diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 9 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 1 |
2 files changed, 8 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 5deee20dd..e6eb829eb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -580,7 +580,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, void RasterizerOpenGL::SamplerInfo::Create() { sampler.Create(); mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear; - wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap; + wrap_u = wrap_v = wrap_p = Tegra::Texture::WrapMode::Wrap; // default is GL_LINEAR_MIPMAP_LINEAR glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -607,8 +607,13 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr wrap_v = config.wrap_v; glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v)); } + if (wrap_p != config.wrap_p) { + wrap_p = config.wrap_p; + glSamplerParameteri(s, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p)); + } - if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) { + if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border || + wrap_p == Tegra::Texture::WrapMode::Border) { const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g, config.border_color_b, config.border_color_a}}; if (border_color != new_border_color) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 9c30dc0e8..c6bb1516b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -93,6 +93,7 @@ private: Tegra::Texture::TextureFilter min_filter; Tegra::Texture::WrapMode wrap_u; Tegra::Texture::WrapMode wrap_v; + Tegra::Texture::WrapMode wrap_p; GLvec4 border_color; }; |