diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_vulkan/renderer_vulkan.cpp | 19 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.cpp | 1377 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 441 |
3 files changed, 664 insertions, 1173 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 52855120c..067cafb85 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -60,22 +60,9 @@ std::string GetDriverVersion(const Device& device) { return GetReadableVersion(version); } -std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) { - std::sort(std::begin(available_extensions), std::end(available_extensions)); - - static constexpr std::size_t AverageExtensionSize = 64; - std::string separated_extensions; - separated_extensions.reserve(available_extensions.size() * AverageExtensionSize); - - const auto end = std::end(available_extensions); - for (auto extension = std::begin(available_extensions); extension != end; ++extension) { - if (const bool is_last = extension + 1 == end; is_last) { - separated_extensions += *extension; - } else { - separated_extensions += fmt::format("{},", *extension); - } - } - return separated_extensions; +std::string BuildCommaSeparatedExtensions( + const std::set<std::string, std::less<>>& available_extensions) { + return fmt::format("{}", fmt::join(available_extensions, ",")); } } // Anonymous namespace diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index fd1c5a683..1458ec4c8 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -74,30 +74,6 @@ enum class NvidiaArchitecture { VoltaOrOlder, }; -constexpr std::array REQUIRED_EXTENSIONS{ - VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, - VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, -#ifdef _WIN32 - VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, -#endif -#ifdef __unix__ - VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, -#endif -}; - -constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{ - VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, - VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, - VK_KHR_8BIT_STORAGE_EXTENSION_NAME, - VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, - VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, - VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, -}; - -constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_3{ - VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, -}; - template <typename T> void SetNext(void**& next, T& data) { *next = &data; @@ -286,24 +262,9 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica return format_properties; } -std::vector<std::string> GetSupportedExtensions(vk::PhysicalDevice physical) { - const std::vector extensions = physical.EnumerateDeviceExtensionProperties(); - std::vector<std::string> supported_extensions; - supported_extensions.reserve(extensions.size()); - for (const auto& extension : extensions) { - supported_extensions.emplace_back(extension.extensionName); - } - return supported_extensions; -} - -bool IsExtensionSupported(std::span<const std::string> supported_extensions, - std::string_view extension) { - return std::ranges::find(supported_extensions, extension) != supported_extensions.end(); -} - NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, - std::span<const std::string> exts) { - if (IsExtensionSupported(exts, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { + const std::set<std::string, std::less<>>& exts) { + if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{}; shading_rate_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; @@ -316,423 +277,39 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical, return NvidiaArchitecture::AmpereOrNewer; } } - if (IsExtensionSupported(exts, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) { + if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) { return NvidiaArchitecture::Turing; } return NvidiaArchitecture::VoltaOrOlder; } + +std::vector<const char*> ExtensionListForVulkan( + const std::set<std::string, std::less<>>& extensions) { + std::vector<const char*> output; + for (const auto& extension : extensions) { + output.push_back(extension.c_str()); + } + return output; +} + } // Anonymous namespace Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface, const vk::InstanceDispatch& dld_) - : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()}, - instance_version{properties.apiVersion}, supported_extensions{GetSupportedExtensions( - physical)}, + : instance{instance_}, dld{dld_}, physical{physical_}, format_properties(GetFormatProperties(physical)) { - CheckSuitability(surface != nullptr); + if (!GetSuitability(surface != nullptr)) { + throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER); + } SetupFamilies(surface); - SetupFeatures(); - SetupProperties(); - const auto queue_cis = GetDeviceQueueCreateInfos(); - const std::vector extensions = LoadExtensions(surface != nullptr); - - VkPhysicalDeviceFeatures2 features2{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, - .pNext = nullptr, - .features{ - .robustBufferAccess = true, - .fullDrawIndexUint32 = false, - .imageCubeArray = true, - .independentBlend = true, - .geometryShader = true, - .tessellationShader = true, - .sampleRateShading = true, - .dualSrcBlend = true, - .logicOp = true, - .multiDrawIndirect = true, - .drawIndirectFirstInstance = true, - .depthClamp = true, - .depthBiasClamp = true, - .fillModeNonSolid = true, - .depthBounds = is_depth_bounds_supported, - .wideLines = true, - .largePoints = true, - .alphaToOne = false, - .multiViewport = true, - .samplerAnisotropy = true, - .textureCompressionETC2 = false, - .textureCompressionASTC_LDR = is_optimal_astc_supported, - .textureCompressionBC = false, - .occlusionQueryPrecise = true, - .pipelineStatisticsQuery = false, - .vertexPipelineStoresAndAtomics = true, - .fragmentStoresAndAtomics = true, - .shaderTessellationAndGeometryPointSize = false, - .shaderImageGatherExtended = true, - .shaderStorageImageExtendedFormats = false, - .shaderStorageImageMultisample = is_shader_storage_image_multisample, - .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported, - .shaderStorageImageWriteWithoutFormat = true, - .shaderUniformBufferArrayDynamicIndexing = false, - .shaderSampledImageArrayDynamicIndexing = false, - .shaderStorageBufferArrayDynamicIndexing = false, - .shaderStorageImageArrayDynamicIndexing = false, - .shaderClipDistance = true, - .shaderCullDistance = true, - .shaderFloat64 = is_shader_float64_supported, - .shaderInt64 = is_shader_int64_supported, - .shaderInt16 = is_shader_int16_supported, - .shaderResourceResidency = false, - .shaderResourceMinLod = false, - .sparseBinding = false, - .sparseResidencyBuffer = false, - .sparseResidencyImage2D = false, - .sparseResidencyImage3D = false, - .sparseResidency2Samples = false, - .sparseResidency4Samples = false, - .sparseResidency8Samples = false, - .sparseResidency16Samples = false, - .sparseResidencyAliased = false, - .variableMultisampleRate = false, - .inheritedQueries = false, - }, - }; - const void* first_next = &features2; - void** next = &features2.pNext; - - VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, - .pNext = nullptr, - .timelineSemaphore = true, - }; - SetNext(next, timeline_semaphore); - - VkPhysicalDevice16BitStorageFeatures bit16_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, - .pNext = nullptr, - .storageBuffer16BitAccess = true, - .uniformAndStorageBuffer16BitAccess = true, - .storagePushConstant16 = false, - .storageInputOutput16 = false, - }; - SetNext(next, bit16_storage); - - VkPhysicalDevice8BitStorageFeatures bit8_storage{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, - .pNext = nullptr, - .storageBuffer8BitAccess = true, - .uniformAndStorageBuffer8BitAccess = true, - .storagePushConstant8 = false, - }; - SetNext(next, bit8_storage); - - VkPhysicalDeviceRobustness2FeaturesEXT robustness2{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, - .pNext = nullptr, - .robustBufferAccess2 = true, - .robustImageAccess2 = true, - .nullDescriptor = true, - }; - SetNext(next, robustness2); - - VkPhysicalDeviceHostQueryResetFeatures host_query_reset{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, - .pNext = nullptr, - .hostQueryReset = true, - }; - SetNext(next, host_query_reset); - - VkPhysicalDeviceVariablePointerFeatures variable_pointers{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, - .pNext = nullptr, - .variablePointersStorageBuffer = VK_TRUE, - .variablePointers = VK_TRUE, - }; - SetNext(next, variable_pointers); - - VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, - .pNext = nullptr, - .shaderDemoteToHelperInvocation = true, - }; - SetNext(next, demote); - - VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES, - .pNext = nullptr, - .shaderDrawParameters = true, - }; - SetNext(next, draw_parameters); - - VkPhysicalDeviceShaderFloat16Int8Features float16_int8; - if (is_int8_supported || is_float16_supported) { - float16_int8 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, - .pNext = nullptr, - .shaderFloat16 = is_float16_supported, - .shaderInt8 = is_int8_supported, - }; - SetNext(next, float16_int8); - } - if (!is_float16_supported) { - LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively"); - } - if (!is_int8_supported) { - LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively"); - } - - if (!nv_viewport_swizzle) { - LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles"); - } - - if (!nv_viewport_array2) { - LOG_INFO(Render_Vulkan, "Device doesn't support viewport masks"); - } - - if (!nv_geometry_shader_passthrough) { - LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders"); - } - - VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout; - if (khr_uniform_buffer_standard_layout) { - std430_layout = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, - .pNext = nullptr, - .uniformBufferStandardLayout = true, - }; - SetNext(next, std430_layout); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs"); - } - - VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8; - if (ext_index_type_uint8) { - index_type_uint8 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, - .pNext = nullptr, - .indexTypeUint8 = true, - }; - SetNext(next, index_type_uint8); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes"); - } - - VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart; - if (is_topology_list_restart_supported || is_patch_list_restart_supported) { - primitive_topology_list_restart = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT, - .pNext = nullptr, - .primitiveTopologyListRestart = is_topology_list_restart_supported, - .primitiveTopologyPatchListRestart = is_patch_list_restart_supported, - }; - SetNext(next, primitive_topology_list_restart); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart"); - } - - VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback; - if (ext_transform_feedback) { - transform_feedback = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT, - .pNext = nullptr, - .transformFeedback = true, - .geometryStreams = true, - }; - SetNext(next, transform_feedback); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks"); - } - - VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border; - if (ext_custom_border_color) { - custom_border = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, - .pNext = nullptr, - .customBorderColors = VK_TRUE, - .customBorderColorWithoutFormat = VK_TRUE, - }; - SetNext(next, custom_border); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors"); - } - - VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state; - if (ext_extended_dynamic_state) { - dynamic_state = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState = VK_TRUE, - }; - SetNext(next, dynamic_state); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); - } - - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2; - if (ext_extended_dynamic_state_2) { - dynamic_state_2 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState2 = VK_TRUE, - .