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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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buffer_cache
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*
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-16
2
-114
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+112
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\
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buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
2
-114
/
+112
*
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buffer_cache: Return stream buffer invalidation in Map instead of Unmap
ReinUsesLisp
2020-06-09
1
-7
/
+9
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/
*
buffer_cache: Avoid copying twice on certain cases
ReinUsesLisp
2020-05-28
1
-17
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+23
*
buffer_cache: Remove unused boost headers
ReinUsesLisp
2020-05-21
1
-2
/
+0
*
map_interval: Add interval allocator and drop hack
ReinUsesLisp
2020-05-21
3
-3
/
+78
*
buffer_cache: Use boost::container::small_vector for maps in range
ReinUsesLisp
2020-05-21
1
-13
/
+15
*
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2020-05-21
2
-30
/
+44
*
buffer_cache: Remove shared pointers
ReinUsesLisp
2020-05-21
2
-70
/
+72
*
buffer_cache: Minor style changes
ReinUsesLisp
2020-05-21
2
-129
/
+65
*
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-05-03
1
-6
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+0
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\
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*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-6
/
+0
*
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vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-1
/
+0
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/
*
Address Feedback.
Fernando Sahmkow
2020-04-22
1
-9
/
+6
*
Address Feedback.
Fernando Sahmkow
2020-04-22
1
-33
/
+23
*
vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
1
-0
/
+1
*
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
1
-0
/
+7
*
BufferCache: Refactor async managing.
Fernando Sahmkow
2020-04-22
1
-7
/
+24
*
FenceManager: Implement async buffer cache flushes on High settings
Fernando Sahmkow
2020-04-22
1
-0
/
+50
*
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
1
-0
/
+12
*
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
2
-2
/
+61
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-25
/
+22
*
Memory: Correct GCC errors.
Fernando Sahmkow
2020-04-09
1
-0
/
+1
*
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
2020-04-08
1
-3
/
+3
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
3
-90
/
+108
*
buffer_cache: Delay buffer destructions
ReinUsesLisp
2020-01-29
1
-1
/
+4
*
buffer_cache: Remove brace initialized for objects with default constructor
ReinUsesLisp
2019-11-20
1
-10
/
+10
*
buffer_cache: Add missing includes (#3079)
Morph
2019-11-07
1
-0
/
+4
*
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-11-02
1
-3
/
+11
*
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-30
2
-8
/
+5
*
Buffer Cache: Adress Feedback.
Fernando Sahmkow
2019-08-21
1
-4
/
+3
*
Buffer_Cache: Implement flushing.
Fernando Sahmkow
2019-08-21
1
-1
/
+26
*
Buffer_Cache: Implement barriers.
Fernando Sahmkow
2019-08-21
1
-0
/
+4
*
Buffer_Cache: Optimize and track written areas.
Fernando Sahmkow
2019-08-21
2
-12
/
+104
*
BufferCache: Rework mapping caching.
Fernando Sahmkow
2019-08-21
2
-49
/
+76
*
Buffer_Cache: Fixes and optimizations.
Fernando Sahmkow
2019-08-21
2
-68
/
+38
*
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
3
-0
/
+498