diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/shader/decode/image.cpp | 170 |
1 files changed, 93 insertions, 77 deletions
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index 07eb36153..731f61ee8 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -10,8 +10,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "core/core.h" -#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" @@ -28,8 +26,10 @@ using Tegra::Texture::TextureFormat; using Tegra::Texture::TICEntry; namespace { -ComponentType GetComponentType(TICEntry tic, std::size_t component) { - const TextureFormat format{tic.format}; + + +ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor, std::size_t component) { + const TextureFormat format{descriptor.format}; switch (format) { case TextureFormat::R16_G16_B16_A16: case TextureFormat::R32_G32_B32_A32: @@ -40,82 +40,82 @@ ComponentType GetComponentType(TICEntry tic, std::size_t component) { case TextureFormat::R16: case TextureFormat::R8: case TextureFormat::R1: - if (0 == component) { - return tic.r_type; + if (component == 0) { + return descriptor.r_type; } - if (1 == component) { - return tic.g_type; + if (component == 1) { + return descriptor.g_type; } - if (2 == component) { - return tic.b_type; + if (component == 2) { + return descriptor.b_type; } - if (3 == component) { - return tic.a_type; + if (component == 3) { + return descriptor.a_type; } break; case TextureFormat::A8R8G8B8: - if (0 == component) { - return tic.a_type; + if (component == 0) { + return descriptor.a_type; } - if (1 == component) { - return tic.r_type; + if (component == 1) { + return descriptor.r_type; } - if (2 == component) { - return tic.g_type; + if (component == 2) { + return descriptor.g_type; } - if (3 == component) { - return tic.b_type; + if (component == 3) { + return descriptor.b_type; } break; case TextureFormat::A2B10G10R10: case TextureFormat::A4B4G4R4: case TextureFormat::A5B5G5R1: case TextureFormat::A1B5G5R5: - if (0 == component) { - return tic.a_type; + if (component == 0) { + return descriptor.a_type; } - if (1 == component) { - return tic.b_type; + if (component == 1) { + return descriptor.b_type; } - if (2 == component) { - return tic.g_type; + if (component == 2) { + return descriptor.g_type; } - if (3 == component) { - return tic.r_type; + if (component == 3) { + return descriptor.r_type; } break; case TextureFormat::R32_B24G8: - if (0 == component) { - return tic.r_type; + if (component == 0) { + return descriptor.r_type; } - if (1 == component) { - return tic.b_type; + if (component == 1) { + return descriptor.b_type; } - if (2 == component) { - return tic.g_type; + if (component == 2) { + return descriptor.g_type; } break; case TextureFormat::B5G6R5: case TextureFormat::B6G5R5: - if (0 == component) { - return tic.b_type; + if (component == 0) { + return descriptor.b_type; } - if (1 == component) { - return tic.g_type; + if (component == 1) { + return descriptor.g_type; } - if (2 == component) { - return tic.r_type; + if (component == 2) { + return descriptor.r_type; } break; case TextureFormat::G8R24: case TextureFormat::G24R8: case TextureFormat::G8R8: case TextureFormat::G4R4: - if (0 == component) { - return tic.g_type; + if (component == 0) { + return descriptor.g_type; } - if (1 == component) { - return tic.r_type; + if (component == 1) { + return descriptor.r_type; } break; } @@ -141,76 +141,76 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) { case TextureFormat::R16_G16_B16_A16: return 16; case TextureFormat::R32_G32_B32: - return (0 == component || 1 == component || 2 == component) ? 32 : 0; + return (component == 0 || component == 1 || component == 2) ? 32 : 0; case TextureFormat::R32_G32: - return (0 == component || 1 == component) ? 32 : 0; + return (component == 0 || component == 1) ? 32 : 0; case TextureFormat::R16_G16: - return (0 == component || 1 == component) ? 16 : 0; + return (component == 0 || component == 1) ? 16 : 0; case TextureFormat::R32: - return (0 == component) ? 32 : 0; + return (component == 0) ? 32 : 0; case TextureFormat::R16: - return (0 == component) ? 16 : 0; + return (component == 0) ? 16 : 0; case TextureFormat::R8: - return (0 == component) ? 8 : 0; + return (component == 0) ? 8 : 0; case TextureFormat::R1: - return (0 == component) ? 1 : 0; + return (component == 0) ? 1 : 0; case TextureFormat::A8R8G8B8: return 8; case TextureFormat::A2B10G10R10: - return (3 == component || 2 == component || 1 == component) ? 10 : 2; + return (component == 3 || component == 2 || component == 1) ? 10 : 2; case TextureFormat::A4B4G4R4: return 4; case TextureFormat::A5B5G5R1: - return (0 == component || 1 == component || 2 == component) ? 