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-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.cpp39
1 files changed, 1 insertions, 38 deletions
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp
index d5088cfa5..1e43c9ec0 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.cpp
+++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp
@@ -26,39 +26,6 @@ using Regs = Maxwell3D::Regs;
using Tables = Maxwell3D::DirtyState::Tables;
using Table = Maxwell3D::DirtyState::Table;
-template <typename Integer>
-void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
- const auto it = std::begin(table) + begin;
- std::fill(it, it + num, static_cast<u8>(dirty_index));
-}
-
-template <typename Integer1, typename Integer2>
-void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
- Integer2 index_b) {
- FillBlock(tables[0], begin, num, index_a);
- FillBlock(tables[1], begin, num, index_b);
-}
-
-void SetupDirtyRenderTargets(Tables& tables) {
- static constexpr std::size_t num_per_rt = NUM(rt[0]);
- static constexpr std::size_t begin = OFF(rt);
- static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
- for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
- FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
- }
- FillBlock(tables[1], begin, num, RenderTargets);
-
- static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
- for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
- const u8 flag = zeta_flags[i];
- auto& table = tables[i];
- table[OFF(zeta_enable)] = flag;
- table[OFF(zeta_width)] = flag;
- table[OFF(zeta_height)] = flag;
- FillBlock(table, OFF(zeta), NUM(zeta), flag);
- }
-}
-
void SetupDirtyColorMasks(Tables& tables) {
tables[0][OFF(color_mask_common)] = ColorMaskCommon;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
@@ -261,11 +228,7 @@ void StateTracker::Initialize() {
SetupDirtyMisc(tables);
auto& store = dirty.on_write_stores;
- store[RenderTargets] = true;
- store[ZetaBuffer] = true;
- for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
- store[ColorBuffer0 + i] = true;
- }
+ SetupCommonOnWriteStores(store);
store[VertexBuffers] = true;
for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
store[VertexBuffer0 + i] = true;