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-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/delayed_destruction_ring.h32
2 files changed, 33 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 5b73724ce..acf96f789 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -25,6 +25,7 @@ add_library(video_core STATIC
command_classes/vic.h
compatible_formats.cpp
compatible_formats.h
+ delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
diff --git a/src/video_core/delayed_destruction_ring.h b/src/video_core/delayed_destruction_ring.h
new file mode 100644
index 000000000..4f1d29c04
--- /dev/null
+++ b/src/video_core/delayed_destruction_ring.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+
+namespace VideoCommon {
+
+/// Container to push objects to be destroyed a few ticks in the future
+template <typename T, size_t TICKS_TO_DESTROY>
+class DelayedDestructionRing {
+public:
+ void Tick() {
+ index = (index + 1) % TICKS_TO_DESTROY;
+ elements[index].clear();
+ }
+
+ void Push(T&& object) {
+ elements[index].push_back(std::move(object));
+ }
+
+private:
+ size_t index = 0;
+ std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
+};
+
+} // namespace VideoCommon