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE, - .extendedDynamicState2PatchControlPoints = VK_FALSE, - }; - SetNext(next, dynamic_state_2); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2"); - } - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3; - if (ext_extended_dynamic_state_3) { - dynamic_state_3 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, - .pNext = nullptr, - .extendedDynamicState3TessellationDomainOrigin = VK_FALSE, - .extendedDynamicState3DepthClampEnable = - ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3PolygonMode = VK_FALSE, - .extendedDynamicState3RasterizationSamples = VK_FALSE, - .extendedDynamicState3SampleMask = VK_FALSE, - .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE, - .extendedDynamicState3AlphaToOneEnable = VK_FALSE, - .extendedDynamicState3LogicOpEnable = - ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEnable = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorBlendEquation = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3ColorWriteMask = - ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, - .extendedDynamicState3RasterizationStream = VK_FALSE, - .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE, - .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE, - .extendedDynamicState3DepthClipEnable = VK_FALSE, - .extendedDynamicState3SampleLocationsEnable = VK_FALSE, - .extendedDynamicState3ColorBlendAdvanced = VK_FALSE, - .extendedDynamicState3ProvokingVertexMode = VK_FALSE, - .extendedDynamicState3LineRasterizationMode = VK_FALSE, - .extendedDynamicState3LineStippleEnable = VK_FALSE, - .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE, - .extendedDynamicState3ViewportWScalingEnable = VK_FALSE, - .extendedDynamicState3ViewportSwizzle = VK_FALSE, - .extendedDynamicState3CoverageToColorEnable = VK_FALSE, - .extendedDynamicState3CoverageToColorLocation = VK_FALSE, - .extendedDynamicState3CoverageModulationMode = VK_FALSE, - .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE, - .extendedDynamicState3CoverageModulationTable = VK_FALSE, - .extendedDynamicState3CoverageReductionMode = VK_FALSE, - .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE, - .extendedDynamicState3ShadingRateImageEnable = VK_FALSE, - }; - SetNext(next, dynamic_state_3); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3"); - } - - VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; - if (ext_line_rasterization) { - line_raster = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, - .pNext = nullptr, - .rectangularLines = VK_TRUE, - .bresenhamLines = VK_FALSE, - .smoothLines = VK_TRUE, - .stippledRectangularLines = VK_FALSE, - .stippledBresenhamLines = VK_FALSE, - .stippledSmoothLines = VK_FALSE, - }; - SetNext(next, line_raster); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support smooth lines"); - } - - if (!ext_conservative_rasterization) { - LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization"); - } - - VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex; - if (ext_provoking_vertex) { - provoking_vertex = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT, - .pNext = nullptr, - .provokingVertexLast = VK_TRUE, - .transformFeedbackPreservesProvokingVertex = VK_TRUE, - }; - SetNext(next, provoking_vertex); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last"); - } - - VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input_dynamic; - if (ext_vertex_input_dynamic_state) { - vertex_input_dynamic = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT, - .pNext = nullptr, - .vertexInputDynamicState = VK_TRUE, - }; - SetNext(next, vertex_input_dynamic); - } else { - LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state"); - } - - VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; - if (ext_shader_atomic_int64) { - atomic_int64 = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, - .pNext = nullptr, - .shaderBufferInt64Atomics = VK_TRUE, - .shaderSharedInt64Atomics = VK_TRUE, - }; - SetNext(next, atomic_int64); - } - - VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout; - if (khr_workgroup_memory_explicit_layout && is_shader_int16_supported) { - workgroup_layout = { - .sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR, - .pNext = nullptr, - .workgroupMemoryExplicitLayout = VK_TRUE, - .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE, - .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE, - .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE, - }; - SetNext(next, workgroup_layout); - } else if (khr_workgroup_memory_explicit_layout) { - // TODO(lat9nq): Find a proper fix for this - LOG_WARNING(Render_Vulkan, "Disabling VK_KHR_workgroup_memory_explicit_layout due to a " - "yuzu bug when host driver does not support 16-bit integers"); - khr_workgroup_memory_explicit_layout = false; - } - - VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties; - if (khr_pipeline_executable_properties) { - LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times"); - executable_properties = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, - .pNext = nullptr, - .pipelineExecutableInfo = VK_TRUE, - }; - SetNext(next, executable_properties); - } - - if (!ext_depth_range_unrestricted) { - LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted"); - } - - VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; - if (ext_depth_clip_control) { - depth_clip_control_features = { - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT, - .pNext = nullptr, - .depthClipControl = VK_TRUE, - }; - SetNext(next, depth_clip_control_features); - } + // GetSuitability has already configured the linked list of features for us. + // Reuse it here. + const void* first_next = &features2; - VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv; - if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) { + VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{}; + if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) { nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>(); diagnostics_nv = { @@ -744,33 +321,48 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR }; first_next = &diagnostics_nv; } - logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld); - is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; - is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; - is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER || - properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU; + is_blit_depth_stencil_supported = TestDepthStencilBlits(); + is_optimal_astc_supported = ComputeIsOptimalAstcSupported(); + is_warp_potentially_bigger = !extensions.subgroup_size_control || + properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize; + + is_integrated = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; + is_virtual = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; + is_non_gpu = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER || + properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU; + + supports_d24_depth = + IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT, + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal); CollectPhysicalMemoryInfo(); - CollectTelemetryParameters(); CollectToolingInfo(); - if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { - const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; + const VkDriverId driver_id = properties.driver.driverID; + const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; + const bool is_amd_driver = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; + const bool is_amd = is_amd_driver || is_radv; + const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; + const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; + const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY; + if (is_nvidia) { + const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff; const auto arch = GetNvidiaArchitecture(physical, supported_extensions); switch (arch) { case NvidiaArchitecture::AmpereOrNewer: - LOG_WARNING(Render_Vulkan, "Blacklisting Ampere devices from float16 math"); - is_float16_supported = false; + LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math"); + features.shader_float16_int8.shaderFloat16 = false; break; case NvidiaArchitecture::Turing: break; case NvidiaArchitecture::VoltaOrOlder: if (nv_major_version < 527) { - LOG_WARNING(Render_Vulkan, - "Blacklisting Volta and older from VK_KHR_push_descriptor"); - khr_push_descriptor = false; + LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor"); + extensions.push_descriptor = false; + loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); } break; } @@ -779,75 +371,75 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR cant_blit_msaa = true; } } - const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; - if (ext_extended_dynamic_state && is_radv) { + if (extensions.extended_dynamic_state && is_radv) { // Mask driver version variant - const u32 version = (properties.driverVersion << 3) >> 3; + const u32 version = (properties.properties.driverVersion << 3) >> 3; if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) { LOG_WARNING(Render_Vulkan, "RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state"); - ext_extended_dynamic_state = false; + extensions.extended_dynamic_state = false; + loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); } } - if (ext_vertex_input_dynamic_state && is_radv) { + if (extensions.extended_dynamic_state2 && is_radv) { + const u32 version = (properties.properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) { + LOG_WARNING( + Render_Vulkan, + "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2"); + features.extended_dynamic_state2.extendedDynamicState2 = false; + features.extended_dynamic_state2.extendedDynamicState2LogicOp = false; + features.extended_dynamic_state2.extendedDynamicState2PatchControlPoints = false; + extensions.extended_dynamic_state2 = false; + loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); + } + } + if (extensions.vertex_input_dynamic_state && is_radv) { // TODO(ameerj): Blacklist only offending driver versions // TODO(ameerj): Confirm if RDNA1 is affected const bool is_rdna2 = - IsExtensionSupported(supported_extensions, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME); + supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME); if (is_rdna2) { LOG_WARNING(Render_Vulkan, "RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware"); - ext_vertex_input_dynamic_state = false; + extensions.vertex_input_dynamic_state = false; + loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); } } - if (ext_extended_dynamic_state_2 && is_radv) { - const u32 version = (properties.driverVersion << 3) >> 3; - if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) { - LOG_WARNING( - Render_Vulkan, - "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2"); - ext_extended_dynamic_state_2 = false; - ext_extended_dynamic_state_2_extra = false; - } - } - sets_per_pool = 64; - const bool is_amd = - driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE; - if (is_amd) { + sets_per_pool = 64; + if (is_amd_driver) { // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2. sets_per_pool = 96; // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken. - if (!is_float16_supported) { - LOG_WARNING( - Render_Vulkan, - "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT"); + if (!features.shader_float16_int8.shaderFloat16) { + LOG_WARNING(Render_Vulkan, + "AMD GCN4 and earlier have broken VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT"); has_broken_cube_compatibility = true; } } - const bool is_amd_or_radv = is_amd || is_radv; - if (ext_sampler_filter_minmax && is_amd_or_radv) { + if (extensions.sampler_filter_minmax && is_amd) { // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken. - if (!is_float16_supported) { + if (!features.shader_float16_int8.shaderFloat16) { LOG_WARNING(Render_Vulkan, - "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax"); - ext_sampler_filter_minmax = false; + "AMD GCN4 and earlier have broken VK_EXT_sampler_filter_minmax"); + extensions.sampler_filter_minmax = false; + loaded_extensions.erase(VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME); } } - const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; - const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; - if (ext_vertex_input_dynamic_state && is_intel_windows) { - const u32 version = (properties.driverVersion << 3) >> 3; + if (extensions.vertex_input_dynamic_state && is_intel_windows) { + const u32 version = (properties.properties.driverVersion << 3) >> 3; if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) { - LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); - ext_vertex_input_dynamic_state = false; + LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state"); + extensions.vertex_input_dynamic_state = false; + loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); } } - if (is_float16_supported && is_intel_windows) { + if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) { // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being. - LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math"); - is_float16_supported = false; + LOG_WARNING(Render_Vulkan, "Intel has broken float16 math"); + features.shader_float16_int8.shaderFloat16 = false; } if (is_intel_windows) { LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits"); @@ -858,9 +450,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR must_emulate_bgr565 = true; } - supports_d24_depth = - IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal); + logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), + first_next, dld); graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); @@ -915,7 +506,7 @@ void Device::SaveShader(std::span<const u32> spirv) const { } } -bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const { +bool Device::ComputeIsOptimalAstcSupported() const { // Disable for now to avoid converting ASTC twice. static constexpr std::array astc_formats = { VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK, @@ -933,7 +524,7 @@ bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) co VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK, VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK, }; - if (!features.textureCompressionASTC_LDR) { + if (!features.features.textureCompressionASTC_LDR) { return false; } const auto format_feature_usage{ @@ -971,7 +562,7 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want } std::string Device::GetDriverName() const { - switch (driver_id) { + switch (properties.driver.driverID) { case VK_DRIVER_ID_AMD_PROPRIETARY: return "AMD"; case VK_DRIVER_ID_AMD_OPEN_SOURCE: @@ -987,522 +578,336 @@ std::string Device::GetDriverName() const { case VK_DRIVER_ID_MESA_LLVMPIPE: return "LAVAPIPE"; default: - return vendor_name; + return properties.driver.driverName; } } bool Device::ShouldBoostClocks() const { + const auto driver_id = properties.driver.driverID; + const auto vendor_id = properties.properties.vendorID; + const auto device_id = properties.properties.deviceID; + const bool validated_driver = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY || driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS || driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; - const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F; + const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F; return validated_driver && !is_steam_deck; } -static std::vector<const char*> ExtensionsRequiredForInstanceVersion(u32 available_version) { - std::vector<const char*> extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()}; +bool Device::GetSuitability(bool requires_swapchain) { + // Assume we will be suitable. + bool suitable = true; - if (available_version < VK_API_VERSION_1_2) { - extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_2.begin(), - REQUIRED_EXTENSIONS_BEFORE_1_2.end()); - } - - if (available_version < VK_API_VERSION_1_3) { - extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_3.begin(), - REQUIRED_EXTENSIONS_BEFORE_1_3.end()); - } - - return extensions; -} + // Configure properties. + properties.properties = physical.GetProperties(); -void Device::CheckSuitability(bool requires_swapchain) const { - std::vector<const char*> required_extensions = - ExtensionsRequiredForInstanceVersion(instance_version); - std::vector<const char*> available_extensions; + // Set instance version. + instance_version = properties.properties.apiVersion; - if (requires_swapchain) { - required_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); - } + // Minimum of API version 1.1 is required. (This is well-supported.) + ASSERT(instance_version >= VK_API_VERSION_1_1); + // Get available extensions. auto extension_properties = physical.EnumerateDeviceExtensionProperties(); + // Get the set of supported extensions. + supported_extensions.clear(); for (const VkExtensionProperties& property : extension_properties) { - available_extensions.push_back(property.extensionName); + supported_extensions.insert(property.extensionName); } - bool has_all_required_extensions = true; - for (const char* requirement_name : required_extensions) { - const bool found = - std::ranges::any_of(available_extensions, [&](const char* extension_name) { - return std::strcmp(requirement_name, extension_name) == 0; - }); + // Generate list of extensions to load. + loaded_extensions.clear(); - if (!found) { - LOG_ERROR(Render_Vulkan, "Missing required extension: {}", requirement_name); - has_all_required_extensions = false; - } +#define EXTENSION(prefix, macro_name, var_name) \ + if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \ + loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \ + extensions.var_name = true; \ } - - if (!has_all_required_extensions) { - throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); +#define FEATURE_EXTENSION(prefix, struct_name, macro_name, var_name) \ + if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \ + loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \ + extensions.var_name = true; \ } - struct LimitTuple { - u32 minimum; - u32 value; - const char* name; - }; - const VkPhysicalDeviceLimits& limits{properties.limits}; - const std::array limits_report{ - LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"}, - LimitTuple{16, limits.maxViewports, "maxViewports"}, - LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"}, - LimitTuple{8, limits.maxClipDistances, "maxClipDistances"}, - }; - for (const auto& tuple : limits_report) { - if (tuple.value < tuple.minimum) { - LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name, - tuple.minimum, tuple.value); - throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); - } + if (instance_version < VK_API_VERSION_1_2) { + FOR_EACH_VK_FEATURE_1_2(FEATURE_EXTENSION); + } + if (instance_version < VK_API_VERSION_1_3) { + FOR_EACH_VK_FEATURE_1_3(FEATURE_EXTENSION); } - VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{}; - demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES; - demote.pNext = nullptr; - VkPhysicalDeviceVariablePointerFeatures variable_pointers{}; - variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES; - variable_pointers.pNext = &demote; + FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION); + FOR_EACH_VK_EXTENSION(EXTENSION); +#ifdef _WIN32 + FOR_EACH_VK_EXTENSION_WIN32(EXTENSION); +#endif - VkPhysicalDeviceRobustness2FeaturesEXT robustness2{}; - robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; - robustness2.pNext = &variable_pointers; +#undef FEATURE_EXTENSION +#undef EXTENSION - VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{}; - timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES; - timeline_semaphore.pNext = &robustness2; + // Some extensions are mandatory. Check those. +#define CHECK_EXTENSION(extension_name) \ + if (!loaded_extensions.contains(extension_name)) { \ + LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \ + suitable = false; \ + } - VkPhysicalDevice16BitStorageFeatures bit16_storage{}; - bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES; - bit16_storage.pNext = &timeline_semaphore; +#define LOG_EXTENSION(extension_name) \ + if (!loaded_extensions.contains(extension_name)) { \ + LOG_INFO(Render_Vulkan, "Device doesn't support extension {}", extension_name); \ + } - VkPhysicalDevice8BitStorageFeatures bit8_storage{}; - bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES; - bit8_storage.pNext = &bit16_storage; + FOR_EACH_VK_RECOMMENDED_EXTENSION(LOG_EXTENSION); + FOR_EACH_VK_MANDATORY_EXTENSION(CHECK_EXTENSION); +#ifdef _WIN32 + FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(CHECK_EXTENSION); +#else + FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(CHECK_EXTENSION); +#endif - VkPhysicalDeviceHostQueryResetFeatures host_query_reset{}; - host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES; - host_query_reset.pNext = &bit8_storage; + if (requires_swapchain) { + CHECK_EXTENSION(VK_KHR_SWAPCHAIN_EXTENSION_NAME); + } - VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{}; - draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES; - draw_parameters.pNext = &host_query_reset; +#undef LOG_EXTENSION +#undef CHECK_EXTENSION - VkPhysicalDeviceFeatures2 features2{}; + // Generate the linked list of features to test. features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - features2.pNext = &draw_parameters; - physical.GetFeatures2(features2); + // Set next pointer. + void** next = &features2.pNext; - const VkPhysicalDeviceFeatures& features{features2.features}; - std::array feature_report{ - std::make_pair(features.robustBufferAccess, "robustBufferAccess"), - std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), - std::make_pair(features.imageCubeArray, "imageCubeArray"), - std::make_pair(features.independentBlend, "independentBlend"), - std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"), - std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"), - std::make_pair(features.depthClamp, "depthClamp"), - std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), - std::make_pair(features.largePoints, "largePoints"), - std::make_pair(features.multiViewport, "multiViewport"), - std::make_pair(features.depthBiasClamp, "depthBiasClamp"), - std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"), - std::make_pair(features.wideLines, "wideLines"), - std::make_pair(features.geometryShader, "geometryShader"), - std::make_pair(features.tessellationShader, "tessellationShader"), - std::make_pair(features.sampleRateShading, "sampleRateShading"), - std::make_pair(features.dualSrcBlend, "dualSrcBlend"), - std::make_pair(features.logicOp, "logicOp"), - std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), - std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), - std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), - std::make_pair(features.shaderStorageImageWriteWithoutFormat, - "shaderStorageImageWriteWithoutFormat"), - std::make_pair(features.shaderClipDistance, "shaderClipDistance"), - std::make_pair(features.shaderCullDistance, "shaderCullDistance"), - std::make_pair(variable_pointers.variablePointers, "variablePointers"), - std::make_pair(variable_pointers.variablePointersStorageBuffer, - "variablePointersStorageBuffer"), - std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"), - std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"), - std::make_pair(robustness2.nullDescriptor, "nullDescriptor"), - std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"), - std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"), - std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"), - std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess, - "uniformAndStorageBuffer16BitAccess"), - std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"), - std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess, - "uniformAndStorageBuffer8BitAccess"), - std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"), - std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"), - }; + // Test all features we know about. If the feature is not available in core at our + // current API version, and was not enabled by an extension, skip testing the feature. + // We set the structure sType explicitly here as it is zeroed by the constructor. +#define FEATURE(prefix, struct_name, macro_name, var_name) \ + features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \ + SetNext(next, features.var_name); - bool has_all_required_features = true; - for (const auto& [is_supported, name] : feature_report) { - if (!is_supported) { - LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name); - has_all_required_features = false; - } +#define EXT_FEATURE(prefix, struct_name, macro_name, var_name) \ + if (extensions.var_name) { \ + features.var_name.sType = \ + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES_##prefix; \ + SetNext(next, features.var_name); \ } - if (!has_all_required_features) { - throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); + FOR_EACH_VK_FEATURE_1_1(FEATURE); + FOR_EACH_VK_FEATURE_EXT(EXT_FEATURE); + if (instance_version >= VK_API_VERSION_1_2) { + FOR_EACH_VK_FEATURE_1_2(FEATURE); + } else { + FOR_EACH_VK_FEATURE_1_2(EXT_FEATURE); } -} - -std::vector<const char*> Device::LoadExtensions(bool requires_surface) { - std::vector<const char*> extensions = ExtensionsRequiredForInstanceVersion(instance_version); - if (requires_surface) { - extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); + if (instance_version >= VK_API_VERSION_1_3) { + FOR_EACH_VK_FEATURE_1_3(FEATURE); + } else { + FOR_EACH_VK_FEATURE_1_3(EXT_FEATURE); } - bool has_khr_shader_float16_int8{}; - bool has_khr_workgroup_memory_explicit_layout{}; - bool has_khr_pipeline_executable_properties{}; - bool has_khr_image_format_list{}; - bool has_khr_swapchain_mutable_format{}; - bool has_ext_subgroup_size_control{}; - bool has_ext_transform_feedback{}; - bool has_ext_custom_border_color{}; - bool has_ext_extended_dynamic_state{}; - bool has_ext_extended_dynamic_state_2{}; - bool has_ext_extended_dynamic_state_3{}; - bool has_ext_shader_atomic_int64{}; - bool has_ext_provoking_vertex{}; - bool has_ext_vertex_input_dynamic_state{}; - bool has_ext_line_rasterization{}; - bool has_ext_primitive_topology_list_restart{}; - bool has_ext_depth_clip_control{}; - for (const std::string& extension : supported_extensions) { - const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name, - bool push) { - if (extension != name) { - return; - } - if (push) { - extensions.push_back(name); - } - if (status) { - status->get() = true; - } - }; - test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true); - test(nv_viewport_array2, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, true); - test(nv_geometry_shader_passthrough, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME, - true); - test(khr_uniform_buffer_standard_layout, - VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true); - test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); - test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true); - test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); - test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true); - test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); - test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); - test(has_ext_primitive_topology_list_restart, - VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true); - test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true); - test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, - true); - test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true); - test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true); - test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, - true); - test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false); - test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); - test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); - test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, - false); - test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, - false); - test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); - test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); - test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, - false); - test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false); - test(has_khr_workgroup_memory_explicit_layout, - VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false); - test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false); - test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME, - false); - test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false); - test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true); - if (Settings::values.enable_nsight_aftermath) { - test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, - true); - } - if (Settings::values.renderer_shader_feedback) { - test(has_khr_pipeline_executable_properties, - VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false); - } - } - VkPhysicalDeviceFeatures2 features{}; - features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - - VkPhysicalDeviceProperties2 physical_properties{}; - physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; - - if (has_khr_shader_float16_int8) { - VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features; - float16_int8_features.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES; - float16_int8_features.pNext = nullptr; - features.pNext = &float16_int8_features; - - physical.GetFeatures2(features); - is_float16_supported = float16_int8_features.shaderFloat16; - is_int8_supported = float16_int8_features.shaderInt8; - extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); - } - if (has_ext_subgroup_size_control) { - VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features; - subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES; - subgroup_features.pNext = nullptr; - features.pNext = &subgroup_features; - physical.GetFeatures2(features); - - VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties; - subgroup_properties.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; - subgroup_properties.pNext = nullptr; - physical_properties.pNext = &subgroup_properties; - physical.GetProperties2(physical_properties); +#undef EXT_FEATURE +#undef FEATURE - is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize; + // Perform the feature test. + physical.GetFeatures2(features2); + features.features = features2.features; - if (subgroup_features.subgroupSizeControl && - subgroup_properties.minSubgroupSize <= GuestWarpSize && - subgroup_properties.maxSubgroupSize >= GuestWarpSize) { - extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME); - guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages; - ext_subgroup_size_control = true; - } - } else { - is_warp_potentially_bigger = true; - } - if (has_ext_provoking_vertex) { - VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex; - provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT; - provoking_vertex.pNext = nullptr; - features.pNext = &provoking_vertex; - physical.GetFeatures2(features); - - if (provoking_vertex.provokingVertexLast && - provoking_vertex.transformFeedbackPreservesProvokingVertex) { - extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); - ext_provoking_vertex = true; - } + // Some features are mandatory. Check those. +#define CHECK_FEATURE(feature, name) \ + if (!features.feature.name) { \ + LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \ + suitable = false; \ } - if (has_ext_vertex_input_dynamic_state) { - VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input; - vertex_input.