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path: root/src/RendererSectionData.cpp (follow)
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* Separate lighting for each block faceLaG19242018-08-051-38/+79
* Refactored AssetManagerLaG19242018-08-051-1/+1
* Removed previous implementation of texture atlasLaG19242018-08-051-2/+1
* Replaced usage of old texture atlasLaG19242018-08-051-0/+2
* Replaced fallback model to diamond block modelLaG19242018-03-301-19/+1
* Minor Section optimizationsLaG19242018-03-281-2/+2
* Moved model parsing to startup stage and implemented model rotationLaG19242018-03-281-132/+37
* Improved RendererSectionData parsing data localityLaG19242018-03-161-41/+99
* Optimized light parsingLaG19242018-03-131-2/+12
* Implemented basic lightingLaG19242018-03-131-2/+2
* Some parsing optimizationsLaG19242018-03-081-5/+8
* Minor RendererSectionData parsing memory optimizationLaG19242018-03-081-155/+170
* Section parser now in a separate fileLaG19242018-01-131-0/+300