| Commit message (Expand) | Author | Age | Files | Lines |
* | gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. | bunnei | 2018-06-27 | 5 | -5/+60 |
* | gl_rasterizer_cache: Cache size_in_bytes as a const per surface. | bunnei | 2018-06-27 | 2 | -9/+13 |
* | gl_rasterizer_cache: Refactor to make SurfaceParams members const. | bunnei | 2018-06-27 | 2 | -52/+37 |
* | gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. | bunnei | 2018-06-27 | 4 | -1494/+210 |
* | gl_rasterizer: Workaround for when exceeding max UBO size. | bunnei | 2018-06-27 | 2 | -1/+7 |
* | Merge pull request #593 from bunnei/fix-swizzle | bunnei | 2018-06-27 | 5 | -12/+20 |
|\ |
|
| * | gl_state: Fix state management for texture swizzle. | bunnei | 2018-06-26 | 5 | -12/+20 |
* | | Merge pull request #592 from bunnei/cleanup-gl-state | bunnei | 2018-06-27 | 2 | -94/+0 |
|\ \ |
|
| * | | gl_state: Remove unused state management from 3DS. | bunnei | 2018-06-26 | 2 | -94/+0 |
| |/ |
|
* / | gl_rasterizer_cache: Fix inverted B5G6R5 format. | bunnei | 2018-06-26 | 1 | -1/+1 |
|/ |
|
* | Merge pull request #554 from Subv/constbuffer_ubo | bunnei | 2018-06-26 | 4 | -18/+39 |
|\ |
|
| * | Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. | Subv | 2018-06-10 | 4 | -18/+39 |
* | | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 2018-06-20 | 5 | -8/+8 |
* | | Merge pull request #574 from Subv/shader_abs_neg | bunnei | 2018-06-19 | 1 | -7/+14 |
|\ \ |
|
| * | | GPU: Perform negation after absolute value in the float shader instructions. | Subv | 2018-06-19 | 1 | -7/+14 |
* | | | GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. | Subv | 2018-06-19 | 1 | -12/+15 |
|/ / |
|
* | | Merge pull request #570 from bunnei/astc | bunnei | 2018-06-19 | 2 | -1/+43 |
|\ \ |
|
| * | | gl_rasterizer: Implement texture format ASTC_2D_4X4. | bunnei | 2018-06-18 | 2 | -1/+43 |
* | | | Merge pull request #571 from Armada651/loose-blend | bunnei | 2018-06-18 | 1 | -1/+1 |
|\ \ \
| |/ /
|/| | |
|
| * | | gl_rasterizer: Get loose on independent blending. | Jules Blok | 2018-06-18 | 1 | -1/+1 |
* | | | gl_rasterizer_cache: Loosen things up a bit. | bunnei | 2018-06-18 | 1 | -26/+8 |
* | | | gl_shader_decompiler: Implement LOP instructions. | bunnei | 2018-06-17 | 1 | -6/+28 |
* | | | gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. | bunnei | 2018-06-17 | 1 | -54/+40 |
|/ / |
|
* | | gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. | bunnei | 2018-06-16 | 1 | -13/+41 |
* | | Merge pull request #564 from bunnei/lop32i_passb | bunnei | 2018-06-16 | 1 | -6/+12 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement LOP32I LogicOperation PassB. | bunnei | 2018-06-16 | 1 | -6/+12 |
* | | | gl_shader_gen: Set position.w to 1. | bunnei | 2018-06-16 | 1 | -0/+4 |
|/ / |
|
* | | Merge pull request #558 from Subv/iadd32i | bunnei | 2018-06-12 | 1 | -0/+21 |
|\ \ |
|
| * | | GPU: Implemented the iadd32i shader instruction. | Subv | 2018-06-12 | 1 | -0/+21 |
* | | | gl_shader_decompiler: Implement saturate for float instructions. | bunnei | 2018-06-12 | 1 | -37/+31 |
|/ / |
|
* | | GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. | Subv | 2018-06-10 | 1 | -1/+1 |
* | | GPU: Implement the iset family of shader instructions. | Subv | 2018-06-09 | 1 | -2/+37 |
|/ |
|
* | Merge pull request #550 from Subv/ssy | bunnei | 2018-06-09 | 1 | -0/+5 |
|\ |
|
| * | GPU: Stub the SSY shader instruction. | Subv | 2018-06-09 | 1 | -0/+5 |
* | | Merge pull request #551 from bunnei/shr | bunnei | 2018-06-09 | 1 | -0/+13 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement SHR instruction. | bunnei | 2018-06-09 | 1 | -0/+13 |
| |/ |
|
* | | gl_shader_decompiler: Implement IADD instruction. | bunnei | 2018-06-09 | 1 | -6/+26 |
* | | gl_shader_decompiler: Add missing asserts for saturate_a instructions. | bunnei | 2018-06-09 | 1 | -7/+17 |
|/ |
|
* | GPU: Synchronize the blend state on every draw call. | Subv | 2018-06-09 | 2 | -16/+20 |
* | GPU: Added registers for normal and independent blending. | Subv | 2018-06-09 | 1 | -26/+1 |
* | Merge pull request #547 from Subv/compressed_alignment | bunnei | 2018-06-08 | 1 | -2/+7 |
|\ |
|
| * | GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. | Subv | 2018-06-08 | 1 | -2/+7 |
* | | Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. | Subv | 2018-06-08 | 1 | -0/+3 |
|/ |
|
* | Merge pull request #543 from Subv/uniforms | bunnei | 2018-06-07 | 1 | -3/+4 |
|\ |
|
| * | GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. | Subv | 2018-06-07 | 1 | -3/+4 |
* | | Merge pull request #542 from bunnei/bfe_imm | bunnei | 2018-06-07 | 1 | -4/+29 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement BFE_IMM instruction. | bunnei | 2018-06-07 | 1 | -4/+29 |
* | | | Merge pull request #541 from Subv/blittextures | bunnei | 2018-06-07 | 1 | -56/+9 |
|\ \ \
| |/ /
|/| | |
|
| * | | GLCache: Use the full uncompressed size when blitting from one texture to another. | Subv | 2018-06-07 | 1 | -3/+6 |
| * | | GLCache: Simplify the logic to copy from one texture to another in BlitTextures. | Subv | 2018-06-07 | 1 | -53/+3 |
| |/ |
|
* | | gl_shader_decompiler: F2F: Implement rounding modes. | bunnei | 2018-06-07 | 1 | -7/+23 |
* | | Merge pull request #537 from bunnei/misc-shader | bunnei | 2018-06-07 | 1 | -8/+4 |
|\ \ |
|
| * | | gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. | bunnei | 2018-06-07 | 1 | -8/+4 |
| |/ |
|
* | | Merge pull request #535 from Subv/gpu_swizzle | bunnei | 2018-06-07 | 5 | -0/+49 |
|\ \ |
|
| * | | GPU: Support changing the texture swizzles for Maxwell textures. | Subv | 2018-06-07 | 2 | -0/+29 |
| * | | GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. | Subv | 2018-06-07 | 3 | -0/+20 |
| |/ |
|
* / | gl_shader_decompiler: Implement ISETP_IMM instruction. | bunnei | 2018-06-07 | 1 | -8/+9 |
|/ |
|
* | Merge pull request #534 from Subv/multitexturing | bunnei | 2018-06-07 | 7 | -69/+135 |
|\ |
|
| * | GPU: Implement sampling multiple textures in the generated glsl shaders. | Subv | 2018-06-06 | 7 | -69/+135 |
* | | gl_shader_decompiler: Implement LD_C instruction. | bunnei | 2018-06-07 | 1 | -0/+27 |
* | | gl_shader_gen: Add uniform handling for indirect const buffer access. | bunnei | 2018-06-07 | 3 | -4/+40 |
* | | gl_shader_decompiler: Refactor uniform handling to allow different decodings. | bunnei | 2018-06-06 | 1 | -20/+19 |
|/ |
|
* | Merge pull request #531 from bunnei/fix-shl | Sebastian Valle | 2018-06-06 | 1 | -1/+1 |
|\ |
|
| * | gl_shader_decompiler: Fix un/signed mismatch with SHL. | bunnei | 2018-06-06 | 1 | -1/+1 |
* | | Merge pull request #530 from bunnei/wrap-mirror | Sebastian Valle | 2018-06-06 | 1 | -0/+2 |
|\ \ |
|
| * | | maxwell_to_gl: Implement WrapMode Mirror. | bunnei | 2018-06-06 | 1 | -0/+2 |
| |/ |
|
* | | Merge pull request #528 from Subv/rg11b10f | bunnei | 2018-06-06 | 2 | -12/+27 |
|\ \
| |/
|/| |
|
| * | GPU: Implemented the R11FG11FB10F texture and rendertarget formats. | Subv | 2018-06-06 | 2 | -11/+26 |
| * | GPU: Fixed the compression factor for RGBA16F textures. | Subv | 2018-06-06 | 1 | -1/+1 |
* | | Merge pull request #516 from Subv/f2i_r | bunnei | 2018-06-06 | 1 | -3/+44 |
|\ \ |
|
| * | | GPU: Implemented the F2I_R shader instruction. | Subv | 2018-06-05 | 1 | -3/+44 |
* | | | Merge pull request #520 from bunnei/shader-shl | bunnei | 2018-06-05 | 1 | -2/+31 |
|\ \ \
| |_|/
|/| | |
|
| * | | gl_shader_decompiler: Fix typo with ISCADD instruction. | bunnei | 2018-06-05 | 1 | -1/+1 |
| * | | gl_shader_decompiler: Implement SHL instruction. | bunnei | 2018-06-05 | 1 | -1/+30 |
* | | | Merge pull request #518 from Subv/incomplete_shaders | bunnei | 2018-06-05 | 1 | -5/+16 |
|\ \ \
| |/ /
|/| | |
|