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT; - vertex_input.pNext = nullptr; - features.pNext = &vertex_input; - physical.GetFeatures2(features); - - if (vertex_input.vertexInputDynamicState) { - extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - ext_vertex_input_dynamic_state = true; - } - } - if (has_ext_shader_atomic_int64) { - VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; - atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES; - atomic_int64.pNext = nullptr; - features.pNext = &atomic_int64; - physical.GetFeatures2(features); - - if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) { - extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); - ext_shader_atomic_int64 = true; - } - } - if (has_ext_transform_feedback) { - VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features; - tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT; - tfb_features.pNext = nullptr; - features.pNext = &tfb_features; - physical.GetFeatures2(features); - - VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties; - tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; - tfb_properties.pNext = nullptr; - physical_properties.pNext = &tfb_properties; - physical.GetProperties2(physical_properties); - if (tfb_features.transformFeedback && tfb_features.geometryStreams && - tfb_properties.maxTransformFeedbackStreams >= 4 && - tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries && - tfb_properties.transformFeedbackDraw) { - extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME); - ext_transform_feedback = true; - } - } - if (has_ext_custom_border_color) { - VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features; - border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT; - border_features.pNext = nullptr; - features.pNext = &border_features; - physical.GetFeatures2(features); - - if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) { - extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); - ext_custom_border_color = true; - } - } - if (has_ext_extended_dynamic_state) { - VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extended_dynamic_state; - extended_dynamic_state.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT; - extended_dynamic_state.pNext = nullptr; - features.pNext = &extended_dynamic_state; - physical.GetFeatures2(features); - - if (extended_dynamic_state.extendedDynamicState) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); - ext_extended_dynamic_state = true; - } - } - if (has_ext_extended_dynamic_state_2) { - VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2; - extended_dynamic_state_2.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT; - extended_dynamic_state_2.pNext = nullptr; - features.pNext = &extended_dynamic_state_2; - physical.GetFeatures2(features); - - if (extended_dynamic_state_2.extendedDynamicState2) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - ext_extended_dynamic_state_2 = true; - ext_extended_dynamic_state_2_extra = - extended_dynamic_state_2.extendedDynamicState2LogicOp; - } +#define LOG_FEATURE(feature, name) \ + if (!features.feature.name) { \ + LOG_INFO(Render_Vulkan, "Device doesn't support feature {}", #name); \ } - if (has_ext_extended_dynamic_state_3) { - VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3; - extended_dynamic_state_3.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT; - extended_dynamic_state_3.pNext = nullptr; - features.pNext = &extended_dynamic_state_3; - physical.GetFeatures2(features); - - ext_extended_dynamic_state_3_blend = - extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && - extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation && - extended_dynamic_state_3.extendedDynamicState3ColorWriteMask; - - ext_extended_dynamic_state_3_enables = - extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && - extended_dynamic_state_3.extendedDynamicState3LogicOpEnable; - - ext_extended_dynamic_state_3 = - ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; - if (ext_extended_dynamic_state_3) { - extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - } + + FOR_EACH_VK_RECOMMENDED_FEATURE(LOG_FEATURE); + FOR_EACH_VK_MANDATORY_FEATURE(CHECK_FEATURE); + +#undef LOG_FEATURE +#undef CHECK_FEATURE + + // Generate linked list of properties. + properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + + // Set next pointer. + next = &properties2.pNext; + + // Get driver info. + properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES; + SetNext(next, properties.driver); + + // Retrieve relevant extension properties. + if (extensions.shader_float_controls) { + properties.float_controls.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; + SetNext(next, properties.float_controls); } - if (has_ext_line_rasterization) { - VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; - line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; - line_raster.pNext = nullptr; - features.pNext = &line_raster; - physical.GetFeatures2(features); - if (line_raster.rectangularLines && line_raster.smoothLines) { - extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME); - ext_line_rasterization = true; - } + if (extensions.push_descriptor) { + properties.push_descriptor.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR; + SetNext(next, properties.push_descriptor); } - if (has_ext_depth_clip_control) { - VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features; - depth_clip_control_features.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT; - depth_clip_control_features.pNext = nullptr; - features.pNext = &depth_clip_control_features; - physical.GetFeatures2(features); - - if (depth_clip_control_features.depthClipControl) { - extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); - ext_depth_clip_control = true; - } + if (extensions.subgroup_size_control) { + properties.subgroup_size_control.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES; + SetNext(next, properties.subgroup_size_control); } - if (has_khr_workgroup_memory_explicit_layout) { - VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout; - layout.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR; - layout.pNext = nullptr; - features.pNext = &layout; - physical.GetFeatures2(features); - - if (layout.workgroupMemoryExplicitLayout && - layout.workgroupMemoryExplicitLayout8BitAccess && - layout.workgroupMemoryExplicitLayout16BitAccess && - layout.workgroupMemoryExplicitLayoutScalarBlockLayout) { - extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); - khr_workgroup_memory_explicit_layout = true; - } + if (extensions.transform_feedback) { + properties.transform_feedback.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT; + SetNext(next, properties.transform_feedback); } - if (has_khr_pipeline_executable_properties) { - VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties; - executable_properties.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR; - executable_properties.pNext = nullptr; - features.pNext = &executable_properties; - physical.GetFeatures2(features); - - if (executable_properties.pipelineExecutableInfo) { - extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); - khr_pipeline_executable_properties = true; + + // Perform the property fetch. + physical.GetProperties2(properties2); + properties.properties = properties2.properties; + + // Unload extensions if feature support is insufficient. + RemoveUnsuitableExtensions(); + + // Check limits. + struct Limit { + u32 minimum; + u32 value; + const char* name; + }; + + const VkPhysicalDeviceLimits& limits{properties.properties.limits}; + const std::array limits_report{ + Limit{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"}, + Limit{16, limits.maxViewports, "maxViewports"}, + Limit{8, limits.maxColorAttachments, "maxColorAttachments"}, + Limit{8, limits.maxClipDistances, "maxClipDistances"}, + }; + + for (const auto& [min, value, name] : limits_report) { + if (value < min) { + LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", name, min, value); + suitable = false; } } - if (has_ext_primitive_topology_list_restart) { - VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{}; - primitive_topology_list_restart.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT; - primitive_topology_list_restart.pNext = nullptr; - features.pNext = &primitive_topology_list_restart; - physical.GetFeatures2(features); - - is_topology_list_restart_supported = - primitive_topology_list_restart.primitiveTopologyListRestart; - is_patch_list_restart_supported = - primitive_topology_list_restart.primitiveTopologyPatchListRestart; - } - if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) { - extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME); - extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME); - khr_swapchain_mutable_format = true; - } - if (khr_push_descriptor) { - VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor; - push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR; - push_descriptor.pNext = nullptr; - physical_properties.pNext = &push_descriptor; - physical.GetProperties2(physical_properties); + // Return whether we were suitable. + return suitable; +} - max_push_descriptors = push_descriptor.maxPushDescriptors; +void Device::RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name) { + if (loaded_extensions.contains(extension_name) && !is_suitable) { + LOG_WARNING(Render_Vulkan, "Removing unsuitable extension {}", extension_name); + loaded_extensions.erase(extension_name); } +} - has_null_descriptor = true; - - return extensions; +void Device::RemoveUnsuitableExtensions() { + // VK_EXT_custom_border_color + extensions.custom_border_color = features.custom_border_color.customBorderColors && + features.custom_border_color.customBorderColorWithoutFormat; + RemoveExtensionIfUnsuitable(extensions.custom_border_color, + VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); + + // VK_EXT_depth_clip_control + extensions.depth_clip_control = features.depth_clip_control.depthClipControl; + RemoveExtensionIfUnsuitable(extensions.depth_clip_control, + VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); + + // VK_EXT_extended_dynamic_state + extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state, + VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); + + // VK_EXT_extended_dynamic_state2 + extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state2, + VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); + + // VK_EXT_extended_dynamic_state3 + dynamic_state3_blending = + features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable && + features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation && + features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask; + dynamic_state3_enables = + features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable && + features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable; + + extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables; + dynamic_state3_blending = dynamic_state3_blending && extensions.extended_dynamic_state3; + dynamic_state3_enables = dynamic_state3_enables && extensions.extended_dynamic_state3; + RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state3, + VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); + + // VK_EXT_provoking_vertex + extensions.provoking_vertex = + features.provoking_vertex.provokingVertexLast && + features.provoking_vertex.transformFeedbackPreservesProvokingVertex; + RemoveExtensionIfUnsuitable(extensions.provoking_vertex, + VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); + + // VK_KHR_shader_atomic_int64 + extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics && + features.shader_atomic_int64.shaderSharedInt64Atomics; + RemoveExtensionIfUnsuitable(extensions.shader_atomic_int64, + VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME); + + // VK_EXT_shader_demote_to_helper_invocation + extensions.shader_demote_to_helper_invocation = + features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation; + RemoveExtensionIfUnsuitable(extensions.shader_demote_to_helper_invocation, + VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME); + + // VK_EXT_subgroup_size_control + extensions.subgroup_size_control = + features.subgroup_size_control.subgroupSizeControl && + properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize && + properties.subgroup_size_control.maxSubgroupSize >= GuestWarpSize; + RemoveExtensionIfUnsuitable(extensions.subgroup_size_control, + VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME); + + // VK_EXT_transform_feedback + extensions.transform_feedback = + features.transform_feedback.transformFeedback && + features.transform_feedback.geometryStreams && + properties.transform_feedback.maxTransformFeedbackStreams >= 4 && + properties.transform_feedback.maxTransformFeedbackBuffers > 0 && + properties.transform_feedback.transformFeedbackQueries && + properties.transform_feedback.transformFeedbackDraw; + RemoveExtensionIfUnsuitable(extensions.transform_feedback, + VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME); + + // VK_EXT_vertex_input_dynamic_state + extensions.vertex_input_dynamic_state = + features.vertex_input_dynamic_state.vertexInputDynamicState; + RemoveExtensionIfUnsuitable(extensions.vertex_input_dynamic_state, + VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); + + // VK_KHR_pipeline_executable_properties + if (Settings::values.renderer_shader_feedback.GetValue()) { + extensions.pipeline_executable_properties = + features.pipeline_executable_properties.pipelineExecutableInfo; + RemoveExtensionIfUnsuitable(extensions.pipeline_executable_properties, + VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); + } else { + extensions.pipeline_executable_properties = false; + loaded_extensions.erase(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME); + } + + // VK_KHR_workgroup_memory_explicit_layout + extensions.workgroup_memory_explicit_layout = + features.features.shaderInt16 && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout8BitAccess && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout16BitAccess && + features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayoutScalarBlockLayout; + RemoveExtensionIfUnsuitable(extensions.workgroup_memory_explicit_layout, + VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); } void Device::SetupFamilies(VkSurfaceKHR surface) { @@ -1540,53 +945,6 @@ void Device::SetupFamilies(VkSurfaceKHR surface) { } } -void Device::SetupFeatures() { - const VkPhysicalDeviceFeatures features{physical.GetFeatures()}; - is_depth_bounds_supported = features.depthBounds; - is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat; - is_shader_float64_supported = features.shaderFloat64; - is_shader_int64_supported = features.shaderInt64; - is_shader_int16_supported = features.shaderInt16; - is_shader_storage_image_multisample = features.shaderStorageImageMultisample; - is_blit_depth_stencil_supported = TestDepthStencilBlits(); - is_optimal_astc_supported = IsOptimalAstcSupported(features); - - const VkPhysicalDeviceLimits& limits{properties.limits}; - max_vertex_input_attributes = limits.maxVertexInputAttributes; - max_vertex_input_bindings = limits.maxVertexInputBindings; -} - -void Device::SetupProperties() { - float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; - - VkPhysicalDeviceProperties2KHR properties2{}; - properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; - properties2.pNext = &float_controls; - - physical.GetProperties2(properties2); -} - -void Device::CollectTelemetryParameters() { - VkPhysicalDeviceDriverProperties driver{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, - .pNext = nullptr, - .driverID = {}, - .driverName = {}, - .driverInfo = {}, - .conformanceVersion = {}, - }; - - VkPhysicalDeviceProperties2 device_properties{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, - .pNext = &driver, - .properties = {}, - }; - physical.GetProperties2(device_properties); - - driver_id = driver.driverID; - vendor_name = driver.driverName; -} - u64 Device::GetDeviceMemoryUsage() const { VkPhysicalDeviceMemoryBudgetPropertiesEXT budget; budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; @@ -1602,7 +960,8 @@ u64 Device::GetDeviceMemoryUsage() const { void Device::CollectPhysicalMemoryInfo() { VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{}; budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; - const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr); + const auto mem_info = + physical.GetMemoryProperties(extensions.memory_budget ? &budget : nullptr); const auto& mem_properties = mem_info.memoryProperties; const size_t num_properties = mem_properties.memoryHeapCount; device_access_memory = 0; @@ -1618,7 +977,7 @@ void Device::CollectPhysicalMemoryInfo() { if (is_heap_local) { local_memory += mem_properties.memoryHeaps[element].size; } - if (ext_memory_budget) { + if (extensions.memory_budget) { device_initial_usage += budget.heapUsage[element]; device_access_memory += budget.heapBudget[element]; continue; @@ -1634,7 +993,7 @@ void Device::CollectPhysicalMemoryInfo() { } void Device::CollectToolingInfo() { - if (!ext_tooling_info) { + if (!extensions.tooling_info) { return; } auto tools{physical.GetPhysicalDeviceToolProperties()}; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 4bc267163..4cfb20bc2 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -3,6 +3,7 @@ #pragma once +#include <set> #include <span> #include <string> #include <unordered_map> @@ -11,6 +12,155 @@ #include "common/common_types.h" #include "video_core/vulkan_common/vulkan_wrapper.h" +// Define all features which may be used by the implementation here. +// Vulkan version in the macro describes the minimum version required for feature availability. +// If the Vulkan version is lower than the required version, the named extension is required. +#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \ + FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \ + FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \ + FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \ + FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \ + FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \ + FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \ + uniform_buffer_standard_layout) \ + FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer) + +#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \ + FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \ + FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \ + FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore) + +#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \ + FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \ + shader_demote_to_helper_invocation) + +// Define all features which may be used by the implementation and require an extension here. +#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \ + FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \ + FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \ + FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \ + FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \ + FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \ + FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ + FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ + FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \ + primitive_topology_list_restart) \ + FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \ + FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \ + FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \ + FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \ + FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \ + pipeline_executable_properties) \ + FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \ + workgroup_memory_explicit_layout) + +// Define miscellaneous extensions which may be used by the implementation here. +#define FOR_EACH_VK_EXTENSION(EXTENSION) \ + EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \ + EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \ + EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \ + EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \ + EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \ + EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \ + EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \ + EXTENSION(EXT, TOOLING_INFO, tooling_info) \ + EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \ + EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \ + EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \ + EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \ + EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \ + EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \ + EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \ + EXTENSION(KHR, SWAPCHAIN, swapchain) \ + EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \ + EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \ + EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \ + EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \ + EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) + +#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \ + EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32) + +// Define extensions which must be supported. +#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME) + +#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME) + +#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \ + EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME) + +// Define extensions where the absence of the extension may result in a degraded experience. +#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ + EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME) + +// Define features which must be supported. +#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \ + FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \ + FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \ + FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \ + FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \ + FEATURE_NAME(features, depthBiasClamp) \ + FEATURE_NAME(features, depthClamp) \ + FEATURE_NAME(features, drawIndirectFirstInstance) \ + FEATURE_NAME(features, dualSrcBlend) \ + FEATURE_NAME(features, fillModeNonSolid) \ + FEATURE_NAME(features, fragmentStoresAndAtomics) \ + FEATURE_NAME(features, geometryShader) \ + FEATURE_NAME(features, imageCubeArray) \ + FEATURE_NAME(features, independentBlend) \ + FEATURE_NAME(features, largePoints) \ + FEATURE_NAME(features, logicOp) \ + FEATURE_NAME(features, multiDrawIndirect) \ + FEATURE_NAME(features, multiViewport) \ + FEATURE_NAME(features, occlusionQueryPrecise) \ + FEATURE_NAME(features, robustBufferAccess) \ + FEATURE_NAME(features, samplerAnisotropy) \ + FEATURE_NAME(features, sampleRateShading) \ + FEATURE_NAME(features, shaderClipDistance) \ + FEATURE_NAME(features, shaderCullDistance) \ + FEATURE_NAME(features, shaderImageGatherExtended) \ + FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \ + FEATURE_NAME(features, tessellationShader) \ + FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \ + FEATURE_NAME(features, wideLines) \ + FEATURE_NAME(host_query_reset, hostQueryReset) \ + FEATURE_NAME(robustness2, nullDescriptor) \ + FEATURE_NAME(robustness2, robustBufferAccess2) \ + FEATURE_NAME(robustness2, robustImageAccess2) \ + FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \ + FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \ + FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ + FEATURE_NAME(variable_pointer, variablePointers) \ + FEATURE_NAME(variable_pointer, variablePointersStorageBuffer) + +// Define features where the absence of the feature may result in a degraded experience. +#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \ + FEATURE_NAME(custom_border_color, customBorderColors) \ + FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \ + FEATURE_NAME(index_type_uint8, indexTypeUint8) \ + FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ + FEATURE_NAME(provoking_vertex, provokingVertexLast) \ + FEATURE_NAME(shader_float16_int8, shaderFloat16) \ + FEATURE_NAME(shader_float16_int8, shaderInt8) \ + FEATURE_NAME(transform_feedback, transformFeedback) \ + FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \ + FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState) + namespace Vulkan { class NsightAftermathTracker; @@ -88,69 +238,69 @@ public: /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers. u32 ApiVersion() const { - return properties.apiVersion; + return properties.properties.apiVersion; } /// Returns the current driver version provided in Vulkan-formatted version numbers. u32 GetDriverVersion() const { - return properties.driverVersion; + return properties.properties.driverVersion; } /// Returns the device name. std::string_view GetModelName() const { - return properties.deviceName; + return properties.properties.deviceName; } /// Returns the driver ID. VkDriverIdKHR GetDriverID() const { - return driver_id; + return properties.driver.driverID; } bool ShouldBoostClocks() const; /// Returns uniform buffer alignment requeriment. VkDeviceSize GetUniformBufferAlignment() const { - return properties.limits.minUniformBufferOffsetAlignment; + return properties.properties.limits.minUniformBufferOffsetAlignment; } /// Returns storage alignment requeriment. VkDeviceSize GetStorageBufferAlignment() const { - return properties.limits.minStorageBufferOffsetAlignment; + return properties.properties.limits.minStorageBufferOffsetAlignment; } /// Returns the maximum range for storage buffers. VkDeviceSize GetMaxStorageBufferRange() const { - return properties.limits.maxStorageBufferRange; + return properties.properties.limits.maxStorageBufferRange; } /// Returns the maximum size for push constants. VkDeviceSize GetMaxPushConstantsSize() const { - return properties.limits.maxPushConstantsSize; + return properties.properties.limits.maxPushConstantsSize; } /// Returns the maximum size for shared memory. u32 GetMaxComputeSharedMemorySize() const { - return properties.limits.maxComputeSharedMemorySize; + return properties.properties.limits.maxComputeSharedMemorySize; } /// Returns float control properties of the device. const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const { - return float_controls; + return properties.float_controls; } /// Returns true if ASTC is natively supported. bool IsOptimalAstcSupported() const { - return is_optimal_astc_supported; + return features.features.textureCompressionASTC_LDR; } /// Returns true if the device supports float16 natively. bool IsFloat16Supported() const { - return is_float16_supported; + return features.shader_float16_int8.shaderFloat16; } /// Returns true if the device supports int8 natively. bool IsInt8Supported() const { - return is_int8_supported; + return features.shader_float16_int8.shaderInt8; } /// Returns true if the device warp size can potentially be bigger than guest's warp size. @@ -160,32 +310,32 @@ public: /// Returns true if the device can be forced to use the guest warp size. bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const { - return guest_warp_stages & stage; + return properties.subgroup_size_control.requiredSubgroupSizeStages & stage; } /// Returns the maximum number of push descriptors. u32 MaxPushDescriptors() const { - return max_push_descriptors; + return properties.push_descriptor.maxPushDescriptors; } /// Returns true if formatless image load is supported. bool IsFormatlessImageLoadSupported() const { - return is_formatless_image_load_supported; + return features.features.shaderStorageImageReadWithoutFormat; } /// Returns true if shader int64 is supported. bool IsShaderInt64Supported() const { - return is_shader_int64_supported; + return features.features.shaderInt64; } /// Returns true if shader int16 is supported. bool IsShaderInt16Supported() const { - return is_shader_int16_supported; + return features.features.shaderInt16; } // Returns true if depth bounds is supported. bool IsDepthBoundsSupported() const { - return is_depth_bounds_supported; + return features.features.depthBounds; } /// Returns true when blitting from and to depth stencil images is supported. @@ -195,151 +345,151 @@ public: /// Returns true if the device supports VK_NV_viewport_swizzle. bool IsNvViewportSwizzleSupported() const { - return nv_viewport_swizzle; + return extensions.viewport_swizzle; } /// Returns true if the device supports VK_NV_viewport_array2. bool IsNvViewportArray2Supported() const { - return nv_viewport_array2; + return extensions.viewport_array2; } /// Returns true if the device supports VK_NV_geometry_shader_passthrough. bool IsNvGeometryShaderPassthroughSupported() const { - return nv_geometry_shader_passthrough; + return extensions.geometry_shader_passthrough; } /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout. bool IsKhrUniformBufferStandardLayoutSupported() const { - return khr_uniform_buffer_standard_layout; + return extensions.uniform_buffer_standard_layout; } /// Returns true if the device supports VK_KHR_push_descriptor. bool IsKhrPushDescriptorSupported() const { - return khr_push_descriptor; + return extensions.push_descriptor; } /// Returns true if VK_KHR_pipeline_executable_properties is enabled. bool IsKhrPipelineExecutablePropertiesEnabled() const { - return khr_pipeline_executable_properties; + return extensions.pipeline_executable_properties; } /// Returns true if VK_KHR_swapchain_mutable_format is enabled. bool IsKhrSwapchainMutableFormatEnabled() const { - return khr_swapchain_mutable_format; + return extensions.swapchain_mutable_format; } /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout. bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const { - return khr_workgroup_memory_explicit_layout; + return extensions.workgroup_memory_explicit_layout; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsTopologyListPrimitiveRestartSupported() const { - return is_topology_list_restart_supported; + return features.primitive_topology_list_restart.primitiveTopologyListRestart; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsPatchListPrimitiveRestartSupported() const { - return is_patch_list_restart_supported; + return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart; } /// Returns true if the device supports VK_EXT_index_type_uint8. bool IsExtIndexTypeUint8Supported() const { - return ext_index_type_uint8; + return extensions.index_type_uint8; } /// Returns true if the device supports VK_EXT_sampler_filter_minmax. bool IsExtSamplerFilterMinmaxSupported() const { - return ext_sampler_filter_minmax; + return extensions.sampler_filter_minmax; } /// Returns true if the device supports VK_EXT_depth_range_unrestricted. bool IsExtDepthRangeUnrestrictedSupported() const { - return ext_depth_range_unrestricted; + return extensions.depth_range_unrestricted; } /// Returns true if the device supports VK_EXT_depth_clip_control. bool IsExtDepthClipControlSupported() const { - return ext_depth_clip_control; + return extensions.depth_clip_control; } /// Returns true if the device supports VK_EXT_shader_viewport_index_layer. bool IsExtShaderViewportIndexLayerSupported() const { - return ext_shader_viewport_index_layer; + return extensions.shader_viewport_index_layer; } /// Returns true if the device supports VK_EXT_subgroup_size_control. bool IsExtSubgroupSizeControlSupported() const { - return ext_subgroup_size_control; + return extensions.subgroup_size_control; } /// Returns true if the device supports VK_EXT_transform_feedback. bool IsExtTransformFeedbackSupported() const { - return ext_transform_feedback; + return extensions.transform_feedback; } /// Returns true if the device supports VK_EXT_custom_border_color. bool IsExtCustomBorderColorSupported() const { - return ext_custom_border_color; + return extensions.custom_border_color; } /// Returns true if the device supports VK_EXT_extended_dynamic_state. bool IsExtExtendedDynamicStateSupported() const { - return ext_extended_dynamic_state; + return extensions.extended_dynamic_state; } /// Returns true if the device supports VK_EXT_extended_dynamic_state2. bool IsExtExtendedDynamicState2Supported() const { - return ext_extended_dynamic_state_2; + return extensions.extended_dynamic_state2; } bool IsExtExtendedDynamicState2ExtrasSupported() const { - return ext_extended_dynamic_state_2_extra; + return features.extended_dynamic_state2.extendedDynamicState2LogicOp; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3Supported() const { - return ext_extended_dynamic_state_3; + return