5 : 1; + return (component == 0 || component == 1 || component == 2) ? 5 : 1; case TextureFormat::A1B5G5R5: - return (1 == component || 2 == component || 3 == component) ? 5 : 1; + return (component == 1 || component == 2 || component == 3) ? 5 : 1; case TextureFormat::R32_B24G8: - if (0 == component) { + if (component == 0) { return 32; } - if (1 == component) { + if (component == 1) { return 24; } - if (2 == component) { + if (component == 2) { return 8; } return 0; case TextureFormat::B5G6R5: - if (0 == component || 2 == component) { + if (component == 0 || component == 2) { return 5; } - if (1 == component) { + if (component == 1) { return 6; } return 0; case TextureFormat::B6G5R5: - if (1 == component || 2 == component) { + if (component == 1 || component == 2) { return 5; } - if (0 == component) { + if (component == 0) { return 6; } return 0; case TextureFormat::G8R24: - if (0 == component) { + if (component == 0) { return 8; } - if (1 == component) { + if (component == 1) { return 24; } return 0; case TextureFormat::G24R8: - if (0 == component) { + if (component == 0) { return 8; } - if (1 == component) { + if (component == 1) { return 24; } return 0; case TextureFormat::G8R8: - return (0 == component || 1 == component) ? 8 : 0; + return (component == 0 || component == 1) ? 8 : 0; case TextureFormat::G4R4: - return (0 == component || 1 == component) ? 4 : 0; + return (component == 0 || component == 1) ? 4 : 0; default: UNIMPLEMENTED_MSG("texture format not implement={}", format); return 0; @@ -311,10 +311,23 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) { UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32); - const auto maxwell3d = &Core::System::GetInstance().GPU().Maxwell3D(); - const auto tex_info = maxwell3d->GetStageTexture(shader_stage, image.GetOffset()); + auto descriptor = [this, instr] { + std::optional<Tegra::Engines::SamplerDescriptor> descriptor; + if (instr.suldst.is_immediate) { + descriptor = registry.ObtainBoundSampler(instr.image.index.Value()); + } else { + const Node image_register = GetRegister(instr.gpr39); + const auto [base_image, buffer, offset] = TrackCbuf( + image_register, global_code, static_cast<s64>(global_code.size())); + descriptor = registry.ObtainBindlessSampler(buffer, offset); + } + if (!descriptor) { + UNREACHABLE_MSG("Failed to obtain image descriptor"); + } + return *descriptor; + }(); - const auto comp_mask = GetImageComponentMask(tex_info.tic.format); + const auto comp_mask = GetImageComponentMask(descriptor.format); // TODO(namkazt): let's suppose image format is same as store type. we check on it // later. @@ -327,8 +340,8 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { if (!IsComponentEnabled(comp_mask, element)) { continue; } - const auto component_type = GetComponentType(tex_info.tic, element); - const auto component_size = GetComponentSize(tex_info.tic.format, element); + const auto component_type = GetComponentType(descriptor, element); + const auto component_size = GetComponentSize(descriptor.format, element); bool is_signed = true; MetaImage meta{image, {}, element}; const Node original_value = @@ -339,20 +352,23 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { case ComponentType::SNORM: { // range [-1.0, 1.0] auto cnv_value = - Operation(OperationCode::FMul, original_value, Immediate(128.f)); + Operation(OperationCode::FAdd, original_value, Immediate(1.f)); + cnv_value = Operation(OperationCode::FMul, std::move(cnv_value), + Immediate(127.f)); + is_signed = false; return SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)); } case ComponentType::UNORM: { // range [0.0, 1.0] auto cnv_value = - Operation(OperationCode::FMul, original_value, Immediate(256.f)); + Operation(OperationCode::FMul, original_value, Immediate(255.f)); is_signed = false; return SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)); } case ComponentType::SINT: // range [-128,128] - return original_value; + return Operation(OperationCode::IAdd, original_value, Immediate(128)); case ComponentType::UINT: // range [0, 255] is_signed = false; return original_value; @@ -364,13 +380,13 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { } }(); // shift element to correct position - shifted_counter += component_size; - const auto shifted = 32 - shifted_counter; + const auto shifted = shifted_counter; if (shifted > 0) { converted_value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, std::move(converted_value), Immediate(shifted)); } + shifted_counter += component_size; // add value into result value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value)); |