| * | | GPU: Implement predicated exit instructions in the shader programs. | Subv | 2018-06-05 | 1 | -4/+6 |
| * | | GPU: Take into account predicated exits when performing shader control flow analysis. | Subv | 2018-06-05 | 1 | -1/+10 |
* | | | gl_shader_decompiler: Implement PredCondition::NotEqual. | bunnei | 2018-06-05 | 1 | -3/+3 |
* | | | GPU: Implement the ISCADD shader instructions. | Subv | 2018-06-05 | 1 | -0/+24 |
| |/
|/| |
|
* | | Merge pull request #514 from Subv/lop32i | bunnei | 2018-06-05 | 1 | -0/+43 |
|\ \ |
|
| * | | GPU: Implemented the LOP32I instruction. | Subv | 2018-06-04 | 1 | -0/+43 |
* | | | Merge pull request #510 from Subv/isetp | bunnei | 2018-06-05 | 1 | -6/+53 |
|\ \ \ |
|
| * | | | GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. | Subv | 2018-06-04 | 1 | -9/+18 |
| * | | | GPU: Implemented the ISETP_R and ISETP_C shader instructions. | Subv | 2018-06-04 | 1 | -0/+38 |
| |/ / |
|
* | | | Merge pull request #512 from Subv/fset | bunnei | 2018-06-05 | 1 | -3/+18 |
|\ \ \
| |_|/
|/| | |
|
| * | | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. | Subv | 2018-06-04 | 1 | -1/+6 |
| * | | GPU: Corrected the I2F_R implementation. | Subv | 2018-06-04 | 1 | -2/+12 |
| |/ |
|
* | | Merge pull request #501 from Subv/shader_bra | bunnei | 2018-06-05 | 1 | -1/+30 |
|\ \ |
|
| * | | GPU: Partially implemented the shader BRA instruction. | Subv | 2018-06-04 | 1 | -1/+30 |
| |/ |
|
* | | Merge pull request #515 from Subv/viewport_fix | bunnei | 2018-06-05 | 1 | -2/+2 |
|\ \ |
|
| * | | GPU: Calculate the correct viewport dimensions based on the scale and translate registers. | Subv | 2018-06-04 | 1 | -2/+2 |
| |/ |
|
* / | GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. | Subv | 2018-06-04 | 1 | -1/+2 |
|/ |
|
* | gl_shader_decompiler: Implement TEXS component mask. | bunnei | 2018-06-03 | 1 | -7/+10 |
* | Merge pull request #494 from bunnei/shader-tex | bunnei | 2018-06-03 | 1 | -2/+43 |
|\ |
|
| * | gl_shader_decompiler: Implement TEX instruction. | bunnei | 2018-06-01 | 1 | -1/+26 |
| * | gl_shader_decompiler: Support multi-destination for TEXS. | bunnei | 2018-06-01 | 1 | -2/+18 |
* | | Merge pull request #495 from bunnei/improve-rro | bunnei | 2018-06-03 | 1 | -6/+11 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement RRO as a register move. | bunnei | 2018-06-03 | 1 | -6/+11 |
| |/ |
|
* / | GPU: Implemented the DXN1 (BC4) texture format. | Subv | 2018-06-02 | 2 | -2/+11 |
|/ |
|
* | gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. | bunnei | 2018-05-31 | 1 | -1/+2 |
* | gl_rasterizer_cache: Implement PixelFormat RGBA16F. | bunnei | 2018-05-31 | 2 | -6/+19 |
* | Merge pull request #489 from Subv/vertexid | bunnei | 2018-05-30 | 1 | -1/+7 |
|\ |
|
| * | Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. | Subv | 2018-05-30 | 1 | -1/+7 |
* | | Merge pull request #483 from bunnei/sonic | Sebastian Valle | 2018-05-30 | 2 | -2/+13 |
|\ \ |
|
| * | | gl_shader_decompiler: F2F_R instruction: Implement abs. | bunnei | 2018-05-30 | 1 | -1/+7 |
| * | | gl_shader_decompiler: Partially implement F2F_R instruction. | bunnei | 2018-05-30 | 1 | -1/+6 |
| * | | gl_rasterize_cache: Invert order of tex format RGB565. | bunnei | 2018-05-30 | 1 | -1/+1 |
| |/ |
|
* / | GPU: Implemented the R8 texture format (0x1D) | Subv | 2018-05-30 | 2 | -5/+14 |
|/ |
|
* | Merge pull request #472 from bunnei/greater-equal | bunnei | 2018-05-27 | 1 | -4/+3 |
|\ |
|
| * | gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. | bunnei | 2018-05-26 | 1 | -4/+3 |
* | | Merge pull request #476 from Subv/a1bgr5 | bunnei | 2018-05-27 | 2 | -5/+17 |
|\ \ |
|
| * | | GPU: Implemented the A1B5G5R5 texture format (0x14) | Subv | 2018-05-27 | 2 | -5/+17 |
| |/ |
|
* / | shader_bytecode: Implement other variants of FMNMX. | bunnei | 2018-05-26 | 1 | -1/+3 |
|/ |
|
* | Shader: Implemented compound predicates in fset. | Subv | 2018-05-25 | 1 | -28/+12 |
* | Shader: Implemented compound predicates in fsetp. | Subv | 2018-05-25 | 1 | -19/+55 |
* | Merge pull request #458 from Subv/fmnmx | bunnei | 2018-05-21 | 1 | -6/+21 |
|\ |
|
| * | Shaders: Implemented the FMNMX shader instruction. | Subv | 2018-05-21 | 1 | -6/+21 |
* | | Merge pull request #451 from Subv/gl_array_size | Sebastian Valle | 2018-05-21 | 2 | -13/+3 |
|\ \ |
|
| * | | GLRenderer: Remove unused hw_vao_enabled_attributes variable. | Subv | 2018-05-19 | 2 | -4/+0 |
| * | | GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. | Subv | 2018-05-19 | 2 | -9/+3 |
| |/ |
|
* / | GLRenderer: Log the shader source code when program linking fails. | Subv | 2018-05-19 | 1 | -0/+27 |
|/ |
|
* | general: Make formatting of logged hex values more straightforward | Lioncash | 2018-05-02 | 1 | -1/+1 |
* | Merge pull request #422 from bunnei/shader-mov | bunnei | 2018-04-30 | 2 | -0/+18 |
|\ |
|
| * | gl_shader_decompiler: Implement MOV_R. | bunnei | 2018-04-29 | 1 | -1/+2 |
| * | maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. | bunnei | 2018-04-29 | 1 | -0/+12 |
| * | gl_shader_decompiler: Implement MOV_C. | bunnei | 2018-04-29 | 1 | -0/+5 |
* | | Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. | Subv | 2018-04-29 | 1 | -0/+7 |
|/ |
|
* | gl_shader_decompiler: Partially implement I2I_R, and I2F_R. | bunnei | 2018-04-29 | 1 | -0/+26 |
* | gl_shader_decompiler: More cleanups, etc. with how we handle register types. | bunnei | 2018-04-29 | 1 | -44/+120 |
* | GLSLRegister: Simplify register declarations, etc. | bunnei | 2018-04-29 | 1 | -63/+31 |
* | gl_shader_decompiler: Implement MOV32_IMM instruction. | bunnei | 2018-04-29 | 1 | -0/+5 |
* | Merge pull request #408 from bunnei/shader-ints-p2 | bunnei | 2018-04-27 | 1 | -154/+262 |
|\ |
|
| * | gl_shader_decompiler: Add GLSLRegisterManager class to track register state. | bunnei | 2018-04-27 | 1 | -154/+262 |
* | | renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents | Lioncash | 2018-04-27 | 1 | -6/+7 |
|/ |
|
* | general: Convert assertion macros over to be fmt-compatible | Lioncash | 2018-04-27 | 1 | -1/+1 |
* | gl_shader_decompiler: Boilerplate for handling integer instructions. | bunnei | 2018-04-26 | 1 | -5/+102 |
* | gl_shader_decompiler: Move color output to EXIT instruction. | bunnei | 2018-04-26 | 1 | -6/+12 |
* | Merge pull request #396 from Subv/shader_ops | bunnei | 2018-04-26 | 1 | -1/+54 |
|\ |
|
| * | Shaders: Implemented the FSET instruction. | Subv | 2018-04-25 | 1 | -0/+53 |
| * | Shaders: Added decodings for the FSET instructions. | Subv | 2018-04-25 | 1 | -1/+1 |
* | | video-core: Move logging macros over to new fmt-capable ones | Lioncash | 2018-04-25 | 2 | -8/+8 |
|/ |
|
* | renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. | bunnei | 2018-04-25 | 1 | -2/+1 |
* | gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8. | bunnei | 2018-04-25 | 2 | -4/+4 |
* | gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU. | bunnei | 2018-04-25 | 1 | -5/+5 |
* | gl_rasterizer_cache: Use new logger. | bunnei | 2018-04-25 | 1 | -4/+4 |
* | gl_rasterizer_cache: Add a function for finding framebuffer GPU address. | bunnei | 2018-04-25 | 3 | -0/+31 |
* | gl_rasterizer_cache: Handle compressed texture sizes. | bunnei | 2018-04-25 | 2 | -24/+65 |
* | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | bunnei | 2018-04-25 | 5 | -46/+67 |
* | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 2018-04-24 | 2 | -9/+9 |
* | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 2018-04-24 | 2 | -5/+5 |
* | renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles() | Lioncash | 2018-04-24 | 1 | -1/+2 |
* | Merge pull request #379 from Subv/multi_buffers | bunnei | 2018-04-24 | 2 | -43/+84 |
|\ |
|
| * | GPU: Support multiple enabled vertex arrays. | Subv | 2018-04-23 | 2 | -43/+84 |
* | | GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. | Subv | 2018-04-23 | 1 | -0/+2 |
* | | GPU: Implement the A2BGR10 texture format. | Subv | 2018-04-22 | 2 | -6/+14 |
|/ |
|
* | Merge pull request #376 from bunnei/shader-decoder | bunnei | 2018-04-21 | 1 | -25/+30 |
|\ |
|
| * | gl_shader_decompiler: Skip RRO instruction. | bunnei | 2018-04-21 | 1 | -0/+4 |
| * | gl_shader_decompiler: Cleanup error logging. | bunnei | 2018-04-21 | 1 | -14/+6 |
| * | shader_bytecode: Decode instructions based on bit strings. | bunnei | 2018-04-21 | 1 | -20/+29 |
* | | Merge pull request #375 from lioncash/header | bunnei | 2018-04-21 | 4 | -11/+0 |
|\ \
| |/
|/| |
|
| * | opengl: Remove unnecessary header inclusions | Lioncash | 2018-04-21 | 4 | -11/+0 |
* | | Merge pull request #369 from Subv/shader_instr2 | bunnei | 2018-04-21 | 1 | -0/+131 |
|\ \ |
|
| * | | ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. | Subv | 2018-04-21 | 1 | -1/+7 |
| * | | ShaderGen: Implemented predicated instruction execution. | Subv | 2018-04-21 | 1 | -0/+35 |
| * | | ShaderGen: Implemented the fsetp instruction. | Subv | 2018-04-21 | 1 | -0/+72 |
| * | | ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). | Subv | 2018-04-20 | 1 | -0/+2 |
| * | | ShaderGen: Ignore the 'sched' instruction when generating shaders. | Subv | 2018-04-20 | 1 | -0/+16 |
| |/ |
|
* | | Merge pull request #374 from lioncash/noexcept | bunnei | 2018-04-21 | 1 | -20/+19 |
|\ \ |
|
| * | | gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators | Lioncash | 2018-04-21 | 1 | -20/+19 |
| |/ |
|
* / | gl_rasterizer_cache: Make MatchFlags an enum class | Lioncash | 2018-04-21 | 1 | -4/+9 |
|/ |
|
* | Merge pull request #367 from lioncash/clamp | bunnei | 2018-04-20 | 2 | -16/+17 |
|\ |
|
| * | math_util: Remove the Clamp() function | Lioncash | 2018-04-20 | 2 | -16/+17 |
* | | Merge pull request #363 from lioncash/array-size | bunnei | 2018-04-20 | 1 | -2/+2 |
|\ \ |
|
| * | | common_funcs: Remove ARRAY_SIZE macro | Lioncash | 2018-04-20 | 1 | -2/+2 |
| |/ |
|
* / | renderer_opengl: Add missing header guards | Lioncash | 2018-04-20 | 2 | -0/+4 |
|/ |
|
* | Merge pull request #356 from lioncash/shader | bunnei | 2018-04-20 | 1 | -12/+30 |
|\ |
|
| * | glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine() | Lioncash | 2018-04-20 | 1 | -1/+2 |
| * | glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter | Lioncash | 2018-04-20 | 1 | -6/+12 |
| * | glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine() | Lioncash | 2018-04-20 | 1 | -4/+11 |
| * | glsl_shader_decompiler: Append indentation without constructing a separate std::string | Lioncash | 2018-04-20 | 1 | -1/+5 |
* | | ShaderGen: Implemented the fmul32i shader instruction. | Subv | 2018-04-19 | 1 | -6/+16 |
* | | ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output. | Subv | 2018-04-19 | 1 | -2/+9 |
|/ |
|
* | GPU: Add support for the DXT23 and DXT45 compressed texture formats. | Subv | 2018-04-19 | 2 | -27/+26 |
* | Merge pull request #351 from Subv/tex_formats | bunnei | 2018-04-19 | 2 | -8/+23 |
|\ |
|
| * | GPU: Implemented the B5G6R5 format. | Subv | 2018-04-19 | 2 | -8/+23 |
* | | gl_shader_gen: Support vertical/horizontal viewport flipping. (#347) | bunnei | 2018-04-18 | 3 | -4/+19 |
|/ |
|
* | GLCache: Added boilerplate code to make supporting configurable texture component types. | Subv | 2018-04-18 | 3 | -9/+69 |
* | GLCache: Unify texture and framebuffer formats when converting to OpenGL. | Subv | 2018-04-18 | 2 | -26/+13 |
* | GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. | Subv | 2018-04-18 | 2 | -10/+10 |
* | GLCache: Take into account the texture's block height when caching and unswizzling. | Subv | 2018-04-18 | 3 | -43/+43 |
* | GLCache: Added a function to convert cached PixelFormats back to texture formats. | Subv | 2018-04-18 | 1 | -0/+12 |
* | GPU: Allow using a configurable block height when unswizzling textures. | Subv | 2018-04-18 | 1 | -1/+10 |
* | Merge pull request #346 from bunnei/misc-gpu-improvements | bunnei | 2018-04-18 | 1 | -0/+3 |
|\ |
|
| * | gl_rasterizer_cache: Add missing LOG statements. | bunnei | 2018-04-18 | 1 | -0/+3 |
* | | Merge pull request #344 from bunnei/shader-decompiler-p2 | bunnei | 2018-04-18 | 2 | -57/+146 |
|\ \ |
|
| * | | gl_shader_decompiler: Fix warnings with MarkAsUsed. | bunnei | 2018-04-17 | 1 | -1/+2 |
| * | | gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. | bunnei | 2018-04-17 | 1 | -24/+22 |
| * | | gl_shader_decompiler: Implement several MUFU subops and abs_d. | bunnei | 2018-04-17 | 1 | -7/+21 |
| * | | gl_shader_decompiler: Fix swizzle in GetRegister. | bunnei | 2018-04-17 | 1 | -1/+1 |
| * | | gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. | bunnei | 2018-04-17 | 1 | -12/+39 |
| * | | gl_shader_decompiler: Allow vertex position to be used in fragment shader. | bunnei | 2018-04-17 | 2 | -16/+18 |
| * | | gl_shader_decompiler: Implement IPA instruction. | bunnei | 2018-04-17 | 1 | -0/+11 |
| * | | gl_shader_decompiler: Add support for TEXS instruction. | bunnei | 2018-04-17 | 1 | -7/+29 |
| * | | gl_shader_decompiler: Use fragment output color for GPR 0-3. | bunnei | 2018-04-17 | 1 | -0/+5 |
| * | | gl_shader_decompiler: Partially implement MUFU. | bunnei | 2018-04-17 | 1 | -2/+11 |
| |/ |
|
* / | renderer_opengl: Implement BlendEquation and BlendFunc. | bunnei | 2018-04-18 | 3 | -2/+91 |
|/ |
|
* | Merge pull request #343 from Subv/tex_wrap_4 | bunnei | 2018-04-17 | 1 | -0/+7 |
|\ |
|
| * | MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). | Subv | 2018-04-17 | 1 | -0/+2 |
| * | MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP). | Subv | 2018-04-17 | 1 | -0/+5 |
* | | gl_rendering: Use NGLOG* for changed code. | bunnei | 2018-04-17 | 2 | -10/+11 |
* | | gl_rasterizer: Implement indexed vertex mode. | bunnei | 2018-04-17 | 3 | -21/+46 |
|/ |
|
* | GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. | Subv | 2018-04-15 | 4 | -17/+24 |
* | GPU: Don't use explicit binding points when uploading the constbuffers to opengl. | Subv | 2018-04-15 | 3 | -7/+47 |
* | GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. | Subv | 2018-04-15 | 1 | -3/+4 |
* | GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. | Subv | 2018-04-15 | 3 | -31/+41 |
* | shaders: Expose hints about used const buffers. | bunnei | 2018-04-15 | 5 | -31/+146 |
* | GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. | Subv | 2018-04-15 | 4 | -14/+48 |
* | GPU: Allow configuring ssbos in the opengl state manager. | Subv | 2018-04-15 | 4 | -0/+30 |
* | GPU: Added a function to determine whether a shader stage is enabled or not. | Subv | 2018-04-15 | 1 | -3/+3 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 3 | -2/+5 |
* | shaders: Address PR review feedback. | bunnei | 2018-04-14 | 1 | -6/+8 |
* | gl_shader_decompiler: Cleanup log statements. | bunnei | 2018-04-14 | 1 | -15/+15 |
* | shaders: Fix GCC and clang build issues. | bunnei | 2018-04-14 | 2 | -2/+2 |
* | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. | bunnei | 2018-04-14 | 1 | -20/+57 |
* | gl_shader_decompiler: Add shader stage hint. | bunnei | 2018-04-14 | 2 | -5/+12 |
* | renderer_opengl: Fix Morton copy byteswap, etc. | bunnei | 2018-04-14 | 1 | -5/+5 |
* | gl_shader_manager: Implement SetShaderSamplerBindings. | bunnei | 2018-04-14 | 1 | -0/+8 |
* | gl_rasterizer: Generate shaders and upload uniforms. | bunnei | 2018-04-14 | 2 | -32/+77 |
* | gl_shader_decompiler: Basic impl. for very simple vertex shaders. | bunnei | 2018-04-14 | 2 | -16/+311 |
* | gl_shader_manager: Cleanup and consolidate uniform handling. | bunnei | 2018-04-14 | 2 | -26/+24 |
* | gl_rasterizer: Use shader program manager, remove test shader. | bunnei | 2018-04-14 | 2 | -196/+31 |
* | renderer_opengl: Add gl_shader_manager class. | bunnei | 2018-04-14 | 2 | -0/+207 |
* | maxwell_to_gl: Add a few types, etc. | bunnei | 2018-04-14 | 1 | -0/+10 |
* | gl_shader_gen: Add hashable setup/config structs. | bunnei | 2018-04-14 | 2 | -29/+50 |
* | gl_shader_util: Add missing includes. | bunnei | 2018-04-14 | 1 | -0/+2 |
* | renderer_opengl: Use OGLProgram instead of OGLShader. | bunnei | 2018-04-14 | 6 | -6/+6 |
* | gl_shader_util: Grab latest upstream. | bunnei | 2018-04-14 | 2 | -149/+74 |
* | gl_resource_manager: Grab latest upstream. | bunnei | 2018-04-14 | 1 | -30/+86 |
* | gl_shader_decompiler: Add skeleton code from Citra for shader analysis. | bunnei | 2018-04-14 | 2 | -44/+142 |
* | Fix clang format issues | James Rowe | 2018-04-07 | 1 | -1/+1 |
* | GL: Set up the textures used for each draw call. | Subv | 2018-04-07 | 2 | -2/+39 |
* | GL: Bind the textures to the shaders used for drawing. | Subv | 2018-04-07 | 1 | -2/+11 |
* | GLCache: Specialize the MortonCopy function for the DXT1 texture format. | Subv | 2018-04-07 | 1 | -1/+15 |
* | GLCache: Implemented GetTextureSurface. | Subv | 2018-04-07 | 1 | -3/+28 |
* | GLCache: Support uploading compressed textures to the GPU. | Subv | 2018-04-07 | 1 | -5/+17 |
* | GL: Remove remaining references to 3DS-specific pixel formats | Subv | 2018-04-07 | 1 | -83/+22 |
* | RasterizerCache: Remove 3DS-specific pixel formats. | Subv | 2018-04-07 | 2 | -71/+32 |
* | GL: Create the sampler objects when starting up the GL rasterizer. | Subv | 2018-04-07 | 1 | -0/+6 |
* | GL: Ported the SamplerInfo struct from citra. | Subv | 2018-04-07 | 2 | -1/+59 |
* | GL: Rename PicaTexture to MaxwellTexture. | Subv | 2018-04-07 | 2 | -2/+2 |
* | GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. | Subv | 2018-04-07 | 1 | -0/+23 |
* | gl_rasterizer_cache.cpp: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -1/+1 |
* | gl_rasterizer_cache.h: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -3/+3 |
* | renderer_opengl.h: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -2/+2 |
* | renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. | bunnei | 2018-03-27 | 2 | -8/+8 |
* | gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. | bunnei | 2018-03-27 | 2 | -22/+31 |
* | gl_rasterizer: Add a SyncViewport method. | bunnei | 2018-03-27 | 2 | -18/+20 |
* | gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. | bunnei | 2018-03-27 | 2 | -11/+12 |
* | gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | gl_rasterizer: Normalize vertex array data as appropriate. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | maxwel_to_gl: Fix string formatting in log statements. | bunnei | 2018-03-27 | 1 | -2/+2 |
* | rasterizer: Rename DrawTriangles to DrawArrays. | bunnei | 2018-03-27 | 2 | -3/+3 |
* | gl_rasterizer: Use passthrough shader for SetupVertexShader. | bunnei | 2018-03-27 | 1 | -1/+2 |
* | renderer_opengl: Logging, etc. cleanup. | bunnei | 2018-03-27 | 5 | -32/+33 |
* | renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. | bunnei | 2018-03-27 | 1 | -5/+0 |
* | gl_rasterizer_cache: Implement UpdatePagesCachedCount. | bunnei | 2018-03-27 | 2 | -8/+37 |
* | gl_rasterizer: Implement SetupVertexArray. | bunnei | 2018-03-27 | 1 | -20/+38 |
* | gl_rasterizer_cache: Fix an ASSERT_MSG. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | maxwell_to_gl: Add module and function for decoding VertexType. | bunnei | 2018-03-27 | 1 | -0/+40 |
* | gl_rasterizer: Use 32 texture units instead of 3. | bunnei | 2018-03-27 | 3 | -2/+3 |
* | gl_rasterizer: Implement DrawTriangles. | bunnei | 2018-03-27 | 1 | -1/+194 |
* | gl_rasterizer: Implement AnalyzeVertexArray. | bunnei | 2018-03-27 | 1 | -1/+21 |
* | gl_rasterizer_cache: MortonCopy Switch-style. | bunnei | 2018-03-27 | 1 | -72/+32 |
* | gl_rasterizer_cache: Implement GetFramebufferSurfaces. | bunnei | 2018-03-27 | 2 | -4/+104 |
* | renderer_opengl: Only draw the screen if a framebuffer is specified. | bunnei | 2018-03-27 | 1 | -6/+7 |
* | gl_rasterizer: Fake render in green, because it's cooler. | bunnei | 2018-03-24 | 1 | -1/+1 |
* | gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. | bunnei | 2018-03-24 | 1 | -7/+1 |
* | gl_rasterizer_cache: Add missing include for vm_manager. | bunnei | 2018-03-23 | 1 | -0/+1 |
* | renderer_opengl: Only invalidate the framebuffer region, not flush. | bunnei | 2018-03-23 | 1 | -4/+3 |
* | renderer_opengl: Fixes for properly flushing & rendering the framebuffer. | bunnei | 2018-03-23 | 1 | -6/+12 |
* | RasterizerCacheOpenGL: FlushAll should flush full memory region. | bunnei | 2018-03-23 | 1 | -1/+1 |
* | rasterizer: Flush and invalidate regions should be 64-bit. | bunnei | 2018-03-23 | 2 | -6/+6 |
* | renderer_opengl: Add framebuffer_transform_flags member variable. | bunnei | 2018-03-23 | 1 | -2/+2 |
* | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | 2018-03-23 | 1 | -2/+16 |
* | renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. | bunnei | 2018-03-23 | 1 | -31/+25 |
* | gl_rasterizer: Implement AccelerateDisplay method from Citra. | bunnei | 2018-03-23 | 2 | -2/+44 |
* | LoadGLBuffer: Use bytes_per_pixel, not bits. | bunnei | 2018-03-23 | 1 | -1/+2 |
* | gl_rasterizer_cache: LoadGLBuffer should do a morton copy. | bunnei | 2018-03-23 | 1 | -16/+5 |
* | video_core: Move MortonCopyPixels128 to utils header. | bunnei | 2018-03-23 | 1 | -111/+1 |
* | video_core: Remove usage of PAddr and replace with VAddr. | bunnei | 2018-03-23 | 4 | -35/+35 |
* | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | 2018-03-23 | 4 | -34/+40 |
* | gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. | bunnei | 2018-03-23 | 2 | -20/+20 |
* | gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. | bunnei | 2018-03-23 | 2 | -5/+68 |
* | renderer: Create rasterizer and cleanup. | bunnei | 2018-03-23 | 1 | -2/+2 |
* | renderer_gl: Port boilerplate rasterizer code over from Citra. | bunnei | 2018-03-20 | 3 | -1/+431 |
* | gl_shader_util: Sync latest version with Citra. | bunnei | 2018-03-20 | 3 | -46/+116 |
* | renderer_gl: Port over gl_shader_gen module from Citra. | bunnei | 2018-03-20 | 2 | -0/+86 |
* | renderer_gl: Port over gl_shader_decompiler module from Citra. | bunnei | 2018-03-20 | 2 | -0/+85 |
* | renderer_gl: Port over gl_rasterizer_cache module from Citra. | bunnei | 2018-03-20 | 2 | -0/+1712 |
* | gl_resource_manager: Sync latest version with Citra. | bunnei | 2018-03-20 | 1 | -8/+77 |
* | renderer_gl: Port over gl_stream_buffer module from Citra. | bunnei | 2018-03-20 | 2 | -0/+216 |
* | gl_state: Sync latest version with Citra. | bunnei | 2018-03-20 | 2 | -47/+111 |
* | renderer_opengl: Support framebuffer flip vertical. | bunnei | 2018-02-12 | 2 | -5/+12 |
* | memory: Replace all memory hooking with Special regions | MerryMage | 2018-01-27 | 1 | -1/+1 |
* | Format: Run the new clang format on everything | James Rowe | 2018-01-21 | 1 | -1/+1 |
* | clang-format | MerryMage | 2018-01-16 | 1 | -1/+2 |
* | renderer_gl: Clear screen to black before rendering framebuffer. | bunnei | 2018-01-15 | 2 | -5/+8 |
* | renderer: Render previous frame when no new one is available. | bunnei | 2018-01-15 | 2 | -15/+16 |
* | Fix build on macOS and linux | MerryMage | 2018-01-13 | 1 | -0/+1 |
* | Remove references to PICA and rasterizers in video_core | James Rowe | 2018-01-13 | 9 | -4676/+0 |
* | renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. | bunnei | 2018-01-12 | 1 | -1/+1 |
* | renderer_opengl: Support rendering Switch framebuffer. | bunnei | 2018-01-11 | 2 | -136/+78 |
* | renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. | bunnei | 2018-01-11 | 1 | -0/+111 |
* | renderer_opengl: Update DrawScreens for Switch. | bunnei | 2018-01-11 | 2 | -23/+11 |
* | core/video_core: Fix a bunch of u64 -> u32 warnings. | bunnei | 2018-01-01 | 2 | -4/+4 |
* | Fixed type conversion ambiguity | Huw Pascoe | 2017-09-30 | 1 | -2/+2 |
* | Fixed framebuffer warning | Huw Pascoe | 2017-09-17 | 1 | -7/+18 |
* | Merge pull request #2900 from wwylele/clip-2 | Yuri Kunde Schlesner | 2017-09-16 | 3 | -34/+83 |
|\ |
|
| * | gl_rasterizer: implement custom clip plane | wwylele | 2017-08-25 | 3 | -34/+83 |
* | | Merge pull request #2914 from wwylele/fresnel-fix | bunnei | 2017-09-05 | 1 | -4/+5 |
|\ \ |
|
| * | | pica/lighting: only apply Fresnel factor for the last light | wwylele | 2017-09-03 | 1 | -4/+5 |
* | | | video_core: report telemetry for gas mode | wwylele | 2017-08-31 | 1 | -0/+6 |
|/ / |
|
* | | Merge pull request #2891 from wwylele/sw-bump | bunnei | 2017-08-31 | 1 | -2/+2 |
|\ \
| |/
|/| |
|
| * | gl_rasterizer/lighting: more accurate CP formula | wwylele | 2017-08-22 | 1 | -2/+2 |
* | | gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader | wwylele | 2017-08-21 | 1 | -2/+5 |
* | | gl_rasterizer: add clipping plane z<=0 defined in PICA | wwylele | 2017-08-21 | 4 | -0/+21 |
|/ |
|
* | gl_shader_gen: don't call SampleTexture when bump map is not used | wwylele | 2017-08-11 | 1 | -4/+5 |
* | Merge pull request #2816 from wwylele/proctex-lutlutlut | Sebastian Valle | 2017-07-23 | 5 | -70/+80 |
|\ |
|
| * | gl_rasterizer: use texture buffer for proctex LUT | wwylele | 2017-07-01 | 5 | -70/+80 |
* | | Merge pull request #2834 from wwylele/depth-enable-fix | Sebastian Valle | 2017-07-23 | 1 | -4/+5 |
|\ \ |
|
| * | | gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false | wwylele | 2017-06-10 | 1 | -4/+5 |
* | | | telemetry: Log performance, configuration, and system data. | bunnei | 2017-07-18 | 2 | -6/+16 |
| |/
|/| |
|
* | | gl_rasterizer: use texture buffer for fog LUT | wwylele | 2017-06-22 | 5 | -27/+23 |
* | | gl_rasterizer: create the texture before applying the state | wwylele | 2017-06-22 | 1 | -2/+2 |
* | | gl_state: reset 1d textures | wwylele | 2017-06-21 | 1 | -0/+14 |
* | | gl_rasterizer: fix glGetUniformLocation type | wwylele | 2017-06-21 | 1 | -8/+8 |
* | | gl_rasterizer: manage texture ids in one place | wwylele | 2017-06-21 | 3 | -31/+55 |
* | | gl_rasterizer/lighting: fix LUT interpolation | wwylele | 2017-06-21 | 5 | -113/+91 |
* | | gl_rasterizer/lighting: use the formula from the paper for germetic factor | wwylele | 2017-06-18 | 1 | -8/+8 |
* | | gl_rasterizer/lighting: implement geometric factor | wwylele | 2017-06-15 | 2 | -1/+18 |
* | | Merge pull request #2762 from wwylele/light-cp-tangent | Yuri Kunde Schlesner | 2017-06-15 | 1 | -9/+37 |
|\ \ |
|
| * | | gl_rasterizer/lighting: Implement tangent mapping | wwylele | 2017-06-11 | 1 | -7/+12 |
| * | | gl_rasterizer/lighting: implement lut input 5 (CP) | wwylele | 2017-06-11 | 1 | -2/+25 |
* | | | Merge pull request #2743 from wwylele/wrap-fix | Yuri Kunde Schlesner | 2017-06-14 | 1 | -0/+13 |
|\ \ \ |
|
| * | | | pica/rasterizer: implement/stub texture wrap mode 4-7 | wwylele | 2017-06-04 | 1 | -0/+13 |
| | |/
| |/| |
|
* | | | Merge pull request #2767 from yuriks/quaternion-flip-comment | Yuri Kunde Schlesner | 2017-06-13 | 1 | -8/+11 |
|\ \ \
| |_|/
|/| | |
|
| * | | OpenGL: Update comment on AreQuaternionsOpposite with new information | Yuri Kunde Schlesner | 2017-06-10 | 1 | -8/+11 |
| |/ |
|
* | | Merge pull request #2727 from wwylele/spot-light | Sebastian Valle | 2017-06-11 | 4 | -8/+85 |
|\ \
| |/
|/| |
|
| * | gl_rasterizer: implement spot light | wwylele | 2017-05-30 | 1 | -6/+24 |
| * | gl_rasterizer: sync spot light status | wwylele | 2017-05-30 | 4 | -2/+61 |
* | | Merge pull request #2729 from yuriks/quaternion-fix | Yuri Kunde Schlesner | 2017-05-28 | 1 | -3/+5 |
|\ \ |
|
| * | | OpenGL: Improve accuracy of quaternion interpolation | Yuri Kunde Schlesner | 2017-05-27 | 1 | -3/+5 |
| |/ |
|
* | | Move screen size constants from video_core to core | Yuri Kunde Schlesner | 2017-05-28 | 1 | -12/+8 |
* | | OpenGL: Remove unused RendererOpenGL fields | Yuri Kunde Schlesner | 2017-05-28 | 2 | -11/+2 |
* | | gl_shader: refactor texture sampler into its own function | wwylele | 2017-05-27 | 1 | -40/+39 |
|/ |
|
* | gl_rasterizer: implement procedural texture | wwylele | 2017-05-20 | 6 | -7/+600 |
* | pica: shader_dirty if texture2 coord changed | wwylele | 2017-05-05 | 2 | -1/+5 |
* | pica: use correct coordinates for texture 2 | wwylele | 2017-05-03 | 2 | -3/+15 |
* | Merge pull request #2671 from wwylele/dot3-rgba | bunnei | 2017-04-21 | 1 | -13/+20 |
|\ |
|
| * | gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware | wwylele | 2017-04-20 | 1 | -2/+0 |
| * | rasterizer: implement combiner operation 7 (Dot3_RGBA) | wwylele | 2017-04-19 | 1 | -11/+20 |
* | | OpenGL: Pass Pica regs via parameter | Yuri Kunde Schlesner | 2017-04-17 | 3 | -7/+5 |
* | | OpenGL: Move PicaShaderConfig to gl_shader_gen.h | Yuri Kunde Schlesner | 2017-04-17 | 4 | -202/+206 |
* | | OpenGL: Move Attributes enum to a more appropriate file | Yuri Kunde Schlesner | 2017-04-17 | 3 | -12/+11 |
|/ |
|
* | Input: remove unused stuff & clean up | wwylele | 2017-03-01 | 1 | -0/+1 |
* | Core: Re-write frame limiter | Yuri Kunde Schlesner | 2017-02-27 | 1 | -3/+3 |
* | Core: Make PerfStats internally locked | Yuri Kunde Schlesner | 2017-02-27 | 1 | -8/+2 |
* | Remove built-in (non-Microprofile) profiler | Yuri Kunde Schlesner | 2017-02-27 | 1 | -8/+0 |
* | Add performance statistics to status bar | Yuri Kunde Schlesner | 2017-02-27 | 1 | -0/+9 |
* | OpenGL: Check if uniform block exists before updating it (#2581) | Jannik Vogel | 2017-02-18 | 1 | -29/+30 |
* | OpenGL: Remove unused duplicate of IsPassThroughTevStage | Yuri Kunde Schlesner | 2017-02-09 | 1 | -12/+0 |
* | VideoCore: Split regs.h inclusions | Yuri Kunde Schlesner | 2017-02-09 | 5 | -17/+29 |
* | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | 2017-02-04 | 5 | -5/+5 |
* | VideoCore: Split lighting regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 3 | -37/+45 |
* | VideoCore: Split framebuffer regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 6 | -70/+84 |
* | VideoCore: Split texturing regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 6 | -85/+91 |
* | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 3 | -32/+37 |
* | Merge pull request #2476 from yuriks/shader-refactor3 | Yuri Kunde Schlesner | 2017-02-04 | 2 | -2/+2 |
|\ |
|
| * | VideoCore: Change misleading register names | Yuri Kunde Schlesner | 2017-01-30 | 2 | -2/+2 |
* | | Pica/Texture: Simplify/cleanup texture tile addressing | Yuri Kunde Schlesner | 2017-02-04 | 1 | -2/+1 |
* | | VideoCore: Move LookupTexture out of debug_utils.h | Yuri Kunde Schlesner | 2017-02-04 | 1 | -5/+6 |
* | | video_core: gl_rasterizer_cache.cpp removed unused type alias | Kloen | 2017-01-30 | 1 | -1/+0 |
* | | video_core: gl_rasterizer.cpp removed unused type alias | Kloen | 2017-01-30 | 1 | -2/+0 |
|/ |
|
* | video_core: silence unused-local-typedef boost related warning on GCC | Kloen | 2017-01-29 | 1 | -0/+7 |
* | video_core: gl_rasterizer float to int warning | Kloen | 2017-01-23 | 1 | -1/+2 |
* | video_core: fix gl_rasterizer warning on MSVC | Kloen | 2017-01-23 | 1 | -1/+1 |
* | config: Add option for specifying screen resolution scale factor. | bunnei | 2017-01-07 | 1 | -3/+10 |
* | Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix | bunnei | 2016-12-29 | 1 | -10/+9 |
|\ |
|
| * | Minor cleanup in GLSL code | Jannik Vogel | 2016-12-25 | 1 | -3/+2 |
| * | Offset lighting LUT samples correctly | Jannik Vogel | 2016-12-25 | 1 | -7/+7 |
* | | core: Move emu_window and key_map into core | MerryMage | 2016-12-23 | 2 | -2/+2 |
|/ |
|
* | Merge pull request #2319 from yuriks/profile-scopes | bunnei | 2016-12-21 | 1 | -0/+12 |
|\ |
|
| * | VideoCore: Make profiling scope more representative | Yuri Kunde Schlesner | 2016-12-15 | 1 | -0/+12 |
* | | Use GL_TRUE when setting color_mask | Albin Bernhardsson | 2016-12-19 | 1 | -4/+4 |
|/ |
|
* | OpenGL: Drop framebuffer completeness check. | Markus Wick | 2016-12-07 | 5 | -47/+8 |
* | ASSERT that shader was linked successfully | Jannik Vogel | 2016-12-05 | 1 | -0/+2 |
* | Report shader uniform block size in case of mismatch | Jannik Vogel | 2016-12-05 | 1 | -1/+3 |
* | Print broken shader code to log | Jannik Vogel | 2016-12-05 | 1 | -3/+9 |
* | OpenGL: Non-zero stride only makes sense for linear buffers | Yuri Kunde Schlesner | 2016-12-04 | 3 | -7/+11 |
* | OpenGL: Ensure framebuffer binding is restored if completion check fails | Yuri Kunde Schlesner | 2016-12-04 | 1 | -10/+7 |
* | OpenGL: Fix DisplayTransfer accel when input width != output width | Yuri Kunde Schlesner | 2016-12-04 | 1 | -1/+10 |
* | ClangFormat: Fixed the clang-format errors | Subv | 2016-11-30 | 1 | -4/+8 |
* | Build: Fixed a few warnings. | Subv | 2016-11-29 | 1 | -4/+4 |
* | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 | Subv | 2016-11-27 | 2 | -4/+4 |
* | Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. | Subv | 2016-11-27 | 1 | -1/+1 |
* | Add default hotkey to swap primary screens. | James Rowe | 2016-11-05 | 1 | -3/+2 |
* | Support additional screen layouts. | James Rowe | 2016-11-05 | 1 | -6/+12 |
* | Merge pull request #2103 from wwylele/gpu-reg-cleanup | bunnei | 2016-10-04 | 2 | -5/+6 |
|\ |
|
| * | rasterizer: separate TextureCopy from DisplayTransfer | wwylele | 2016-09-29 | 2 | -5/+6 |
* | | OpenGL: Take cached viewport sub-rect into account for scissor | Yuri Kunde Schlesner | 2016-09-30 | 3 | -29/+25 |
|/ |
|
* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 6 | -6/+6 |
* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 11 | -42/+6 |
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 8 | -46/+40 |
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 12 | -486/+789 |
* | OpenGL: Avoid error on unsupported lighting LUT | Jannik Vogel | 2016-08-30 | 1 | -0/+1 |
* | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | 2016-06-28 | 4 | -3/+16 |
* | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | 2016-06-28 | 3 | -21/+22 |
* | PICA: Implement scissor test | Subv | 2016-06-28 | 3 | -1/+53 |
* | OpenGL: Implement fog | Jannik Vogel | 2016-06-07 | 5 | -7/+124 |
* | OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE | Jannik Vogel | 2016-06-07 | 2 | -6/+8 |
* | gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue | mailwl | 2016-06-01 | 1 | -1/+1 |
* | OpenGL: Set shader_dirty on lighting changes | Jannik Vogel | 2016-05-23 | 1 | -0/+23 |
* | Pica: Name LightSrc.config register | Jannik Vogel | 2016-05-23 | 1 | -2/+2 |
* | Pica: Name lighting.config0 and .config1 registers | Jannik Vogel | 2016-05-23 | 1 | -12/+12 |
* | OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale | Jannik Vogel | 2016-05-23 | 3 | -8/+84 |
* | Merge pull request #1786 from JayFoxRox/blend-equation | bunnei | 2016-05-17 | 4 | -0/+31 |
|\ |
|
| * | OpenGL: Support blend equation | Jannik Vogel | 2016-05-12 | 4 | -0/+31 |
* | | OpenGL: Only update depth uniforms if the depth changed | Jannik Vogel | 2016-05-14 | 2 | -9/+22 |
* | | OpenGL: value-initialize variables which cause uninitialised access otherwise | Jannik Vogel | 2016-05-14 | 1 | -2/+2 |
|/ |
|
* | OpenGL: Implement texture type 3 | Jannik Vogel | 2016-05-11 | 4 | -35/+67 |
* | Merge pull request #1621 from JayFoxRox/w-buffer | bunnei | 2016-05-11 | 3 | -5/+24 |
|\ |
|
| * | OpenGL: Implement W-Buffers and fix depth-mapping | Jannik Vogel | 2016-05-10 | 3 | -4/+23 |
| * | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | 2016-05-10 | 1 | -2/+2 |
* | | gl_rasterizer: Fix compilation for debug builds | Lioncash | 2016-05-10 | 1 | -1/+1 |
|/ |
|
* | Merge pull request #1704 from JayFoxRox/pod-config | linkmauve | 2016-05-10 | 3 | -122/+164 |
|\ |
|
| * | Pica: Use a union for PicaShaderConfig | Jannik Vogel | 2016-05-03 | 3 | -125/+139 |
| * | Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) | Jannik Vogel | 2016-05-03 | 2 | -2/+23 |
| * | Pica: Make PicaShaderConfig trivially_copyable and clear it before use | Jannik Vogel | 2016-05-03 | 1 | -21/+28 |
* | | fixup simple type conversions where possible | Alexander Laties | 2016-05-07 | 2 | -2/+2 |
* | | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | 2016-05-06 | 1 | -6/+0 |
|/ |
|
* | OpenGL: Don't copy const_color (Reverts #1745) | Jannik Vogel | 2016-05-03 | 1 | -2/+3 |
* | Merge pull request #1741 from linkmauve/iwyu-video_core | bunnei | 2016-05-01 | 12 | -24/+76 |
|\ |
|
| * | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 12 | -24/+76 |
* | | OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied | Jannik Vogel | 2016-05-01 | 1 | -30/+11 |
* | | OpenGL: border_color was never set. Fixed. (#1740) | Jannik Vogel | 2016-04-30 | 1 | -0/+1 |
|/ |
|
* | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 2016-04-29 | 1 | -1/+0 |
* | HWRasterizer: reorder declarations to match defs | tfarley | 2016-04-22 | 1 | -9/+9 |
* | HWRasterizer: sync specular uniform for new shaders | tfarley | 2016-04-22 | 1 | -0/+2 |
* | Merge pull request #1436 from tfarley/hw-tex-forwarding | bunnei | 2016-04-22 | 8 | -738/+1347 |
|\ |
|
| * | HWRasterizer: Texture forwarding | tfarley | 2016-04-21 | 8 | -738/+1347 |
* | | OpenGL: Implement color combiner Operation::Dot3_RGB | Jannik Vogel | 2016-04-10 | 1 | -0/+3 |
|/ |
|
* | OpenGL: Respect buffer-write allow registers | Jannik Vogel | 2016-04-08 | 1 | -6/+28 |
* | OpenGL: Split buffer-write mask sync into seperate functions | Jannik Vogel | 2016-04-08 | 2 | -8/+39 |
* | OpenGL: Keep stencil-test and framebuffer.depth_format in sync | Jannik Vogel | 2016-04-08 | 1 | -0/+1 |
* | Merge pull request #1639 from linkmauve/fix-double-framebuffer-check | bunnei | 2016-04-08 | 1 | -4/+6 |
|\ |
|
| * | OpenGL: Fix a double framebuffer completeness checks. | Emmanuel Gil Peyrot | 2016-04-03 | 1 | -4/+6 |
* | | Merge pull request #1643 from MerryMage/make_unique | Mathew Maidment | 2016-04-06 | 2 | -4/+4 |
|\ \
| |/
|/| |
|
| * | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 2016-04-05 | 2 | -4/+4 |
* | | OpenGL: Check for framebuffer completeness | Jannik Vogel | 2016-04-03 | 1 | -0/+3 |
* | | Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons | Jannik Vogel | 2016-04-01 | 1 | -6/+6 |
* | | OpenGL: Don't attempt to draw empty triangle batches | Yuri Kunde Schlesner | 2016-03-24 | 1 | -0/+3 |
|/ |
|
* | Merge pull request #1344 from LittleWhite-tb/error-output | bunnei | 2016-03-09 | 2 | -2/+8 |
|\ |
|
| * | Improve error report from Init() functions | LittleWhite | 2016-03-08 | 2 | -2/+8 |
* | | Pica: Write depth value even when depth test is disabled | Yuri Kunde Schlesner | 2016-03-06 | 1 | -2/+4 |
|/ |
|
* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 2 | -0/+2 |
* | renderer_opengl: Initalise fragment shader LUT textures | MerryMage | 2016-02-26 | 1 | -0/+4 |
* | pica: Cleanup lighting register definitions and documentation. | bunnei | 2016-02-05 | 1 | -15/+15 |
* | gl_rasterizer: Use alignas(16) instead of explicit padding. | bunnei | 2016-02-05 | 1 | -13/+6 |
* | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 2016-02-05 | 4 | -14/+18 |
* | gl_rasterizer: Fix issue with interpolation of opposite quaternions. | bunnei | 2016-02-05 | 2 | -4/+32 |
* | pica_types: Replace float24/20/16 with a template class. | bunnei | 2016-02-05 | 2 | -9/+9 |
* | gl_rasterizer: Remove unnecessary casts. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_rasterizer: Fix PicaShaderConfig on GCC. | bunnei | 2016-02-05 | 1 | -29/+27 |
* | gl_rasterizer: Initial implementation of bump mapping. | bunnei | 2016-02-05 | 2 | -5/+33 |
* | gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). | bunnei | 2016-02-05 | 1 | -3/+3 |
* | gl_shader_gen: Implement lighting red, green, and blue reflection. | bunnei | 2016-02-05 | 2 | -18/+62 |
* | gl_shader_gen: View should be normalized. | bunnei | 2016-02-05 | 1 | -2/+2 |
* | gl_shader_gen: Implement fragment lighting fresnel effect. | bunnei | 2016-02-05 | 2 | -9/+33 |
* | gl_shader_gen: Implement fragment lighting specular 1 component. | bunnei | 2016-02-05 | 2 | -3/+22 |
* | gl_shader_gen: Add support for D0 LUT scaling. | bunnei | 2016-02-05 | 2 | -2/+4 |
* | gl_shader_gen: Refactor lighting config to match Pica register naming. | bunnei | 2016-02-05 | 2 | -42/+48 |
* | pica: Cleanup and add some comments to lighting registers. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_rasterizer: Minor naming refactor on Pica register naming. | bunnei | 2016-02-05 | 1 | -5/+5 |
* | gl_shader_gen: Reorganize and cleanup lighting code. | bunnei | 2016-02-05 | 1 | -100/+107 |
* | gl_shader_gen: Fix directional lights. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_shader_gen: View vector needs to be normalized when computing half angle vector. | bunnei | 2016-02-05 | 1 | -3/+4 |
* | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. | bunnei | 2016-02-05 | 5 | -27/+64 |
* | renderer_opengl: Initial implementation of basic specular lighting. | bunnei | 2016-02-05 | 3 | -12/+158 |
* | renderer_opengl: Implement HW fragment lighting distance attenuation. | bunnei | 2016-02-05 | 2 | -17/+38 |
* | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. | bunnei | 2016-02-05 | 3 | -15/+66 |
* | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 2016-02-05 | 5 | -5/+259 |
* | hwrasterizer: Use proper cached fb addr/size | tfarley | 2016-02-03 | 2 | -42/+34 |
* | OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level | Yuri Kunde Schlesner | 2016-02-03 | 1 | -2/+0 |
* | hwrasterizer: Use depth offset | tfarley | 2016-01-21 | 3 | -2/+24 |
* | Merge pull request #1196 from linkmauve/khr_debug | bunnei | 2016-01-13 | 1 | -0/+57 |
|\ |
|
| * | OpenGL: Log GL_KHR_debug messages we receive | Emmanuel Gil Peyrot | 2015-10-24 | 1 | -0/+57 |
* | | Merge pull request #1267 from yuriks/flipped-framebuffer | Yuri Kunde Schlesner | 2015-12-10 | 4 | -12/+17 |
|\ \ |
|
| * | | OpenGL: Flip framebuffers during transfer rather than when rendering | Yuri Kunde Schlesner | 2015-12-05 | 2 | -12/+11 |
| * | | OpenGL: Add support for glFrontFace in the state tracker | Yuri Kunde Schlesner | 2015-12-05 | 2 | -0/+6 |
* | | | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 2015-12-08 | 3 | -38/+5 |
* | | | VideoCore: Rename HWRasterizer methods to be less confusing | Yuri Kunde Schlesner | 2015-12-07 | 2 | -6/+6 |
* | | | OpenGL: Rename cache functions to better match what they actually do | Yuri Kunde Schlesner | 2015-12-07 | 3 | -12/+11 |
|/ / |
|
* | | PICA: Properly emulate 1-stage delay in the combiner buffer | Yuri Kunde Schlesner | 2015-12-01 | 1 | -7/+11 |
* | | renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. | bunnei | 2015-11-26 | 2 | -6/+8 |
* | | Use regular uniform location | Pierre de La Morinerie | 2015-11-25 | 3 | -15/+5 |
* | | FragShader: Use an UBO instead of several individual uniforms | Subv | 2015-11-19 | 6 | -13/+67 |
* | | gl_shader_gen: Use explicit locations for vertex shader attributes. | bunnei | 2015-10-22 | 2 | -15/+9 |
* | | gl_shader_gen: Optimize code for AppendAlphaTestCondition. | bunnei | 2015-10-22 | 1 | -16/+11 |
* | | gl_rasterizer: Define enum types for each vertex texcoord attribute. | bunnei | 2015-10-22 | 3 | -12/+14 |
* | | gl_shader_gen: Various cleanups to shader generation. | bunnei | 2015-10-22 | 3 | -48/+52 |
* | | gl_rasterizer: Use MMH3 hash for shader cache hey. | bunnei | 2015-10-22 | 4 | -83/+63 |
* | | gl_shader_gen: Require explicit uniform locations. | bunnei | 2015-10-22 | 3 | -56/+34 |
* | | gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. | bunnei | 2015-10-22 | 1 | -11/+11 |
* | | gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). | bunnei | 2015-10-22 | 1 | -1/+1 |
* | | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. | bunnei | 2015-10-22 | 1 | -3/+3 |
* | | gl_rasterizer: Add documentation to ShaderCacheKey. | bunnei | 2015-10-22 | 1 | -0/+16 |
* | | gl_shader_gen: Add additional function documentation. | bunnei | 2015-10-22 | 2 | -0/+18 |
* | | gl_shader_util: Cleanup header file + add docstring. | bunnei | 2015-10-22 | 1 | -1/+7 |
* | | gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. | bunnei | 2015-10-22 | 1 | -161/+170 |
* | | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 2015-10-22 | 9 | -787/+507 |
* | | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | bunnei | 2015-10-22 | 2 | -18/+46 |
* | | gl_shader_util: Use vec3 constants for AppendColorCombiner. | bunnei | 2015-10-22 | 1 | -6/+6 |
* | | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | bunnei | 2015-10-22 | 1 | -5/+5 |
* | | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 2015-10-22 | 2 | -9/+9 |
* | | Initial implementation of fragment shader generation with caching. | Subv | 2015-10-22 | 6 | -261/+564 |
|/ |
|
* | Silence -Wsign-compare warnings. | Rohit Nirmal | 2015-10-07 | 1 | -3/+3 |
* | fix some xcode 7.0 warnings | Martin Lindhe | 2015-09-29 | 1 | -1/+0 |
* | general: Silence some warnings when using clang | Lioncash | 2015-09-16 | 1 | -2/+2 |
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 7 | -18/+17 |
* | video_core: Remove unnecessary includes from headers | Lioncash | 2015-09-11 | 2 | -6/+3 |
* | Merge pull request #1133 from lioncash/emplace-back | bunnei | 2015-09-10 | 1 | -3/+3 |
|\ |
|
| * | gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle | Lioncash | 2015-09-10 | 1 | -3/+3 |
* | | renderer_opengl: Remove unimplemented function declaration | Lioncash | 2015-09-10 | 1 | -3/+0 |
|/ |
|
* | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner | 2015-09-03 | 4 | -21/+76 |
* | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 2015-09-03 | 3 | -9/+9 |
* | OpenGL: Add support for Sampler Objects to state tracker | Yuri Kunde Schlesner | 2015-09-03 | 3 | -4/+42 |
* | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 2015-08-30 | 10 | -2810/+11 |
* | Merge pull request #1049 from Subv/stencil | bunnei | 2015-08-30 | 4 | -4/+55 |
|\ |
|
| * | HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. | Subv | 2015-08-24 | 1 | -2/+9 |
| * | HWRasterizer: Implemented stencil ops 6 and 7. | Subv | 2015-08-21 | 1 | -1/+3 |
| * | HWRasterizer: Implemented stencil op 1 (GL_ZERO) | Subv | 2015-08-21 | 1 | -1/+1 |
| * | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 2015-08-20 | 4 | -2/+44 |
* | | gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. | bunnei | 2015-08-28 | 3 | -8/+18 |
* | | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 2015-08-25 | 2 | -0/+15 |
|/ |
|
* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 2 | -8/+8 |
* | OpenGL: Fix state tracking in situations with reused object handles | Yuri Kunde Schlesner | 2015-08-06 | 4 | -0/+45 |
* | OpenGL: Remove redundant texture.enable_2d field from OpenGLState | Yuri Kunde Schlesner | 2015-08-06 | 4 | -26/+3 |
* | OpenGL: Add a profiler category measuring framebuffer readback | Yuri Kunde Schlesner | 2015-07-28 | 1 | -0/+7 |
* | OpenGL: Make OpenGL object resource wrappers fully inline | Yuri Kunde Schlesner | 2015-07-26 | 2 | -142/+79 |
