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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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engines
/
shader_bytecode.h
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Author
Age
Files
Lines
*
GPU: Implemented the IMNMX shader instruction.
Subv
2018-07-04
1
-3
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+17
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GPU: Implemented MUFU suboperation 8, sqrt.
Subv
2018-07-03
1
-0
/
+1
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Merge pull request #602 from Subv/mufu_subop
bunnei
2018-07-01
1
-2
/
+1
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
Subv
2018-06-30
1
-2
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+1
*
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
2018-06-30
1
-0
/
+1
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/
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Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
1
-2
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+2
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GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Subv
2018-06-19
1
-2
/
+3
*
gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
1
-0
/
+14
*
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-17
1
-3
/
+2
*
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-16
1
-1
/
+2
*
Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
1
-2
/
+10
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GPU: Implemented the iadd32i shader instruction.
Subv
2018-06-12
1
-2
/
+10
*
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gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-12
1
-2
/
+1
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/
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GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
1
-0
/
+9
*
GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
1
-0
/
+7
*
Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
1
-0
/
+2
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GPU: Stub the SSY shader instruction.
Subv
2018-06-09
1
-0
/
+2
*
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Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
1
-0
/
+4
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*
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gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-09
1
-0
/
+4
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/
*
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gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-09
1
-5
/
+11
*
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-09
1
-1
/
+1
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/
*
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-07
1
-3
/
+15
*
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-07
1
-3
/
+12
*
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-07
1
-0
/
+20
*
gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-07
1
-0
/
+16
*
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
1
-6
/
+10
*
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-06
1
-4
/
+20
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GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-05
1
-4
/
+20
*
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Merge pull request #521 from Subv/bra
bunnei
2018-06-05
1
-4
/
+5
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*
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GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-05
1
-4
/
+5
*
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gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-05
1
-13
/
+17
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/
*
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GPU: Implement the ISCADD shader instructions.
Subv
2018-06-05
1
-0
/
+16
*
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GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-05
1
-0
/
+7
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/
*
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-05
1
-1
/
+15
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\
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*
GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
1
-1
/
+15
*
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Merge pull request #510 from Subv/isetp
bunnei
2018-06-05
1
-0
/
+10
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\
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*
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GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-04
1
-0
/
+10
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/
*
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Merge pull request #512 from Subv/fset
bunnei
2018-06-05
1
-1
/
+1
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\
\
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*
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GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
1
-1
/
+1
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/
*
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GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-04
1
-0
/
+13
*
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GPU: Added decoding for the BRA instruction.
Subv
2018-06-04
1
-0
/
+2
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/
*
gl_shader_decompiler: Implement TEXS component mask.
bunnei
2018-06-03
1
-2
/
+16
*
Merge pull request #494 from bunnei/shader-tex
bunnei
2018-06-03
1
-0
/
+15
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*
gl_shader_decompiler: Implement TEX instruction.
bunnei
2018-06-01
1
-0
/
+10
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*
gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
2018-06-01
1
-0
/
+5
*
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gl_shader_decompiler: Implement RRO as a register move.
bunnei
2018-06-03
1
-3
/
+7
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/
*
Merge pull request #489 from Subv/vertexid
bunnei
2018-05-30
1
-0
/
+4
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\
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*
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
Subv
2018-05-30
1
-0
/
+4
*
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gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
2018-05-30
1
-3
/
+3
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/
*
shader_bytecode: Implement other variants of FMNMX.
bunnei
2018-05-26
1
-3
/
+7
*
Merge pull request #458 from Subv/fmnmx
bunnei
2018-05-21
1
-0
/
+5
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\
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*
Shaders: Implemented the FMNMX shader instruction.
Subv
2018-05-21
1
-0
/
+5
*
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ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
2018-05-19
1
-0
/
+3
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/
*
shader_bytecode: Add decoding for FMNMX instruction.
bunnei
2018-04-29
1
-0
/
+2
*
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
2018-04-29
1
-8
/
+8
*
shader_bytecode: Add decodings for i2i instructions.
bunnei
2018-04-29
1
-3
/
+20
*
gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
2018-04-29
1
-2
/
+2
*
gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
2018-04-26
1
-1
/
+9
*
Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-25
1
-0
/
+6
*
Shaders: Added decodings for the FSET instructions.
Subv
2018-04-25
1
-8
/
+29
*
shader_bytecode: Add several more instruction decodings.
bunnei
2018-04-21
1
-5
/
+52
*
shader_bytecode: Decode instructions based on bit strings.
bunnei
2018-04-21
1
-185
/
+172
*
ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-21
1
-1
/
+5
*
ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-21
1
-3
/
+40
*
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-20
1
-0
/
+3
*
ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
1
-3
/
+14
*
shader_bytecode: Make ctor's constexpr and explicit.
bunnei
2018-04-18
1
-7
/
+7
*
gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.
bunnei
2018-04-17
1
-0
/
+14
*
gl_shader_decompiler: Add support for TEXS instruction.
bunnei
2018-04-17
1
-5
/
+14
*
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-15
1
-2
/
+0
*
shaders: Address PR review feedback.
bunnei
2018-04-14
1
-1
/
+1
*
shaders: Fix GCC and clang build issues.
bunnei
2018-04-14
1
-3
/
+3
*
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
bunnei
2018-04-14
1
-20
/
+39
*
shader_bytecode: Add FSETP and KIL to GetInfo.
bunnei
2018-04-14
1
-0
/
+3
*
shader_bytecode: Add SubOp decoding.
bunnei
2018-04-14
1
-0
/
+10
*
shader_bytecode: Add initial module for shader decoding.
bunnei
2018-04-14
1
-0
/
+297