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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h24
1 files changed, 19 insertions, 5 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 6701aab82..29746f61d 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -154,7 +154,7 @@ public:
void UnbindGraphicsTextureBuffers(size_t stage);
void BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, u32 size,
- PixelFormat format);
+ PixelFormat format, bool is_written);
void UnbindComputeStorageBuffers();
@@ -163,8 +163,8 @@ public:
void UnbindComputeTextureBuffers();
- void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size,
- PixelFormat format);
+ void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format,
+ bool is_written);
void FlushCachedWrites();
@@ -393,7 +393,9 @@ private:
u32 written_compute_storage_buffers = 0;
std::array<u32, NUM_STAGES> enabled_texture_buffers{};
+ std::array<u32, NUM_STAGES> written_texture_buffers{};
u32 enabled_compute_texture_buffers = 0;
+ u32 written_compute_texture_buffers = 0;
std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{};
@@ -700,12 +702,14 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
template <class P>
void BufferCache<P>::UnbindGraphicsTextureBuffers(size_t stage) {
enabled_texture_buffers[stage] = 0;
+ written_texture_buffers[stage] = 0;
}
template <class P>
void BufferCache<P>::BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr,
- u32 size, PixelFormat format) {
+ u32 size, PixelFormat format, bool is_written) {
enabled_texture_buffers[stage] |= 1U << tbo_index;
+ written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index;
texture_buffers[stage][tbo_index] = GetTextureBufferBinding(gpu_addr, size, format);
}
@@ -732,12 +736,14 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index,
template <class P>
void BufferCache<P>::UnbindComputeTextureBuffers() {
enabled_compute_texture_buffers = 0;
+ written_compute_texture_buffers = 0;
}
template <class P>
void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size,
- PixelFormat format) {
+ PixelFormat format, bool is_written) {
enabled_compute_texture_buffers |= 1U << tbo_index;
+ written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index;
compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format);
}
@@ -1274,6 +1280,10 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = texture_buffers[stage][index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ // Mark buffer as written if needed
+ if (((written_texture_buffers[stage] >> index) & 1) != 0) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
+ }
});
}
@@ -1343,6 +1353,10 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = compute_texture_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ // Mark as written if needed
+ if (((written_compute_texture_buffers >> index) & 1) != 0) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
+ }
});
}