diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/draw_manager.cpp | 31 | ||||
-rw-r--r-- | src/video_core/engines/draw_manager.h | 20 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 1 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 16 | ||||
-rw-r--r-- | src/video_core/host_shaders/blit_color_float.frag | 13 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/blit_image.cpp | 59 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/blit_image.h | 38 |
7 files changed, 177 insertions, 1 deletions
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 2437121ce..2685481f9 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -51,6 +51,10 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { LOG_WARNING(HW_GPU, "(STUBBED) called"); break; } + case MAXWELL3D_REG_INDEX(draw_texture.src_y0): { + DrawTexture(); + break; + } default: break; } @@ -179,6 +183,33 @@ void DrawManager::DrawIndexSmall(u32 argument) { ProcessDraw(true, 1); } +void DrawManager::DrawTexture() { + const auto& regs{maxwell3d->regs}; + draw_texture_state.dst_x0 = static_cast<float>(regs.draw_texture.dst_x0) / 4096.f; + draw_texture_state.dst_y0 = static_cast<float>(regs.draw_texture.dst_y0) / 4096.f; + const auto dst_width = static_cast<float>(regs.draw_texture.dst_width) / 4096.f; + const auto dst_height = static_cast<float>(regs.draw_texture.dst_height) / 4096.f; + const bool lower_left{regs.window_origin.mode != + Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft}; + if (lower_left) { + draw_texture_state.dst_y0 -= dst_height; + } + draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width; + draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height; + draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f; + draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f; + draw_texture_state.src_x1 = + (static_cast<float>(regs.draw_texture.dx_du) / 4294967295.f) * dst_width + + draw_texture_state.src_x0; + draw_texture_state.src_y1 = + (static_cast<float>(regs.draw_texture.dy_dv) / 4294967295.f) * dst_height + + draw_texture_state.src_y0; + draw_texture_state.src_sampler = regs.draw_texture.src_sampler; + draw_texture_state.src_texture = regs.draw_texture.src_texture; + + maxwell3d->rasterizer->DrawTexture(); +} + void DrawManager::UpdateTopology() { const auto& regs{maxwell3d->regs}; switch (regs.primitive_topology_control) { diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 58d1b2d59..7c22c49f1 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -32,6 +32,19 @@ public: std::vector<u8> inline_index_draw_indexes; }; + struct DrawTextureState { + f32 dst_x0; + f32 dst_y0; + f32 dst_x1; + f32 dst_y1; + f32 src_x0; + f32 src_y0; + f32 src_x1; + f32 src_y1; + u32 src_sampler; + u32 src_texture; + }; + struct IndirectParams { bool is_indexed; bool include_count; @@ -64,6 +77,10 @@ public: return draw_state; } + const DrawTextureState& GetDrawTextureState() const { + return draw_texture_state; + } + IndirectParams& GetIndirectParams() { return indirect_state; } @@ -81,6 +98,8 @@ private: void DrawIndexSmall(u32 argument); + void DrawTexture(); + void UpdateTopology(); void ProcessDraw(bool draw_indexed, u32 instance_count); @@ -89,6 +108,7 @@ private: Maxwell3D* maxwell3d{}; State draw_state{}; + DrawTextureState draw_texture_state{}; IndirectParams indirect_state{}; }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index fbfd1ddd2..a0555ef3f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -149,6 +149,7 @@ bool Maxwell3D::IsMethodExecutable(u32 method) { case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): case MAXWELL3D_REG_INDEX(vertex_array_instance_first): case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): + case MAXWELL3D_REG_INDEX(draw_texture.src_y0): case MAXWELL3D_REG_INDEX(wait_for_idle): case MAXWELL3D_REG_INDEX(shadow_ram_control): case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr): diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0b2fd2928..c89969bb4 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1599,6 +1599,20 @@ public: }; static_assert(sizeof(TIRModulationCoeff) == 0x4); + struct DrawTexture { + s32 dst_x0; + s32 dst_y0; + s32 dst_width; + s32 dst_height; + s64 dx_du; + s64 dy_dv; + u32 src_sampler; + u32 src_texture; + s32 src_x0; + s32 src_y0; + }; + static_assert(sizeof(DrawTexture) == 0x30); + struct ReduceColorThreshold { union { BitField<0, 8, u32> all_hit_once; @@ -2751,7 +2765,7 @@ public: u32 reserved_sw_method2; ///< 0x102C std::array<TIRModulationCoeff, 5> tir_modulation_coeff; ///< 0x1030 std::array<u32, 15> spare_nop; ///< 0x1044 - INSERT_PADDING_BYTES_NOINIT(0x30); + DrawTexture draw_texture; ///< 0x1080 std::array<u32, 7> reserved_sw_method3_to_7; ///< 0x10B0 ReduceColorThreshold reduce_color_thresholds_unorm8; ///< 0x10CC std::array<u32, 4> reserved_sw_method10_to_13; ///< 0x10D0 diff --git a/src/video_core/host_shaders/blit_color_float.frag b/src/video_core/host_shaders/blit_color_float.frag new file mode 100644 index 000000000..c0c832296 --- /dev/null +++ b/src/video_core/host_shaders/blit_color_float.frag @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 450 + +layout(binding = 0) uniform sampler2D tex; + +layout(location = 0) in vec2 texcoord; +layout(location = 0) out vec4 color; + +void main() { + color = textureLod(tex, texcoord, 0); +} diff --git a/src/video_core/renderer_opengl/blit_image.cpp b/src/video_core/renderer_opengl/blit_image.cpp new file mode 100644 index 000000000..9a560a73b --- /dev/null +++ b/src/video_core/renderer_opengl/blit_image.cpp @@ -0,0 +1,59 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <algorithm> + +#include "video_core/host_shaders/blit_color_float_frag.h" +#include "video_core/host_shaders/full_screen_triangle_vert.h" +#include "video_core/renderer_opengl/blit_image.h" +#include "video_core/renderer_opengl/gl_shader_manager.h" +#include "video_core/renderer_opengl/gl_shader_util.h" + +namespace OpenGL { + +BlitImageHelper::BlitImageHelper(ProgramManager& program_manager_) + : program_manager(program_manager_), + full_screen_vert(CreateProgram(HostShaders::FULL_SCREEN_TRIANGLE_VERT, GL_VERTEX_SHADER)), + blit_color_to_color_frag( + CreateProgram(HostShaders::BLIT_COLOR_FLOAT_FRAG, GL_FRAGMENT_SHADER)) {} + +BlitImageHelper::~BlitImageHelper() = default; + +void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size) { + glEnable(GL_CULL_FACE); + glDisable(GL_COLOR_LOGIC_OP); + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glDisable(GL_POLYGON_OFFSET_FILL); + glDisable(GL_RASTERIZER_DISCARD); + glDisable(GL_ALPHA_TEST); + glDisablei(GL_BLEND, 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glCullFace(GL_BACK); + glFrontFace(GL_CW); + glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glDepthRangeIndexed(0, 0.0, 0.0); + + program_manager.BindPresentPrograms(full_screen_vert.handle, blit_color_to_color_frag.handle); + glProgramUniform2f(full_screen_vert.handle, 0, + static_cast<float>(src_region.end.x - src_region.start.x) / + static_cast<float>(src_size.width), + static_cast<float>(src_region.end.y - src_region.start.y) / + static_cast<float>(src_size.height)); + glProgramUniform2f(full_screen_vert.handle, 1, + static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width), + static_cast<float>(src_region.start.y) / + static_cast<float>(src_size.height)); + glViewport(std::min(dst_region.start.x, dst_region.end.x), + std::min(dst_region.start.y, dst_region.end.y), + std::abs(dst_region.end.x - dst_region.start.x), + std::abs(dst_region.end.y - dst_region.start.y)); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer); + glBindSampler(0, src_sampler); + glBindTextureUnit(0, src_image_view); + glClear(GL_COLOR_BUFFER_BIT); + glDrawArrays(GL_TRIANGLES, 0, 3); +} +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/blit_image.h b/src/video_core/renderer_opengl/blit_image.h new file mode 100644 index 000000000..5a2b12d16 --- /dev/null +++ b/src/video_core/renderer_opengl/blit_image.h @@ -0,0 +1,38 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <glad/glad.h> + +#include "video_core/engines/fermi_2d.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/texture_cache/types.h" + +namespace OpenGL { + +using VideoCommon::Extent3D; +using VideoCommon::Offset2D; +using VideoCommon::Region2D; + +class ProgramManager; +class Framebuffer; +class ImageView; + +class BlitImageHelper { +public: + explicit BlitImageHelper(ProgramManager& program_manager); + ~BlitImageHelper(); + + void BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size); + +private: + ProgramManager& program_manager; + + OGLProgram full_screen_vert; + OGLProgram blit_color_to_color_frag; +}; + +} // namespace OpenGL |