diff options
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 4b15ed2f2..50153eff3 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -43,6 +43,26 @@ void Maxwell3D::WriteReg(u32 method, u32 value) { ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value."); break; } + case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): { + ProcessCBBind(Regs::ShaderType::Vertex); + break; + } + case MAXWELL3D_REG_INDEX(cb_bind[1].raw_config): { + ProcessCBBind(Regs::ShaderType::TesselationControl); + break; + } + case MAXWELL3D_REG_INDEX(cb_bind[2].raw_config): { + ProcessCBBind(Regs::ShaderType::TesselationEval); + break; + } + case MAXWELL3D_REG_INDEX(cb_bind[3].raw_config): { + ProcessCBBind(Regs::ShaderType::Geometry); + break; + } + case MAXWELL3D_REG_INDEX(cb_bind[4].raw_config): { + ProcessCBBind(Regs::ShaderType::Fragment); + break; + } case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { DrawArrays(); break; @@ -95,11 +115,10 @@ void Maxwell3D::SetShader(const std::vector<u32>& parameters) { auto shader_type = static_cast<Regs::ShaderType>(parameters[3]); GPUVAddr cb_address = parameters[4] << 8; - auto& shader = state.shaders[static_cast<size_t>(shader_program)]; + auto& shader = state.shader_programs[static_cast<size_t>(shader_program)]; shader.program = shader_program; shader.type = shader_type; shader.address = address; - shader.cb_address = cb_address; // Perform the same operations as the real macro code. // TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1]. @@ -118,6 +137,21 @@ void Maxwell3D::SetShader(const std::vector<u32>& parameters) { // shader. It's likely that these are the constants for the shader. regs.cb_bind[static_cast<size_t>(shader_type)].valid.Assign(1); regs.cb_bind[static_cast<size_t>(shader_type)].index.Assign(1); + + ProcessCBBind(shader_type); +} + +void Maxwell3D::ProcessCBBind(Regs::ShaderType stage) { + // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage. + auto& shader = state.shader_stages[static_cast<size_t>(stage)]; + auto& bind_data = regs.cb_bind[static_cast<size_t>(stage)]; + + auto& buffer = shader.const_buffers[bind_data.index]; + + buffer.enabled = bind_data.valid.Value() != 0; + buffer.index = bind_data.index; + buffer.address = regs.const_buffer.BufferAddress(); + buffer.size = regs.const_buffer.cb_size; } } // namespace Engines |