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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 10:35:30 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 10:35:30 +0200
commit069c14067c9a88316a288eab1e97bd99a17910e6 (patch)
treea74ec293423078ae9471043b5bd4dd0ef5cce4f0 /src/RendererSectionData.hpp
parentMore correct face culling for rotated blocks (diff)
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Diffstat (limited to 'src/RendererSectionData.hpp')
-rw-r--r--src/RendererSectionData.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/RendererSectionData.hpp b/src/RendererSectionData.hpp
index e472e99..7153b05 100644
--- a/src/RendererSectionData.hpp
+++ b/src/RendererSectionData.hpp
@@ -22,6 +22,8 @@ struct SectionsData {
Section bottom;
Section north;
Section south;
+
+ BlockId GetBlockId(const Vector &pos) const;
BlockLightness GetLight(const Vector &pos) const;