diff options
Diffstat (limited to 'src/shader_recompiler')
4 files changed, 108 insertions, 88 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index ab1e08215..aef5f7663 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -185,10 +185,12 @@ void EmitCompositeInsertF64x4(EmitContext& ctx, Register composite, Register obj void EmitSelectU1(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value); void EmitSelectU8(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value); void EmitSelectU16(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value); -void EmitSelectU32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value); +void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value); void EmitSelectU64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value); void EmitSelectF16(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value); -void EmitSelectF32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value); +void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value); void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value); void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); @@ -313,15 +315,15 @@ void EmitShiftRightArithmetic64(EmitContext& ctx, Register base, Register shift) void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); -void EmitBitFieldInsert(EmitContext& ctx, ScalarS32 base, ScalarS32 insert, ScalarS32 offset, - ScalarS32 count); +void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 insert, + ScalarS32 offset, ScalarS32 count); void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 offset, ScalarS32 count); void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 offset, ScalarU32 count); -void EmitBitReverse32(EmitContext& ctx, ScalarS32 value); +void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); void EmitBitCount32(EmitContext& ctx, ScalarS32 value); -void EmitBitwiseNot32(EmitContext& ctx, ScalarS32 value); +void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); void EmitFindSMsb32(EmitContext& ctx, ScalarS32 value); void EmitFindUMsb32(EmitContext& ctx, ScalarU32 value); void EmitSMin32(EmitContext& ctx, ScalarS32 a, ScalarS32 b); @@ -330,16 +332,16 @@ void EmitSMax32(EmitContext& ctx, ScalarS32 a, ScalarS32 b); void EmitUMax32(EmitContext& ctx, ScalarU32 a, ScalarU32 b); void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value, ScalarS32 min, ScalarS32 max); void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 min, ScalarU32 max); -void EmitSLessThan(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitULessThan(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs); -void EmitIEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitSLessThanEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitULessThanEqual(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs); -void EmitSGreaterThan(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitUGreaterThan(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs); -void EmitINotEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitSGreaterThanEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs); -void EmitUGreaterThanEqual(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs); +void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitULessThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs); +void EmitIEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs); +void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs); +void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); +void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs); void EmitSharedAtomicIAdd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); void EmitSharedAtomicSMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value); void EmitSharedAtomicUMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp index 7b88d6f02..2db05e62d 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp @@ -87,34 +87,34 @@ void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b ctx.Add("XOR.S {}.x,{},{};", inst, a, b); } -void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 base, - [[maybe_unused]] ScalarS32 insert, [[maybe_unused]] ScalarS32 offset, - [[maybe_unused]] ScalarS32 count) { - throw NotImplementedException("GLASM instruction"); +void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 insert, + ScalarS32 offset, ScalarS32 count) { + ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset); + ctx.Add("BFI.S {},RC,{},{};", inst, insert, base); } -void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] ScalarS32 base, [[maybe_unused]] ScalarS32 offset, - [[maybe_unused]] ScalarS32 count) { - throw NotImplementedException("GLASM instruction"); +void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 offset, + ScalarS32 count) { + ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset); + ctx.Add("BFE.S {},RC,{};", inst, base); } -void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] ScalarU32 base, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] ScalarU32 count) { - throw NotImplementedException("GLASM instruction"); +void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 offset, + ScalarU32 count) { + ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset); + ctx.Add("BFE.U {},RC,{};", inst, base); } -void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) { + ctx.Add("BFR {},{};", inst, value); } void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) { throw NotImplementedException("GLASM instruction"); } -void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) { + ctx.Add("NOT.S {},{};", inst, value); } void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) { @@ -157,54 +157,44 @@ void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& throw NotImplementedException("GLASM instruction"); } -void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SLT.S {},{},{};", inst, lhs, rhs); } -void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs, - [[maybe_unused]] ScalarU32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitULessThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) { + ctx.Add("SLT.U {},{},{};", inst, lhs, rhs); } -void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitIEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SEQ.S {},{},{};", inst, lhs, rhs); } -void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SLE.S {},{},{};", inst, lhs, rhs); } -void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs, - [[maybe_unused]] ScalarU32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) { + ctx.Add("SLE.U {},{},{};", inst, lhs, rhs); } -void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SGT.S {},{},{};", inst, lhs, rhs); } -void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs, - [[maybe_unused]] ScalarU32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) { + ctx.Add("SGT.U {},{},{};", inst, lhs, rhs); } -void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SNE.U {},{},{};", inst, lhs, rhs); } -void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs, - [[maybe_unused]] ScalarS32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) { + ctx.Add("SGE.S {},{},{};", inst, lhs, rhs); } -void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs, - [[maybe_unused]] ScalarU32 rhs) { - throw NotImplementedException("GLASM instruction"); +void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) { + ctx.Add("SGE.U {},{},{};", inst, lhs, rhs); } } // namespace Shader::Backend::GLASM diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index f3baf33af..e94571f2d 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -249,35 +249,11 @@ void EmitWriteSharedU128(EmitContext& ctx, ScalarU32 offset, Register value) { NotImplemented(); } -void EmitSelectU1(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) { +void EmitPackDouble2x32(EmitContext& ctx, Register value) { NotImplemented(); } -void EmitSelectU8(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) { - NotImplemented(); -} - -void EmitSelectU16(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) { - NotImplemented(); -} - -void EmitSelectU32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) { - NotImplemented(); -} - -void EmitSelectU64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) { - NotImplemented(); -} - -void EmitSelectF16(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) { - NotImplemented(); -} - -void EmitSelectF32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) { - NotImplemented(); -} - -void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) { +void EmitUnpackDouble2x32(EmitContext& ctx, Register value) { NotImplemented(); } diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp index e69de29bb..8f9df8e23 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp @@ -0,0 +1,52 @@ + +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/glasm/emit_context.h" +#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLASM { + +void EmitSelectU1([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); +} + +void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value, + ScalarS32 false_value) { + ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value); +} + +void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond, + [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) { + throw NotImplementedException("GLASM instruction"); +} + +} // namespace Shader::Backend::GLASM |