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-rw-r--r--src/video_core/engines/fermi_2d.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 912e785b9..597b279b9 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -62,14 +62,16 @@ void Fermi2D::HandleSurfaceCopy() {
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (!regs.src.linear && regs.dst.linear) {
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
- Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
- dst_bytes_per_pixel, src_buffer, dst_buffer, true,
- regs.src.BlockHeight());
+ Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
+ src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer,
+ dst_buffer, true, regs.src.BlockHeight(),
+ regs.src.BlockDepth());
} else {
// If the input is linear and the output is tiled, swizzle the input and copy it over.
- Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
- dst_bytes_per_pixel, dst_buffer, src_buffer, false,
- regs.dst.BlockHeight());
+ Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
+ src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer,
+ src_buffer, false, regs.dst.BlockHeight(),
+ regs.dst.BlockDepth());
}
}
}