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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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memory_manager.h
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Author
Age
Files
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*
MemoryManager: Finish up the initial implementation.
Fernando Sahmkow
2022-10-06
1
-4
/
+7
*
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
2022-10-06
1
-16
/
+41
*
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
1
-0
/
+9
*
NVDRV: Remake ASGPU
Fernando Sahmkow
2022-10-06
1
-1
/
+2
*
VideoCore: Update MemoryManager
Fernando Sahmkow
2022-10-06
1
-71
/
+27
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Inline2Memory: Flush before writting buffer.
Fernando Sahmkow
2022-01-29
1
-2
/
+2
*
video_core/memory_manager: Deduplicate Read/WriteBlock
ameerj
2021-12-31
1
-0
/
+5
*
Texture Cache: Address feedback.
Fernando Sahmkow
2021-07-04
1
-4
/
+4
*
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
2021-07-04
1
-0
/
+20
*
Merge branch 'bytes-to-map-end' into new-bufcache-wip
ReinUsesLisp
2021-02-13
1
-0
/
+2
*
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-13
1
-1
/
+1
*
Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
bunnei
2021-01-30
1
-0
/
+6
|
\
|
*
video_core/memory_manager: Add BytesToMapEnd
ReinUsesLisp
2021-01-22
1
-0
/
+6
*
|
video_core/memory_manager: Remove unused CopyBlockUnsafe
ReinUsesLisp
2021-01-21
1
-1
/
+0
*
|
video_core/memory_manager: Add GPU address based flush method
ReinUsesLisp
2021-01-21
1
-0
/
+2
|
/
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-2
/
+2
*
video_core: NVDEC Implementation
ameerj
2020-10-27
1
-1
/
+4
*
memory_manager: Make use of [[nodiscard]] in the interface
Lioncash
2020-08-27
1
-17
/
+17
*
memory_manager: Make operator+ const qualified
Lioncash
2020-08-27
1
-1
/
+1
*
Merge pull request #4574 from lioncash/const-fn
bunnei
2020-08-25
1
-1
/
+1
|
\
|
*
memory_manager: Mark IsGranularRange() as a const member function
Lioncash
2020-08-24
1
-1
/
+1
*
|
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-22
1
-2
/
+5
|
/
*
hle: nvdrv: Rewrite of GPU memory management.
bunnei
2020-07-26
1
-106
/
+66
*
memory_manager: Eliminate variable shadowing
Lioncash
2020-06-20
1
-6
/
+6
*
video_core: memory_manager: Updates for Common::PageTable changes.
bunnei
2020-04-17
1
-1
/
+1
*
Memory: Address Feedback.
Fernando Sahmkow
2020-04-08
1
-0
/
+3
*
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
2020-04-08
1
-4
/
+1
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-0
/
+5
*
PageTable: move backing addresses to a children class as the CPU page table does not need them.
Fernando Sahmkow
2020-03-14
1
-1
/
+1
*
Revert "video_core: memory_manager: Use GPU interface for cache functions."
bunnei
2020-02-15
1
-1
/
+6
*
video_core: memory_manager: Use GPU interface for cache functions.
bunnei
2020-02-08
1
-6
/
+1
*
prefer system reference over global accessor
Michael Scire
2019-07-09
1
-1
/
+7
*
GPUVM: Correct GPU VM virtual address space
Fernando Sahmkow
2019-06-09
1
-2
/
+2
*
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Lioncash
2019-05-10
1
-2
/
+2
*
video_core/memory_manager: Mark the constructor as explicit
Lioncash
2019-05-10
1
-1
/
+1
*
video_core/memory_manager: Default the destructor within the cpp file
Lioncash
2019-05-10
1
-0
/
+1
*
video_core/memory_manager: Amend doxygen comments
Lioncash
2019-05-10
1
-7
/
+7
*
video_core/memory_manager: Remove superfluous const from function declarations
Lioncash
2019-05-10
1
-7
/
+7
*
Implement IsBlockContinous
Fernando Sahmkow
2019-04-17
1
-2
/
+5
*
Use ReadBlockUnsafe for fetyching DMA CommandLists
Fernando Sahmkow
2019-04-16
1
-2
/
+0
*
Document unsafe versions and add BlockCopyUnsafe
Fernando Sahmkow
2019-04-16
1
-5
/
+25
*
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
Fernando Sahmkow
2019-04-16
1
-0
/
+2
*
memory_manager: Improved implementation of read/write/copy block.
bunnei
2019-04-06
1
-1
/
+6
*
video_core/memory_manager: Make Read() a const qualified member function
Lioncash
2019-04-06
1
-1
/
+1
*
video_core/memory_manager: Make ReadBlock() a const qualifier member function
Lioncash
2019-04-06
1
-1
/
+1
*
video_core/memory_manager: Add a const qualified variant of GetPointer()
Lioncash
2019-04-06
1
-0
/
+1
*
video_core/memory_manager: Make FindFreeRegion() a const member function
Lioncash
2019-04-06
1
-1
/
+1
*
video_core/memory_manager: Make GpuToCpuAddress() a const member function
Lioncash
2019-04-06
1
-1
/
+1
*
memory_manager: Cleanup FindFreeRegion.
bunnei
2019-03-21
1
-2
/
+2
*
memory_manager: Bug fixes and further cleanup.
bunnei
2019-03-21
1
-7
/
+7
*
memory_manager: Add protections for invalid GPU addresses.
bunnei
2019-03-21
1
-7
/
+8
*
gpu: Rewrite virtual memory manager using PageTable.
bunnei
2019-03-21
1
-47
/
+115
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-3
/
+0
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
1
-1
/
+16
*
memory_manager: Do not allow 0 to be a valid GPUVAddr.
bunnei
2018-11-23
1
-1
/
+2
*
memory_manager: Do not MapBufferEx over already in use memory.
bunnei
2018-11-01
1
-4
/
+4
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-4
/
+3
*
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
2018-10-16
1
-0
/
+1
*
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
2018-05-20
1
-0
/
+1
*
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
2018-04-25
1
-1
/
+0
*
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
1
-0
/
+10
*
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
1
-1
/
+4
*
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
1
-8
/
+8
*
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
2018-04-23
1
-1
/
+5
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-0
/
+49