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-rw-r--r--src/video_core/engines/maxwell_3d.cpp12
-rw-r--r--src/video_core/engines/maxwell_3d.h16
2 files changed, 27 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 3c3ac8f81..8194a4b4a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -249,6 +249,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ProcessQueryGet();
break;
}
+ case MAXWELL3D_REG_INDEX(sync_info): {
+ ProcessSyncPoint();
+ break;
+ }
default:
break;
}
@@ -326,6 +330,14 @@ void Maxwell3D::ProcessQueryGet() {
}
}
+void Maxwell3D::ProcessSyncPoint() {
+ const u32 sync_point = regs.sync_info.sync_point.Value();
+ const u32 increment = regs.sync_info.increment.Value();
+ const u32 cache_flush = regs.sync_info.unknown.Value();
+ UNIMPLEMENTED_MSG("Syncpoint Set {}, increment: {}, unk: {}", sync_point, increment,
+ cache_flush);
+}
+
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index b352060a1..321af3297 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -579,7 +579,17 @@ public:
u32 bind;
} macros;
- INSERT_PADDING_WORDS(0x188);
+ INSERT_PADDING_WORDS(0x69);
+
+ struct {
+ union {
+ BitField<0, 16, u32> sync_point;
+ BitField<16, 1, u32> unknown;
+ BitField<20, 1, u32> increment;
+ };
+ } sync_info;
+
+ INSERT_PADDING_WORDS(0x11E);
u32 tfb_enabled;
@@ -1184,6 +1194,9 @@ private:
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
+ /// Handles writes to syncing register.
+ void ProcessSyncPoint();
+
/// Handles a write to the CB_DATA[i] register.
void ProcessCBData(u32 value);
@@ -1199,6 +1212,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
+ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform, 0x280);