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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-03 17:03:59 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-03 17:03:59 +0200 |
commit | f7decf41d8d0062901cd39c42a3669a80537c7df (patch) | |
tree | d3032265df11eee6e3eaf8b4b081524bef5e72b2 /include/graphics/RenderSection.hpp | |
parent | 2017-07-29 (diff) | |
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Diffstat (limited to 'include/graphics/RenderSection.hpp')
-rw-r--r-- | include/graphics/RenderSection.hpp | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/include/graphics/RenderSection.hpp b/include/graphics/RenderSection.hpp deleted file mode 100644 index 953d7ea..0000000 --- a/include/graphics/RenderSection.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#pragma once - -#include <GL/glew.h> -#include <glm/detail/type_mat.hpp> -#include <glm/vec2.hpp> -#include <glm/detail/type_mat4x4.hpp> -#include <glm/gtx/transform.hpp> -#include <easylogging++.h> - -#include <AssetManager.hpp> -#include <world/Section.hpp> -#include <world/World.hpp> - -class RenderState { - GLuint ActiveVao; - GLuint ActiveShader; -public: - void SetActiveVao(GLuint Vao); - void SetActiveShader(GLuint Shader); -}; - -class RenderSection { - Vector sectionPosition; - World *world; - GLuint Vao, VboTextures, VboModels, VboColors; - - static GLuint VboVertices, VboUvs; - static std::map<GLuint, int> refCounterVbo; - static std::map<GLuint, int> refCounterVao; - - size_t numOfFaces; - -public: - RenderSection(World *world, Vector position); - RenderSection(const RenderSection &other); - ~RenderSection(); - - void UpdateState(const std::map<BlockTextureId, glm::vec4> &textureAtlas); - void Render(RenderState &state); - - Section *GetSection(); -};
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