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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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citra
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emu_window
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Author
Age
Files
Lines
*
Massive removal of unused modules
James Rowe
2018-01-13
2
-236
/
+0
*
frontend: Update for undocked Switch screen layout.
bunnei
2018-01-11
1
-3
/
+2
*
move MotionEmu from core/frontend to input_common as a InputDevice
wwylele
2017-08-11
2
-10
/
+4
*
Network: Init Network in SDL and QT
B3n30
2017-07-16
1
-0
/
+4
*
Move screen size constants from video_core to core
Yuri Kunde Schlesner
2017-05-28
1
-7
/
+7
*
InputCommon: add Keyboard
wwylele
2017-03-01
2
-21
/
+6
*
Gui: Change title bar to include build name
James Rowe
2017-02-23
1
-2
/
+2
*
Frontend: emulate motion sensor
wwylele
2016-12-26
2
-7
/
+20
*
core: Move emu_window and key_map into core
MerryMage
2016-12-23
2
-2
/
+2
*
Support additional screen layouts.
James Rowe
2016-11-05
1
-4
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
2
-8
/
+1
*
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-19
2
-2
/
+3
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
2
-12
/
+18
*
config: Add a setting for graphics V-Sync.
bunnei
2016-08-30
1
-0
/
+1
*
Refactor input subsystem
wwylele
2016-05-15
1
-3
/
+4
*
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
2016-05-06
1
-0
/
+7
*
SDL2: Explicitly use RGB8 color buffer.
bunnei
2016-03-15
1
-0
/
+4
*
Dependencies: Remove GLFW, Add SDL2
MerryMage
2016-03-02
4
-222
/
+231
*
Increase required OpenGL version to 3.3
Yuri Kunde Schlesner
2015-08-30
1
-1
/
+1
*
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
2015-08-30
1
-1
/
+1
*
Move input values into an array
James Rowe
2015-07-28
1
-26
/
+3
*
Citra: Fix the includes a bit, thanks to include-what-you-use.
Emmanuel Gil Peyrot
2015-06-28
2
-0
/
+14
*
Common: Remove common.h
Yuri Kunde Schlesner
2015-05-07
1
-1
/
+1
*
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
Zaneo
2015-05-02
1
-1
/
+1
*
HID: Complete refactor of pad/touch input to fix threading issues.
bunnei
2015-03-11
1
-11
/
+6
*
EmuWindow: Made pad/touch functions non-static.
bunnei
2015-03-10
1
-13
/
+14
*
GLFW: Implemented EmuWindow touchpad support.
bunnei
2015-03-10
2
-0
/
+26
*
Set framebuffer layout from EmuWindow.
bunnei
2015-03-07
1
-9
/
+2
*
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
Emmanuel Gil Peyrot
2015-02-22
1
-0
/
+10
*
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
2015-02-11
1
-5
/
+5
*
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
archshift
2015-01-21
1
-17
/
+17
*
License change
purpasmart96
2014-12-21
2
-2
/
+2
*
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
2014-12-13
1
-8
/
+8
*
Change NULLs to nullptrs.
Rohit Nirmal
2014-12-03
1
-3
/
+3
*
GLFW: Add an error callback before calling glfwInit()
Emmanuel Gil Peyrot
2014-11-30
1
-2
/
+6
*
Remove tabs in all files except in skyeye imports and in generated GL code
Emmanuel Gil Peyrot
2014-11-19
1
-2
/
+2
*
citra GLFW: Ignore minimal window size hints.
Tony Wasserka
2014-11-18
1
-8
/
+2
*
EmuWindow: Remove window title getters/setters.
Tony Wasserka
2014-11-18
1
-3
/
+4
*
EmuWindow: Add support for specifying minimal client area sizes.
Tony Wasserka
2014-11-18
2
-0
/
+23
*
Fixup EmuWindow interface and implementations thereof.
Tony Wasserka
2014-11-18
2
-20
/
+44
*
Viewport scaling and display density independence
Kevin Hartman
2014-11-18
2
-1
/
+9
*
Add `override` keyword through the code.
Yuri Kunde Schlesner
2014-10-26
1
-4
/
+4
*
emu_window_glfw.cpp: Fixed graceful quitting
archshift
2014-10-19
1
-1
/
+1
*
Implemented graceful closing of the GLFW window, along with emulation.
archshift
2014-10-17
2
-0
/
+8
*
OpenGL renderer: Request a forward compatible context in citra-qt
Yuri Kunde Schlesner
2014-10-12
1
-3
/
+0
*
Added configuration file system.
archshift
2014-10-08
2
-26
/
+27
*
Added support for multiple input device types for KeyMap and connected Qt.
Kevin Hartman
2014-09-12
2
-33
/
+37
*
Initial HID PAD work, with GLFW only.
Kevin Hartman
2014-09-12
1
-3
/
+36
*
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
2014-09-01
1
-1
/
+0
*
Bootmanager: changed `filename` to std::string
archshift
2014-08-15
1
-1
/
+0
*
Preprocessor: #if's out OSX-specific GL changes on other platforms
archshift
2014-06-12
1
-0
/
+5
*
Fixed indents
archshift
2014-05-01
1
-7
/
+7
*
OpenGL 3+ on OSX with GLFW
archshift
2014-05-01
1
-1
/
+8
*
- removed deprecated version.h
bunnei
2014-04-09
2
-17
/
+15
*
fixed license headers in citra project
bunnei
2014-04-09
2
-57
/
+7
*
fixed project includes to use new directory structure
bunnei
2014-04-09
2
-4
/
+4
*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
2
-0
/
+151