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-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp1
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp10
2 files changed, 9 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index e9f64cf3f..f44eac5d8 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -130,6 +130,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::CompositeInsertF64x2:
case IR::Opcode::CompositeInsertF64x3:
case IR::Opcode::CompositeInsertF64x4:
+ case IR::Opcode::SelectF64:
case IR::Opcode::BitCastU64F64:
case IR::Opcode::BitCastF64U64:
case IR::Opcode::PackDouble2x32:
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index a39db2bf1..ef7766d22 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -229,7 +229,6 @@ void FoldISub32(IR::Inst& inst) {
}
}
-template <typename T>
void FoldSelect(IR::Inst& inst) {
const IR::Value cond{inst.Arg(0)};
if (cond.IsImmediate()) {
@@ -340,8 +339,15 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return FoldBitCast<IR::Opcode::BitCastU32F32, u32, f32>(inst, IR::Opcode::BitCastF32U32);
case IR::Opcode::IAdd64:
return FoldAdd<u64>(block, inst);
+ case IR::Opcode::SelectU1:
+ case IR::Opcode::SelectU8:
+ case IR::Opcode::SelectU16:
case IR::Opcode::SelectU32:
- return FoldSelect<u32>(inst);
+ case IR::Opcode::SelectU64:
+ case IR::Opcode::SelectF16:
+ case IR::Opcode::SelectF32:
+ case IR::Opcode::SelectF64:
+ return FoldSelect(inst);
case IR::Opcode::LogicalAnd:
return FoldLogicalAnd(inst);
case IR::Opcode::LogicalOr: