1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <fstream>
#include <vector>
#include "common/assert.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "video_core/host1x/codecs/codec.h"
#include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/codecs/vp8.h"
#include "video_core/host1x/codecs/vp9.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
extern "C" {
#include <libavfilter/buffersink.h>
#include <libavfilter/buffersrc.h>
#include <libavutil/opt.h>
#ifdef LIBVA_FOUND
// for querying VAAPI driver information
#include <libavutil/hwcontext_vaapi.h>
#endif
}
namespace Tegra {
namespace {
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
constexpr std::array PREFERRED_GPU_DECODERS = {
AV_HWDEVICE_TYPE_CUDA,
#ifdef _WIN32
AV_HWDEVICE_TYPE_D3D11VA,
AV_HWDEVICE_TYPE_DXVA2,
#elif defined(__unix__)
AV_HWDEVICE_TYPE_VAAPI,
AV_HWDEVICE_TYPE_VDPAU,
#endif
// last resort for Linux Flatpak (w/ NVIDIA)
AV_HWDEVICE_TYPE_VULKAN,
};
void AVPacketDeleter(AVPacket* ptr) {
av_packet_free(&ptr);
}
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
if (*p == av_codec_ctx->pix_fmt) {
return av_codec_ctx->pix_fmt;
}
}
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
av_buffer_unref(&av_codec_ctx->hw_device_ctx);
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
return PREFERRED_CPU_FMT;
}
// List all the currently available hwcontext in ffmpeg
std::vector<AVHWDeviceType> ListSupportedContexts() {
std::vector<AVHWDeviceType> contexts{};
AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
do {
current_device_type = av_hwdevice_iterate_types(current_device_type);
contexts.push_back(current_device_type);
} while (current_device_type != AV_HWDEVICE_TYPE_NONE);
return contexts;
}
} // namespace
void AVFrameDeleter(AVFrame* ptr) {
av_frame_free(&ptr);
}
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
Codec::~Codec() {
if (!initialized) {
return;
}
// Free libav memory
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
if (filters_initialized) {
avfilter_graph_free(&av_filter_graph);
}
}
bool Codec::CreateGpuAvDevice() {
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
static const auto supported_contexts = ListSupportedContexts();
for (const auto& type : PREFERRED_GPU_DECODERS) {
if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
[&type](const auto& context) { return context == type; })) {
LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
continue;
}
// Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
av_buffer_unref(&av_gpu_decoder);
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
if (hwdevice_res < 0) {
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
av_hwdevice_get_type_name(type), hwdevice_res);
continue;
}
#ifdef LIBVA_FOUND
if (type == AV_HWDEVICE_TYPE_VAAPI) {
// we need to determine if this is an impersonated VAAPI driver
AVHWDeviceContext* hwctx =
static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
const char* vendor_name = vaQueryVendorString(vactx->display);
if (strstr(vendor_name, "VDPAU backend")) {
// VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
continue;
} else {
// according to some user testing, certain vaapi driver (Intel?) could be buggy
// so let's log the driver name which may help the developers/supporters
LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
}
}
#endif
for (int i = 0;; i++) {
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
if (!config) {
LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
av_codec->name, av_hwdevice_get_type_name(type));
break;
}
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
#if defined(__unix__)
// Some linux decoding backends are reported to crash with this config method
// TODO(ameerj): Properly support this method
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
// skip zero-copy decoders, we don't currently support them
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
av_hwdevice_get_type_name(type), config->methods);
continue;
}
#endif
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
av_codec_ctx->pix_fmt = config->pix_fmt;
return true;
}
}
}
return false;
}
void Codec::InitializeAvCodecContext() {
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
av_codec_ctx->thread_count = 0;
av_codec_ctx->thread_type &= ~FF_THREAD_FRAME;
}
void Codec::InitializeGpuDecoder() {
if (!CreateGpuAvDevice()) {
av_buffer_unref(&av_gpu_decoder);
return;
}
auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
av_codec_ctx->hw_device_ctx = hw_device_ctx;
av_codec_ctx->get_format = GetGpuFormat;
}
void Codec::InitializeAvFilters(AVFrame* frame) {
const AVFilter* buffer_src = avfilter_get_by_name("buffer");
const AVFilter* buffer_sink = avfilter_get_by_name("buffersink");
AVFilterInOut* inputs = avfilter_inout_alloc();
AVFilterInOut* outputs = avfilter_inout_alloc();
SCOPE_EXIT({
avfilter_inout_free(&inputs);
avfilter_inout_free(&outputs);
});
// Don't know how to get the accurate time_base but it doesn't matter for yadif filter
// so just use 1/1 to make buffer filter happy
std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame->width,
frame->height, frame->format);
av_filter_graph = avfilter_graph_alloc();
int ret = avfilter_graph_create_filter(&av_filter_src_ctx, buffer_src, "in", args.c_str(),
nullptr, av_filter_graph);
if (ret < 0) {
LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter source error: {}", ret);
return;
}
ret = avfilter_graph_create_filter(&av_filter_sink_ctx, buffer_sink, "out", nullptr, nullptr,
av_filter_graph);
if (ret < 0) {
LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter sink error: {}", ret);
return;
}
inputs->name = av_strdup("out");
inputs->filter_ctx = av_filter_sink_ctx;
inputs->pad_idx = 0;
inputs->next = nullptr;
outputs->name = av_strdup("in");
outputs->filter_ctx = av_filter_src_ctx;
outputs->pad_idx = 0;
outputs->next = nullptr;
const char* description = "yadif=1:-1:0";
ret = avfilter_graph_parse_ptr(av_filter_graph, description, &inputs, &outputs, nullptr);
if (ret < 0) {
LOG_ERROR(Service_NVDRV, "avfilter_graph_parse_ptr error: {}", ret);
return;
}
ret = avfilter_graph_config(av_filter_graph, nullptr);
if (ret < 0) {
LOG_ERROR(Service_NVDRV, "avfilter_graph_config error: {}", ret);
return;
}
filters_initialized = true;
}
void Codec::Initialize() {
const AVCodecID codec = [&] {
switch (current_codec) {
case Host1x::NvdecCommon::VideoCodec::H264:
return AV_CODEC_ID_H264;
case Host1x::NvdecCommon::VideoCodec::VP8:
return AV_CODEC_ID_VP8;
case Host1x::NvdecCommon::VideoCodec::VP9:
return AV_CODEC_ID_VP9;
default:
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return AV_CODEC_ID_NONE;
}
}();
av_codec = avcodec_find_decoder(codec);
InitializeAvCodecContext();
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
InitializeGpuDecoder();
}
if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
return;
}
if (!av_codec_ctx->hw_device_ctx) {
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
}
initialized = true;
}
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
if (current_codec != codec) {
current_codec = codec;
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
}
}
void Codec::Decode() {
const bool is_first_frame = !initialized;
if (is_first_frame) {
Initialize();
}
if (!initialized) {
return;
}
bool vp9_hidden_frame = false;
const auto& frame_data = [&]() {
switch (current_codec) {
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
return h264_decoder->ComposeFrame(state, is_first_frame);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
return vp8_decoder->ComposeFrame(state);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
vp9_decoder->ComposeFrame(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
return vp9_decoder->GetFrameBytes();
default:
ASSERT(false);
return std::span<const u8>{};
}
}();
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
if (!packet) {
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
return;
}
packet->data = const_cast<u8*>(frame_data.data());
packet->size = static_cast<s32>(frame_data.size());
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
return;
}
// Only receive/store visible frames
if (vp9_hidden_frame) {
return;
}
AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
AVFramePtr final_frame{nullptr, AVFrameDeleter};
ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
return;
}
if (initial_frame->width == 0 || initial_frame->height == 0) {
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
return;
}
if (av_codec_ctx->hw_device_ctx) {
final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
// because Intel drivers crash unless using AV_PIX_FMT_NV12
final_frame->format = PREFERRED_GPU_FMT;
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
} else {
final_frame = std::move(initial_frame);
}
if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
return;
}
if (!final_frame->interlaced_frame) {
av_frames.push(std::move(final_frame));
} else {
if (!filters_initialized) {
InitializeAvFilters(final_frame.get());
}
if (const int ret = av_buffersrc_add_frame_flags(av_filter_src_ctx, final_frame.get(),
AV_BUFFERSRC_FLAG_KEEP_REF);
ret) {
LOG_DEBUG(Service_NVDRV, "av_buffersrc_add_frame_flags error {}", ret);
return;
}
while (true) {
auto filter_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
int ret = av_buffersink_get_frame(av_filter_sink_ctx, filter_frame.get());
if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF))
break;
if (ret < 0) {
LOG_DEBUG(Service_NVDRV, "av_buffersink_get_frame error {}", ret);
return;
}
av_frames.push(std::move(filter_frame));
}
}
while (av_frames.size() > 10) {
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
av_frames.pop();
}
}
AVFramePtr Codec::GetCurrentFrame() {
// Sometimes VIC will request more frames than have been decoded.
// in this case, return a nullptr and don't overwrite previous frame data
if (av_frames.empty()) {
return AVFramePtr{nullptr, AVFrameDeleter};
}
AVFramePtr frame = std::move(av_frames.front());
av_frames.pop();
return frame;
}
Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
return current_codec;
}
std::string_view Codec::GetCurrentCodecName() const {
switch (current_codec) {
case Host1x::NvdecCommon::VideoCodec::None:
return "None";
case Host1x::NvdecCommon::VideoCodec::H264:
return "H264";
case Host1x::NvdecCommon::VideoCodec::VP8:
return "VP8";
case Host1x::NvdecCommon::VideoCodec::H265:
return "H265";
case Host1x::NvdecCommon::VideoCodec::VP9:
return "VP9";
default:
return "Unknown";
}
}
} // namespace Tegra
|