extensions.extended_dynamic_state3; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3BlendingSupported() const { - return ext_extended_dynamic_state_3_blend; + return dynamic_state3_blending; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3EnablesSupported() const { - return ext_extended_dynamic_state_3_enables; + return dynamic_state3_enables; } /// Returns true if the device supports VK_EXT_line_rasterization. bool IsExtLineRasterizationSupported() const { - return ext_line_rasterization; + return extensions.line_rasterization; } /// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. bool IsExtVertexInputDynamicStateSupported() const { - return ext_vertex_input_dynamic_state; + return extensions.vertex_input_dynamic_state; } /// Returns true if the device supports VK_EXT_shader_stencil_export. bool IsExtShaderStencilExportSupported() const { - return ext_shader_stencil_export; + return extensions.shader_stencil_export; } /// Returns true if the device supports VK_EXT_conservative_rasterization. bool IsExtConservativeRasterizationSupported() const { - return ext_conservative_rasterization; + return extensions.conservative_rasterization; } /// Returns true if the device supports VK_EXT_provoking_vertex. bool IsExtProvokingVertexSupported() const { - return ext_provoking_vertex; + return extensions.provoking_vertex; } /// Returns true if the device supports VK_KHR_shader_atomic_int64. bool IsExtShaderAtomicInt64Supported() const { - return ext_shader_atomic_int64; + return extensions.shader_atomic_int64; } /// Returns the minimum supported version of SPIR-V. @@ -347,7 +497,7 @@ public: if (instance_version >= VK_API_VERSION_1_3) { return 0x00010600U; } - if (khr_spirv_1_4) { + if (extensions.spirv_1_4) { return 0x00010400U; } return 0x00010000U; @@ -365,11 +515,11 @@ public: /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { - return vendor_name; + return properties.driver.driverName; } /// Returns the list of available extensions. - const std::vector<std::string>& GetAvailableExtensions() const { + const std::set<std::string, std::less<>>& GetAvailableExtensions() const { return supported_extensions; } @@ -378,7 +528,7 @@ public: } bool CanReportMemoryUsage() const { - return ext_memory_budget; + return extensions.memory_budget; } u64 GetDeviceMemoryUsage() const; @@ -400,36 +550,29 @@ public: } bool HasNullDescriptor() const { - return has_null_descriptor; + return features.robustness2.nullDescriptor; } u32 GetMaxVertexInputAttributes() const { - return max_vertex_input_attributes; + return properties.properties.limits.maxVertexInputAttributes; } u32 GetMaxVertexInputBindings() const { - return max_vertex_input_bindings; + return properties.properties.limits.maxVertexInputBindings; } private: - /// Checks if the physical device is suitable. - void CheckSuitability(bool requires_swapchain) const; + /// Checks if the physical device is suitable and configures the object state + /// with all necessary info about its properties. + bool GetSuitability(bool requires_swapchain); - /// Loads extensions into a vector and stores available ones in this object. - std::vector<const char*> LoadExtensions(bool requires_surface); + // Remove extensions which have incomplete feature support. + void RemoveUnsuitableExtensions(); + void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name); /// Sets up queue families. void SetupFamilies(VkSurfaceKHR surface); - /// Sets up device features. - void SetupFeatures(); - - /// Sets up device properties. - void SetupProperties(); - - /// Collects telemetry information from the device. - void CollectTelemetryParameters(); - /// Collects information about attached tools. void CollectToolingInfo(); @@ -440,91 +583,93 @@ private: std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; /// Returns true if ASTC textures are natively supported. - bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const; + bool ComputeIsOptimalAstcSupported() const; /// Returns true if the device natively supports blitting depth stencil images. bool TestDepthStencilBlits() const; - VkInstance instance; ///< Vulkan instance. - vk::DeviceDispatch dld; ///< Device function pointers. - vk::PhysicalDevice physical; ///< Physical device. - VkPhysicalDeviceProperties properties; ///< Device properties. - VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties. - vk::Device logical; ///< Logical device. - vk::Queue graphics_queue; ///< Main graphics queue. - vk::Queue present_queue; ///< Main present queue. - u32 instance_version{}; ///< Vulkan onstance version. - u32 graphics_family{}; ///< Main graphics queue family index. - u32 present_family{}; ///< Main present queue family index. - VkDriverIdKHR driver_id{}; ///< Driver ID. - VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced. - u64 device_access_memory{}; ///< Total size of device local memory in bytes. - u32 max_push_descriptors{}; ///< Maximum number of push descriptors - u32 sets_per_pool{}; ///< Sets per Description Pool - bool is_optimal_astc_supported{}; ///< Support for native ASTC. - bool is_float16_supported{}; ///< Support for float16 arithmetic. - bool is_int8_supported{}; ///< Support for int8 arithmetic. - bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. - bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. - bool is_depth_bounds_supported{}; ///< Support for depth bounds. - bool is_shader_float64_supported{}; ///< Support for float64. - bool is_shader_int64_supported{}; ///< Support for int64. - bool is_shader_int16_supported{}; ///< Support for int16. - bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. - bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. - bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list - ///< topologies. - bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch. - bool is_integrated{}; ///< Is GPU an iGPU. - bool is_virtual{}; ///< Is GPU a virtual GPU. - bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. - bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. - bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. - bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. - bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. - bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. - bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. - bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor. - bool khr_pipeline_executable_properties{}; ///< Support for executable properties. - bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. - bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. - bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. - bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control - bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. - bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. - bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. - bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. - bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. - bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. - bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. - bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. - bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. - bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. - bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. - bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. - bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. - bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. - bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. - bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. - bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - bool has_null_descriptor{}; ///< Has support for null descriptors. - u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline - u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline +private: + VkInstance instance; ///< Vulkan instance. + vk::DeviceDispatch dld; ///< Device function pointers. + vk::PhysicalDevice physical; ///< Physical device. + vk::Device logical; ///< Logical device. + vk::Queue graphics_queue; ///< Main graphics queue. + vk::Queue present_queue; ///< Main present queue. + u32 instance_version{}; ///< Vulkan instance version. + u32 graphics_family{}; ///< Main graphics queue family index. + u32 present_family{}; ///< Main present queue family index. + + struct Extensions { +#define EXTENSION(prefix, macro_name, var_name) bool var_name{}; +#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{}; + + FOR_EACH_VK_FEATURE_1_1(FEATURE); + FOR_EACH_VK_FEATURE_1_2(FEATURE); + FOR_EACH_VK_FEATURE_1_3(FEATURE); + FOR_EACH_VK_FEATURE_EXT(FEATURE); + FOR_EACH_VK_EXTENSION(EXTENSION); + FOR_EACH_VK_EXTENSION_WIN32(EXTENSION); + +#undef EXTENSION +#undef FEATURE + }; + + struct Features { +#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \ + VkPhysicalDevice##struct_name##Features var_name{}; +#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \ + VkPhysicalDevice##struct_name##Features##prefix var_name{}; + + FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE); + FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE); + FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE); + FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT); + +#undef FEATURE_CORE +#undef FEATURE_EXT + + VkPhysicalDeviceFeatures features{}; + }; + + struct Properties { + VkPhysicalDeviceDriverProperties driver{}; + VkPhysicalDeviceFloatControlsProperties float_controls{}; + VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{}; + VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{}; + VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{}; + + VkPhysicalDeviceProperties properties{}; + }; + + Extensions extensions{}; + Features features{}; + Properties properties{}; + + VkPhysicalDeviceFeatures2 features2{}; + VkPhysicalDeviceProperties2 properties2{}; + + // Misc features + bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. + bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. + bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. + bool is_integrated{}; ///< Is GPU an iGPU. + bool is_virtual{}; ///< Is GPU a virtual GPU. + bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. + bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. + bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + u64 device_access_memory{}; ///< Total size of device local memory in bytes. + u32 sets_per_pool{}; ///< Sets per Description Pool // Telemetry parameters - std::string vendor_name; ///< Device's driver name. - std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions. - std::vector<size_t> valid_heap_memory; ///< Heaps used. + std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions. + std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions. + std::vector<size_t> valid_heap_memory; ///< Heaps used. /// Format properties dictionary. std::unordered_map<VkFormat, VkFormatProperties> format_properties; |