* | Merge pull request #977 from yuriks/glenable-tex2d | bunnei | 2015-07-23 | 1 | -8/+5 |
|\ |
|
| * | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls | Yuri Kunde Schlesner | 2015-07-22 | 1 | -8/+5 |
* | | Rasterizer/GL: Set the border color when binding a texture. | Subv | 2015-07-23 | 1 | -2/+9 |
* | | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. | Subv | 2015-07-21 | 2 | -3/+29 |
|/ |
|
* | GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. | Subv | 2015-07-19 | 1 | -3/+7 |
* | Add CiTrace recording support. | Tony Wasserka | 2015-07-13 | 1 | -0/+6 |
* | Merge pull request #907 from Lectem/clamp_to_border | Tony Wasserka | 2015-07-12 | 1 | -1/+1 |
|\ |
|
| * | Added GL_CLAMP_TO_BORDER support | Lectem | 2015-07-09 | 1 | -1/+1 |
* | | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -0/+2 |
* | | Core, VideoCore: Replace or fix exit() calls. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -6/+9 |
* | | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -3/+9 |
|/ |
|
* | VideoCore: Log the GL driver’s vendor and renderer. | Emmanuel Gil Peyrot | 2015-06-16 | 1 | -0/+2 |
* | Renderer formatting edits | tfarley | 2015-06-09 | 2 | -26/+29 |
* | Render-to-texture flush, interval math fix | tfarley | 2015-06-09 | 1 | -1/+13 |
* | Liberal texture unbind (clout menu) | tfarley | 2015-06-09 | 2 | -4/+40 |
* | Depth format fix (crush3d intro/black screens) | tfarley | 2015-06-09 | 1 | -46/+46 |
* | Implemented glColorMask | tfarley | 2015-06-09 | 3 | -0/+24 |
* | Merge pull request #811 from archshift/commonify | archshift | 2015-05-31 | 2 | -2/+3 |
|\ |
|
| * | Move video_core/color.h to common/color.h | archshift | 2015-05-30 | 1 | -1/+2 |
| * | Move video_core/math.h to common/vector_math.h | archshift | 2015-05-30 | 1 | -1/+1 |
* | | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | 2015-05-31 | 1 | -10/+14 |
* | | Pica: Implement LogicOp function. | bunnei | 2015-05-31 | 5 | -0/+57 |
|/ |
|
* | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 2015-05-29 | 5 | -12/+12 |
* | gl_state: Remove unnecessary const specifier on Apply | Lioncash | 2015-05-23 | 2 | -2/+2 |
* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 2 | -114/+132 |
* | gl_state: Fix a condition typo in Apply | Lioncash | 2015-05-23 | 1 | -1/+1 |
* | OpenGL renderer | tfarley | 2015-05-23 | 12 | -20/+2069 |
* | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | 2015-05-15 | 1 | -1/+1 |
* | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | 2015-05-09 | 1 | -4/+4 |
* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -0/+1 |
* | Allow the user to set the background clear color during emulation | archshift | 2015-04-04 | 1 | -1/+2 |
* | Merge pull request #629 from archshift/lcdfb | bunnei | 2015-03-10 | 2 | -11/+48 |
|\ |
|
| * | Added LCD registers, and implementation for color filling in OGL code. | archshift | 2015-03-09 | 2 | -11/+48 |
* | | Merge pull request #636 from bunnei/refactor-screen-win | bunnei | 2015-03-08 | 1 | -39/+9 |
|\ \ |
|
| * | | Set framebuffer layout from EmuWindow. | bunnei | 2015-03-07 | 1 | -39/+9 |
| |/ |
|
* / | Add profiling infrastructure and widget | Yuri Kunde Schlesner | 2015-03-02 | 1 | -0/+12 |
|/ |
|
* | video_core: Implement the remaining framebuffer formats in the OpenGL renderer. | Emmanuel Gil Peyrot | 2015-02-15 | 2 | -12/+67 |
* | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 2015-02-11 | 2 | -4/+4 |
* | GSP: Update framebuffer info on all interrupts | Yuri Kunde Schlesner | 2015-01-14 | 1 | -3/+1 |
* | GSP: Toggle active framebuffer each frame | bunnei | 2015-01-08 | 1 | -1/+4 |
* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 5 | -5/+5 |
|\ |
|
| * | License change | purpasmart96 | 2014-12-21 | 5 | -5/+5 |
* | | Clean up some warnings | Chin | 2014-12-20 | 1 | -2/+2 |
|/ |
|
* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 2 | -12/+24 |
* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | 1 | -5/+5 |
* | Merge pull request #236 from rohit-n/sign-compare | bunnei | 2014-12-03 | 1 | -1/+1 |
|\ |
|
| * | Silence a few -Wsign-compare warnings. | Rohit Nirmal | 2014-12-01 | 1 | -1/+1 |
* | | Fixed viewport error caused by rounding | vaguilar | 2014-11-30 | 1 | -2/+2 |
|/ |
|
* | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
* | OpenGL Renderer: Cleanup viewport extent calculation. | Tony Wasserka | 2014-11-18 | 2 | -44/+29 |
* | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 2014-11-18 | 1 | -3/+3 |
* | Viewport scaling and display density independence | Kevin Hartman | 2014-11-18 | 2 | -1/+50 |
* | Add `override` keyword through the code. | Yuri Kunde Schlesner | 2014-10-26 | 1 | -4/+4 |
* | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 2014-10-21 | 1 | -9/+6 |
* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | 3 | -233/+189 |
* | OpenGL renderer: Shuffle initialization code around and rename functions. | Yuri Kunde Schlesner | 2014-10-12 | 2 | -25/+18 |
* | Remove virtual inheritance from RendererOpenGL | Yuri Kunde Schlesner | 2014-10-12 | 1 | -2/+2 |
* | Merge pull request #97 from archshift/cleanup | bunnei | 2014-09-14 | 1 | -16/+16 |
|\ |
|
| * | renderer_opengl.cpp: improved alignment for readability | archshift | 2014-09-07 | 1 | -16/+16 |
* | | Moved common_types::Rect from common to Common namespace | archshift | 2014-09-09 | 2 | -3/+3 |
|/ |
|
* | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | 2014-09-01 | 6 | -7/+2805 |
* | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 2014-08-28 | 3 | -10/+15 |
* | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 2014-08-26 | 2 | -4/+11 |
* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 5 | -203/+315 |
* | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 2014-08-12 | 1 | -7/+7 |
* | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 2014-08-12 | 1 | -2/+2 |
* | Use uniform formatting when printing hexadecimal numbers. | Tony Wasserka | 2014-07-23 | 1 | -1/+1 |
* | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 2014-07-23 | 1 | -9/+9 |
* | GPU: Make use of RegisterSet. | Tony Wasserka | 2014-07-23 | 1 | -26/+28 |
* | Renderer: Fix component order in bottom framebuffer. | Tony Wasserka | 2014-07-23 | 2 | -5/+4 |
* | Renderer: Respect the active_fb GPU register. | Tony Wasserka | 2014-07-23 | 1 | -2/+9 |
* | Renderer: Add a few TODOs. | Tony Wasserka | 2014-07-23 | 1 | -3/+10 |
* | Rename LCD to GPU. | Tony Wasserka | 2014-06-12 | 1 | -3/+3 |
* | common_types: Changed BasicRect back to Rect, in the common namespace | archshift | 2014-05-20 | 2 | -3/+3 |
* | Merge remote-tracking branch 'upstream/master' into issue-7-fix | archshift | 2014-05-17 | 1 | -7/+6 |
|\ |
|
| * | Update FlipFramebuffer | Sethpaien | 2014-05-08 | 1 | -7/+6 |
* | | Reverse debugging changes | archshift | 2014-05-01 | 1 | -2/+0 |
* | | TGA dumps work, courtesy of @bunnei | archshift | 2014-05-01 | 1 | -0/+2 |
* | | Xcode complains that the class name is redundant. | archshift | 2014-04-28 | 1 | -1/+1 |
* | | Rect to BasicRect | archshift | 2014-04-28 | 2 | -3/+3 |
|/ |
|
* | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class | bunnei | 2014-04-28 | 1 | -1/+0 |
* | fixed renderer to use correct framebuffer location | bunnei | 2014-04-27 | 2 | -8/+7 |
* | fixed GL context acquire (applies to Qt GUI only) | bunnei | 2014-04-22 | 1 | -0/+2 |
* | renamed hw_lcd module to just lcd | bunnei | 2014-04-18 | 1 | -1/+1 |
* | fixed framebuffer color order | bunnei | 2014-04-17 | 1 | -1/+1 |
* | removed hard-coded framebuffer addresses from renderer_opengl.cpp | bunnei | 2014-04-17 | 1 | -2/+4 |
* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 2 | -6/+7 |
* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 2 | -0/+370 |