile.support_gl_derivative_control) { + ctx.AddF32("{}=dFdyCoarse({});", inst, op_a); + } else { + LOG_WARNING(Shader_GLSL, "Device does not support dFdyCoarse, fallback to dFdy"); + ctx.AddF32("{}=dFdy({});", inst, op_a); + } +} +} // namespace Shader::Backend::GLSL |